2003-03-17 Michael Natterer <mitch@gimp.org>
Made drawable/layer properties (visibility, opacity etc.)
undoable (fixes bug #73893).
* app/core/core-enums.[ch]: added undo types/groups for
visibility, mode, opacity, linked and preserve_trans.
* app/core/Makefile.am
* app/core/core-types.h
* app/core/gimpitemundo.[ch]: new GimpUndo subclass which holds a
ref'ed GimpItem pointer so (1) this doesn't need to be done by all
undo steps related to an item and (2) the item the undo step is
for can be determined from outside the undo system.
* app/core/gimpimage-undo.[ch]: added gimp_image_undo_push_item()
which returns a new GimpItemUndo.
* app/core/gimpimage-undo-push.[ch]: use it for all item related
undo steps. Removed lots of GimpItem, GimpLayer, GimpDrawable
and GimpVectors pointers from the private undo structs. Added
undo push functions for the new undo types added above.
* app/core/gimpdrawable.[ch] (gimp_drawable_set_visible): added
"gboolean push_undo" parameter.
* app/core/gimplayer.[ch] (gimp_layer_set_opacity, _mode,
_preserve_trans, _linked): added "gboolean push_undo" parameters.
* app/core/gimpimage-mask.c
* app/core/gimpimage-merge.c
* app/core/gimplayer-floating-sel.c
* app/tools/gimpmovetool.c
* app/xcf/xcf-load.c
* app/widgets/gimpdrawablelistitem.c
* app/widgets/gimplayerlistitem.c
* app/widgets/gimplayerlistview.c: changed accordingly.
* tools/pdbgen/pdb/channel.pdb
* tools/pdbgen/pdb/layer.pdb: ditto. Added '$undo' paramaters to
the foo_accessors() functions. Removed $func from foo_accesors()
because we don't manipulate items without using getters/setters
any longer.
* app/pdb/channel_cmds.c
* app/pdb/layer_cmds.c: regenerated.
* app/widgets/gimpcellrenderertoggle.[ch]: added "clicked" signal
which carries an additional "GdkModifierType state" parameter as
in GimpCellRendererViewable .
* app/widgets/gimpcontainertreeview.c: emit "clicked" from
the toggle renderer, not "toggled" so the callbacks get the
modifier state.
* app/widgets/gimpdrawabletreeview.c: resurrected the "exclusive
visible by <shift>+click" feature as in 1.2.
* app/widgets/gimplayertreeview.c: compress layer opacity undos by
looking at the top of the undo stack and not pushing an undo if
there already is a GIMP_UNDO_DRAWABLE_OPACITY for the active
layer.
2003-02-12 Michael Natterer <mitch@gimp.org>
Moved the undo system to the core: Keep GimpUndoStack objects as
undo and redo stack. Use GimpUndo objects as members of the
stacks. GimpUndoStack is derived from GimpUndo and keeps undo
groups, so undo group handling is much simpler than before
(the whole group is just a single GimpUndo object on the
stack and not everything between group boundary markers).
* app/Makefile.am
* app/undo_types.h: removed.
* app/config/gimpcoreconfig.[ch]: added "gulong undo_size".
* app/config/gimprc-blurbs.h: and its blurb.
* app/core/core-enums.[ch]: added GimpUndoMode and GimpUndoType.
* app/core/core-types.h: removed UndoType, added GimpUndoAccumulator,
GimpUndoPopFunc and GimpUndoFreeFunc.
* app/core/gimpundo.[ch]: do everything the old "Undo" struct did.
Removed the virtual push() function and added free().
* app/core/gimpundostack.[ch]: keeps the new undo/redo stacks
and also acts as undo group.
* app/core/gimpimage-undo.[ch]: moved the undo apparatus here.
* app/core/gimpimage.[ch]: removed the old stuff.
* app/core/gimpmarshal.list: added marshaller needed for GimpUndo.
* app/undo.[ch]: removed the whole undo mechanism. Only the
actual undo pushing functions are left.
* app/undo_history.c
* app/gui/edit-commands.c
* app/gui/file-commands.c
* app/gui/image-menu.c
* app/gui/preferences-dialog.c
* app/tools/gimpeditselectiontool.c: changed accordingly.
2001-03-05 Sven Neumann <sven@gimp.org>
* app/Makefile.am
* app/apptypes.h
* app/gimpimage-undo.[ch]
* app/gimpundo.[ch]
* app/gimpundostack.[ch]: added new GimpUndo and GimpUndoStack objects
which will be used for the upcoming new undo system. Actually my
current plan for the undo system is to keep it pretty much as it is...
* app/gimpimage.[ch]: added new GimpUndoStacks but temporarily kept
old GSLists around, so I don't break everything now.