Another attempt to fix paste/drop positions for good.
Paste/drop target is either the selected area of a drawable, the
drawable itself, or the image:
- if the paste is larger than the target, center on the target
- if there is a viewport, and the viewport intersects with the
target, center on the intersection
- otherwise, center on the target
Finally, if we did viewport-centered pasting, make sure the paste is
as completely within image bounds as possible.
In gimp_display_shell_drop_uri_list(), shell->display is dereferenced in
some places without checking that it's still there. It can be set to
NULL if the user quits the application while a drag and drop action is
being processed and the main loop is iterated during execution of this
function. (Bug #652280)
Move the call to gimp_dnd_uri_list_dest_add() to the end of the DND
setup code because it adds text/plain for legacy URI DND support,
which is way too generic to be handled first.
Add gimp_image_new_from_drawable(), from_component() and from_pixbuf()
and remove that duplicated code from gimptoolbox-dnd.c and
gimpdisplayshell-dnd.c
The new function does the right thing, unlike get_toplevel() which
returns the shell itself if it is not in a window. Check the return
value of get_window() for being non-NULL.
Use the new API whenever we want to determine the item's effective
lock state (whether we can write to the item's content or not). Use
gimp_item_get_lock_content() only in code that actually deals with
*this* item's locked state, which is only the PDB wrappers and GUI to
modify the flag on the item itself.
* app/core/gimpimage.[ch]: make the parent parameter public in
add_layer(), add_layers(), add_channel() and add_vectors().
* app/vectors/gimpvectors-import.[ch]: add parent parameters to
the vectors import functions.
* app/core/gimpchannelundo.[ch]
* app/core/gimplayerundo.[ch]
* app/vectors/gimpvectorsundo.[ch]
* app/core/gimpimage-undo-push.[ch]: remember the parent item when
removing layers, channels and vectors.
* app/actions/channels-commands.c
* app/actions/debug-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimplayer-floating-sel.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/dialogs/file-open-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/widgets/gimptoolbox-dnd.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb
* tools/pdbgen/pdb/vectors.pdb: pass NULL as parent item to above
functions and add FIXMEs all over the place because there is some
more hacking needed to make adding with index = -1 (on top of the
current item) work again.
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c
* app/pdb/vectors-cmds.c: regenerated.
* app/core/gimpimage-duplicate.c: duplicate the original image's
tree structure in the copy.
* app/widgets/gimpitemtreeview.[ch]: add parent to GimpAddItemFunc,
add utility function gimp_item_tree_view_get_drop_index() which
figures where to add something dropped to an item tree.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly, using above
new GimpItemTreeView API.
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-11-04 Sven Neumann <sven@gimp.org>
* app/display/gimpdisplayshell-dnd.c
(gimp_display_shell_drop_uri_list): when dropping multiple
images
to the empty image window, open them as seperate images.
svn path=/trunk/; revision=27554
2008-10-09 Michael Natterer <mitch@gimp.org>
Add GEGL_CFLAGS and #includes as if gimpdrawable.h and gimpimage.h
had a GEGL dependency (they will have in the next commit, but I
wanted to keep the commit separate).
* app/dialogs/Makefile.am
* app/file/Makefile.am
* app/gui/Makefile.am
* app/menus/Makefile.am
* app/paint/Makefile.am
* app/plug-in/Makefile.am
* app/text/Makefile.am
* app/vectors/Makefile.am
* app/widgets/Makefile.am
* app/xcf/Makefile.am: add GEGL_CFLAGS.
* app/actions/*.c
* app/core/*.c
* app/dialogs/*.c
* app/display/*.c
* app/file/*.c
* app/gui/*.c
* app/menus/*.c
* app/paint/*.c
* app/pdb/gimppdb-utils.c
* app/pdb/gimpprocedure.c
* app/plug-in/*.c
* app/text/*.c
* app/tools/*.c
* app/vectors/*.c
* app/widgets/*.c
* app/xcf/*.c: add <gegl.h> or replace <glib-object.h> by <gegl.h>
to all files which include a drawable subclass or gimpimage.h
* tools/pdbgen/app.pl: include <gegl.h> instead of <glib-object.h>
in all generated files.
* app/pdb/*-cmds.c: regenerated.
* data/images/gimp-splash.png: the goat is still sleeping.
By Aurore Derriennic.
svn path=/trunk/; revision=27202
2008-10-09 Michael Natterer <mitch@gimp.org>
Remove the last code duplication from the undo system (or if not
the last then at least the most ugly):
* app/core/gimpimage.[ch] (gimp_image_add_layer,channel,vectors):
add "gboolean push_undo" parameter and add the item without
touching undo if it's TRUE. Changed assertions from
g_object_is_floating() to !gimp_item_is_attached() so they also
take items from the undo stack and not only newly created ones.
(gimp_image_remove_layer,channel,vectors): add "push_undo"
parameter here too. Also add a "new_active" parameter where an
optional new active item can be passed.
(gimp_image_remove_layer,channel): these functions must not be
called with push_undo=FALSE and a floating selection attached to
the layer/channel. This can't currently happen; added warnings in
case other code is changed and makes it happen anyway.
* app/core/gimpchannelundo.c
* app/core/gimplayerundo.c
* app/vectors/gimpvectorsundo.c: use above functions to add/remove
items instead of duplicating (parts of) their code. Pass
push_undo=FALSE and the previously active item to the remove()
functions.
