This is meant to obsolete GeglParamColor with at least an additional argument
has_alpha which we need in GIMP. It allows to advertize when a parameter wants
an opaque color, which in particular means we know when displaying a GUI to pick
colors with alpha or not.
This includes improvements on the out-of-gamut colored corner being shown for
unbounded component types out of the [0; 1] range (with some small margin of
error to avoid e.g. a -0.0000001 value to show as out-of-gamut).
There are still improvements to be made on the color rendering. In particular,
it still draws as CAIRO_FORMAT_RGB24 cairo surface. We should probably move to
draw as CAIRO_FORMAT_RGBA128F eventually (more precision and even allowing to
draw unbounded colors with a possible option, instead of always clipping).
Also adding the libgimpwidgets API gimp_widget_get_render_space().
We pass 2 GeglColor through the wire now. Since it is passed very early
(when sharing the configuration), I had some issues with initialization
order of GEGL, and in particular when calling gegl_init() before
gegl_config() inside _gimp_config(), I had a bunch of such criticals:
> Plugin script-fu: GLib-GObject: CRITICAL: Two different plugins tried to register 'GeglOpPlugIn-transform-core'
Anyway in the end, I store the passed colors as raw bytes and strings in
the GPConfig object, and re-construct the GeglColor last minute in
_gimp_config().
We use US English which uses behavior. So we replace all occurrences of
behaviour.
Most notable is File Open behavior in preferences. Besides that several
mentions in function documentation and a few in comments.
I was initially considering a second widget, but it makes actually much
more sense to make the editability a property of the GimpLabelColor. It
also mean it can be switched on or off depending on situations.
I tried to have a not too overwhelming API, so we just ask for the label
and initial color at construction. We keep sane defaults for the rest
and let people tweak the result by getting the color area widgets
themselves (if they need to force-showing flat colors or change the drag
buttons in particular).
Another thing I wondered about was the initial size of the color area.
Without a size request or being in some container expanding its
children (which may also be ugly), it ends up too small. I can imagine
such widget being used especially when you want to display several
color rectangles next to each other with a label each. So I just set it
this way. Anyone is free to request a resize after constructing the
object.
Last but not least, the position of the label was especially of interest
here. For my idea of a list of colors, I could definitely imagine color
blocks aligned with vertically-oriented labels above or below. It might
be worth adding an API for this later on.