gimplanguagestore-parser.c (parse_iso_codes): instead of
special-casing Windows and OS X, use ENABLE_RELOCATABLE_RESOURCES and
find the package relative to ${gimp_installation_directory}, so
relocating it works on all platforms (also flatpack, snap, whatever),
given the --enable-relocatable-bundle configure switch is used.
In pygimp/plug-ins/Makefile.am, fix the rule for the generated
plug-in files, so that they're re-copied to the build dir upon
changes to the source plug-in files.
When initializaing the perspective-clone tool in paint mode, the
GimpDrawTool may already be active, causing the call to
gimp_draw_tool_start() to fail with a CRITICAL. Stop the draw tool
first, if active, to avoid that.
In GimpPerspectiveCloneTool, use PIXEL_CENTER cursor precision
while setting the source, and place the source-position handle at
the center of the selected pixel, rather than at its top-left
corner.
Additionally, disable the paint tool while adjusting the
perspective, so that the brush outline isn't shown, and the cursor
precision remains SUBPIXEL, even if the hard-edge option is
toggled.
... which can use to enable/disable certain aspects of
GimpPaintTool (in particular, brush-outline drawing). Should be
used by subclasses, to temporarily disable the paint tool while in
a non-paint mode (currently, this is only needed by the
perspective-clone tool; see next commit.)
In paint options as well in layer list.
I also updated an opacity spin scale in GimpBrushSelect core widget, but
this one doesn't look like it is used anywhere anymore.
gimp_plug_in_handle_proc_install(): print the procedure name when
bailing out of a wrong proc install call. For an obsolete full-path
menu label, also print the label. Original patch by Liam Quin.
This plug-in failed to cross-build because these macros were not defined
in the `float.h` of my MinGW64 environment (and they are used in some
ilmbase headers). Just define them ourselves if they are absent. I do
this only on MinGW environment because these should really be defined on
Linux (and other UNIX-like, I guess?) and if they are not, we may have a
bigger issue.
... tools' brush options.
After discussions, it turned out that many people disliked that the spin
scale for brush size (and some other options) get you fractional values.
How often do you actually need to get a 4.32 pixel-size brush? And even
how meaningful is it? On the other hand, you usually want a 4 or a 5
pixel size brush and it's nearly impossible to get (exactly) by dragging
the scale widget.
It is so annoying that some even resort to edit the value with keyboard!
So I am adding an optional "constrain" feature to GimpSpinScale. It will
still be possible to get fractional values when constraining is on, for
instance with keyboard edit (the arrow incrementation also will keep any
fractional part). So the interaction for such scales is simply reversed
so that you get integers easily, and fractional parts with a bit more
effort.
It is not turned on by default (some feature actually need precision and
we don't want to break the sliders for these) and for the time being, I
only applied it to all the brush settings in paint tools. Now that it
exist, we may want to apply this to more scales in various parts of
GIMP.
... on macOS.
The debugger running on macOS is usually lldb and (from the reports we
get) it looks like lldb displays the tid as hexadecimal on macOS
(whereas lldb displays decimal tid on Linux! I know, it's confusing, yet
consistent with crash report experience!). So let's just do the same,
making it easy to quickly copy-search in order to look up the crashing
thread (without having to convert from decimal to hexa).
This is a bit of an approximation as I imagine we could have gdb on
macOS or whatever edge case. Let's say it's good for the common case and
still not an error otherwise (just a base conversion away).
When initializing a pygimp plug-in derived from gimpplugin.plugin,
only pass the plug-in's init() and quit() functions to gimp.main()
if the plug-in actually implements them, instead of passing the
default NOP versions. This avoids plug-ins that don't implement
init() from being registered as having an init function, causing
them to be run at each startup.
In gimp:gradient, when using adaptive supersampling, render the
gradient tile-by-tile, using an iterator, instead of row-by-row.
This significantly improves performance, while also avoiding the
assumption that gimp_adaptive_supersample_area() works row-by-row.
Additionally, when not using supersampling, use a single GRand
instance, since the separation to distinct seed and per-tile
instances, which was a threading optimization (commit
7f39e41254), is no longer needed.
... from menus.
The script-fu version is still available through pdb (for scripts) and
even in the action search. But in menus, only the new Python version
will be shown. Also update the description and name of the old version
to make clear it is deprecated in favor of the new plug-in.
Finally rename the new version to simply "plug-in-spyrogimp" (dropping
the "-plus" part as we should consider it as a replacement rather than
as another plug-in, which the "plus" would imply). Anyway the old one
was called "script-fu-spyrogimp", so there is no name clash.
While at it, do some trailing whitespace cleaning in the new plug-in.
(cherry picked from commit 8729f9a662)
Comment by reviewer (Jehan):
This was submitted through gimp-developer mailing list, by the same
author as the original Spyrogimp in script-fu, but this time in Python.
It does more than the original plug-in, with some automatic preview (by
drawing directly on a temporary layer, not as a GEGL preview), and using
the current tool options (current brush, etc.). The new API is similar
yet different. The much evolved possibilities makes that I don't think
it is worth trying to map 1-1 the new API to the old one, so I just let
the old plug-in next to the new one, with a different name.
Note finally that the author also contributed a new Spyrograph operation
to GEGL, yet with the comment: "The GEGL spyrograph operation is very
basic, and untested from gimp. I intend to keep developing it, since I
thought that on-canvas interaction would be very user-friendly. However,
I am not sure I will be able to get it work in a way that makes the
on-canvas interaction interactive enough.
Even if I do, it will not do what the Python plugin can do. It will be
much more basic."
So let's just integrate this evolved version of Spyrogimp for now. :-)
See: https://mail.gnome.org/archives/gimp-developer-list/2018-September/msg00008.html
(cherry picked from commit 529583430d)
Before each release, we prepare now a <release> tag. Unfortunately some
details are not always well known for sure in advance, in particular the
date of release (plans are made to be broken!), and also the release
news URL (since the date is in the URL). So I usually leave them as TODO
and until now, I never forgot to update them just before release. But
there is always the risk of forgetting.
Now the test for the appdata files will also look for remaining "TODO"
in the file if and only if the micro version is even (which means it's a
release). So we won't ever forget to update the file as long as we run
`make check` on the last commit (which we always do obviously).
It got disabled in commit 0492157dd2 because of a bug in appstream-util,
which has been fixed for monthes now. Let's just reenable it and assume
anyone who wants to run a `make check` on GIMP uses a recent
distribution with up-to-date system tools.
Add a "markers" page to the performance-log viewer, which lists
the event markers contained in the log, and allows navigating
between them.
Update docs accordingly.
When a fill zone was a bit too segmented, you'd want to just stroke
across it. But it was leaving some pieces uncolored, even though the
pointer dragged through it! The exact motion mode allows more events.
Note: I don't set it in the similar color filling (where it could have
been useful too) mostly because it is harder to remove events then (even
if a point was already filled, it could still serve as a seed for more
filling if threshold > 0), thus implied too much processing. Anyway in
all my tests, it was more a problem for line art filling anyway.