Generated *enums.c now have an additional stamp no-op header include
(see last 2 commits). Sync this change into the autotools generation
scripts to prevent back and forth useless generation of these files each
time we switch from one build system to another.
They are nearly the same as initially, except that now they include an
intermediate stamp header which will be generated by the build system.
The only 2 enums which don't need these includes (and are not versioned)
are libgimp/gimpenums.c and libgimpthumb/gimpthumb-enums.c.
Our meson build system was not properly building the enums.c file,
because they are versionned.
I did a similar trick as what I did for the pdbgen, which is that I used
a wrapper script around the existing perl script, which sets proper
options and generate a stamp file in the end (which is considered by
meson as the actual custom target, not the C file since it is generated
in the source dir).
The most important part is that the stamp file is a generated header
source (not just a random text file) which is **included** by the
generated C file. This is what will force meson to regenerate the C file
if the header is updated, **then** build using this new version, not use
an outdated versionned version (which would make for hard to diagnose
bugs), through the indirection of the intermediate stamp header.
See #4201.
See also: https://github.com/mesonbuild/meson/issues/10196#issuecomment-1080742592
Since the "Dynamics Off" is set when the brushcore is started, when we
were running gimp_brush_core_eval_transform_dynamics(), we were using a
previous dynamics output.
Also it's better to shortcut the computation anyway when we know the
dynamics is not for use.
Actually we had half of the fix already with my recent change to source
tools giving the ability to clone from multiple source drawables where I
moved the source drawables from GimpSourceCore to GimpSourceOptions (see
commit 6ad00cdbba). The problem is that gimp_vectors_stroke() is using
the context paint options, but it is creating a brand new paint core
just to stroke the path. Hence with my recent changes, the drawable
sources were finally available to the path stroke, yet not the source
position. So stroking with clone was always starting on position (0, 0)
on the source.
This is now fixed by moving also the position properties "src-x" and
"src-y" on the GimpSourceOptions. This makes this info finally
accessible to the core when running the source tools this way.
Thanks to Eneko Castresana Vara for their initial contribution.
Unfortunately the code had diverged too much for it to be usable because
of our much too late review so a different fix had to be done.
Fixes#4333
If the checkbox is unchecked: dynamics falls back to "Dynamics Off",
the current dynamics name and its options are hidden in the UI.
If the checkbox is checked: dynamics is set to previously used one
or the default one, all dynamics options are seen in the UI.
The "Source" dropdown to choose an image or pattern, and to check
"Sample merged" seem important enough that I moved them up the source
tool options. I also added a label giving information about the image
source being currently set, i.e. in particular which image (when the
source is another image), how many composited layers (or all of them
with "Sample merged" checked), or if each layer is its own source.
For this to happen, I moved src-drawables property from GimpSourceCore
to GimpSourceOptions (though without making it a config property,
because we don't want this option to be saved in config files). It
actually makes sense, it is a kind of "option" of how the tool will
behave, and then it is also visible by the options GUI.
The "Registered" alignment is used to paint from one layer to another
(in same or different image) at exactly the same image coordinates. It
doesn't make much sense with the self-to-self painting when having
multiple drawables selected.
Note that it still works with the other new feature using multiple
layers as a composited source (limited "Sample merged"-like painting,
but only from specific layers).
Similar to the source core fix, but a bit simpler because we don't have
to deal with a source and a target offset, let's fix offset handling in:
- Blur / Sharpen tool.
- Dodge / Burn tool.
- Ink tool.
- MyPaint brush tool.
- Smudge tool.
As expected from early changes of code, painting was widely broken with
offsetted layers, because previous code used to process the drawable
offset earlier in the painting process, on paint tool level, whereas now
the tool gives coordinates in image space to the paint core (because it
gives a list of drawables which may have different offsets, hence image
space is the only valid coordinates space). This means the various paint
core algorithms must handle each drawable's offset at actual painting
time.
By doing this, I also add the ability to use a composited projection of
the selected drawables as source. This is similar to "Sample merged"
except that instead of using the whole visible image, we use what would
have been visible if only the selected layers existed.
Note that this doesn't work together with the previously added ability
of multi-cloning from each layer to itself. This ability works for
cloning from multiple layers to one.
