Tue Feb 15 23:27:42 GMT 2000 Andy Thomas <alt@gimp.org>
* gimp/app/gimpdrawable.c
* gimp/app/channel.c
* gimp/app/layer.c
* gimp/app/channel.h
* gimp/app/layer.h
* gimp/app/gimpimage.c
* gimp/app/gimpimage.h
* gimp/app/gimpdrawable.h
* gimp/tools/pdbgen/pdb/paths.pdb
* gimp/tools/pdbgen/pdb/layer.pdb
* gimp/tools/pdbgen/pdb/channel.pdb
* gimp/tools/pdbgen/pdb/gimage.pdb
* gimp/app/channel_cmds.c
* gimp/app/gimage_cmds.c
* gimp/app/internal_procs.c
* gimp/app/layer_cmds.c
* gimp/app/paths_cmds.c
New gimp_*_set_tattoo procedures. This allows save/load plugins
to save/restore tattoo states of layers, channels and paths. Note the
internal tattoo state can also be set, however rigorous checks are
performed to make sure that the internal tattoo states of layer,
channels and paths are consistent and that the new state value is
newval > MAX(MAX(layertattoo),MAX(channeltattoo),MAX(pathtattoo)).
2000-01-11 Garry R. Osgood <gosgood@idt.net>
* app/disp_callbacks.c
* app/gimage_mask.c
* app/global_edit.c
* app/interface.c
* app/layer.c
* app/layer.h
* app/transform_core.c Followup to #4708. Some clients
of layer_new_from_tiles() need to specify the
kind of layer they need; added a GimpImageType
parameter for this purpose. Closes#5045.
* app/paths_dialog.c paths_dialog_set_default_op()
now checks for the existence of the path_dialog
before manipulating its internals. Closes#5049;
Fri Oct 1 12:46:12 1999 Austin Donnelly <austin@gimp.org>
* gimprc.in: comment typo fix, plus add %D* to default
image-title-format string, so people get a '*' in the titlebar
if their image is dirty.
* app/fileops.c: initialise filename before using it.
* app/gdisplay.c: empty parameter list () is K&R - should be
stronger (void) in ANSI C.
* app/gimpdrawable.c: gimp_drawable_{dirty,clean} functions
removed - no one uses them anyway. Parasite undo type is
proper parasite undo type, not MISC_UNDO.
* app/gimpdrawableP.h: drawable dirty bit removed.
* app/gimpimage.c: don't change the resolution if there's no
difference from the old one. Call gdisplay_shrink_wrap() to
re-calculate scale factors and refresh the display on
resolution change. Layer undo doesn't have sub-types
anymore, uses main UndoType instead.
* app/layer.h: Remove LayerUndoType
* app/qmask.c: fix qmask undo so it actually works.
* app/undo.h: new types for undo_push_layer{,_mask} and
undo_push_qmask.
* app/undo.c: change way group boundaries are represented:
each Undo has a group_boundary boolean set to TRUE if this is
the start or the end of a group, and the type of the Undo is
the group's type. Within a group, each Undo keeps its own
type. This allows pop funcs and free funcs to do
type-specific things (eg needed by layer and channel stuff).
Don't maintain per-drawable dirty flags anymore. Floating
sel to layer and layer rename now uses meaningful undo types.
* app/undo_types.h: more specific undo types:
LAYER_{ADD,REMOVE}_UNDO, LAYER_MASK_{ADD,REMOVE}_UNDO,
LAYER_RENAME_UNDO, and PARASITE_{ATTACH,DETACH}_UNDO.
* app/undo_history.c: oops - undo stack was being placed into gtk
list in wrong order.
* app/edit_selection.c: push more descriptive LAYER_DISPLACE_UNDO
rather than MISC_UNDO.
* app/layers_dialog.c: better tagging of undo types
* app/channel.h
* app/gimpimage.h
* app/gimpimageP.h
* app/layer.h
* app/undo.[ch]
* app/undo_types.h: use proper naming convention for undo enums,
and hide them from the pdbgen stuff
* app/procedural_db.h: don't skip PDB_END
* app/undo_history.c: remove gccism from undo_history_append_special
* libgimp/gimpintl.h: INIT_LOCALE should be defined in all cases
* plug-ins/script-fu/Makefile.am: add script-fu-constants.[ch]
* plug-ins/script-fu/script-fu.c: use init_generated_constants
* plug-ins/script-fu/siod.h: #include <stdio.h> for FILE *
* tools/pdbgen/script-fu.pl: new file
* tools/pdbgen/Makefile.am: add rule for constant script-fu gen
* tools/pdbgen/enumgen.pl: add enum skip feature
* tools/pdbgen/lib.pl: use nicks for gimpenums.h
* tools/pdbgen/pdb/procedural_db.pdb: ignore PDB_END
-Yosh
Mon Sep 20 12:51:30 EDT 1999 Austin Donnelly <austin@gimp.org>
Honest, guv, it's not a feature - it's a tightly integrated
package of undo system cleanups and fixes.
