And along with it a lot of stuff like the drawable preview cache, the
gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and
the remaining bits of performance.
The projection is in an evil semi-ported state which makes it work
ok-ish for stuff like layer moving, but absolutely unbearable for
painting, there is also an off-by-one rendering glitch at some zoom
levels.
and use it instead of gimp_babl_format() in some places where indexed
formats can occur. Also fix some places using gimp_babl_format() to
special case indexed formats correctly.
GIMP was doing evil hacks lying to GEGL about it's pixels being in a linear
color space when they are not. This causes incorrect rendering, makes gaussian
blur misbehave etc.
The legacy projection modes should be implemented using the same 2.2 gamma
formats that are correct to specify for sRGB data. (for proper color
management in higher bitdepths; icc backend babl formats should be used.)
For the old image modes correct babl formats are:
R'G'B'A u8 - 8 bit RGB with 2.2 gamma (sRGB) with linear alpha component
R'G'B' u8 - 8 bit RGB with 2.2 gamma (sRGB)
Y'A u8 - 8 bit Grayscale with 2.2 gamma with linear alpha component
Y' u8 - 8 bit Grayscale with 2.2 gamma
Y u8 - 8 bit linear data, used for masks/channels
A u8 - 8 bit linear alpha
-----------------------------------------------
RGBA float - 32bit floating point linear light RGB
RaGaBaA float - 32bit floating point linear light RGB, premultiplied alpha
to be used for processing that needs to scale by the alpha,
(blurs, resampling etc)
R'G'B'A float - 32bit floating point sRGB with gamma, to be used where
the result depends on being closer to perceptual when
processing, can be used a cheaper alternative to CIE Lab
based modes.
-----------------------------------------------
The legacy layer modes should use the formats with gamma 2.2 only for loading
and rendering legacy XCF files correctly, in the brave new world compositing
should most likely be done in linear light with "RGBA float" and even better
"RaGaBaA float" like GEGL does for porter duff and other compositing modes.
The ability to chose the legacy layer modes should probably be hidden from the
user unless an old .xcf has been opened.
It made the transform code hard to read and never belonged into the
tile manager anyway. It's a simple pixel buffer that should not know
about any position in an image. Instead, pass around the offsets of
tile managers explicitly, so everything is less obscure for the price
of having more parameters. This will also help replacing TileManagers
with GeglBuffers.
- The image *must* now be passed to g_object_new() when creating items
- Remove the "image" parameter from all item configure() functions
- Set the item's ID in gimp_item_set_image() if it has none yet
- replace gimp_display_shell_selection_control() by undraw() and restart()
which actually say what they are doing
- remove enum GimpSelectionControl
- replace GimpImage::selection_control() by ::selection_invalidate()
because none of the other enum values was used any longer
There is nothing drawable-specific in there, and having them on
GimpItem enables some simplifications, esp. in upcoming PDB
wrappers. None of these refactorings is in this commit though.
Description of undo actions should be marked as action descriptions,
and not as commands. This is required for translation for some
language (like Hebrew) that require a different grammatical tense for
describing actions
* app/core/gimpimage.[ch]: make the parent parameter public in
add_layer(), add_layers(), add_channel() and add_vectors().
* app/vectors/gimpvectors-import.[ch]: add parent parameters to
the vectors import functions.
* app/core/gimpchannelundo.[ch]
* app/core/gimplayerundo.[ch]
* app/vectors/gimpvectorsundo.[ch]
* app/core/gimpimage-undo-push.[ch]: remember the parent item when
removing layers, channels and vectors.
* app/actions/channels-commands.c
* app/actions/debug-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimplayer-floating-sel.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/dialogs/file-open-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/widgets/gimptoolbox-dnd.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb
* tools/pdbgen/pdb/vectors.pdb: pass NULL as parent item to above
functions and add FIXMEs all over the place because there is some
more hacking needed to make adding with index = -1 (on top of the
current item) work again.
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c
* app/pdb/vectors-cmds.c: regenerated.
* app/core/gimpimage-duplicate.c: duplicate the original image's
tree structure in the copy.
* app/widgets/gimpitemtreeview.[ch]: add parent to GimpAddItemFunc,
add utility function gimp_item_tree_view_get_drop_index() which
figures where to add something dropped to an item tree.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly, using above
new GimpItemTreeView API.
* app/core/gimpitem.[ch]: add virtual function ::get_container() plus
pubic API wrapper which returns the children of the item's parent
viewable, or the right toplevel container of its image.
Add utility function get_index() which returns the item's index
within its container.
* app/core/gimpchannel.c
* app/vectors/gimpvectors.c: implement get_container() and return
the right image container.
* app/core/gimplayer.[ch]: same here, and remove previously added
public get_container() API.
* app/core/gimplayermask.c
* app/core/gimpselection.c: implement get_container() for these GimpChannel
subclasses and return NULL.
2009-02-05 Michael Natterer <mitch@gimp.org>
* app/core/gimpdrawable.h
* app/core/gimpdrawable-preview.c: move the preview related
members to the private struct.
