Blend them on top of the source buffer using gegl:over like
GimpDrawableFilter does interactively. Fixes "Repeat Last" and
probably some other stuff for source OPs.
gimp_histogram_view_draw_spike(): we were shifting the bg_histogram to
the right by accidentially offsetting the 'i' variable, use a local
variable for the loop instead.
Use gimp_image_{freeze,thaw}_layers(), added in the previous
commit, to suppress updates to the Layers dialog while constructing
the decomposed layers, which significantly speeds up the operation
if the dialog is mapped.
These procedures freeze/thaw the corresponding containers of the
image, allowing plug-ins that perform many changes affecting any of
these containers to suppress updates to the corresponding dialogs,
significantly improving performance.
... while the container is frozen
In GimpContainerView, do nothing in response to a
gimp_container_view_{select,activate,context}_item() call while the
view's container is frozen. While the container is frozen the view
is empty, and these functions can segfault.
We should stop using MD5 sums altogether and push forward SHA256/SHA512
hash sums instead. The website is also being updated to display these in
favor of the deprecated MD5 sums.
We are most likely not going to remove previously computed MD5 sums, or
recompute SHA* hashes for older binaries, but at least we should stop
doing MD5 sums of any future binary.
It is not used anywhere anymore and can be replaced by the more powerful
gimp_stack_trace_print() (which can also allocate a string containing
the backtrace, hence is a proper replacement call).
g_alloca() is not very advisable, especially when it might be used to
allocate a big chunk of memory at once. It is better to allocate dynamic
memory with malloc(), or in particular with g_try_malloc() which won't
abort the program on failure.
This might be slightly slower (one of the advantages of memory on the
stack, though not even an absolute truth) but probably not by much, if
at all, and it's better to be safe anyway.
In particular a bunch of dependencies were moved to the BaseApp.
Dev flatpak is actually a bit useless now (since last dev release is
older than stable). But I keep the dev manifest around to make it easier
to update for the future when we'll have a new dev release.
Still looking for possible crash case during gimp_font_list_load_names()
(cf. bug 795650). g_utf8_validate() segfaults if called with NULL.
Though looking at pango_font_description_to_string() implementation, it
doesn't look like it would ever return NULL. Yet it is worth
double-checking. We don't load font every second anyway.
Add more assertion checks (similar to commit d094ab7e56).
This is still not a fix per-se, but at least would make the code a bit
more robust. In particular FcObjectSetDestroy() could crash if somehow
FcObjectSetBuild() had returned a NULL pointer. And obviously
dereferencing a NULL fontset would crash as well.
Now if any of these happened, no fonts would be loaded. But at least
GIMP would not crash.
Thanks a lot to Dirk for contributing this, added him to AUTHORS.
Import the code from https://github.com/strukturag/heif-gimp-plugin.git
as of today. Merged the files into a single-file plug-in. Changed
the code a lot to match our coding style, but only formatting,
no logic changes.
Still uses deprecated GimpDrawable API and no GIO, but I wanted to do
actual code changes separately from the initial import. Also disabled
metadata support because updating that to GimpMetadata was too much
for the initial import.
After the switch of random-seed properties from INT to UINT, their
upper bound results in a negative value when converted to a
gint32, causing a CRITICAL in the call to g_random_int_range().
Use g_random_double_range() instead, which has enough precision to
accurately represent all values in the range, and round the result.
Remove the log handlers registered in errors_init(), in
errors_exit(), and call errors_exit() before destroying the Gimp
instance, since the log handlers depend on it. This avoids
segfaulting if a message is logged after destroying the Gimp
instance.