Add "gboolean merge_active_group" to gimp_image_merge_visible_layers()
and pass FALSE from the PDB wrapper so plug-in invoked layer merging
always acts on the toplevel container as it did in 2.6. Do the same
when opening an image as layer.
Also, added a "Merge within active group only" toggle to the merge
layers dialog and pass it down to the core, but default to TRUE here
so.
because we temporarily need them after removal from their item trees,
and bad things can happen if they are not kept alive by the undo stack
(like when undo is disabled while loading an image).
when dealing with native window handles. Also get rid of using
GdkNativeWindow and simply consistently use guint32 all over the
place. This is more obvious and consistent and keeps the diff to the
gtk3-port branch smaller.
and implement it in GimpLayer to unset the removed flag on the layer
mask. Remove layer mask special casing from gimp_image_add_layer().
Make sure that all an item's children get their removed flag unset in
gimp_item_unset_removed().
- The image *must* now be passed to g_object_new() when creating items
- Remove the "image" parameter from all item configure() functions
- Set the item's ID in gimp_item_set_image() if it has none yet
This editing mode should work like the path tool.
The backup of the cages point for undo is replaced by a displacement that affect
all the selected point in CageConfig with commit/reset displacement.
Add error reporting to gimp_drawable_stroke_vectors() and produce the
same warning as the paint core when trying to stroke a path with zero
or one points only.
- replace gimp_display_shell_selection_control() by undraw() and restart()
which actually say what they are doing
- remove enum GimpSelectionControl
- replace GimpImage::selection_control() by ::selection_invalidate()
because none of the other enum values was used any longer
and use them instead of gimp_display_shell_selection_control() with
the resp. enum values. Remove the GIMP_SELECTION_PAUSE and _RESUME
enums values and thus the presence of this concept in the core.
which is the last bit of non-item drawing of stuff that is not
somehow the image itself... wheee!
This involves reverting commit
6bce0641d4 and adding back all the
vectors handlers that were in gimpdisplayshell-callbacks.c before.
Change the callbacks to manage proxy items for all the image's
vectors.
and use it to draw the layer boundary. Remove a lot of stuff
that was there only to draw the boundary before:
- remvoe all layer boundary stuff from the selection code
- remove gimp_display_shell_draw_layer()
- remove enum values GIMP_SELECTION_LAYER_ON,OFF from core-enums.h
- remove all lines calling gimp_image_selection_control() with
the removed enum values
- remove gimp_layer_boundary()
- Add signals GimpImage::guide_added(), removed() and moved()
- Remove singal GimpImage::update_guide()
- Adapt core code to emit the new signals instead of update_guide()
- Have the shell connect to the new signals and update guide canvas
items as needed
- Remove gimp_display_shell_draw_guides()
- Add GimpImage signal "sample-point-moved" and emit it when needed
- Let the shell connect to the sample point add, remove and move signals
and update the canvas items accordingly
- Remove gimp_display_shell_draw_sample_points()
This is needed so that the area covered by the vectors before the
change is exposed. Ideally of course the update signal should
include the changed area.
...just as we do for drawables. Connect to adding, removing, modifying
and toggling visibility of all vectors and emit "update-vectors"
accordingly. Add an update-vectors signal handler to GimpDisplayShell
and remove all other vectors handlers.
This was actually documented to be the return value of all transform
procedures since 1.2, but it was always broken and returned the
passed-in drawable. Therefore it's only fixed for the new item API,
the old procedures keep their semantics (and will all be deprecated
anyway).
Instead, add utility functions that calculate the centers for rotate
and flip and use them where we used to pass "auto_center". This looks
pretty much poinless, but a commit will follow that makes it look
better...
There is nothing drawable-specific in there, and having them on
GimpItem enables some simplifications, esp. in upcoming PDB
wrappers. None of these refactorings is in this commit though.
We don't need a standard tool-preset object, so just remove the
code that was copied and pasted from other GimpData objects.
Fixes the crash on startup in non-interactive mode.
Add a dedicated function to duplicate the floating selection and
remove all the evil floating selection code from all other
functions. The new function correctly duplicates floating selections
on channels and layer masks and is also aware of layer groups.
Which replaces all the deparate functions to turn layers, channels,
layer masks and vectors into selections. Use the new virtual function
all over the place instead of calling the functions in
gimpchannel-select.c manually.