- Make the various virtual methods of GimpPaintCore use a list of
drawables as argument instead of a single drawable.
- gimp_brush_core_eval_transform_dynamics() can work with an image as
argument rather than a drawable as it doesn't actually depends on
specific drawable data.
- New function gimp_paint_tool_enable_multi_paint() to be used in init()
method of paint tools to announce that this tool can work with
multiple layers selected.
- Use gimp_paint_tool_enable_multi_paint() in the GimpSourceTool base
class only for now.
This is a first step for multi-layer drawing, but we don't want it to be
possible in just any random cases, which is why I add a special function
to advertize this capability. We will use it for special-casing the
clone (as well as heal and perspective tools most likely) tool to work
on several layers at once. At this step, it is still very bugged and not
really working properly. In particular, since we don't process the
drawable offset early anymore (because it makes no sense when we pass a
list of drawables with different offsets), I suspect that all the
offset-related code will be very broken.
Since it appeared with GLib 2.68.0, we could not change this until we
bumped the dependency which has only become possible a few days ago
(since Debian testing is our baseline for dependency bumps). Cf.
previous commit.
As this is a drop-in replacement (just a guint parameter changed to
gsize to avoid integer overflow), search-and-replace with:
> sed -i 's/g_memdup\>/g_memdup2/g' `grep -rIl 'g_memdup\>' *`
… followed by a few manual alignment tweaks when necessary.
This gets rid of the many deprecation warnings which we had lately when
building with a recent GLib version.
This is a continuation of #5888 as I realized that most layer modes were
fixed with my commit b3fc24268a (and follow-up f40dc40cbc) but at least
2 were still crashing GIMP: "Luma Lighten/Darken only" modes.
There were 2 bugs here:
* The first bug was that when gimp_operation_layer_mode_real_process()
ran, gimp_operation_layer_mode_prepare() had not been run yet.
prepare() is called before the process() of GeglOperation, but it
would seem the process() of GimpOperationLayerMode on the other end
happens before GeglOperation's prepare() is run. I am absolutely
unsure if this is expected or not and have a hard time figuring out
all the details of the C/C++ cohabitation.
As a solution, I am moving out the fish caching (the needed part
inside gimp_operation_layer_mode_real_process()) in its own function
so that I can easily call it separately before inspecting the fishes.
* The second issue was that some blend functions needed more than a
GeglOperation alone. E.g. blend_function() for luma lighten
gimp_operation_layer_mode_blend_luma_lighten_only() would call
gegl_operation_get_source_space() which requires the node to exist.
Similarly for the Luma darken only mode. So I keep both the node and
operation around, and when finalizing, I free the node (which in turn
frees the operation).
Ell > if you are reading our commits, I would really appreciate your
review (or fixes) of my code here! :)
My previous commit broke the autotools build. Apparently when using
g_object_unref(), some C++ symbol leaked into libapppaint.a archive
library, hence the main binaries (e.g. gimp-2.99) could not be linked
without adding -lstdc++ flag:
> /usr/bin/ld: paint/libapppaint.a(gimppaintcore-loops.o): undefined reference to symbol '__gxx_personality_v0@@CXXABI_1.3'
> /usr/bin/ld: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: error adding symbols: DSO missing from command line
Not exactly sure why using this GLib function in particular caused this,
but let's just try another approach in order not to link the main binary
with C++ standard lib.
Instead let's manage all GeglOperation allocation in gimp-layer-modes.c
by adding a gimp_layer_modes_exit() function and some static array for
storing operation object of each layer mode.
The GimpOperationLayerMode variable member in DoLayerBlend was not
properly constructed. C++ class constructor can be called by creating
object variables, but with GObject, we have to do it with pointers.
Otherwise here we were only allocating the memory for the struct, but
not actually calling any initialization functions.
Also it would seem that the struct was not initialized at zero, as the
space_fish variable was not NULL when it should (i.e. even with same
composite and blend space), hence composite_to_blend_fish was not NULL
and since the operation was not a valid GeglOperation when entering
gimp_operation_layer_mode_real_process(), we crashed.
Not sure how it went unseen for so long!
