Commit Graph

5 Commits

Author SHA1 Message Date
Michael Natterer bb0447f165 app/channels_dialog.c app/color_area.c app/color_panel.c
1999-08-24  Michael Natterer  <mitschel@cs.tu-berlin.de>

	* app/channels_dialog.c
	* app/color_area.c
	* app/color_panel.c
	* app/color_select.c
	* app/disp_callbacks.[ch]
	* app/gimpdnd.[ch]: pass the widget to the color dnd callbacks.

	* app/palette.c: color dnd for the palette dialog. Shift+click
	toggles setting the FG/BG color now.
1999-08-24 00:36:57 +00:00
Michael Natterer ef4cb06bb7 export bucket_fill_region().
1999-08-23  Michael Natterer  <mitschel@cs.tu-berlin.de>

	* app/bucket_fill.[ch]: export bucket_fill_region().

	* app/channels_dialog.c: enabled dropping a color to a channel.

	* app/color_area.c
	* app/color_panel.c
	* app/gimpdnd.[ch]: the whole color dnd is now done in a generic
	function in gimpdnd.c (dnd of other types is still hacked in at
	various places but will go to generic functions and callbacks as
	well).

	* app/disp_callbacks.[ch]
	* app/interface.c: drop a color to the display to bucket fill the
	selected region.
1999-08-23 14:19:26 +00:00
Michael Natterer 1e08aa1ef7 app/color_area.[ch] app/color_panel.[ch] enabled dnd for colors
1999-08-22  Michael Natterer  <mitschel@cs.tu-berlin.de>

	* app/color_area.[ch]
	* app/color_panel.[ch]
	* app/gimpdnd.[ch]: enabled dnd for colors (compatible with the
	standard gtk/gnome color dnd). The color selection is now invoked
	on a real click, not on button_down to avoid confusion with dnd.

	* app/channels_dialog.c
	* app/disp_callbacks.c
	* app/interface.c
	* app/layers_dialog.c: minor dnd updates/fixes.

	* app/channel.[ch]
	* app/channel_pvt.h
	* app/docindex.[ch]
	* app/docindexif.[ch]
	* app/drawable.[ch]
	* app/floating_sel.c
	* app/gimage.[ch]
	* app/gimage_mask.c
	* app/gimpdrawable.[ch]
	* app/gimpdrawableP.h
	* app/gimpimage.[ch]
	* app/gimpimageP.h
	* app/layer.[ch]
	* app/layer_pvt.h
	* app/undo.c
	* app/xcf.c: wanted to do some s/int/gboolean/ in the layer files
	where appropriate and found myself spending the whole night doing
	a big code review for layers/channels/drawables/images:
	s/int/gboolean/, s/<type>/g<type>/, lots of indentation, removed
	some old global variables and deprecated functions, #include
	cleanups, proper prototypes, copyright headers, ...
1999-08-22 11:45:31 +00:00
Michael Natterer 70407d2882 app/Makefile.am new file. Contains a function which creates dnd preview
1999-08-20  Michael Natterer  <mitschel@cs.tu-berlin.de>

	* app/Makefile.am
	* app/gimpdnd.c: new file. Contains a function which creates dnd
	preview icons for all kinds of drawables.

	* app/gimpdnd.h: added the new dnd types.

	* app/channels_dialog.c: same dnd functions as in the layers
	dialog. Fixed channels_dialog_flush(). Code cleanup.

	* app/layers_dialog.c: enabled dnd for layer masks.

	* app/disp_callbacks.c
	* app/interface.c: dnd code generalization. The toolbox and the
	display accept drop of any kind of drawable now.

	* app/gimage.h
	* app/gimpimage.[ch]: new function gimp_image_position_channel().

	* app/layer.[ch]: new function layer_mask_get_layer().
1999-08-20 19:59:06 +00:00
Michael Natterer 311c83b0a4 app/Makefile.am new file containing the dnd data definitions.
1999-08-19  Michael Natterer  <mitschel@cs.tu-berlin.de>

	* app/Makefile.am
	* app/gimpdnd.h: new file containing the dnd data definitions.

	* app/disp_callbacks.[ch]
	* app/interface.c: drop layers on the toolbox to create a new
	image and on the display to copy it to the image's layer stack.

	* app/layers_dialog.c: drop layer on the "New" button to create an
	empty layer with the dropped layer's properties, to "Duplicate" to
	duplicate it and on the trashcan to delete it.
	Thanks to Andy for the ultra-cool dnd preview pixmap patch.

	* app/layer.[ch]
	* app/undo.c: renamed layer_mask() to layer_get_mask(). Prototyped
	some function headers.

	* app/disp_callbacks.c: Wheelmouse stuff: Shift+wheel scales the
	display.

	* app/airbrush.c
	* app/eraser.c
	* app/paint_options.h
	* app/paintbrush.c
	* app/pencil.c
	* app/tool_options.c: moved the "Incremental" toggle to the
	PaintOptions structure because it is used more often now.
1999-08-19 19:53:30 +00:00