* app/colormaps.c
* app/devices.h
* app/tips_dialog.h: minor cleanups
* app/gimpimage.c: the dirty/clean handling seemed weird, and wasn't
correct in all cases. Just do a straight increment/decrement to
try to fix it.
-Yosh
Sun Jan 10 23:31:45 GMT 1999 Adam D. Moss <adam@gimp.org>
* app/blend.c app/bucket_fill.c app/convert.c app/crop.c
app/cursorutil.c app/cursorutil.h app/fuzzy_select.c
app/gdisplay.c app/gdisplay.h app/gimage_cmds.c
app/gimpimage.c app/transform_core.c app/xcf.c:
Most lengthy UI-blocking operations now put up an
hourglass so the user can see that GIMP is working.
Let me know if there are other vital cases.
Redid the indexed palette dialog to not crash, to be a bit more
usable, and to be a cleaner module. A first shot at using gcg in
actual practice.. If something is screwed, let me know!
Fri Dec 18 23:46:11 GMT 1998 Andy Thomas <alt@picnic.demon.co.uk>
Changed the palette dialog. New functionality. Better previews.
Can display larger palettes. Can import palettes from images and from
gradients. Fixed colour selection so that the hightlighted
square says in sync on redraws.
* app/convert.h
* app/palette.h
* app/palette.c
* app/gradient.c
* app/gradient_select.c
* app/gimage.c
* app/gimpimage.c
* app/gimpimage.h
New file:-
* app/palette_entries.h
* libgimp/gserialize.c
* libgimp/gserialize.h: Changed the enum values to allow for
simpler future expansion.
* libgimp/parasite.c
* libgimp/parasite.h: s/persistant/persistent/.
new accessor functions for parasites. #defines for new flags.
* app/paintbrush.c: added timeing code for brush strokes.
It is #ifed out, and is only valid for shift clicks.
* app/parasite_cmds.h: fixed a warning
* app/parasitelist.h
* app/parasitelist.c: added _for_each and _length functions
* app/gimpdrawable.c: set the dirty flag when adding or removing a
persistent parasite
* app/gimpimage.c: set the dirty flag when adding or removing a
persistent parasite. Fixed bug and removed debug statements in
merge_down.
* app/xcf.c: save and load resolution, parasites, and tattoos.
* app/main.c: updated the deserialize test.
* plug-ins/tiff/tiff.c
* plug-ins/gif/gif.c: use PARASITE_PERSISTENT define instead of 1
* plug-ins/bmp/bmp.c
* plug-ins/bmp/bmp.h: declare some struct variable as extern.
* app/paint_funcs.c: Lots of optimizations aimed at speeding up
painting. Should see a 2-4X speed up on most painting
(depending on paint modes, brush size etc.)
* app/drawable.c: check for NULL drawable in drawable_ID.
this stops us from being crashed by ill-behaved plug-ins
First set of changes to integrate GAP (Gimp Animation Plugin written
by Michael Hofer)
New functions: gimp_layer_[get|set]_linked
gimp_image_raise_layer_to_top
gimp_image_lower_layer_to_bottom
--Sven
Sat Nov 14 23:16:55 GMT 1998 Austin Donnelly <austin@greenend.org.uk>
* app/gimpimage.h
* app/gimpimageP.h
* app/gimpimage.c
* app/gimage_cmds.c
* app/file_new_dialog.c
* app/info_window.c
* libgimp/gimp.h
* libgimp/gimpimage.c
* plug-ins/newsprint/newsprint.c
* plug-ins/tiff/tiff.c: gimp_image_{get,set}_resolution() calls
now get and set both X and Y resolutions. Gimp image struct now
has two resolution fields, one for each direction. I've updated
the two plugins which used the info (TIFF and newsprint).
Sat Oct 3 21:01:34 BST 1998 Adam D. Moss <adam@gimp.org>
* app/channel.c app/channel_ops.c app/disp_callbacks.c
app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gdisplay_ops.c app/gimpimage.c app/image_map.c
app/interface.c app/layers_dialog.c app/plug_in.c app/undo.c
app/xcf.c:
Resizing image canvases should be less horrible to look at.
I've removed the implicit clear of the whole area when a
window is resized by the user, and clear the exposed area around
the image manually when appropriate.
Dialogs which want synchronous updates for previews and
such use displays_update_now().
Removed some old debugging nonsense which I don't want any more.
