My previous commit broke the autotools build. Apparently when using
g_object_unref(), some C++ symbol leaked into libapppaint.a archive
library, hence the main binaries (e.g. gimp-2.99) could not be linked
without adding -lstdc++ flag:
> /usr/bin/ld: paint/libapppaint.a(gimppaintcore-loops.o): undefined reference to symbol '__gxx_personality_v0@@CXXABI_1.3'
> /usr/bin/ld: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: error adding symbols: DSO missing from command line
Not exactly sure why using this GLib function in particular caused this,
but let's just try another approach in order not to link the main binary
with C++ standard lib.
Instead let's manage all GeglOperation allocation in gimp-layer-modes.c
by adding a gimp_layer_modes_exit() function and some static array for
storing operation object of each layer mode.
Add a new "Swap compression" option to the preferences, allowing
explicit control over the tile-swap compression algorithm.
Previously, control over swap compression was only possible through
GEGL command-line options/environment variables. Since the GEGL
API to list all available compression algorithms is still private
for now, we currently only list the three predefined compression
levels -- "best performance" (the default), "balanced", and "best
compression" -- and a "none" option, to disable compression
altogether. Selecting a custom compression algorithm is possible
by entering its name manually.
Move swap/cache and temporary files out the GIMP user config dir:
libgimpbase: add gimp_cache_directory() and gimp_temp_directory()
which return the new default values inside XDG_CACHE_HOME and the
system temp directory. Like all directories from gimpenv.[ch] the
values can be overridden by environment variables. Improve API docs
for all functions returning directories.
Add new config file substitutions ${gimp_cache_dir} and
${gimp_temp_dir}.
Document all the new stuff in the gimp and gimprc manpages.
app: default "swap-path" and "temp-path" to the new config file
substitutions. On startup and config changes, make sure that the swap
and temp directories actually exist.
In the preferences dialog, add reset buttons to all file path pages.
In gimp-parallel, always flush the async-operations queue (by
executing all remaining operations on the caller thread) when
setting the async-pool thread count to 0 (as happens when setting
GEGL_THREADS=1, per the previous commit,) and not only when
shutting GIMP down. Otherwise, pending asynchronous operations
can "get lost" when setting GEGL_THREADS to 1.
Additionally, in gimp_gegl_init(), initialize gimp-parallel before
before connecting to GimpGeglConfig's "notify::num-processors"
signal, so that the number of async threads is set *before*
GEGL_THREADS, in order to avoid setting GEGL_THREADS to 1 while
async operations are still executing.
Also, allow setting the number of gimp-parallel-distribute threads
while a gimp-parallel-distribute function is running (which can
happen if gimp-parallel-distribute is used in an async operation,
as is the case for histogram calculation), by waiting for the
parallel-distribute function to finish before setting the number of
threads.
Add gimp-parallel.[cc,h], which provides a set of parallel
algorithms.
These currently include:
- gimp_parallel_distribute(): Calls a callback function in
parallel on multiple threads, passing it the current thread
index, and the total number of threads. Allows specifying the
maximal number of threads used.
- gimp_parallel_distribute_range(): Splits a range of integers
between multiple threads, passing the sub-range to a callback
function. Allows specifying the minimal sub-range size.
- gimp_parallel_distribute_area(): Splits a rectangular area
between multiple threads, passing the sub-area to a callback
function. Allows specifying the minimal sub-area.
The callback function is passed using an appropriately-typed
function pointer, and a user-data pointer. Additionally, when used
in a C++ file, each of the above functions has an overloaded
template version, taking the callback through a generic parameter,
without a user-data pointer, which allows using function objects.
- enable the setting code in gimp-gegl.c again
- but set the default to one thread in GimpGeglConfig, with a CPP warning
- rename "processors" to "threads" in the GUI
- add a warning box about unexpected results when increasing #threads
Filters settings used to be serialized and deserialized only
when a filter tool's GUI was shown, too late for the code that
re-runs/re-shows filters with previous values.
Move the entire loading/saving code to gimp-operation-config.c, even
adding/removing the dummy separator item between timestamped automatic
history and manually saved settings. Load the settings automatically
when a settings container is requested, but still trigger saving from
the few places the container is changed in the GUI; could also
automate that later.
This commit also moves all settings of filters that have their own
tools from gimpdir/tool-options/ to gimpdir/filters/. Add compat code
to try the old filename if the new doesn't exist, so files are
migrated automatically.
WIP, but this step already fixes the bug.
And along with it a lot of stuff like the drawable preview cache, the
gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and
the remaining bits of performance.
The projection is in an evil semi-ported state which makes it work
ok-ish for stuff like layer moving, but absolutely unbearable for
painting, there is also an off-by-one rendering glitch at some zoom
levels.
Add GimpOperationMaskComponents, enum GimpComponentMask, and image and
drawable infrastructure to get the right mask, and plug the mask
operation into gimp_gegl_create_apply_buffer_node().
Lower the precision further, we're still doing it at higher precision than
8bit but since GIMP itself is still only dealing with 8bit data we can permit
these shortcuts for adding and removing gamma without affecting the fidelity
of the produced results.
GIMP was doing evil hacks lying to GEGL about it's pixels being in a linear
color space when they are not. This causes incorrect rendering, makes gaussian
blur misbehave etc.
The legacy projection modes should be implemented using the same 2.2 gamma
formats that are correct to specify for sRGB data. (for proper color
management in higher bitdepths; icc backend babl formats should be used.)
For the old image modes correct babl formats are:
R'G'B'A u8 - 8 bit RGB with 2.2 gamma (sRGB) with linear alpha component
R'G'B' u8 - 8 bit RGB with 2.2 gamma (sRGB)
Y'A u8 - 8 bit Grayscale with 2.2 gamma with linear alpha component
Y' u8 - 8 bit Grayscale with 2.2 gamma
Y u8 - 8 bit linear data, used for masks/channels
A u8 - 8 bit linear alpha
-----------------------------------------------
RGBA float - 32bit floating point linear light RGB
RaGaBaA float - 32bit floating point linear light RGB, premultiplied alpha
to be used for processing that needs to scale by the alpha,
(blurs, resampling etc)
R'G'B'A float - 32bit floating point sRGB with gamma, to be used where
the result depends on being closer to perceptual when
processing, can be used a cheaper alternative to CIE Lab
based modes.
-----------------------------------------------
The legacy layer modes should use the formats with gamma 2.2 only for loading
and rendering legacy XCF files correctly, in the brave new world compositing
should most likely be done in linear light with "RGBA float" and even better
"RaGaBaA float" like GEGL does for porter duff and other compositing modes.
The ability to chose the legacy layer modes should probably be hidden from the
user unless an old .xcf has been opened.
as long as it has the same number of bytes. Add
gimp_tile_manager_create_buffer_with_format() for that purpose,
register a format that contains's only a u8 alpha byte, and use that
to extract alpha from drawables.