2004-02-18 Sven Neumann <sven@gimp.org>
* tile-cache.c
* tile-private.h
* tile.[ch]: removed trailing whitespace, added some newlines,
let tile_is_valid() return a gboolean instead of a gint.
* app/core/gimpimage-projection.c
* app/core/gimpimage-undo-push.c
* app/paint/gimppaintcore.c
* app/tools/gimpinktool.c: use the return value from tile_is_valid()
as a boolean.
2004-02-18 Sven Neumann <sven@gimp.org>
* app/base/tile.h: exchanged TILEROWHINT_UNKNOWN and
TILEROWHINT_BROKEN so that TILEROWHINT_UNKNOWN becomes 0. This
allows to use calloc() to allocate and initialize the rowhint
array.
* app/base/tile.c (tile_sanitize_rowhints): reimplemented with by
a call to g_new0().
* app/base/tile-manager.c (tile_manager_get): use g_memdup() to
duplicate the rowhints when creating a tile copy.
2001-12-03 Sven Neumann <sven@gimp.org>
Michael Natterer <mitch@gimp.org>
* app/paint-funcs/paint-funcs-mmx.h: removed redefiniton of HAS_ALPHA
macro.
* app/core/gimp.c: reverted Daniel's change; it doesn't make the code
simpler, only more error-prone.
* app/gui/info-dialog.h
* app/gui/resize-dialog.h
* app/core/gimp.h
* app/core/gimpbrushgenerated.h
* app/core/gimpbrushpipe.h
* app/core/gimpchannel.[ch]
* app/core/gimpcontainer.h
* app/core/gimpcoreconfig.h
* app/core/gimpdata.h
* app/core/gimpdatafactory.[ch]
* app/core/gimpdrawable-blend.c
* app/core/gimpdrawable.[ch]
* app/core/gimpimage.h
* app/core/gimpimagefile.h
* app/core/gimplayer.h
* app/core/gimplayermask.h
* app/core/gimpmoduleinfo.h
* app/core/gimppalette.h
* app/core/gimpundo.h
* app/widgets/gimpbrushfactoryview.h
* app/widgets/gimpconstrainedhwrapbox.h
* app/widgets/gimpcontainermenu.h
* app/widgets/gimpcontainerview.h
* app/widgets/gimpdialogfactory.h
* app/widgets/gimpimagedock.h
* app/widgets/gimplistitem.h
* app/widgets/gimpmenuitem.h
* app/widgets/gimpnavigationpreview.h
* app/widgets/gimppreview.h
* app/gimprc.h
* app/pathP.h
* app/tools/gimpbezierselecttool.h
* app/tools/gimpcolorbalancetool.h
* app/tools/gimpcurvestool.h
* app/tools/gimpdodgeburntool.c
* app/tools/gimpfreeselecttool.h
* app/tools/gimphuesaturationtool.h
* app/tools/gimpinktool-blob.h
* app/tools/gimpinktool.h
* app/tools/gimpiscissorstool.h
* app/tools/gimpmagnifytool.h
* app/tools/gimpmeasuretool.h
* app/tools/gimppainttool.h
* app/tools/gimppathtool.h
* app/tools/gimprectselecttool.h
* app/tools/gimpthresholdtool.h
* app/tools/gimptool.h
* app/tools/gimptransformtool.h
* app/base/base-config.h
* app/base/gimplut.[ch]
* app/base/pixel-region.h
* app/base/pixel-surround.[ch]
* app/base/temp-buf.[ch]
* app/base/tile-manager-private.h
* app/base/tile-manager.[ch]
* app/base/tile-private.h
* app/base/tile.[ch]
* app/display/gimpdisplay.h
* app/display/gimpdisplayshell-selection.h
* app/display/gimpdisplayshell.h
* app/gui/brush-select.h
* app/gui/gradient-editor.h
* app/gui/gradient-select.h: reverted most of Daniel's changes.
There's no reason to use unsigned integers here and in lots of places
it is even wrong.
Then it's way too early to convert gbooleans into bitfields. This
change may make sense in a few places but can happen later when the
API has settled and the code is more stable.
* app/gimprc.c: reverted Daniel's change. This is a GCC-ism and this
code is about to die soon anyway.
2001-01-24 Sven Neumann <sven@gimp.org>
* app/paint_funcs.c: brought the array used for optimization back in
sync with the LayerModeEffects enum. This was causing really strange
rendering errors. Started to clean up the file up and removed the
unused layer_mode names.
* app/tile.[ch]
* plug-ins/common/colortoalpha.c: small cleanups
* po/POTFILES.in: removed app/paint_funcs.c
2000-12-29 Michael Natterer <mitch@gimp.org>
* app/Makefile.am
* app/channel_pvt.h
* app/drawable_pvt.h
* app/gdisplayF.h
* app/gimpdrawableP.h
* app/gimpimageP.h
* app/layer_pvt.h
* app/toolsF.h: removed these files.
