- don't include <gdk-pixbuf/gdk-pixbuf.h> in headers in app/
- instead, include it in many .c files instead of <glib-object.h>,
finally acknowledging the fact that app/ depends on gdk-pixbuf almost
globally
- fix up includes as if libgimpbase depended in GIO, which it soon will
Fix the places that passed the color by either temp_buf_data_clear()
or memset(), and assign x and y manually, they are going to vanish
completely soon.
- The image *must* now be passed to g_object_new() when creating items
- Remove the "image" parameter from all item configure() functions
- Set the item's ID in gimp_item_set_image() if it has none yet
Add error reporting to gimp_drawable_stroke_vectors() and produce the
same warning as the paint core when trying to stroke a path with zero
or one points only.
If a moveto is followed by multiple pairs of coordinates, the
subsequent pairs are supposed to be treated as implicit lineto
commands.
The parser used to ignore this part of the SVG specification and
treated subsequent pairs of coordinates as moveto commands (which
is correct in general, but for moveto commands there is this
explicit exception of the general rule).
Introduce gimp_vectors_get_bezier() which creates the bezier
representation on demand and then caches it for subsequent calls
until the vectors object is frozen.
At some point we should introduce GimpVectors::changed instead
of relying on the fact that a vectors object is always frozen
and thawn whenever it is changed...
Which replaces all the deparate functions to turn layers, channels,
layer masks and vectors into selections. Use the new virtual function
all over the place instead of calling the functions in
gimpchannel-select.c manually.
and get rid of the brainfuck idea that app/ has to use _gimp_unit_foo()
functions, passing a gimp pointer. Instead, simply use the libgimpbase
API all over the place. Should we ever allow more than one gimp instance,
they will simply have to share one unit database.
this is pretty pointless from an abstraction point of view, but using
these functions will make the code a lot more readable by getting rid
of tons of ugly casts to and from GimpViewable whenever getting an
item's parent.
- get rid of the individual undo types and add GIMP_UNDO_ITEM_REORDER.
- replace the pushing functions by a single one.
- merge all the actual undo code into gimpitempropundo.[ch].
- use gimp_item_tree_reorder_item() to do the actual reordering.
- fix gimp_item_tree_reorder_item() to use an ordinary "push_undo"
boolean again instead of a pointer to an undo function.
GimpVectorsPropUndo is now a completely empty skeleton. Keep it around
anyway, maybe we'll get vectors properties to undo soon.
This reverts commit 2d2b6f03c5 and
adapts the code. We can use gimp_vectors_stroke_get_next (vectors,
NULL) instead of gimp_vectors_get_stroke (vectors, 0). Thanks to nomis
for pointing this out.
Begin to consider GimpObject::name as private and always use
gimp_object_get_name(). Change gimp_object_get_name() to take an
untyped pointer so we don't have to do so awfully many casts. There is
a runtime check for the type inside the function anyway.
This also (really this time) fixes nested group layers. There were
cases when the outer group layer didn't properly resize itself because
gimp_drawable_set_tiles() on the inner group layer failed to emit
notify::width and notify::height.
* app/core/gimpimage.[ch]: rename all gimp_image_reposition_foo() to
gimp_image_reorder_foo() and added "new_parent" parameters. Factor
out calculating of the item's new container and index to a utility
function.
* app/core/core-enums.[ch]: rename the REPOSITION undos to REORDER.
* app/core/gimpimage-undo-push.[ch]
* app/core/gimpchannelpropundo.[ch]
* app/core/gimplayerpropundo.[ch]
* app/vectors/gimpvectorspropundo.[ch]: change accordingly. Remember
the old parent item in all item reorder undos.
* app/widgets/gimpitemtreeview.h: change GimpReorderItemFunc prototype
accordingly.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c (class_init): follow image API
name changes.
* app/widgets/gimpitemtreeview.c (gimp_item_tree_view_drop_viewable):
implement reordering of items between groups.
* app/widgets/gimpcontainertreeview.c
(gimp_container_tree_view_reorder_item): fix to reorder the item
within its level of the tree (unrelated to above changes, but needed
to make them work).
