Slight back step from commit 34fe992f44. I don't keep track anymore of
the number of errors inside GimpCriticalDialog. The problem is that GTK+
calls must happen in the main thread, and errors in another thread will
be delayed into the main thread through gdk_threads_add_idle_full().
This makes any backtrace generated as a consequence of a threaded error
useless (in particular any error happening in GEGL since we always
process these as multi-threaded, whether they are or not).
Instead I now keep track of the number of errors in gui-message.c, which
still allows to reset the counters when the unique debug dialog is
closed. Therefore I can now generate backtraces conditionally to the
error counters inside the problematic thread (and right when the error
happened), without any GTK+ call.
This finally makes GEGL backtraces useful in the debug dialog! :-)
We don't want an infinite number of traces because it takes some time to
get. Until now I was keeping track of traces in app/errors.c, but that
was very sucky because then I was limiting traces per session. Instead
save them as a variable of a GimpCriticalDialog instance. Therefore only
generate the traces for WARNING/CRITICAL at the last second, when
calling the dialog.
When too many traces are displayed, just fallback to just add error
messages only. But then even errors without traces can be time-consuming
(if you have dozens of thousands of errors in a few seconds, as I had
the other day, updating the dialog for all of them would just freeze the
whole application for a long time).
So also keep track of errors as well and as last fallback, just send the
remaining errors to the stderr.
This is obviously not possible anymore to do this manually so this step
is bogus in a crash case. We keep this step for other (non-fatal)
errors. We may add an automatic "attempt" to save in a backup file
later, which may not work depending on how bad the crash is (which is
why it will be done in a backup file, we don't want to corrupt saved
files).
* Type pid_t is not cross-platform. Just use int instead, and convert it
to respective type on each platform.
* Get rid of several useless include which should have been removed a
few commits ago, when I reimplemented the backtrace function.
* Better handle the various macros in gimp_eek() (between G_OS_WIN32,
HAVE_EXCHNDL and GIMP_CONSOLE_COMPILATION, but also no_interface and
generate_backtrace options, that was a bit messy).
* Make gimpdebug now always built, whatever the platform.
This was a bit harder since even though we handle fatal signals,
allowing us to do any last action before GIMP crashes, it seems more
memory allocation is not allowed at this time. So creating a dialog or
simply getting the return output of gdb into the main process is not
allowed. What I do instead is running a separate program (gimpdebug)
which will take care of creating the new dialog and running a debugger.
I still use GimpCriticalDialog code from this separate binary, while I
continue to use this widget also within GIMP for non-fatal errors. The
reason why we still want to use it within GIMP is that we can bundle
several non-fatal errors and backtrace this way (fatal errors don't
return anyway) and it's easier to do so when created from the main
process.
GIMP will now try to get a backtrace (on Unix machines only for now,
using g_on_error_stack_trace(); for Windows, we will likely have to look
into DrMinGW).
This is now applied to CRITICAL errors only, which usually means major
bugs but are currently mostly hidden unless you run GIMP in terminal. We
limit to 3 backtraces, because many CRITICAL typically get into domino
effect and cause more CRITICALs (for instance when a g_return*_if_fail()
returns too early).