This implied a lot of other core changes, which also pushed me into
improving some of the edit actions and PDB calls to be multi-layer aware
in the same time.
Note that it is still work-in-progress, but I just had to commit
something in an acceptable intermediate state otherwise I was just going
crazy.
In particular now the various transform tools are multi-layer aware and
work simultaneously on all selected layers (and the linked layers if any
of the selected layers is linked too). Both preview and final transform
processing works.
In the limitations, preview doesn't work well (only one layer in the
preview) when there is a selection (though the actual transform works).
Also I am left to wonder how we should process this case of canvas
selection+transform on multi-layers. Indeed currently I am just creating
a floating selection (like we used to for the selection+transform case)
containing a transform result of the composited version of all selected
layers. This is a possible expected result, but another could be to get
several transformed layers (without composition). But then should the
"Floating Selection" concept allow for multiple Floating Selections?
Sooo many questions left to answer.
Remove the special clipping-mode handling for channels throughout
the transform (and drawable-filter) code, and rather use
gimp_item_get_clip(), added in the previous commit, instead. As
mentioned in the previous commit, we only modify the clipping mode
in top-level code, while having lower-level code use the clipping
mode as-is. This not only hides the actual clipping-mode logic
from the transform code, but, in particular, allows code performing
transformation internally to use arbitrary clipping modes.
Also, this commit fixes a bunch of PDB bugs all over the place :)
In GimpDrawable::set_buffer(), and the corresponding
gimp_drawable_set_buffer_full() function, take a bounds rectangle,
which specifies both the drawable's new offset and its new size,
instead of only taking the new offset. In
gimp_drawable_real_set_buffer(), set the item size according to the
rect dimensions, instead of the buffer dimensions. The rect's
width/height may be 0, in which case the buffer's dimensions are
used.
Adapt the rest of the code.
We do this in preparation for maintaining the drawable's bounding
box separately from its logical bounds, allowing the drawable
content to extend beyond its bounds.
In gimp_drawable_transform_get_effective_clip(), always return
RESIZE_CLIP when the input drawable is the image mask, since the
presence of a selection doesn't matter in this case. This avoids
erroneously displaying a result-size warning when transforming the
selection using any of the selection tools.
In gimp_drawable_transform_buffer_affine(), avoid modifying the
clipping mode when transforming layer masks, since this function is
used (among other things) to transform layer masks together with
their layer, in which case they should use the same clipping mode
as the layer.
This fixes a regression introduced by commit
2ae823ba2b, causing layer masks to be
transformed with a mismatched clipping mode during layer
transforms, leading to discrepencies between the transformed layer
and the transformed mask.
This commit merely reverts the necessary part of above commit,
fixing the regression, though note that this code is really up for
some serious refactoring: the logic for determining which clipping
mode to use when is spread all over the place.
Add a Babl space parameter to gimp_gegl_color_new() and all utility
functions using it. Pass NULL if the GimpRGB actually is sRGB, pass
the image's layer space if the color was already converted using
gimp_pickable_srgb_to_image_color() or similar.
... which specifies whether or not to update the drawable in
response to the buffer change.
Pass TRUE for "update" at all existing call sites, to keep the
current behavior.
... so that the transformed boundary is properly clipped.
Adjust the boundary-size algorithms to operate on arbitrary
polygons.
Avoid using gimp_matrix3_will_explode() in
gimp_drawable_transform_buffer_affine() and falling back to
cropping the result, and avoid setting the "clip-to-input" property
of gegl:transform. Neither of those in needed anymore.
This effectively reverts the app/ part of commit
768d06614f. The next commit revets
the libgimpmath/ part.
Replace all g_assert_not_reached() in app/core/ by g_return_if_reached()
or g_return_val_if_reached(). GIMP may handle a lot of creative work,
sometimes unsaved for hours. We should not just crash on purpose.
g_assert*() could theoretically be turned off on a glib build, but this
is nearly never done, and is not a solution either (actually it is
probably even worse because the broken code would just continue on a
forbidden path). It is much better to return with a warning on such
forbidden code paths, allowing someone to report a bug without
experiencing a crash and data loss.
For now, I only took care of g_assert_not_reached() inside app/core.
More g_assert*() code should be replaced.
Note: assert are acceptable in plug-ins though, but not in the main
executable, unless absolutely necessary (something happening so bad that
crash is better than continuing).
...in both the core and libgimp.
Images now know what the default mode for new layers is:
- NORMAL for empty images
- NORMAL for images with any non-legacy layer
- NORMAL_LEGAVY for images with only legacy layers
This changes behavior when layers are created from the UI, but *also*
when created by plug-ins (yes there is a compat issue here):
- Most (all?) single-layer file importers now create NORMAL layers
- Screenshot, Webpage etc also create NORMAL layers
Scripts that create images from scratch (logos etc) should not be
affected because they usually have NORMAL_LEGACY hardcoded.
3rd party plug-ins and scripts will also behave old-style unless they
get ported to gimp_image_get_default_new_layer_mode().
... when clipping, if they have an alpha channel
Right now, this case is only reachable through PDB, but it will become
relevant for the flip tool soon.
with proper value names. Mark most values as _BROKEN because they use
weird alpha compositing that has to die. Move GimpLayerModeEffects to
libgimpbase, deprecate it, and set it as compat enum for GimpLayerMode.
Add the GimpLayerModeEffects values as compat constants to script-fu
and pygimp.
...instead of transforming it
Add gimp_matrix3_will_explode() which determines if a transform
matrix will blow up something in a rectangle to infinity, and use
the function so set both the GIMP and GEGL code paths to clip the
transform to the input size.
and pass them where we know the buffer could be from another image.
Pass "NULL, 0" if we know it's the same image.
Add gimp_layer_new_convert_profile() which takes the newly created
layer and the ICC data/length; call it from both
gimp_layer_new_from_gegl_buffer() and gimp_layer_new_from_pixbuf().
gimp_layer_new_convert_profile() is empty, this is just
infrastructure.
And along with it a lot of stuff like the drawable preview cache, the
gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and
the remaining bits of performance.
The projection is in an evil semi-ported state which makes it work
ok-ish for stuff like layer moving, but absolutely unbearable for
painting, there is also an off-by-one rendering glitch at some zoom
levels.