2002-02-27 Michael Natterer <mitch@gimp.org>
* themes/Default/images/stock-button-stroke.png
* themes/Default/images/stock-button-to-path.png
* themes/Default/images/stock-button-to-selection.png: removed.
* themes/Default/images/stock-button-path-stroke.png
* themes/Default/images/stock-button-selection-stroke.png
* themes/Default/images/stock-button-selection-to-path.png: new ones.
* themes/Default/Makefile.am
* themes/Default/images/Makefile.am
* libgimpwidgets/gimpstock.[ch]: changed accordingly.
* themes/Default/images/stock-button-selection-add.png
* themes/Default/images/stock-button-selection-intersect.png
* themes/Default/images/stock-button-selection-replace.png
* themes/Default/images/stock-button-selection-subtract.png: cropped.
* themes/Default/images/tools/stock-tool-button-brightness-contrast.png:
a nicer one from Ville Pätsi.
* app/gui/menus.c
* app/widgets/gimpvectorslistview.c: use the new stock items.
* app/gui/dialogs-commands.c: create the new paths dialog, not the
old one in dialogs_lc_cmd_callback().
* app/gui/vectors-commands.c: some more s/Vectors/Path/ in
user-visible strings.
* app/app_procs.c: some test code for the filename -> uri migration.
2002-02-27 Michael Natterer <mitch@gimp.org>
* app/core/Makefile.am
* app/core/gimppaintinfo.[ch]: new object for registering
GimpPaintCore subclasses, just like GimpToolInfo for tools.
* app/core/gimp.h: added gimp->paint_info_list to hold them.
* app/core/gimptoolinfo.[ch]: removed the "pdb_string" and
"paint_core_name" pointers and added a GimpPaintInfo pointer
instead.
* app/core/gimpimage-mask.c
* app/gui/vectors-commands.c
* app/tools/gimpbezierselecttool.c
* app/tools/tool_manager.c: changed accordingly.
* app/paint/paint-types.h
* app/paint/paint.c: added paint class registration stuff like
the tool_manager does.
* app/paint/gimpairbrush.[ch]
* app/paint/gimpclone.[ch]
* app/paint/gimpconvolve.[ch]
* app/paint/gimpdodgeburn.[ch]
* app/paint/gimperaser.[ch]
* app/paint/gimppaintbrush.[ch]
* app/paint/gimppencil.[ch]
* app/paint/gimpsmudge.[ch]: added register functions which are
called from paint_init().
The core object system lives not only in "core/", but in
core, paint, vectors, file, plug-in and xcf, so I had to hack
a bit to keep the deps working:
* app/pdb/pdb-types.h: don't include "paint/paint-types.h"...
* app/core/core-types.h: ...because it's included here. Moved
the inclusions of the core's subsystems' "foo/foo-types.h"
files to the end of the file.
* app/paint/Makefile.am: Some slimy radioactive uglyness.
* app/gui/drawable-commands.c
* app/tools/gimpblendtool.c: removed calling core functions via
the PDB because it makes no sense to do it manually in only a few
places. This needs to be done generically using generated
wrappers living in "app/commands/" or something...
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/app_procs.c: make absolute paths out of relative ones
passed on the commandline so the GimpImagefiles can generate
previews.
* app/gui/Makefile.am
* app/gui/drawable-commands.[ch]: new files implementing menu
callbacks which work not just on layers.
* app/gui/layers-commands.[ch]: removed them here. Cleanup.
* app/gui/menus.c: changed accordingly.
* app/gui/brushes-commands.c
* app/gui/channels-commands.c
* app/gui/vectors-commands.c: cleanup. Added macros to get
rid of code duplication.
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/widgets/gimpitemlistview.[ch]: added a "item_activate_func"
to the struct and the constructor so we can distinguish double
click from right click in the callbacks.
* app/widgets/gimpvectorslistview.[ch]: added a "item_stroke_func".
