- The image *must* now be passed to g_object_new() when creating items
- Remove the "image" parameter from all item configure() functions
- Set the item's ID in gimp_item_set_image() if it has none yet
Add error reporting to gimp_drawable_stroke_vectors() and produce the
same warning as the paint core when trying to stroke a path with zero
or one points only.
If a moveto is followed by multiple pairs of coordinates, the
subsequent pairs are supposed to be treated as implicit lineto
commands.
The parser used to ignore this part of the SVG specification and
treated subsequent pairs of coordinates as moveto commands (which
is correct in general, but for moveto commands there is this
explicit exception of the general rule).
Introduce gimp_vectors_get_bezier() which creates the bezier
representation on demand and then caches it for subsequent calls
until the vectors object is frozen.
At some point we should introduce GimpVectors::changed instead
of relying on the fact that a vectors object is always frozen
and thawn whenever it is changed...
Which replaces all the deparate functions to turn layers, channels,
layer masks and vectors into selections. Use the new virtual function
all over the place instead of calling the functions in
gimpchannel-select.c manually.
and get rid of the brainfuck idea that app/ has to use _gimp_unit_foo()
functions, passing a gimp pointer. Instead, simply use the libgimpbase
API all over the place. Should we ever allow more than one gimp instance,
they will simply have to share one unit database.
this is pretty pointless from an abstraction point of view, but using
these functions will make the code a lot more readable by getting rid
of tons of ugly casts to and from GimpViewable whenever getting an
item's parent.
- get rid of the individual undo types and add GIMP_UNDO_ITEM_REORDER.
- replace the pushing functions by a single one.
- merge all the actual undo code into gimpitempropundo.[ch].
- use gimp_item_tree_reorder_item() to do the actual reordering.
- fix gimp_item_tree_reorder_item() to use an ordinary "push_undo"
boolean again instead of a pointer to an undo function.
GimpVectorsPropUndo is now a completely empty skeleton. Keep it around
anyway, maybe we'll get vectors properties to undo soon.
This reverts commit 2d2b6f03c5 and
adapts the code. We can use gimp_vectors_stroke_get_next (vectors,
NULL) instead of gimp_vectors_get_stroke (vectors, 0). Thanks to nomis
for pointing this out.
Begin to consider GimpObject::name as private and always use
gimp_object_get_name(). Change gimp_object_get_name() to take an
untyped pointer so we don't have to do so awfully many casts. There is
a runtime check for the type inside the function anyway.
This also (really this time) fixes nested group layers. There were
cases when the outer group layer didn't properly resize itself because
gimp_drawable_set_tiles() on the inner group layer failed to emit
notify::width and notify::height.
* app/core/gimpimage.[ch]: rename all gimp_image_reposition_foo() to
gimp_image_reorder_foo() and added "new_parent" parameters. Factor
out calculating of the item's new container and index to a utility
function.
* app/core/core-enums.[ch]: rename the REPOSITION undos to REORDER.
* app/core/gimpimage-undo-push.[ch]
* app/core/gimpchannelpropundo.[ch]
* app/core/gimplayerpropundo.[ch]
* app/vectors/gimpvectorspropundo.[ch]: change accordingly. Remember
the old parent item in all item reorder undos.
* app/widgets/gimpitemtreeview.h: change GimpReorderItemFunc prototype
accordingly.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c (class_init): follow image API
name changes.
* app/widgets/gimpitemtreeview.c (gimp_item_tree_view_drop_viewable):
implement reordering of items between groups.
* app/widgets/gimpcontainertreeview.c
(gimp_container_tree_view_reorder_item): fix to reorder the item
within its level of the tree (unrelated to above changes, but needed
to make them work).
* app/core/gimpimage.[ch]: make the parent parameter public in
add_layer(), add_layers(), add_channel() and add_vectors().
* app/vectors/gimpvectors-import.[ch]: add parent parameters to
the vectors import functions.
* app/core/gimpchannelundo.[ch]
* app/core/gimplayerundo.[ch]
* app/vectors/gimpvectorsundo.[ch]
* app/core/gimpimage-undo-push.[ch]: remember the parent item when
removing layers, channels and vectors.
* app/actions/channels-commands.c
* app/actions/debug-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimplayer-floating-sel.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/dialogs/file-open-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/widgets/gimptoolbox-dnd.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb
* tools/pdbgen/pdb/vectors.pdb: pass NULL as parent item to above
functions and add FIXMEs all over the place because there is some
more hacking needed to make adding with index = -1 (on top of the
current item) work again.
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c
* app/pdb/vectors-cmds.c: regenerated.
* app/core/gimpimage-duplicate.c: duplicate the original image's
tree structure in the copy.
* app/widgets/gimpitemtreeview.[ch]: add parent to GimpAddItemFunc,
add utility function gimp_item_tree_view_get_drop_index() which
figures where to add something dropped to an item tree.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly, using above
new GimpItemTreeView API.
* app/core/gimpitem.[ch]: add virtual function ::get_container() plus
pubic API wrapper which returns the children of the item's parent
viewable, or the right toplevel container of its image.
Add utility function get_index() which returns the item's index
within its container.
* app/core/gimpchannel.c
* app/vectors/gimpvectors.c: implement get_container() and return
the right image container.
* app/core/gimplayer.[ch]: same here, and remove previously added
public get_container() API.
* app/core/gimplayermask.c
* app/core/gimpselection.c: implement get_container() for these GimpChannel
subclasses and return NULL.
Always initialize the 'status' member of a newly allocated cairo_path_t
to the value CAIRO_STATUS_SUCCESS as required to successively call
cairo_append_path().