gegl:recursive-transform applies a transformation recursively to
an image. The custom GUI allows controlling the transformation
matrix using a transform-grid controller, added in the previous
commit.
gegl:color-to-alpha-plus was merged back to gegl:color-to-alpha in
GEGL, so we can change the custom propgui constructor to refer to
gegl:color-to-alpha.
Remove the threshold-range compression toggle and logic, since the
corresponding property was removed in GEGL.
Add a specialized propgui constructor for gegl:color-to-alpha-plus.
This op is currently in the workshop, but is set to be merged with
the existing gegl:color-to-alpha, so we omit the '-plus' from file-
and function-names.
The new op adds a pair of properties to control the radii, relative
to the selected color, below which colors become fully transparent,
and above which colors remain fully opaque. Allow these properties
to be set by picking a color from the image, and calculating the
radius accordingly.
Allow propgui constructors to specify an (optional) callback function
when creating pickers, to be called when a color/coordinate is picked,
similarly to controller callbacks.
Implement picker callback support in GimpFilterTool. When the active
picker has an associated callback function, call it instead of the
class's color_picked() function.
Add lots of "#include <gegl.h>" to .c files that miss it, which is
now necessary, since this commit adds a Babl* parameter in
propgui-types.h.
which is the same as g_object_class_list_properties() but filters
out the properties for which we don't want to create a GUI.
Use it in gimp_prop_gui_new().