Wed Oct 14 17:46:15 EDT 1998 Adrian Likins <adrian@gimp.org>
* app/*, po/de.po, de/POTFILES.in, libgimp/gimpintl.h:
Lots of ii8n stuff here and some additions to the de.po.
Applied gimp-egger-981005-1 ,gimp-egger-981006-1,
gimp-egger-981007-1, gimp-egger-981008-1,
gimp-egger-981009-1.patch, gimp-egger-981010-1.patch
* plug-in/guillotine/guillotine.c: added the coordinates
of the split images from the original image to the title.
ie foo.jpg (0,0) for the image in the topleft.
* plug-in/script-fu/scripts/neon-logo.scm,
perspective-shadow.scm, predator.scm,rendermap.scm,
ripply-anim.scm, select_to_image.scm,swirltile.scm,
xach-effect.scm: updated scripts to use new script-fu stuff
wooo boy! a big un!
in testing this, it looks like some of the po files are busted.
but the code stuff seems okay.
-adrian
Sat Oct 3 21:01:34 BST 1998 Adam D. Moss <adam@gimp.org>
* app/channel.c app/channel_ops.c app/disp_callbacks.c
app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gdisplay_ops.c app/gimpimage.c app/image_map.c
app/interface.c app/layers_dialog.c app/plug_in.c app/undo.c
app/xcf.c:
Resizing image canvases should be less horrible to look at.
I've removed the implicit clear of the whole area when a
window is resized by the user, and clear the exposed area around
the image manually when appropriate.
Dialogs which want synchronous updates for previews and
such use displays_update_now().
Removed some old debugging nonsense which I don't want any more.
Thu Oct 1 12:44:19 BST 1998 Adam D. Moss <adam@gimp.org>
* app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gimpimage.c app/layers_dialog.c app/undo.c:
Temporarily disabled IdleRender code whilst working
on a more centralised approach.
Sat Sep 26 20:46:18 BST 1998 Adam D. Moss <adam@gimp.org>
* app/channel.c app/channel_ops.c app/drawable.c
app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gimpimage.c app/layers_dialog.c app/undo.c:
Moved the idlerender stuff into gdisplay.c. Implemented
idlerender when doing floating_sel->layer, and undoing/redoing
layer deletion.
idlerender would be useful in many other places for improving
interactivity, if it weren't for the following problems:
* By definition, idlerender doesn't wait for a
gdisplays_update() call before starting work - it just
runs in idle time, which due to CPU contention with
plugins may not be genuinely available idle time when
things are 'noninteractive'.
* Most GIMP functions don't know whether they're
being run interactively or not. idlerender only
makes sense for interactive work. This is why
it is currently only applied to those functions which
would normally only be activated manually.
* Mixing idlerender and drawable_update() /
gdisplays_update_area() calls can lead to a region
being rerendered twice.
Hence, some slogwork is needed before idlerender can be
applied in the more general case.
bookkeeping without being used). Made copy_region more intelligent on
when to use tile sharing; some changes made to pixel_regions to
facilitate this. Fixed a refcount problem with xcf load and probably
a few other bugs that I've forgotten about. Added a sanity check in
set_undo_tiles to help with a problem larry is reporting with airbrush
and xinput. --sg
Started separating crud out of drawables.
Isolated the id system of images entirely within pdb. Even the
window titles and menus use pointers instead of ids. Should at
least remind people that this is a developers' version. :)
* redid the error message handling. g_message now calls message_box or prints
to console depending on whether the no_interface is set or not. gimp-message
is also exported to the PDB as a wrapper to g_message, and libgimp has a new
API: gimp_message. libgimp also overrides g_message for all plugins. Converted
lots of messages in app/* to g_message. Made script-fu a little friendlier.
* updated the regex code from grep 2.2
* said goodbye to the old script-fu logo in script-fu.h
-Yosh
Fri Mar 27 13:41:55 EST 1998 Matthew Wilson <msw@gimp.org>
* app/floating_sel.c: Always update the drawable when converting
a floating selection to a layer
--Matt