* app/core/gimpdrawable.c
* app/core/gimpdrawable-private.h
* app/core/gimpselection.c: changed accordingly.
svn path=/trunk/; revision=27986
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-11-22 Michael Natterer <mitch@gimp.org>
* app/core/gimpselection.[ch]: make the entire selection
API take GimpSelection arguments, not GimpChannel.
Clean up gimp_selection_load() a bit.
* app/actions/select-commands.c
* app/core/gimp-edit.c
* app/core/gimpdrawable-transform.c
* app/core/gimpimage-quick-mask.c
* app/tools/gimpeditselectiontool.c
* tools/pdbgen/pdb/selection.pdb: add the needed casts.
* app/pdb/selection-cmds.c: regenerated.
svn path=/trunk/; revision=27711
2008-11-09 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.[ch]: remove
floating_sel_remove() and reorder one function.
* app/core/gimpimage.c (gimp_image_remove_layer): add the single
line of special code that needs to be done when removing a
floating selection.
* app/core/gimpselection.c
* app/actions/layers-commands.c
* tools/pdbgen/pdb/floating_sel.pdb: changed accordingly.
* app/pdb/floating-sel-cmds.c: regenerated.
* app/core/core-enums.[ch]
* app/core/gimpimage-undo.c: remove enum value
GIMP_UNDO_GROUP_FS_REMOVE.
svn path=/trunk/; revision=27583
2008-10-29 Michael Natterer <mitch@gimp.org>
* app/core/gimpselection.[ch]: change member "gboolean stroking"
into "gint stroking_count". Add push/pop API to increase/decrease
the counter. Pretend the selection is empty if the counter is > 0.
Enables correctly rendering vector layers even if there is a
selection.
svn path=/trunk/; revision=27464
2008-10-09 Michael Natterer <mitch@gimp.org>
Add GEGL_CFLAGS and #includes as if gimpdrawable.h and gimpimage.h
had a GEGL dependency (they will have in the next commit, but I
wanted to keep the commit separate).
* app/dialogs/Makefile.am
* app/file/Makefile.am
* app/gui/Makefile.am
* app/menus/Makefile.am
* app/paint/Makefile.am
* app/plug-in/Makefile.am
* app/text/Makefile.am
* app/vectors/Makefile.am
* app/widgets/Makefile.am
* app/xcf/Makefile.am: add GEGL_CFLAGS.
* app/actions/*.c
* app/core/*.c
* app/dialogs/*.c
* app/display/*.c
* app/file/*.c
* app/gui/*.c
* app/menus/*.c
* app/paint/*.c
* app/pdb/gimppdb-utils.c
* app/pdb/gimpprocedure.c
* app/plug-in/*.c
* app/text/*.c
* app/tools/*.c
* app/vectors/*.c
* app/widgets/*.c
* app/xcf/*.c: add <gegl.h> or replace <glib-object.h> by <gegl.h>
to all files which include a drawable subclass or gimpimage.h
* tools/pdbgen/app.pl: include <gegl.h> instead of <glib-object.h>
in all generated files.
* app/pdb/*-cmds.c: regenerated.
* data/images/gimp-splash.png: the goat is still sleeping.
By Aurore Derriennic.
svn path=/trunk/; revision=27202
2008-10-09 Michael Natterer <mitch@gimp.org>
Remove the last code duplication from the undo system (or if not
the last then at least the most ugly):
* app/core/gimpimage.[ch] (gimp_image_add_layer,channel,vectors):
add "gboolean push_undo" parameter and add the item without
touching undo if it's TRUE. Changed assertions from
g_object_is_floating() to !gimp_item_is_attached() so they also
take items from the undo stack and not only newly created ones.
(gimp_image_remove_layer,channel,vectors): add "push_undo"
parameter here too. Also add a "new_active" parameter where an
optional new active item can be passed.
(gimp_image_remove_layer,channel): these functions must not be
called with push_undo=FALSE and a floating selection attached to
the layer/channel. This can't currently happen; added warnings in
case other code is changed and makes it happen anyway.
* app/core/gimpchannelundo.c
* app/core/gimplayerundo.c
* app/vectors/gimpvectorsundo.c: use above functions to add/remove
items instead of duplicating (parts of) their code. Pass
push_undo=FALSE and the previously active item to the remove()
functions.
* app/actions/channels-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpchannelundo.c
* app/core/gimpimage-crop.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimpimage-scale.c
* app/core/gimplayer-floating-sel.c
* app/core/gimplayerundo.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/vectors/gimpvectors-import.c
* app/vectors/gimpvectorsundo.c
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpitemtreeview.[ch]
* app/widgets/gimplayertreeview.c
* app/widgets/gimptoolbox-dnd.c
* app/widgets/gimpvectorstreeview.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb: changed accordingly (pass TRUE
unless it's a new image like when loading and XCF file).
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c: regenerated.
svn path=/trunk/; revision=27200