and use them from gimp_image_add,remove_layer,channel,vectors().
Removes quite some code duplication from the remove() functions but
almost none from add() because of the ongoing floating selection
madness. We need the calls to the item tree anyway because it's
going to ensure unique names of its items.
- get rid of the individual undo types and add GIMP_UNDO_ITEM_REORDER.
- replace the pushing functions by a single one.
- merge all the actual undo code into gimpitempropundo.[ch].
- use gimp_item_tree_reorder_item() to do the actual reordering.
- fix gimp_item_tree_reorder_item() to use an ordinary "push_undo"
boolean again instead of a pointer to an undo function.
GimpVectorsPropUndo is now a completely empty skeleton. Keep it around
anyway, maybe we'll get vectors properties to undo soon.
and remove the code duplication in gimp_image_reorder_layer(),
_channel() and _vectors(), which now consist of a single call to
gimp_item_tree_reorder_item().