Add "gboolean merge_active_group" to gimp_image_merge_visible_layers()
and pass FALSE from the PDB wrapper so plug-in invoked layer merging
always acts on the toplevel container as it did in 2.6. Do the same
when opening an image as layer.
Also, added a "Merge within active group only" toggle to the merge
layers dialog and pass it down to the core, but default to TRUE here
so.
We should handle import-URI and export-URI at a lower level so
e.g. the import URI is reset when gimp_dnd_xds_save_image() is
used.
This change also simplifies unit testing.
by integrating their label instead of requiring one externally. This
way we get rid of some more labels in the tool options. Also clean up
tool options further (add more spin scales, and some general
reordering and spacing cleanup).
because the packing options are different for GtkH/VBox and GtkBox
itself which is now instantiable. Instead, always use
gtk_box_pack_start() and specify expanding explicitely.
When we are going to open new image windows, unset the transient
window. We don't need it since we will use gdk_window_raise() to
keep the dialog on top. And if we don't do it, then the dialog
will pull the image window it was invoked from on top of all the
new opened image windows, and we don't want that to happen.
Patch heavily inspiried by hack from Massimo Valentini.
Also add a manual test case for the fix. (I don't think there is GTK+
API to automate it).
Session manage empty- and single-image window separately. So when
starting up, the default 2.6 UI is the same. But when enabling
single-window mode, the image window will become much larger then the
empty-image window. These conceptually different windows will then
from that point be session managed separately: switching mode switches
size of the image window.
Instead of including dialogs/dialogs.h everywhere, introduce
gimp_dialog_factory_get_singleton(). The dialog factory singleton is
still initialized by dialogs.c though.
Right now the assumption is that we never will have another dialog
factory instance around. There were so many problems before when we
had four of them, so let's just keep one of them around.
We only have one dialog factory now, and
gimp_dialog_factory_from_name() doesn't provide compile-time type
safety, so use global_dialog_factory directly instead.
In GIMP 2.6 dockrc did not contain the factory entries for the session
infos, so set that up manually if needed. Also take the opportunity to
add a copyright notice to dialogs.c since tha file is almost rewritten
by now...
Added two new widgets, GimpDeviceInfoEditor, which is an editor/view
widget for GimpDeviceInfo, and GimpDeviceEditor, which is an editor
widget for all devices. Both are pretty much ugly right now and look a
lot like the old GtkInputDialog, but are at least internally cleaned
up and easily changable code and ui wise. Consider this a completely
intermediate state.
Also cleaned up GimpDeviceInfo so it's possible to have a proper
view on it, and did the needed changes to the preferences dialog
to use the new stuff.
Get rid of 'global_toolbox_factory' and manage everything dock-related
with 'global_dock_factory'. The whole of 'global_toolbox_factory' was
a big special-case and getting rid of it makes it easier to extend the
session management with e.g. single-window mode dock functionality.
To get rid of 'global_toolbox_factory' we, roughly, have to
* Replace 'global_toolbox_factory' with 'global_dock_factory'
everywhere. We can also get rid of lots of code that did special
things for the "toolbox" factory.
* Make the use or interaction with the toolbox explicit in some
places. For example, a function gimp_dock_window_has_toolbox() has
been introduced.
* Make GimpSessionInfoDock have an 'identifier' parameter so we can
differentiate between the "gimp-dock" and "gimp-toolbox" dock
types.
Rename back global_dock_window_factory to
global_dock_factory. Renaming to global_dock_window_factory was done
under the assumption that there would be a separate factory that would
create non-toplevel dockables, but I don't expect this to happen in
the forseeable future.
Let dock windows have proper GimpDialogFactory entries. This allows us
to get rid of a lot of ugly mostly duplicated code. This also makes us
ready the merge the dock window and toolbox factories which will soon
be done. A few things should be noted:
* We adjust the wrap box aspect ratio in the toolbox to avoid having
the toolbox dock window explode
* We make sure that we still can handle sessionrc files from GIMP 2.6
and older
Instead of having one dock constructor per dialog factory, put entries
for the normal dock and the toolbox dock in the dock window
factory. To do this we also need to merge the dock and normal dialog
constructors into one function protptype.
This takes us one step closer to be able to merge the
global_dock_window_factory and the global_toolbox_factory into one.
The long term goal: Support multi-column dock windows with one of the
docks being the toolbox. In this situation we can't have the toolbox
dock created by a separate dialog factory, that is too messy.
