Use gimp_symmetry_get_transform() instead of
gimp_symmetry_get_operation() throughout the paint code, where
possible. This allows us to combine the symmetry transform with
the ordinary brush transform, simplifying the code, improving
performance, and avoiding multiple resamplings. This also fixes
the paint-buffer size when using mandala symmetry with non-round
brushes, avoiding artifacts.
Add support for reflecting brushes as part of their transformation.
The reflection is performed as the last step of the transformation,
across the vertical axis.
The option to reflect the brush is not exposed in the UI, or
through the PDB, but is intended to be used for linking the brush
transformation to the view transformation, in the next commit.
You can now set any paint tool to mirror painting relatively
horizontal/vertical axis or a central point (any combination of these 3
symmetries).
This has been implemented as a new multi-stroke core, where every stroke
is actually handled as a multi-stroke (default of size 1).
This is also the first usage of custom guides for symmetry guiding.
Current version has to be activated in the playground.
such as masks and outlines. The cache is currently very stupid and
only cacheds the last transformed object. Add caches to GimpBrush for
its mask, its pixmap and its boundary, and remove the same caches and
a ton of members from GimpBrushCore. This involves adding lots of
const qualifiers because GimpBrush returns const pointers now for
trasnformed stuff.