* app/widgets/gimpchannellistview.c: reorder the "To Selection" button.
* app/gui/dialogs-constructors.c: changed accordingly.
* app/gui/menus.c: added separators and some new items to the
vectors menu. Use the SELECTION_REPLACE, _ADD, ... icons for
the resp. menu items.
* app/gui/vectors-commands.[ch]: added empty callbacks for the new
menu items, put the stroke stuff to an own function which is used
as "item_stroke_func" when creating GimpVectorsListViews.
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage-mask-select.[ch]: implemented
gimp_image_mask_select_vectors() as simple wrapper around
gimp_image_mask_select_polygon().
* app/gui/vectors-commands.c: call it from the "to selection"
callbacks.
* app/gui/channels-commands.c: use gimp_image_mask_select_channel()
instead of doing the same manually.
* app/paint/gimppencil.c: register as "GimpPencil", not
"GimpPencilCore".
* app/widgets/Makefile.am
* app/widgets/widgets-types.h
* app/widgets/gimpvectorslistview.[ch]: new GimpItemListView
subclass featuring a "To Selection" and "Stroke" button.
* app/widgets/gimpitemlistview.c: create GimpVectorsListViews.
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/paint/gimppaintcore-stroke.[ch]: added
gimp_paint_core_stroke_vectors() which strokes the whole vector
using one undo step.
* app/gui/vectors-commands.c: use the new function.
* app/tools/gimpvectortool.c: changed to do evil voodoo in
gimp_vectors_tool_set_vectors() and thus to always find a
display to show the vectors.
2002-02-26 Simon Budig <simon@gimp.org>
* app/gui/vectors-commands.c
* app/tools/gimpvectortool.c
* app/tools/gimpvectortool.h: fixed a name of a function
and corrected gimp_vector_tool_set_vectors.
2002-02-26 Michael Natterer <mitch@gimp.org>
Added some kind of paint core registry. It's ugly and will change...
* app/core/gimp.c: call paint_init() and paint_exit().
* app/core/gimptoolinfo.[ch]: added "gchar *paint_core_name" to
the GimpToolInfo structure and the contstructor.
* app/tools/tool_manager.c: pass the class names of the
GimpPaintCore subclasses to gimp_tool_info_new().
* app/paint/Makefile.am
* app/paint/paint.[ch]: new files. Simlply ref/unref all paint
core classes so we can find them using g_type_from_name().
* app/paint/gimppaintcore-stroke.[ch]: changed to take an array
of GimpCoords, not just gdouble.
* tools/pdbgen/pdb/paint_tools.pdb: convert the stroke array here.
* app/gui/vectors-commands.c: ad-hoc implementation of vectors
stroking. Double click now sets the active vectors in the vectors
tool.
* app/pdb/paint_tools_cmds.c: regenerated.
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/undo.[ch]: renamed undo_push_layer_rename() to
undo_push_item_rename(), so channel/vectors renaming is undoable.
Use "gsize" for all undo size variables. Cleanup.
* app/undo_types.h: s/LAYER_RENAME_UNDO/ITEM_RENAME_UNDO/.
* app/core/core-types.h: added LAYER_PROPERTIES_UNDO_GROUP.
* app/core/gimpimage.c: s/Vectors/Path/ in all user-visible strings.
* app/core/gimpitem.[ch]: cleanup.
* app/gui/menus.c: s/"New Path"/"New Path..."/, pass
"vectors_menu_update" to gimp_item_factory_new().
* app/gui/layers-commands.c: renaming the floating layer
transforms it into an ordinary layer. Push an undo group around
around both the "fs_to_layer" and the renaming.
* app/gui/channels-commands.c
* app/gui/vectors-commands.c: made renaming undoable, cleanup.
* app/widgets/gimpitemlistview.c: added an EEKY hack so "Delete"
is not broken any more for floating selections. Need a better
solution...