* app/apptypes.h
* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.
* tools/pdbgen/pdb/brush_select.pdb
* tools/pdbgen/pdb/brushes.pdb
* tools/pdbgen/pdb/channel.pdb
* tools/pdbgen/pdb/color.pdb
* tools/pdbgen/pdb/convert.pdb
* tools/pdbgen/pdb/display.pdb
* tools/pdbgen/pdb/drawable.pdb
* tools/pdbgen/pdb/fileops.pdb
* tools/pdbgen/pdb/gradient_select.pdb
* tools/pdbgen/pdb/gradients.pdb
* tools/pdbgen/pdb/help.pdb
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb
* tools/pdbgen/pdb/pattern_select.pdb
* tools/pdbgen/pdb/patterns.pdb
* tools/pdbgen/pdb/selection.pdb
* tools/pdbgen/pdb/tools.pdb
* app/*: chainsaw #include cleanup:
- Never (never!!) include stuff in header files except where we
need access to structures' contents (like derived objects).
- Added prototypes and proper formating in many files.
- The #include order in *all* *.c files is as follows:
#include "config.h"
#include <system stuff>
#include <gtk/gtk.h>
#include "apptypes.h"
#include "gimp stuff"
#include "libgimp stuff"
#include "libgimp/gimpintl.h"
By following this scheme we can easily see a file's dependencies
from it's #include's and can grep for the inclusion to find out
where a file is used.
* tools/pdbgen/app.pl: changed to follow the include scheme above.
* libgimp/Makefile.am
* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
and from app/apptypes.h.
* libgimp/gimpcolorbutton.[ch]
* libgimp/gimpdialog.[ch]
* libgimp/gimphelpui.[ch]
* libgimp/gimpparasite.[ch]
* libgimp/gimppatheditor.[ch]
* libgimp/gimpprotocol.c
* libgimp/gimpquerybox.[ch]
* libgimp/gimpsizeentry.[ch]
* libgimp/gimptypes.h
* libgimp/gimpui.h
* libgimp/gimpunit.h
* libgimp/gimpunitmenu.[ch]
* libgimp/gimpwidgets.[ch]: changed accordingly.
* plug-ins/FractalExplorer/Dialogs.c
* plug-ins/gdyntext/message_window.c
* plug-ins/imagemap/imap_default_dialog.c
* plug-ins/imagemap/imap_file.c: these files used to include
"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
no longer possible because the libgimpui headers don't inlcude
"libgimp/gimpunit.h" any more.
* app/image_render.c:
* app/tile.h: Removed the JIT calculation of the tile_shift
value and replaced it by a constant called TILE_SHIFT in tile.h.
This gives the compiler a better chance to optimize the code.
Also added a few consts all over the place to give the compiler
some hints.
* app/tile.c
* app/tile.h
* app/tile_manager.c
* app/tile_swap.c:
Allocate Tile's array of TileRowHints dynamically. Make type
of TileRowHint explicit since it's fairly space-critical.
Can save several hundred K of memory with this and struct
changes.
Added warnings for old basically-untested-or-insane
paths through the tile referencing code.
* app/tile_pvt.h: Shrink down and rearrange fields of Tile
struct to save some space with gcc's padding for most people.
* app/paint_funcs.c: Use tile_sanitize_rowhints() to ensure
that rowhints have been allocated before use.
* app/channel_ops.c
* app/gdisplay.c
* app/pixel_region.c: Cosmetic, sanity or unfinished debug
changes (the latter commented out) for fun and reference.
Sun May 9 16:23:47 BST 1999 Adam D. Moss <adam@gimp.org>
* app/tile.c
* app/tile.h
* app/tile_manager.c
* app/tile_pvt.h
* app/paint_funcs.c:
Added Tile Row Hinting to the GIMP tile structure. Tiles
now have cheap per-row hints indicating whether each row is
all-transparent, all-opaque, a mixture, or other properties.
These hints are automatically invalidated when the tile is checked
in as dirty, and are re-evaluated on demand.
Currently only the layer compositing routines take advantage
of these hints, though there is opportunity to use them to
advantage in numerous other places.
The whole layer compositing process is typically 2x-4x faster
now, especially on subsequent renders of data which has already
had its hints calculated.
See tile.h for the explicit TileRowHint query/set interface.
The procedure to re-evaluate tile hints currently resides in
paint_funcs.c but may be exposed to other parts of the core
if necessary.
This is experimental. Please report mis-rendering problems.
Modified tile swapping to preswap dirty tiles, using a thread if
threads are enabled in configure or a gtk_timeout if they're not. The
code appears stable but could use improvement. Be careful when
working in here; there are four sets of semaphores and getting the
locking wrong will cause deadlocks or tile corruption. I'll try to
write up a document describing what's going on in here sometime soon.
--sg