The Align Tool had to be used in a very hacky way if one
intended to evenly distribute items across an image,
or other reference object (it would actually require one to
calculate the item spacing out of GIMP). This adds vertical
and horizontal fill modes: the reference object is divided
in N equal segments, where N is the number of items,
and each item is placed in the center of one of
these segments. The existing "offset" parameter
is used as an extra margin for the distribution,
and can be set to negative values, so that the items can
even get moved outside the boundaries of the reference object.
Based on original patches from Hartmut Kuhse and modified
by Michael Natterer. Changes include:
- remove libexif dependency and add a hard dependency on gexiv2
- typedef GExiv2Metadata to GimpMetadata to avoid having to
include gexiv2 globally
- add basic GimpMetadata handling functions to libgimpbase
- add image and image file specific metadata functions to libgimp,
including the exif orientation image rotate dialog
- port plug-ins to use the new APIs
- port file-tiff-save's UI to GtkBuilder
- add new plug-in "metadata" to view the image's metadata
- keep metadata around as GimpImage member in the core
- update the image's metadata on image size, resolution and precision
changes
- obsolete the old metadata parasites
- migrate the old parasites to new GimpMetadata object on XCF load
- Add new enum GimpComponentType which contains u8, u16, u32 etc.
- Change GimpPrecision to be u8-linear, u8-gamma, u16-linear etc.
- Add all the needed formats to gimp-babl.c
- Bump the XCF version to 5 and make sure version 4 with the old
GimpPrecision enum values is loaded correctly
This change blows up the precision enums in "New Image" and
Image->Precision so we can test all this stuff. It is undecided what
format will be user-visible options in 2.10.
For conversions that have no dither options (like RGB -> GRAY or u8 ->
u16), always preserve text editability, for conversions that have
dither options (like RGB -> INDEXED or u16 -> u8), give the user the
choice whether to enable dithering.
Apply and heavily modify patch from remyDev which adds "lock position"
to GimpItem, similar to "lock content". Lock position disables all
sorts of translation and transform, from the GUI and the PDB.
Cleaned up some aspects of the lock content code as well because a
second instance of similar code always shows what went wrong the first
time.
Reset the tool on image changes again, but not if only the active
drawable changes, so keep bug #678890 closed:
Introduce new dirty flag GIMP_DIRTY_ACTIVE_DRAWABLE and set it on all
tools' dirty_mask except for rect select. Check the new flag when
reseting the active tool because of a drawable change.
Add GimpOperationMaskComponents, enum GimpComponentMask, and image and
drawable infrastructure to get the right mask, and plug the mask
operation into gimp_gegl_create_apply_buffer_node().
- replace gimp_display_shell_selection_control() by undraw() and restart()
which actually say what they are doing
- remove enum GimpSelectionControl
- replace GimpImage::selection_control() by ::selection_invalidate()
because none of the other enum values was used any longer
and use them instead of gimp_display_shell_selection_control() with
the resp. enum values. Remove the GIMP_SELECTION_PAUSE and _RESUME
enums values and thus the presence of this concept in the core.
and use it to draw the layer boundary. Remove a lot of stuff
that was there only to draw the boundary before:
- remvoe all layer boundary stuff from the selection code
- remove gimp_display_shell_draw_layer()
- remove enum values GIMP_SELECTION_LAYER_ON,OFF from core-enums.h
- remove all lines calling gimp_image_selection_control() with
the removed enum values
- remove gimp_layer_boundary()
- get rid of the individual undo types and add GIMP_UNDO_ITEM_REORDER.
- replace the pushing functions by a single one.
- merge all the actual undo code into gimpitempropundo.[ch].
- use gimp_item_tree_reorder_item() to do the actual reordering.
- fix gimp_item_tree_reorder_item() to use an ordinary "push_undo"
boolean again instead of a pointer to an undo function.
GimpVectorsPropUndo is now a completely empty skeleton. Keep it around
anyway, maybe we'll get vectors properties to undo soon.
* app/core/gimpdrawable.[ch]: add "gboolean push_undo" to
GimpDrawable::convert_type().
* app/core/gimpdrawable-convert.[ch]: same here for the gray and rgb
conversion functions.
* app/core/gimpchannel.c
* app/core/gimplayer.c: pass FALSE when called from GimpItem::convert()
because it can be called on unattached items only.
* app/core/gimpimage-convert.c: pass TRUE.
