Similar to the source core fix, but a bit simpler because we don't have
to deal with a source and a target offset, let's fix offset handling in:
- Blur / Sharpen tool.
- Dodge / Burn tool.
- Ink tool.
- MyPaint brush tool.
- Smudge tool.
- Make the various virtual methods of GimpPaintCore use a list of
drawables as argument instead of a single drawable.
- gimp_brush_core_eval_transform_dynamics() can work with an image as
argument rather than a drawable as it doesn't actually depends on
specific drawable data.
- New function gimp_paint_tool_enable_multi_paint() to be used in init()
method of paint tools to announce that this tool can work with
multiple layers selected.
- Use gimp_paint_tool_enable_multi_paint() in the GimpSourceTool base
class only for now.
This is a first step for multi-layer drawing, but we don't want it to be
possible in just any random cases, which is why I add a special function
to advertize this capability. We will use it for special-casing the
clone (as well as heal and perspective tools most likely) tool to work
on several layers at once. At this step, it is still very bugged and not
really working properly. In particular, since we don't process the
drawable offset early anymore (because it makes no sense when we pass a
list of drawables with different offsets), I suspect that all the
offset-related code will be very broken.
Use gimp_symmetry_get_transform() instead of
gimp_symmetry_get_operation() throughout the paint code, where
possible. This allows us to combine the symmetry transform with
the ordinary brush transform, simplifying the code, improving
performance, and avoiding multiple resamplings. This also fixes
the paint-buffer size when using mandala symmetry with non-round
brushes, avoiding artifacts.
Add an "Incremental" option to the Dodge/Burn tool, which,
similarly to the Paintbrush, Pencil, and Eraser tools, applies the
effect incrementally as the pointer moves.
Use GIMP_LAYER_MODE_NORMAL (not NORMAL_LEGACY) when falling back from
gimp_paint_core_replace() to gimp_paint_core_paste() for layers
without alpha. Adapt the format of the used paint buffers accordingly.
You can now set any paint tool to mirror painting relatively
horizontal/vertical axis or a central point (any combination of these 3
symmetries).
This has been implemented as a new multi-stroke core, where every stroke
is actually handled as a multi-stroke (default of size 1).
This is also the first usage of custom guides for symmetry guiding.
Current version has to be activated in the playground.
- don't include <gdk-pixbuf/gdk-pixbuf.h> in headers in app/
- instead, include it in many .c files instead of <glib-object.h>,
finally acknowledging the fact that app/ depends on gdk-pixbuf almost
globally
- fix up includes as if libgimpbase depended in GIO, which it soon will
and instead simply return the paint_core owned buffers. Also, move
graph creation and source buffer fiddling out of perspective clone's
inner loop, and set an area to be processed manually, which makes it
responsive again.
* app/paint/gimppaintoptions.c: Add initialization for fading dynamics. Add fading related variables similar to Random. Adjust get_dynamics_mix function. Add fading calculation in get_dynamics_x functions. Adjust get_dynamic_x functions for fade dynamics.
* app/paint/gimppaintoptions.h: Add fading_options in GimpDynamicOptions.
* app/tools/gimppaintoptions-gui.c: Add the function fading_options_gui.
* app/paint/gimpclone.c
* app/paint/gimpdodgeburn.c
* app/paint/gimperaser.c
* app/paint/gimpheal.c
* app/paint/gimppaintbrush.c
* app/paint/gimpsmudge.c
* app/paint/gimpairbrush.c
* app/paint/gimpbrushcore.c
* app/paint/gimpconvolve.c: Adjust function calls. get_dynamic_opacity function calls were adjusted to have one more parameter, paint_core->pixel_dist.
some key words:
get_dynamic_
pixel_dist
paint_core->pixel_dist
(gimp_paint_core_get_orig_image)
(gimp_paint_core_get_orig_proj): changed parameters to x,y,width,height.
Update callers accordingly and use x,y,width,height there too except
in gimpperspectiveclone.c which does better with a bounding box.
* app/paint/gimppaintcore.[ch]: add
gimp_paint_core_{get|set}_{current|last}_coords(), add "const GimpCoords*"
parameter to ::paint() which gets core->cur_coords passed.
* app/paint/gimpsourcecore.[ch]: add "const GimpCoords*" to ::motion().
* app/paint/gimpbrushcore.c: use the new coords getters/setters instead
of accessing GimpPaintCore members directly.
* app/paint/gimpairbrush.c
* app/paint/gimpclone.c
* app/paint/gimpconvolve.c
* app/paint/gimpdodgeburn.c
* app/paint/gimperaser.c
* app/paint/gimpheal.c
* app/paint/gimpink.c
* app/paint/gimppaintbrush.[ch]
* app/paint/gimpperspectiveclone.c
* app/paint/gimpsmudge.c: change implementations of GimpPaintCore::paint()
and GimpSourceCore::motion() accordingly. app/paint/ is now virtually
free of direct access to the paint core's coords members. More to come...
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-10-09 Michael Natterer <mitch@gimp.org>
Add GEGL_CFLAGS and #includes as if gimpdrawable.h and gimpimage.h
had a GEGL dependency (they will have in the next commit, but I
wanted to keep the commit separate).