So instead let's make the layer_mode class member into a pointer. As
such, I have to properly allocate and free it. This is also why I am
adding a copy constructor which will ref the pointer (otherwise we unref
more than we ref as the default copy constructor would just copy the
pointer).
* Don't generate our own marshallers if they are available in GLib
already
* Don't set the c_marshaller parameter in `g_signal_new()` if it's a
default marshaller provided by GLib. See commit message of commit
39e4aa3c57 on why this is the case.
In GimpOperationLayerMode, when the op has a mask connected, and
we're processing an area outside the mask bounds, set the op's
opacity to 0, so that the backdrop shows through. The actual
process() function gets a NULL mask pointer in this case, and so
would composite the layer as if it had no mask, exposing areas that
should be masked out.
Add a GimpOperationLayerMode::parent_process() function, which
subclasses can override instead of GeglOperation::process(), and
make sure to update the GimpOperationLayerMode::opacity field
before calling this function (and, subsequently, before calling
GimpOperationLayerMode::process()).
Clean up the rest of the fields, and adjust the rest of the code.
In the Airbrush tool, increase the maximal stamp FPS from 15 to 60,
and change the corresponding maximal Rate value from 150 to 100.
This technically affects tool presets, but we'll live.
... brush does not have transparency
In the PAINT_MASK_TO_COMP_MASK paintcore-loops algorithm, used when
painting incrementally, multiply the paint mask values by the paint
opacity. Previously, the paint opacity was ignored, breaking
various dynamics affecting the opacity.
Swapped arguments: height is passed to width. width is passed to height.
Please check the function in /app/core/gimpbrush.c at line: 606
void
gimp_brush_transform_size (GimpBrush *brush,
gdouble scale,
gdouble aspect_ratio,
gdouble angle,
gboolean reflect,
gint *width,
gint *height)
(cherry picked from commit aeadaaeb6c)
More of the files were wrong, or at least not absolutely identical to
the files generated by the autotools. I am not doing any code change
other than trying to make both build systems produce identical files
(except for slight differences on 2 files not worth the effort) even
though maybe some things can be improved (especially on the include
list). Maybe to be improved later.
Also fixing 2 of the previously autotools-generated files because of
space typos which should have been committed earlier.
Finally it is to be noted that there is no logics to copy the generated
files back to the source directory in the meson rules. I am not sure
anyway this is really worth it and maybe we should just stop tracking
these generated files eventually.
In GimpSourceCore, when "sample merged" is enabled, derive the
source pickable from the source drawable's image according to the
paint-core's show-all flag manually, instead of using
gimp_paint_core_get_image_pickable(), which uses the destination
image, and would therefore only work when the source and
destination images are the same.
In GimpSourceTool, override GimpPaintTool::paint_prepare() to set
the paint-core's show-all flag according to the source display,
rather than the destination display.
... by adapting GimpPerspectiveClone to handle buffers with
arbitrary extents. Note that the tool doesn't seem to work well in
"sample merged" mode to begin with, but this is unrelated.
GimpPaintCore operates indipendently of a display, and hence needs
to be explictly told when operating in "show all" mode, affecting
the result of paint tools operating in "sample merged" mode. Add
gimp_paint_core_set_show_all() for that purpose, and call it,
passing the current display's "show all" mode, in GimpPaintTool.
This controls which pickable (the image itself, or its projection)
is used as the sampling source, as per
GimpPaintCore::saved_proj_buffer, and as returned by the new
gimp_paint_core_get_image_pickable() function.
In GimpPaintbrush, calculate grad_point in
_gimp_paintbrush_motion() independently of any stroke, and pass
its value down to GimpPaintbrush::get_paint_params() at each
stroke, so that the color is the same for all strokes, even when
using a color/random dynamics.
which means that it's now included normally via gimpbase.h
and not any longer via gimpbasetypes.h which we only did out
of lazyness. A *lot* of files in libgimp* and app/ now need to
In GimpSourceCore, when applying a symmetry transform to the source
content, combine the transform op with translation to the paint-
buffer coordinates, so that subclasses (namely, GimpClone and
GimpHeal) can use the op to apply the transformation directly from
the source buffer to the paint buffer in a single step. This is
both more efficient, and avoids incorrect symmetry transforms when
the paint buffer is cropped to the bounds of the drawable.