* app/core/core-enums.[ch]
* app/core/gimpgrouplayerundo.[ch]
* app/core/gimpimage-undo-push.[ch]: add GIMP_UNDO_GROUP_LAYER_CONVERT
which simply calls gimp_drawable_convert_type() with the old type
when undone/redone.
* app/core/gimpgrouplayer.c: push a group layer convert undo so this
can be properly undone/redone.
* app/core/gimpgrouplayer.[ch]: add gimp_group_layer_suspend_resize()
and gimp_group_layer_resume_resize() and call them around functions
where all a group's children are transformed (translated, resized
etc). This way we go from the worst case of reallocating the
group's projection tiles once for each child down to exactly one
reallocation.
* app/core/Makefile.am
* app/core/core-enums.[ch]
* app/core/core-types.h
* app/core/gimpimage-undo-push.[ch]
* app/core/gimpgrouplayerundo.[ch]: add new undo class
GimpGroupLayerUndo which implements undos for suspend/resume of
group layers and calls them in reverse order when undoing.
* app/core/gimpimage.[ch]: rename all gimp_image_reposition_foo() to
gimp_image_reorder_foo() and added "new_parent" parameters. Factor
out calculating of the item's new container and index to a utility
function.
* app/core/core-enums.[ch]: rename the REPOSITION undos to REORDER.
* app/core/gimpimage-undo-push.[ch]
* app/core/gimpchannelpropundo.[ch]
* app/core/gimplayerpropundo.[ch]
* app/vectors/gimpvectorspropundo.[ch]: change accordingly. Remember
the old parent item in all item reorder undos.
* app/widgets/gimpitemtreeview.h: change GimpReorderItemFunc prototype
accordingly.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c (class_init): follow image API
name changes.
* app/widgets/gimpitemtreeview.c (gimp_item_tree_view_drop_viewable):
implement reordering of items between groups.
* app/widgets/gimpcontainertreeview.c
(gimp_container_tree_view_reorder_item): fix to reorder the item
within its level of the tree (unrelated to above changes, but needed
to make them work).
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-11-09 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.[ch]: remove
floating_sel_remove() and reorder one function.
* app/core/gimpimage.c (gimp_image_remove_layer): add the single
line of special code that needs to be done when removing a
floating selection.
* app/core/gimpselection.c
* app/actions/layers-commands.c
* tools/pdbgen/pdb/floating_sel.pdb: changed accordingly.
* app/pdb/floating-sel-cmds.c: regenerated.
* app/core/core-enums.[ch]
* app/core/gimpimage-undo.c: remove enum value
GIMP_UNDO_GROUP_FS_REMOVE.
svn path=/trunk/; revision=27583
2008-11-09 Michael Natterer <mitch@gimp.org>
Bye bye floating_sel_rigor() and floating_sel_relax():
* app/core/gimpdrawable.[ch] (gimp_drawable_init_src_region):
implement compositing the floating selection on the fly. Add
return parameter "TileManager **temp_tiles" which returns the temp
buffer used for compositing; the caller has to unref the tiles.
* app/core/gimpchannel-project.c
* app/core/gimplayer-project.c: unref the temp_tiles.
* app/core/gimplayer.[ch]: remove members fs.backing_store and
fs.initial.
* app/core/gimplayer-floating-sel.[ch]: remove functions rigor(),
relax(), store() and restore(), they are not needed any longer.
Some minor cleanup, more to come.
* app/core/gimpprojection-construct.c: don't composite the
floating selection before projecting because that happens on the
fly now.
* app/core/core-enums.[ch]
* app/core/gimpfloatingselundo.c
* app/core/gimpimage-undo-push.[ch]: remove the rigor and relax
undos.
* app/core/gimpdrawable.c
* app/core/gimpimage-convert.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage.c
* app/core/gimplayer.c
* app/xcf/xcf-save.c: remove all calls to rigor and relax and all
implementations of virtual functions that were just there to
rigor/releax around chaining up.
* tools/pdbgen/pdb/floating_sel.pdb: remove all code from the
rigor and relax wrappers and deprecate the API.
* app/pdb/floating-sel-cmds.c
* libgimp/gimpfloatingsel_pdb.[ch]: regenerated.
* plug-ins/file-xjt/xjt.c: don't call rigor and relax.
svn path=/trunk/; revision=27579
2008-04-09 Sven Neumann <sven@gimp.org>
* app/core/core-enums.[ch] (enum GimpUndoType): better descriptions
for the GIMP_UNDO_FS_RIGOR and GIMP_UNDO_FS_RELAX undo types.
* app/core/gimplayer-floating-sel.c: corrected a comment.
svn path=/trunk/; revision=25431