After discussion in IRC some weeks ago give the Selection-Flood items
the more meaningful name Selection-Remove holes.
modified: app/actions/select-actions.c
modified: app/core/gimpselection.c
Add generic tool actions for spacing, hardness and force, and the
GimpToolControl infrasctructure to redirect them to tool-specific
actions. Add tool-specific actions for GimpBrushTool, GimpMybrushTool
and GimpWarpTool as redirect targets. Also fix some existing tool
action callbacks to use the right increase/decrease steps.
which are essentially a copy of the stroking GUI. We now can fill the
exact shape outlined by stroking selections and paths. Suggestions for
the menu item labels are welcome.
You can now set any paint tool to mirror painting relatively
horizontal/vertical axis or a central point (any combination of these 3
symmetries).
This has been implemented as a new multi-stroke core, where every stroke
is actually handled as a multi-stroke (default of size 1).
This is also the first usage of custom guides for symmetry guiding.
Current version has to be activated in the playground.
Add new string members to GimpImageMapTool and use them instead of the
resp. fields of GimpToolInfo. Change ::get_operation() to return the
operation name and a lot of strings for the UI, and create both the
GeglNode and the config object in GimpOperationTool. Lots of various
cleanups in GimpImageMapTool subclasses. This is an intermediate state
on the way of making the whole filter applying mechanism more generic
and less depending on subclasses.
Add "title" and "help_id" parameters and members/properties to
GimpToolDialog, GimpToolGui, GimpOperationTool. Also make the order of
parameters more consistent.
Add GimpGeglProceure to keep track of recently used GEGL operations in
the filter history. The new procedure also takes care of running the
op in the GEGL tool, so filters-commands.c is almost empty now.
Change gimp-filter-history.c to find procedures by name instead of
comparing pointers.
The only thing missing now is rerunning a GEGL op with the last
settings (not just showing its UI).
file-procedure.[ch] is gone and its functions moved to
GimpPlugInManager where they belong (the manager keeps around the
lists of load, save and export procedures).
Utility functions from file-utils.[ch] that have nothing to do with
image files moved to core/gimp-utils.[ch].
This preparation commit only moves code around and renames it, the
history is still a list of plug-ins only:
- move app/core/gimp-filter-history.c
to app/plug-in/gimppluginmanager-history.c and clean it up
- move the actions that create the submenus under "Filters"
from the "plug-in" to the "filters" action group
- move the code that creates and updates the history actions
to the "filters" action group
- add menu setup code for the "filters" menu
- move the "history-changed" signal from GimpPlugInManager to Gimp
- GimpContext API and property
- a GimpDataFactory
- List and grid views with GimpDataFactoryView
- actions and a context menu
None of this is connected to the actual tool yet, or depends on
libmypaint in any way.
Keep only one menu item per precision, and have two separate radio
menu items for gamma/linear. Also add gamma/linear radio buttons to
the precision conversion dialog.
In order to make things more obvious here. Before, a tool preset could
only be rstored from the list by selecting it, which only worked if
another preset was active before. Now the selected preset can easily
be restored again.
The code refactoring allows better readability which will allow in turn
to add more complex specific features making good use of the save/export
split concept.
This would typically happen if the compat mode was set earlier through
the save dialog, then later changes in the image render it inapplicable.
When this happens, we unset the compat mode, and saves without error,
but still emit a warning for the user to know the compatibility got
dropped.
not only as parasite. This way we avoid having to create the profile
in each call to gimp_image_get_color_profile(). Also keep the built-in
profiles around in gimp_image_get_builtin_color_profile(). Add/remove
refs and unrefs as needed in all users of these functions.
Uncomment and implement the menu items and actions to invoke the
dialog. This new code also does the (alomst) right thing to linear
images, unlike the lcms plug-in.
...certain sets of linked layers
Fix this bug for flip, rotate and general transforms (not for move yet):
gimp_item_linked_flip,rotate,transform(): always transform the passed
item too (do not filter it out of the list of items), so these functions
do the entire job of transforming a linked group now. Transforming the
active item separately didn't work (and is not implementable) if both
a layer and its parent layer group were linked.
flip tool, transform tool, layer->transform callbacks: don't call
gimp_item_foo() *and* (if the item is linked) gimp_item_linked_foo().
Instead call gimp_item_linked_foo() if the item is linked, and
gimp_item_foo() otherwise.
This commit also kills the mis-feature of transforming the selected
pixels of the active layer, and then the linked items completely. We
now either only transform the selected area *or* the linked group.
and pass them where we know the buffer could be from another image.
Pass "NULL, 0" if we know it's the same image.
Add gimp_layer_new_convert_profile() which takes the newly created
layer and the ICC data/length; call it from both
gimp_layer_new_from_gegl_buffer() and gimp_layer_new_from_pixbuf().
gimp_layer_new_convert_profile() is empty, this is just
infrastructure.
Add Image -> Color Management -> Discard Color Profile which simply
removes the profile without any conversion.
Also added actions and callbacks for "Assign" and "Convert" but these
are only stubs to be filled as replacement for the remaining code in
the lcms plug-in.
and move the color profile menu entries there. Add a mapping so 3rd
party plug-ins get moved to the new location automatically.
Also, add a separator after "Duplicate" and move the "Transform"
submenu to the top of the group that has "Scale", "Resize" etc.
GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
issue and introduces a NEW_OVERLAY mode and enum value.
- change gimp:overlay-mode to be a real (svg-ish) overlay mode
- when compositing, map OVERLAY to gimp:softlight-mode
- when compisiting, map NEW_OVERLAY to gimp:overlay-mode
- bump the XCF version when NEW_OVERLAY is used
- map OVERLAY to SOFTLIGHT when loading and saving XCF
- map OVERLAY to softlight in all PDB setters
- map OVERLAY to softlight when deserializing a GimpContext
- change all paint mode menus to show an entry for NEW_OVERLAY
instead of OVERLAY
- change PSP, PSD and OpenRaster to use NEW_OVERLAY
These changes should (redundantly) make sure that no OVERLAY enum
value is used in the core any longer because it gets mapped to
SOFTLIGHT at all entry points, with the downside of introducing a
setter/getter asymmetry when OVERLAY was set in a PDB api.