Delete the re-inserted 'ige_mac_menu_add_app_menu_group()' function
call. GIMP has migrated to external gtk-mac-integration for the global
menubar integration - ige_mac_menu* functions are no longer available.
This is useful for debugging though current consensus is that the finale
user should not care about the technical name of an action.
I did also some minor code cleanup when setting up the model columns.
Fix various bugs, improve code design and efficiency, change feature
name, update the feature up to our standards (now uses GIMP preferences,
session management, less overwhelming settings...).
Also now action history is tightly tied to GimpAction and logs all
action activation (however it activates, and the show_unavailable
parameter also applies to history).
Search algorithm greatly improved with basic tokenization, better
ordering, filtering, etc.
Don't check for it as if it were optional, and error out further down
in configure.ac. Instead error out immediately and remove all other
checks and Makefile hacks.
Some libpng errors can safely be marked as nonfatal, which is much
better than simply failing in those cases.
Thanks to John Bowler for pointing out this solution.
...after in-DND image switching
This was actually two issues:
First, DND data is normally transferred on drop. In this situation the
contents of the source widget change in the middle of DND, so when the
drop happens there is nothing to transfer. Fixed this by attaching the
thing to transfer (image, item, color etc) to the GdkDragContext when
the DND operation starts, and trying to retrieve it on drop. Only when
nothing is attached we fall back to the traditional way of asking the
source widget. This is expected and an obvious fix.
Second, and not so obvious, the source part of the GTK+-internal state
of the DND operation (GtkDragSourceInfo) contains a *reference* (not a
copy) of the source widget's target list. When we change images in the
middle of DND, the source layer view's target list gets modified, and
because GtkDragSourceInfo only references it, the state of the ongoing
DND operation gets destroyed with it. Fixed this by changing
gimp_dnd_data_source_remove() to never change a source widget's target
list but instead create a new list without the removed target and
replace the source widget's list, keeping the ongoing drag's list
unaffected.
Also kept all the GIMP_LOG() stuff I added during debugging there, it
turned out to be quite useful.
Disable extended input events when the cursor moves to a child of
the canvas widget. Otherwise GTK will try and fail to deliver an
extended event to the child widget, and end up sending it to the
canvas instead.
Port selection/path stroking to using the PDB-controllable
paint options that live in GimpPDBContext.
Change gimp_item_stroke()'s "use_default_values" boolean which was
introduced at a time where we had no better way by a GimpPaintOptions
parameter. If a non-NULL paint_options is passed (when called from the
PDB), use it for stroking; if NULL is passed, use the actual paint
tool options from the GUI (when called from the menus or the stroke
dialog). In the PDB wrappers, get the right paint options object from
the PDB context associated with the calling plug-in.
...when acting on a path or selection
Factor out the code that checks if an active item exists and if it's
transformable (not locked etc.) and use that function in more places.
This fixes both the wrong dialog labels and the tool running into
broken states when the selection or a path are being transformed.