NEW FILES:
* app/undo_history.c: window showing recent undo (and redo) steps
available.
* app/undo_types.h: broken out of undo.h to fix circular includes.
MODIFIED FILES:
* app/Makefile.am: compile undo_history.c
* app/channel.h: use enum for channel undo type, not just magic
numbers.
* app/layer.h: same for layer undos.
* app/commands.c: edit_show_undo_history_cmd_callback() function to
pull up undo history window.
* app/commands.h: prototype for above.
* app/gdisplay.c: make undo / redo menu items sensitive according
to whether they would do anything. Would be easy to change
the text to say what would be undone/redone, but I don't know
the GTK.
* app/gimpimage.c: new signal emitted by gimage:
UNDO_EVENT. gimp_image_undo_event() function to emit it.
* app/gimpimage.h: prototype for above.
* app/gimpimageP.h: pushing_undo_group member is now an undo_type,
not an int. Keep undo history widget here too (if created).
* app/menus.c: add "Edit/Undo history..." to image menu.
* app/undo.c: new types: enums undo_type and undo_state rather than
ints and magic numbers. All undo_pop_* and undo_free_*
functions made static. New static function
undo_type_to_name(). Issue undo event signals on various
important events (eg undo pushed, undo popped etc).
undo_push() now takes a "dirties_image" arg to say whether
image should be dirtied. Layer moves now dirty the image. A
couple of g_return_if_fails () on undo_pop and undo_redo to
assert we're not in the middle of an undo group.
undo_get_{undo,redo}_name() to peek at names of top items on
undo and redo stacks resp. undo_map_over_{undo,redo}_stack()
to run a function for each item or group on stack. Layer and
channel undos use symbolic names rather than 0 or 1. Array
mapping undo types to names.
* app/undo.h: split out undo types to undo_types.h. Prototypes
for functions described above. undo_event_t enum.
undo_history_new() prototype lives here too.
Random other fixes:
* app/gimpdrawable.c
* app/image_render.c: default labels in switches to keep egcs happy.
* app/nav_window.c: some fixes to (sort of) cope with image res !=
screen res. Still needs work to handle non-square pixels
properly.
* app/paths_dialog.c: bad idea to call gimp_image_dirty()
directly. Even though it's currently commented out.
1999-08-22 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/color_area.[ch]
* app/color_panel.[ch]
* app/gimpdnd.[ch]: enabled dnd for colors (compatible with the
standard gtk/gnome color dnd). The color selection is now invoked
on a real click, not on button_down to avoid confusion with dnd.
* app/channels_dialog.c
* app/disp_callbacks.c
* app/interface.c
* app/layers_dialog.c: minor dnd updates/fixes.
* app/channel.[ch]
* app/channel_pvt.h
* app/docindex.[ch]
* app/docindexif.[ch]
* app/drawable.[ch]
* app/floating_sel.c
* app/gimage.[ch]
* app/gimage_mask.c
* app/gimpdrawable.[ch]
* app/gimpdrawableP.h
* app/gimpimage.[ch]
* app/gimpimageP.h
* app/layer.[ch]
* app/layer_pvt.h
* app/undo.c
* app/xcf.c: wanted to do some s/int/gboolean/ in the layer files
where appropriate and found myself spending the whole night doing
a big code review for layers/channels/drawables/images:
s/int/gboolean/, s/<type>/g<type>/, lots of indentation, removed
some old global variables and deprecated functions, #include
cleanups, proper prototypes, copyright headers, ...
1999-08-20 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/Makefile.am
* app/gimpdnd.c: new file. Contains a function which creates dnd
preview icons for all kinds of drawables.
* app/gimpdnd.h: added the new dnd types.
* app/channels_dialog.c: same dnd functions as in the layers
dialog. Fixed channels_dialog_flush(). Code cleanup.
* app/layers_dialog.c: enabled dnd for layer masks.
