Make internal data objects non-renamable, even if they're writable,
through gimp_data_is_name_editable(). Currently, the only such
object is the custom gradient.
Prevent changing the name of non-renamable data by making the name
entry of GimpDataEditor non-editable whenever
gimp_viewable_is_name_editable() is FALSE, even if the data is
otherwise editable.
Prevent the vairous PDB -rename() functions from renaming non-
renamable data, by adding a GimpPDBDataAccess flags type,
specifying the desired access mode for the data -- any combination
of READ, WRITE, and RENAME -- and replacing the 'writable'
parameter of the gimp_pdb_get_foo() functions with an 'access'
parameter. Change the various .pdb files to use READ where they'd
used FALSE, and WRITE where they'd used TRUE; use RENAME, isntead
of WRITE, in the -rename() functions.
to gimp_base_compat_enums_init() and move its prototype from
gimputils.h to gimpbase-private.h; it's not supposed to be
public API even though it's callable from the outside.
Remove the invert-linear and invert-non-linear variants and simply add
"gboolean linear" to gimp-drawable-invert. This should actually be an
enum but I didn't find a good name right now...
and add gimp_drawable_invert_linear(). Also, finally deprecate
gimp_invert() and port all its uses in plug-ins and scripts to
gimp_drawable_invert_non_linear() so the result is the same.
...in both the core and libgimp.
Images now know what the default mode for new layers is:
- NORMAL for empty images
- NORMAL for images with any non-legacy layer
- NORMAL_LEGAVY for images with only legacy layers
This changes behavior when layers are created from the UI, but *also*
when created by plug-ins (yes there is a compat issue here):
- Most (all?) single-layer file importers now create NORMAL layers
- Screenshot, Webpage etc also create NORMAL layers
Scripts that create images from scratch (logos etc) should not be
affected because they usually have NORMAL_LEGACY hardcoded.
3rd party plug-ins and scripts will also behave old-style unless they
get ported to gimp_image_get_default_new_layer_mode().
this commit changes just those which make no difference to
functionality: property and object member defaults that get overridden
anyway, return values of g_return_val_if_fail(), some other stuff.
Add "gboolean with_filters" to gimp_drawable_calculate_histogram(),
which is passed as FALSE in almost all places, except the histogram
dockable where we want to see both the drawable's unmodified histogram
*and* the histogram after filters are applied.
Fedora hardens its packages by default since Fedora 23 and the home-made
CC call to build invert-svg needs position-independent code. The flag
-fPIC is apparently harmless in basic cases since it still builds when
non-hardened and the doc implies that it would just be ignored if not
supported by the target machine. As far as I could search, adding it
should not break other people's builds.
So what the heck. That's just a temporary build tool, let's add this
flag and see if others complain!
Similarly to what I did for CFLAGS and LDFLAGS in commit 20fdb8d, the
preprocessor flags for build tools should also be correctly defaulted
and used when building invert-svg.
... because LDFLAGS is ignored.
Firstly let's make sure that invert-svg build uses LDFLAGS_FOR_BUILD and
CFLAGS_FOR_BUILD; secondly, default these to LDFLAGS and CFLAGS
respectively when not-cross-compiling, unless values are explicitly set.
Allow NONE(0) for "wrapmode" (which translates to GEGL_ABYSS_NONE) in
the plug-in-edge PDB compat wrapper. The old plug-in accepted this
(undocumented) value and used a GimpPixelFetches in NONE mode.
Commit 1e6acbd4e1 modified the
generated enum recipes to run gimp-mkenums from the source
directory, instead of the build directory, so that only the
basenames of the corresponding header files would appear in
the comment at the top of the generated files. This was a
mistake -- $(GIMP_MKENUMS) is expecting to be invoked from the
build directory.
Switch back to running gimp-mkenums from the build directory. To
avoid including the relative path from the build directory to the
source directory in the generated file, add a @basename@ production
variable to gimp-mkenums, which exapnds to the basename of the
input file, and use it instead of @filename@ in the recipes for the
generated enum files.