* app/actions/channels-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpchannelundo.c
* app/core/gimpimage-crop.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimpimage-scale.c
* app/core/gimplayer-floating-sel.c
* app/core/gimplayerundo.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/vectors/gimpvectors-import.c
* app/vectors/gimpvectorsundo.c
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpitemtreeview.[ch]
* app/widgets/gimplayertreeview.c
* app/widgets/gimptoolbox-dnd.c
* app/widgets/gimpvectorstreeview.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb: changed accordingly (pass TRUE
unless it's a new image like when loading and XCF file).
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c: regenerated.
svn path=/trunk/; revision=27200
2008-09-25 Michael Natterer <mitch@gimp.org>
* app/display/gimpdisplayshell-dnd.c
(gimp_display_shell_drop_pixbuf): use the new helper function here
too.
svn path=/trunk/; revision=27060
2008-09-25 Sven Neumann <sven@gimp.org>
* app/display/gimpdisplayshell-dnd.c
(gimp_display_shell_drop_component)
(gimp_display_shell_drop_drawable): moved duplicate code to a
helper function.
svn path=/trunk/; revision=27058
2008-03-27 Sven Neumann <sven@gimp.org>
* app/display/gimpdisplayshell-dnd.c
(gimp_display_shell_drop_uri_list): don't flush if there's no image.
(gimp_display_shell_dnd_flush): use gtk_window_present() instead of
gdk_window_focus().
svn path=/trunk/; revision=25261
2008-03-19 Michael Natterer <mitch@gimp.org>
* app/display/gimpdisplayshell.c (gimp_display_shell_empty): the
code to reset the cursor got lost when introducing this function.
* app/display/gimpdisplayshell-dnd.c
(gimp_display_shell_dnd_init): remove redundant casts.
svn path=/trunk/; revision=25133
2008-03-19 Sven Neumann <sven@gimp.org>
* app/display/gimpdisplayshell-callbacks.c
(gimp_display_shell_canvas_expose): return FALSE so that the
default drag highlighting works.
* app/display/gimpdisplayshell-dnd.c: only set the canvas as
drop
target, not the whole shell.
* app/display/gimpdisplayshell.c: delay the call to
gimp_display_shell_dnd_init() until after the canvas has been
created.
svn path=/trunk/; revision=25127
2008-03-18 Michael Natterer <mitch@gimp.org>
First draft of the "no image open" window, which is implemented as
a display without image (a view with NULL model). Didn't change
the display's appearance yet so I can first make sure the display
without image works properly in all details before hiding these
details.
* app/core/gimp-gui.[ch]: add "gimp" parameter to display_create()
and allow "image" to be NULL.
* app/core/gimpcontext.c (gimp_context_real_set_display): a
display's image can be NULL now.
* app/display/gimpdisplay.[ch]: add Gimp and GimpDisplayConfig
members. Add Gimp parameter to gimp_display_shell_new(). Changed
gimp_display_reconnect() to gimp_display_set_image() and allow to
set a NULL image.
* app/gui/gui-vtable.c (gui_display_create): if there is a single
display without an image, call gimp_display_set_image() on that
display instead of creating a new one.
* app/display/gimpdisplayshell-close.c: if the last display is
closed, don't close it but make it empty. Factored out that code
to gimp_display_shell_really_close().
* app/display/gimpdisplayshell-dnd.c: when dropping uris on an
empty display, open the first one into that display and the other
ones as layers of the newly opened image. This is consistent with
dropping on an existing image but maybe needs some discussion.
* app/display/gimpdisplayshell-callbacks.c: bail out early in the
tool event callback so tools never have to deal with empty
displays. In expose(), draw the drop zone on the empty display.
* app/display/gimpdisplayshell-title.c: set the empty display's
title to "Gimp - Drop Files".
* app/display/gimpdisplay-foreach.c
* app/display/gimpdisplay-handlers.c
* app/display/gimpdisplayshell-appearance.c
* app/display/gimpdisplayshell-autoscroll.c
* app/display/gimpdisplayshell-callbacks.c
* app/display/gimpdisplayshell-cursor.c
* app/display/gimpdisplayshell-dnd.c
* app/display/gimpdisplayshell-draw.c
* app/display/gimpdisplayshell-filter-dialog.c
* app/display/gimpdisplayshell-handlers.c
* app/display/gimpdisplayshell-layer-select.c
* app/display/gimpdisplayshell-preview.c
* app/display/gimpdisplayshell-render.c
* app/display/gimpdisplayshell-scale.c
* app/display/gimpdisplayshell-scroll.c
* app/display/gimpdisplayshell-selection.c
* app/display/gimpdisplayshell-title.c
* app/display/gimpdisplayshell.c
* app/display/gimpnavigationeditor.c
* app/display/gimpstatusbar.c: use display->gimp and
display->config instead of going via the image. Guard against
empty displays in some few places (most places can't be
called). Where needed, use the canvas' dimensions instead of the
image's dimensions so scroll offsets and scrollbars still have
sane values instead of the last image's ones.
* app/actions/actions.c (action_data_get_gimp)
(action_data_get_context): use display->gimp instead of
display->image->gimp.
* app/actions/edit-commands.c (edit_paste_cmd_callback): redirect
to "paste as new" if there is an empty display.
* app/actions/tools-commands.c (tools_select_cmd_callback): don't
initialize the new tool on an empty display.
* app/actions/view-actions.c (view_actions_update): changed lots
of sensitivity settings to be insensitive when there is no image
(instead of no display).
* app/actions/view-commands.c: use the display's config object
instead of gimp's.
svn path=/trunk/; revision=25113
2007-07-26 Sven Neumann <sven@gimp.org>
* app/display/gimpdisplayshell-dnd.c: moved common code into new
utility function gimp_display_shell_dnd_flush(). Also move focus
to the image window from this function.
svn path=/trunk/; revision=23012