* app/disp_callbacks.c
* app/interface.c: dnd code generalization. The toolbox and the
display accept drop of any kind of drawable now.
* app/gimage.h
* app/gimpimage.[ch]: new function gimp_image_position_channel().
* app/layer.[ch]: new function layer_mask_get_layer().
1999-08-19 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/Makefile.am
* app/gimpdnd.h: new file containing the dnd data definitions.
* app/disp_callbacks.[ch]
* app/interface.c: drop layers on the toolbox to create a new
image and on the display to copy it to the image's layer stack.
* app/layers_dialog.c: drop layer on the "New" button to create an
empty layer with the dropped layer's properties, to "Duplicate" to
duplicate it and on the trashcan to delete it.
Thanks to Andy for the ultra-cool dnd preview pixmap patch.
* app/layer.[ch]
* app/undo.c: renamed layer_mask() to layer_get_mask(). Prototyped
some function headers.
* app/disp_callbacks.c: Wheelmouse stuff: Shift+wheel scales the
display.
* app/airbrush.c
* app/eraser.c
* app/paint_options.h
* app/paintbrush.c
* app/pencil.c
* app/tool_options.c: moved the "Incremental" toggle to the
PaintOptions structure because it is used more often now.
* app/*.[ch]: Actually use the enum types GimpImageType,
GimpImageBaseType, LayerModeEffects, PaintApplicationMode,
BrushApplicationMode, GimpFillType and ConvertPaletteType, instead
of just int or gint. Hopefully I catched most of the places
where these should be used.
Add an enum ConvolutionType, suffix the too general constants
NORMAL, ABSOLUTE and NEGATIVE with _CONVOL. Use NORMAL_MODE
instead of NORMAL in some places (this was what was intended). Fix
some minor gccisms.
* app/apptypes.h: New file. This file contains the above
enumeration types, and some opaque struct typedefs. It was
necessary to collect these in one header that doesn't include
other headers, because when we started using the above mentioned
types in the headers, all hell broke loose because of the
spaghetti-like cross-inclusion mess between headers.
(An example: Header A includes header B, which includes header C
which includes A. B uses a type defined in A. This is not defined,
because A hasn't defined it yet at the point where it includes B,
and A included from B of course is skipped as we already are
reading A.)
Sun Feb 14 20:43:55 GMT 1999 Austin Donnelly <austin@gimp.org>
* app/channels_dialog.c: don't #include resize.h - it's not needed
* app/preferences_dialog.c: ditto.
* app/resize.c: do all dialog creation here to factor out lots of
common code in commands.c and layers_dialog.c. Also cancel
resize/scale dialog on destruction/removal of images/layers -
proper fix for Peter Teichman's bug.
* app/resize.h: new prototype for resize_widget_new() - beginnings
of resolution-aware scaling.
* app/commands.c: pull all the resize/scale dialog creation stuff
out to resize.c
* app/layers_dialog.c: same again.
* app/layer.c: add REMOVED signal, sent when a layer is removed
from an image. Layers typically aren't destroyed until their
undo info expires.
* app/layer.h: prototype for layer_removed() call.
* app/gimpimage.c: send out removed signal.
Sun Feb 7 15:04:23 GMT 1999 Adam D. Moss <adam@gimp.org>
* app/fileops.c: More robust and kickin' thumbnail support.
* app/edit_selection.c app/layer.c app/layer.h: Working
on lazy opaque layer moves. Disabled for now.
* app/gdisplay.c
* app/gimage.h
* app/gimpimage.c
* app/gimpimage.h
* app/image_render.c
* app/tile_manager.c: Errr, I don't remember. No, seriously.
Nothing of consequence.
objects. (And to automatically manage their signals, not implemented
yet)
Moved drawable_apply_image to drawable.c
Created a global context object (image_context) to handle the
collection of images that the app manages.
Started separating crud out of drawables.
Isolated the id system of images entirely within pdb. Even the
window titles and menus use pointers instead of ids. Should at
least remind people that this is a developers' version. :)
Sun Jun 28 08:32:20 1998 Tim Janik <timj@gtk.org>
* app/layer.c (gimp_layer_mask_get_type):
(gimp_layer_get_type):
* app/drawable.c (gimp_drawable_get_type):
* app/channel.c (gimp_channel_get_type):
return a GtkType value and initialize the GtkTypeInfo structure
correctly.
* app/layer.h:
* app/drawable.h:
* app/channel.h:
provide GIMP_TYPE_* and GIMP_IS_*_CLASS() macros.