* app/dialogs/Makefile.am
* app/file/Makefile.am
* app/gui/Makefile.am
* app/menus/Makefile.am
* app/paint/Makefile.am
* app/plug-in/Makefile.am
* app/text/Makefile.am
* app/vectors/Makefile.am
* app/widgets/Makefile.am
* app/xcf/Makefile.am: add GEGL_CFLAGS.
* app/actions/*.c
* app/core/*.c
* app/dialogs/*.c
* app/display/*.c
* app/file/*.c
* app/gui/*.c
* app/menus/*.c
* app/paint/*.c
* app/pdb/gimppdb-utils.c
* app/pdb/gimpprocedure.c
* app/plug-in/*.c
* app/text/*.c
* app/tools/*.c
* app/vectors/*.c
* app/widgets/*.c
* app/xcf/*.c: add <gegl.h> or replace <glib-object.h> by <gegl.h>
to all files which include a drawable subclass or gimpimage.h
* tools/pdbgen/app.pl: include <gegl.h> instead of <glib-object.h>
in all generated files.
* app/pdb/*-cmds.c: regenerated.
* data/images/gimp-splash.png: the goat is still sleeping.
By Aurore Derriennic.
svn path=/trunk/; revision=27202
2008-05-22 Michael Natterer <mitch@gimp.org>
Applied slightly modified and fixed patch from Alexia Death which
adds a "random" axis to the paint dynamics and fixes some issues
in the previous paint dynamics commits. Fixes bug #529431.
* app/core/core-types.h: add a "random" axis to GimpCoords.
* app/display/gimpdisplayshell-coords.c: set it to a random value.
* app/display/gimpdisplayshell-callbacks.c: on button_press,
use the dynamics from the last motion event to avoid blotches
at the beginning of paint strokes.
* app/paint/gimppaintoptions.[ch]: add random properties the same
way we do pressure and velocity. Add get_dynamic_size(),
get_dynamic_color() and get_dynamic_hardness() functions which
look at all dynamic parameters of the passed coords.
* app/tools/gimppaintoptions-gui.c: add gui for the random options.
* app/paint/gimpbrushcore.[ch]: remove calc_brush_scale() and use
gimp_paint_options_get_dynamic_size_instead().
Add "dynamic_hardness" parameters to paste_canvas(),
replace_canvas() and get_brush_mask().
* app/paint/gimpairbrushoptions.c
* app/paint/gimpclone.c
* app/paint/gimpconvolve.c
* app/paint/gimpdodgeburn.c
* app/paint/gimperaser.c
* app/paint/gimpheal.c
* app/paint/gimppaintbrush.c
* app/paint/gimpsmudge.c: calculate the dynamic hardness and pass
it to above brush core functions. Use the get_dynamic_color() to
calculate the gradient color.
svn path=/trunk/; revision=25758
2008-05-10 Michael Natterer <mitch@gimp.org>
Applied modified patch from Alexia Death which adds velocity
support to paint tools in the spirit of the pressure support we
already have. Fixes bug #529431.
* app/display/gimpdisplayshell-coords.c
(gimp_display_shell_eval_event): tweak velocity calculation to
work in screen coordinates.
* app/paint/gimppaintoptions.[ch]: add velocity options in the
same way as there are pressure options. Add utility functions
which return dynamic opatity and dynamic rate according to the the
option's settings and some GimpCoords' pressure and velocity.
* app/tools/gimppaintoptions-gui.c: add GUI for the velocity
options.
* app/paint/gimpbrushcore.h: remove PRESSURE_SCALE define, it's
now in gimppaintoptions.h.
* app/paint/gimpbrushcore.c (gimp_brush_core_interpolate):
inerpolate velocity too.
(gimp_brush_core_calc_brush_scale): take velocity into account.
(gimp_brush_core_get_brush_mask): always pressurize the mask in
the GIMP_BRUSH_PRESSURE because there always is velocity (unlike
pressure which is only there on tablets).
* app/paint/gimpairbrush.c
* app/paint/gimpclone.c
* app/paint/gimpconvolve.c
* app/paint/gimpdodgeburn.c
* app/paint/gimperaser.c
* app/paint/gimpheal.c
* app/paint/gimppaintbrush.c
* app/paint/gimpsmudge.c: get opacity and rate from the new paint
options utility functions which take both pressure and velocity
into account.
* app/paint/gimppaintbrush.c: take velocity into account when
calculating the gradient color offset.
* app/paint/gimpairbrush.c: do some additional fiddling with
velocity in the asynchronous airbrush timeout.
* app/paint/gimpairbrushoptions.c: override the velocity-size
property and have it default to FALSE.
svn path=/trunk/; revision=25604
2008-04-25 Michael Natterer <mitch@gimp.org>
* app/paint/gimppaintoptions.c (gimp_paint_options_get_jitter):
add g_return_if_fail().
* app/paint/gimpheal.c (gimp_heal_motion)
* app/paint/gimpdodgeburn.c (gimp_dodge_burn_motion): free stuff
right after it's not used any longer, instead of at the end of the
function.
* app/paint/gimppaintbrush.c (_gimp_paintbrush_motion): move a
statement to improve consistency with other motion() functions.
svn path=/trunk/; revision=25526