* app/core/gimpimage.[ch]: make the parent parameter public in
add_layer(), add_layers(), add_channel() and add_vectors().
* app/vectors/gimpvectors-import.[ch]: add parent parameters to
the vectors import functions.
* app/core/gimpchannelundo.[ch]
* app/core/gimplayerundo.[ch]
* app/vectors/gimpvectorsundo.[ch]
* app/core/gimpimage-undo-push.[ch]: remember the parent item when
removing layers, channels and vectors.
* app/actions/channels-commands.c
* app/actions/debug-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimplayer-floating-sel.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/dialogs/file-open-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/widgets/gimptoolbox-dnd.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb
* tools/pdbgen/pdb/vectors.pdb: pass NULL as parent item to above
functions and add FIXMEs all over the place because there is some
more hacking needed to make adding with index = -1 (on top of the
current item) work again.
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c
* app/pdb/vectors-cmds.c: regenerated.
* app/core/gimpimage-duplicate.c: duplicate the original image's
tree structure in the copy.
* app/widgets/gimpitemtreeview.[ch]: add parent to GimpAddItemFunc,
add utility function gimp_item_tree_view_get_drop_index() which
figures where to add something dropped to an item tree.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly, using above
new GimpItemTreeView API.
* app/core/gimpitem.[ch]: add virtual function ::get_container() plus
pubic API wrapper which returns the children of the item's parent
viewable, or the right toplevel container of its image.
Add utility function get_index() which returns the item's index
within its container.
* app/core/gimpchannel.c
* app/vectors/gimpvectors.c: implement get_container() and return
the right image container.
* app/core/gimplayer.[ch]: same here, and remove previously added
public get_container() API.
* app/core/gimplayermask.c
* app/core/gimpselection.c: implement get_container() for these GimpChannel
subclasses and return NULL.
Always initialize the 'status' member of a newly allocated cairo_path_t
to the value CAIRO_STATUS_SUCCESS as required to successively call
cairo_append_path().
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-11-02 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage.[ch]: add new functions
gimp_image_get_layer_iter(), channel_iter() and vectors_iter()
which return the GList inside the resp. GimpList.
* app/actions/channels-actions.c
* app/actions/layers-actions.c
* app/actions/vectors-actions.c
* app/core/gimpimage-convert.c
* app/core/gimpimage-crop.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-flip.c
* app/core/gimpimage-item-list.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-resize.c
* app/core/gimpimage-rotate.c
* app/core/gimpimage-scale.c
* app/core/gimpimage.c
* app/core/gimpimage.h
* app/core/gimpprojection-construct.c
* app/display/gimpdisplayshell-draw.c
* app/file/file-open.c
* app/tools/gimpaligntool.c
* app/tools/gimpdrawtool.c
* app/vectors/gimpvectors-compat.c
* app/vectors/gimpvectors-export.c
* app/widgets/gimplayertreeview.c
* app/xcf/xcf-save.c
* tools/pdbgen/pdb/image.pdb: use the new functions instead of
peeking both into the image and the list. Remove inclusions of
"gimplist.h" or change them into "gimpcontainer.h" if needed.
* app/pdb/image-cmds.c: regenerated.
svn path=/trunk/; revision=27524
* app/core/gimpitem.[ch]: Move the base GeglNode here in
preparation for moving the GimpLayer gegl:shift op to here as
well. After all, the offsets are properties of GimpItem and not
GimpLayer.
* app/core/gimpdrawable.[ch]: Delegate appropriate stuff to the
GimpItem base class, like part of the visibility toggling and the
creation and destruction of the GimpItem node.
* app/core/gimplayer.c
* app/core/gimpchannel.c
* app/core/gimpdrawablestack.c: Changed accordingly, use the new
function names.
* app/core/gimpitempropundo.c
* app/vectors/gimpvectors-warp.c
* app/vectors/gimpvectorsmodundo.c: Include gegl.h instead of
glib-object.h
svn path=/trunk/; revision=27521
2008-10-18 Sven Neumann <sven@gimp.org>
Applied patch from Alexia Death as attached to bug #471344:
* app/core/Makefile.am
* app/core/gimpcoords-interpolate.[ch]: new files with
interpolation code taken from ...
