Use gimp_symmetry_get_transform() instead of
gimp_symmetry_get_operation() throughout the paint code, where
possible. This allows us to combine the symmetry transform with
the ordinary brush transform, simplifying the code, improving
performance, and avoiding multiple resamplings. This also fixes
the paint-buffer size when using mandala symmetry with non-round
brushes, avoiding artifacts.
In GimpSmudge, avoid copying the brush's dab to the paint buffer
when using a pixmap brush if the flow parameter is 0 -- it has no
effect in this case.
Reimplement gimp_brush_core_color_area_with_pixmap(), which copies
the brush's dab to the paint buffer when using a pixmap brush, in
terms of gimp-gegl-loops. This simplifies the functions,
parallelizes processing, and transparently handles float brushes.
Replace the "mode" parameter of the function with an "apply_mask"
parameter, which specifies whether to apply the brush's mask to
the dab as part of copying. Avoid applying the mask in
GimpPaintbrush; previously, we would erroneously apply the mask
twice when using the paintbrush tool: once when copying the
dab to the paint buffer, and again when pasting the paint buffer
to the canvas.
We still apply the mask in GimpSmudge, which results in the same
double-application behavior, however, this might be less practical
to fix.
... with a color profile other than the gimp built-in.
When initializing the smude tool's accum buffer, use
gimp_pickable_get_pixel_at(), instead of
gimp_pickable_get_color_at(), for picking the initial color to fill
the buffer with, so that we don't erroneously apply the image's
color tranform to it when the image has a profile. Previously,
this would result in wrong colors when painting from the drawable
edges inward, with flow < 100%.
Add the color in gimp_smudge_paint(INIT) like GimpPaintbrush does.
Achieve this by calling gimp_palettes_add_color_history() directly,
not by inheriting GimpPaintbrush because GimpPaintbrush and GimpSmudge seem to share few common features.
Replace the "lock brush size to zoom" paint option with a "lock
brush to view" option, which links the entire brush transform to
the view transform, so that the brush remains invariant in display
space under scaling, rotation, and reflection.
Use GIMP_LAYER_MODE_NORMAL (not NORMAL_LEGACY) when falling back from
gimp_paint_core_replace() to gimp_paint_core_paste() for layers
without alpha. Adapt the format of the used paint buffers accordingly.
Initialization was failing when a paint buffer could not be returned for
a stroke (which was bound to happen in tiling). Instead it must just
ignore the coordinates which won't result in painting, and continue to
the next ones.
You can now set any paint tool to mirror painting relatively
horizontal/vertical axis or a central point (any combination of these 3
symmetries).
This has been implemented as a new multi-stroke core, where every stroke
is actually handled as a multi-stroke (default of size 1).
This is also the first usage of custom guides for symmetry guiding.
Current version has to be activated in the playground.
- don't include <gdk-pixbuf/gdk-pixbuf.h> in headers in app/
- instead, include it in many .c files instead of <glib-object.h>,
finally acknowledging the fact that app/ depends on gdk-pixbuf almost
globally
- fix up includes as if libgimpbase depended in GIO, which it soon will
Fix the places that passed the color by either temp_buf_data_clear()
or memset(), and assign x and y manually, they are going to vanish
completely soon.