Thu Oct 1 12:44:19 BST 1998 Adam D. Moss <adam@gimp.org>
* app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gimpimage.c app/layers_dialog.c app/undo.c:
Temporarily disabled IdleRender code whilst working
on a more centralised approach.
Sat Sep 26 20:46:18 BST 1998 Adam D. Moss <adam@gimp.org>
* app/channel.c app/channel_ops.c app/drawable.c
app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gimpimage.c app/layers_dialog.c app/undo.c:
Moved the idlerender stuff into gdisplay.c. Implemented
idlerender when doing floating_sel->layer, and undoing/redoing
layer deletion.
idlerender would be useful in many other places for improving
interactivity, if it weren't for the following problems:
* By definition, idlerender doesn't wait for a
gdisplays_update() call before starting work - it just
runs in idle time, which due to CPU contention with
plugins may not be genuinely available idle time when
things are 'noninteractive'.
* Most GIMP functions don't know whether they're
being run interactively or not. idlerender only
makes sense for interactive work. This is why
it is currently only applied to those functions which
would normally only be activated manually.
* Mixing idlerender and drawable_update() /
gdisplays_update_area() calls can lead to a region
being rerendered twice.
Hence, some slogwork is needed before idlerender can be
applied in the more general case.
Mon Aug 31 23:32:40 CDT 1998 Larry Ewing <lewing@gimp.org>
* app/gimpimage.c (gimp_image_remove_layer_mask): add back a call to
gdisplays_flush that seems to have been lost in the
objectification.
* app/gimage_cmds.c app/gimage_cmds.h app/gimpimage.c
app/gimpimage.h libgimp/gimp.h libgimp/gimpenums.h
libgimp/gimpimage.c: Moved the guide PDB functions into
a more sensible place, made them accessible to plugins
through libgimp.
Mon Aug 31 16:33:11 CDT 1998 Larry Ewing <lewing@gimp.org>
* app/gimpimage.[ch]
* app/gimage_cmds.[ch]
* app/layers_dialog.c: Added merge down procedure, I'm not really
sure if this behaves the way people expect it to, so please send
me any comments on what it actually should do. It also needs a
little testing, especially the pdb call.
* app/gimpimage.c: cleaned up Seth's merge commit a little. Also
changed the mode of a merged layer to normal, as this seems to be
the proper thing. Discussion is welcome here as well.
* app/gimage.h app/gimpimage.c app/gimpimage.h
app/internal_procs.c app/layer.c app/xcf.c:
Guide creation/deletion/query is now available as
PDB procedures. Not yet directly exported to libgimp,
and needs to be moved into gimage_cmds.c, but it
works.
Mon Aug 24 13:41:49 CDT 1998 Larry Ewing <lewing@gimp.org>
* app/fileops.c (file_save): move the mru and docindex calls to
before the call to gimp_image_set_filename so that they are still
accessing valid memory. Fixes the filename corruption seen in
these interfaces.
* app/gimpimage.c: added a warning about the side effect that
caused the above bug.
ok, i modified *way* more files than CVS is telling me....
- add canvas_init machinery (tile_manager_validate equivalent)
- fix bugs in compositing code
- layers/channels dialog, previews
- all color handling should be fairly precision independent now
- replaced gimage_type and gimage_base_type with Tags
- remove concept of flat vs. layered gimages
ray lehtiniemi <rayl@netrover.com>
bookkeeping without being used). Made copy_region more intelligent on
when to use tile sharing; some changes made to pixel_regions to
facilitate this. Fixed a refcount problem with xcf load and probably
a few other bugs that I've forgotten about. Added a sanity check in
set_undo_tiles to help with a problem larry is reporting with airbrush
and xinput. --sg
Wed Jul 8 21:08:03 CDT 1998 Larry Ewing <lewing@gimp.org>
* app/gimpimage.c (gimp_image_raise_layer): fixed a small typo
that prevented the composite image from being updated properly
CV: ----------------------------------------------------------------------
objects. (And to automatically manage their signals, not implemented
yet)
Moved drawable_apply_image to drawable.c
Created a global context object (image_context) to handle the
collection of images that the app manages.
Started separating crud out of drawables.
Isolated the id system of images entirely within pdb. Even the
window titles and menus use pointers instead of ids. Should at
least remind people that this is a developers' version. :)
to detect if an image still exists, some things may, for now,
access freed images and break. This will be fixed once proper
destroy handlers are added.