* app/vectors/gimpbezierstroke.c: ... here.
* app/Makefile.am (AM_LDFLAGS): make it link.
svn path=/trunk/; revision=27314
2008-10-09 Michael Natterer <mitch@gimp.org>
Add GEGL_CFLAGS and #includes as if gimpdrawable.h and gimpimage.h
had a GEGL dependency (they will have in the next commit, but I
wanted to keep the commit separate).
* app/dialogs/Makefile.am
* app/file/Makefile.am
* app/gui/Makefile.am
* app/menus/Makefile.am
* app/paint/Makefile.am
* app/plug-in/Makefile.am
* app/text/Makefile.am
* app/vectors/Makefile.am
* app/widgets/Makefile.am
* app/xcf/Makefile.am: add GEGL_CFLAGS.
* app/actions/*.c
* app/core/*.c
* app/dialogs/*.c
* app/display/*.c
* app/file/*.c
* app/gui/*.c
* app/menus/*.c
* app/paint/*.c
* app/pdb/gimppdb-utils.c
* app/pdb/gimpprocedure.c
* app/plug-in/*.c
* app/text/*.c
* app/tools/*.c
* app/vectors/*.c
* app/widgets/*.c
* app/xcf/*.c: add <gegl.h> or replace <glib-object.h> by <gegl.h>
to all files which include a drawable subclass or gimpimage.h
* tools/pdbgen/app.pl: include <gegl.h> instead of <glib-object.h>
in all generated files.
* app/pdb/*-cmds.c: regenerated.
* data/images/gimp-splash.png: the goat is still sleeping.
By Aurore Derriennic.
svn path=/trunk/; revision=27202
2008-10-09 Michael Natterer <mitch@gimp.org>
Remove the last code duplication from the undo system (or if not
the last then at least the most ugly):
* app/core/gimpimage.[ch] (gimp_image_add_layer,channel,vectors):
add "gboolean push_undo" parameter and add the item without
touching undo if it's TRUE. Changed assertions from
g_object_is_floating() to !gimp_item_is_attached() so they also
take items from the undo stack and not only newly created ones.
(gimp_image_remove_layer,channel,vectors): add "push_undo"
parameter here too. Also add a "new_active" parameter where an
optional new active item can be passed.
(gimp_image_remove_layer,channel): these functions must not be
called with push_undo=FALSE and a floating selection attached to
the layer/channel. This can't currently happen; added warnings in
case other code is changed and makes it happen anyway.
* app/core/gimpchannelundo.c
* app/core/gimplayerundo.c
* app/vectors/gimpvectorsundo.c: use above functions to add/remove
items instead of duplicating (parts of) their code. Pass
push_undo=FALSE and the previously active item to the remove()
functions.
* app/actions/channels-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpchannelundo.c
* app/core/gimpimage-crop.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimpimage-scale.c
* app/core/gimplayer-floating-sel.c
* app/core/gimplayerundo.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/vectors/gimpvectors-import.c
* app/vectors/gimpvectorsundo.c
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpitemtreeview.[ch]
* app/widgets/gimplayertreeview.c
* app/widgets/gimptoolbox-dnd.c
* app/widgets/gimpvectorstreeview.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb: changed accordingly (pass TRUE
unless it's a new image like when loading and XCF file).
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c: regenerated.
svn path=/trunk/; revision=27200
2008-07-23 Sven Neumann <sven@gimp.org>
Based on a patch from Alexia Death (bug #543706):
* app/paint/gimppaintcore-stroke.[ch]
(gimp_paint_core_stroke_vectors): added code to emulate brush
dynamics by modifying pressure and velocity along the stroke.
* app/vectors/gimpvectors.c (gimp_vectors_stroke): pass the
'emulate-dynamics' parameter to
gimp_paint_core_stroke_vectors().
svn path=/trunk/; revision=26291