This fixes all our GObject Introspection issues with GimpUnit which was
both an enum and an int-derived type of user-defined units *completing*
the enum values. GIR clearly didn't like this!
Now GimpUnit is a proper class and units are unique objects, allowing to
compare them with an identity test (i.e. `unit == gimp_unit_pixel ()`
tells us if unit is the pixel unit or not), which makes it easy to use,
just like with int, yet adding also methods, making for nicer
introspected API.
As an aside, this also fixes#10738, by having all the built-in units
retrievable even if libgimpbase had not been properly initialized with
gimp_base_init().
I haven't checked in details how GIR works to introspect, but it looks
like it loads the library to inspect and runs functions, hence
triggering some CRITICALS because virtual methods (supposed to be
initialized with gimp_base_init() run by libgimp) are not set. This new
code won't trigger any critical because the vtable method are now not
necessary, at least for all built-in units.
Note that GimpUnit is still in libgimpbase. It could have been moved to
libgimp in order to avoid any virtual method table (since we need to
keep core and libgimp side's units in sync, PDB is required), but too
many libgimpwidgets widgets were already using GimpUnit. And technically
most of GimpUnit logic doesn't require PDB (only the creation/sync
part). This is one of the reasons why user-created GimpUnit list is
handled and stored differently from other types of objects.
Globally this simplifies the code a lot too and we don't need separate
implementations of various utils for core and libgimp, which means less
prone to errors.
...to path.
Changes the names of
gimp_vectors_* () API to
gimp_path[s]_* (). Renames related files
to [path] instead of [vectors], along with
relevant enums and functions.
This commit renames the GimpVectors
object to GimpPath in both app/core and
in libgimp. It also renames the files
to gimppath.[ch] and updates the relevant
build and translation files.
There are still outstanding gimp_vectors_* ()
functions on the app side that need to be renamed
in a subsequent commit.
...to paths.
Similar to d0bdbdfd, but covering the
app/core versions of the API instead of
libgimp. Changes the names of
gimp_image_*_vectors () API to
gimp_image_*_path[s] ().
Also renames some related functions such
as gimp_image_pick_path (). The next step
will be to rename the gimp_vectors_* () to
gimp_path_* ().
After much thought, tests and discussions with Aryeom, we decided adding
back an active item concept additionally to the selected items ones is a
bad idea as it makes only usage unecessarily complex.
We will just have selected layers. Some kind of operations will work
when more than one item (layers, channels, vectors) are selected while
others will require exacty one item.
In particular, let's replace instances of gimp_image_(s|g)et_active_*()
by corresponding gimp_image_(s|g)et_selected_*(). Also replace single
item in various undo classes by GList of items.
Also "active-*-changed" GimpImage signals are no more, fully replaced by
"selected-*s-changed".
This is still work-in-progress.
* Don't generate our own marshallers if they are available in GLib
already
* Don't set the c_marshaller parameter in `g_signal_new()` if it's a
default marshaller provided by GLib. See commit message of commit
39e4aa3c57 on why this is the case.
Add a new GimpItem::get_clip() virtual function, and a
corresponding gimp_item_get_clip() function, which return the
actual clipping mode to be used when transforming (or applying a
filter to) a given item, given the original clipping mode. This
applies only to whole-item transformations (i.e., when not creating
a floating selection), and should be used by the top-level code
applying the transformation, rather than by the actual
transformation code, so that the item can be transformed using a
different clipping mode internally.
Provide a default implementation that simply returns the input
clipping mode, and override for GimpChannel (to always return CLIP)
and for GimpVecotrs (to always return ADJUST).
which means that it's now included normally via gimpbase.h
and not any longer via gimpbasetypes.h which we only did out
of lazyness. A *lot* of files in libgimp* and app/ now need to
When an error occurs, we want to prevent overwriting any previous
version of the file by incomplete contents. So run
g_output_stream_close() with a cancelled GCancellable to do so.
See also discussion in #2565.
Initialize the X/Y tilt fields of improted/pasted path control
points to 0, instead of 0.5, which is the normal value for these
fields in paths. This avoids calculating bogus distances when
trying to pick the path, causing picking to fail.
which is just a #define to g_assert for now, but can now easily be
turned into something that does some nicer debugging using our new
stack trace infrastructure. This commit also reverts all constructed()
functions to use assert again.
The result of applying a perspective-transform to a Bezier curve is
only an approximation. When the curve is highly nonlinear, the
result may diverge significantly from the real transformed curve.
Subdivide the curve as necessary in gimp_transform_bezier_coords()
to counter that. Adjust gimp_bezier_stroke_transform()
accordingly.
Override GimpStroke::transform() for GimpBezierStroke, using
gimp_transform_bezier_coords() to transform the stroke's segments,
so that clipping done properly.
The next commit is going to perform clipping when transforming
Bezier strokes. When parts of the stroke get clipped, the result
consists of multiple strokes.
Adapt gimp_stroke_transform() in preparation, to allow for the
transformation to result in multiple strokes, by adding a GQueue*
parameter that receives the transformed strokes.
For convenience, we allow passing NULL as the argument, in which
case the current behavior is maintained. However, NULL should only
be passed when clipping is known to be unnecessary.
Adapt the rest of the code for the change.
Note that this technically affects public API: existing stroke
object IDs now become invalid after transforming their containing
vectors object. However, this is unlikely to affect code in
practice.
Fix indentation, typos, style. Use array parameters for the
control points, instead of using individual by-value parameters.
Use GArray* for the results, instead of GArray**. Verify
arguments.
Adapt the rest of the code to the changes.
More than 2000 lines of code less in app/, instead of
if (instance->member)
{
g_object_unref/g_free/g_whatever (instance->member);
instance->member = NULL;
}
we now simply use
g_clear_object/pointer (&instance->member);
Add a GimpFillType argument to GimpItem::resize() and fill type
widgets to the canvas and layer resize dialogs. Fill the new parts of
the drawable according to fill type in gimp_drawable_resize(). Make
sure places that need the old behavior get GIMP_FILL_TRANSPARENT
passed by hardcoding it in the GimpItem::resize() implemetations of
channel, mask, selection etc.
They are unreliable because every type checking cast discards them,
they are useless anyway, visual clutter, added inconsistently, and
generally suck. Wanted to do this a long time ago, it was a bad idea
in the first place.
For selections, it's different from gimp_edit_fill() because it
ignores the selection while filling, just as stroking does. Currently
unused, stay tuned...