Add the additional enum values to enum GimpSelectCriterion, and
the few needed lines to gimppickable-contiguous-region.c.
It's horribly slow, but works.
Add "import-raw-plug-in" to gimprc, and a new procedure
gimp_register_file_handler_raw(). On startup, remove all load
procedures that are marked as "handles raw" but are not implemented by
the configured plug-in. Add the list of available plug-ins to prefs ->
import/export. Register all file-darktable procedures as handling raw.
and use them for the new image in "Paste as new image". We were using
the resolution and unit of the image the paste command was invoked
from, which is entirely random and useless.
Fix the edit-paste and edit-paste-as-new-image PDB wrappers to use
gimp_get_clipboard_object(), not just clipboard_buffer(), and deal
correctly with entire images in the clipboard.
Add a debug procedure group, living in 'debug.pdb', which would host
useful debug helper functions. Functions in this group are not part
of the stable API, and may be changed at any point.
All procedures added to 'debug.pdb' should have a 'debug_' prefix,
and use the new std_pdb_debug() macro, which adds the proper "here be
dragons" warning to their description.
Add two debug procedures: gimp-debug-timer-start() and
gimp-debug-timer-end(), which measure elapsed time, a la
GIMP_TIMER_{START,END}, and can be used to profile script-fu
commands.
We don't support subpixel source sampling, so there's no use in
pretending that we do. Demoting everything to int as soon as
possible helps guarantee that these values are at least rounded
properly and in fewer places.
Make sure we always round coordinates down, and not toward zero.
Keep using floats only in the signatures of the relevant PDB
functions.
Otherwise the file won't be included in the tarball (another consequence
is that `make distcheck` will fail) since this binary is not made the
common automake way on purpose.
Partially reverts commit 84439a8748.
The fact that tools/invert-svg was kind of manually compiled was on
purpose. Using the automake syntax with any of the *_PROGRAMS compiles
for the host OS, but this tool is only for compile-time.
This fixes cross-compilation.
As for compute_svg_viewbox, let's not build it for now because its
purpose was to help proper extraction of SVG icons from a single SVG
file. Unfortunately librsvg was not providing acceptable results anyway
so right now all SVG icons are manually exported. We keep the code for
future use when the library will improve.
which unlike HSL Lightness is actually physically meaningful and
also generally speaking much more useful than HSL Lightness.
Change "Lightness" to "Lightness (HSL)" to make it clear that
the "Lightness" in the Colors/Desaturate/Desaturate menu is not the
same as "Lightness" in LAB/LCH.
For completeness add the option to desaturate to "Value (HSV)".
Add links in app/operations/gimpoperationdesaturate.c
to the Wikipedia article with definitions of L/I/V in HSL/HSI/HSV.
... since that's the color space it actually works in.
Keep the legacy "Color (HSV)" mode's name as is, wrong as it is,
since, well, that's what it used to be called...
Merge mode lays the source layer on top of the destination, same as
normal mode, however, it assumes the source and destination are two
parts of an original whole, and are therefore mutually exclusive.
This is useful for blending cut & pasted content without artifacts,
or for replacing erased content in general.
Calculates the dot product of the two input colors, and uses that
as the value for all the output color's components. Basically,
a per-pixel mono mixer.
Useful for custom desaturation, component extraction, and crazier
stuff (bump mapping!)
Include erase mode in the menu for layers and general paint tools.
This makes the eraser tool somewhat unnecessary, but allows for
interesting use cases (e.g., airbrush eraser, etc.)
... and get rid of the dedicated op. This gives us support for all
the blend/composite options for this mode.
Rename COLOR_ERASE to COLOR_ERASE_LEGACY, with perceptual blending/
compositing and immutable everything, and add a new COLOR_ERASE
mode, defaulting to linear blending/compositing, with mutable
everything. Modify affected code.
being exported to libgimp, and having a non-exported value, this is a
horrible mess like with GimpLayerMode, but at least the cruft value
names are deprecated now.