Instead of having gimp_dialog_factory_set_put_in_dockables() with all
the cruft that leads to we can use the 'dockable' member on
GimpDialogFactoryEntry. This is a general strategy that the code base
is being moved in: try to keep information per-entry rather than
per-factory.
Change gimp_dialog_factory_set_constructor() to
gimp_dialog_factory_set_put_in_dockables() order to narrow the
interface a bit. We can make both
gimp_dialog_factory_set_put_in_dockables() and the
GimpDialogConstructor typedef internal this way.
The main reason we do this is because we want to get rid of a
dependency on factory->p->new_dock_func. Eventually we want to
construct docks just like we construct other widgets in the factory,
so new_dock_func will be removed.
Also improve readability of code such as making it explicit that
gimp_dialog_factory_put_in_dockable_constructor() is just an extended
version of gimp_dialog_factory_default_constructor().
Move all macros definitions at the top and decorate struct
initialization values with the corresponding member names. Also do
some whitespace adjustments.
Move the Image Selection Menu from GimpMenuDock to
GimpDockWindow. That is, if a dock window contains many docks then
they will share the same Image Selection Menu.
To do this we need to move around quite a bit of code. Move the
"context", "dialog-factory" and "ui-manager" properties from GimpDock
to GimpToolbox, GimpMenuDock doesn't need it any longer. Turn the
GimpDock getters for these properties into wrappers that go to the
GimpDockWindow properties. In some places, most notably GimpToolbox
construction, we use the GimpToolbox values of these properties, but
most of the time it works fine to just use the GimpDockWindow
properties. GimpDock::setup() and set/get_aux_info() have also been
moved to GimpDockWindow since the only aux info for docks was for the
image selection menu.
Also, we don't bother porting gimp_menu_dock_destroy() to
GimpDockWindow, but we leave the code around. If this is a problem, it
will show.
In places where the pattern
if (show)
gtk_widget_show (widget);
else
gtk_widget_hide (widget);
is used, change to
gtk_widget_set_visible (widget, show);
Also do some other minor cleanups.
Add a "allow-dockbook-absence" property to the GimpDockWindow which is
set to TRUE for the dock window for the toolbox so that it is not
kiled when the last dockbook is removed.
Make GimpDock be a GtkVBox instead of a GimpDockWindow. This means we
can now put a GimpDock anywhere, including inside an image window.
In order to do this we need to:
* Separate dock and dock window creation in the dialog factory and
add a couple of new dock window constructors
* Change gimp_dialog_factory_dock_new() to not only create a dock,
but also create a dock window and then combine those two
* Change the dock constructor to take a GimpUIManager since they
depend on that during their construction. We get the ui manager
from the dock window, but we can't create the dock *inside* the
dock window, we have to add the dock later. So we create the dock
window first and then pass its ui manager to the dock constructors
* Make some other minor adaptions, mostly with
gimp_dock_window_from_dock() and gimp_dock_window_get_dock()
Simplify the code a bit by replacing the 'toplevel_entry' and
'dockable_entry' members in GimpSessionInfo with a single
'factory_entry'. We compensate for this by adding a 'dockable'
gboolean to GimpDialogFactoryEntry.
Begin to consider GimpObject::name as private and always use
gimp_object_get_name(). Change gimp_object_get_name() to take an
untyped pointer so we don't have to do so awfully many casts. There is
a runtime check for the type inside the function anyway.
* app/core/gimpimage.[ch]: make the parent parameter public in
add_layer(), add_layers(), add_channel() and add_vectors().
* app/vectors/gimpvectors-import.[ch]: add parent parameters to
the vectors import functions.
* app/core/gimpchannelundo.[ch]
* app/core/gimplayerundo.[ch]
* app/vectors/gimpvectorsundo.[ch]
* app/core/gimpimage-undo-push.[ch]: remember the parent item when
removing layers, channels and vectors.
* app/actions/channels-commands.c
* app/actions/debug-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimplayer-floating-sel.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/dialogs/file-open-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/widgets/gimptoolbox-dnd.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb
* tools/pdbgen/pdb/vectors.pdb: pass NULL as parent item to above
functions and add FIXMEs all over the place because there is some
more hacking needed to make adding with index = -1 (on top of the
current item) work again.
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c
* app/pdb/vectors-cmds.c: regenerated.
* app/core/gimpimage-duplicate.c: duplicate the original image's
tree structure in the copy.
* app/widgets/gimpitemtreeview.[ch]: add parent to GimpAddItemFunc,
add utility function gimp_item_tree_view_get_drop_index() which
figures where to add something dropped to an item tree.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly, using above
new GimpItemTreeView API.