Currently the option is quite simple. What should happen to make it more
usable:
* Right now, it uses the last stroke options (e.g. as used in a
previously run "Stroke Selection" or "Stroke Path"). We should have
some dedicated GUI in the bucket fill options.
* The bucket fill options GUI should really be redesigned. The more we
add options, the less understandable it is.
* There is a question whether we want to just use whatever brush size is
being set or if we want to have it vary and follow the line art width
(since we have proper distance map, we could use this to tweak the
stroke per-coords).
As usual, this feature was suggested by Aryeom who was still very
saddened that despite all the fancy features in this tool, it is not
able to produce nice rendering. So she proposed that the tool could
stroke the fill region borders.
The line art algorithm is useful but not always accurate enough and
sometimes it can even be counter-productive to fast painters.
A technique of advanced painters which Aryeom uses and teaches when she
wants to close an area without actually closing the line art (i.e. the
non-closed line is a stylistic choice) is to close with a brush the area
on the color layer. It has also a great advantage over the line art
"smart" closing algorithm: you control the brush style and the exact
shape of the closure (therefore something you'd usually have to redo
with a closure made by an algorithm as you would likely not find it
pretty enough).
This new feature takes this technique into account. Basically rather
than relying on the closure algorithm, you would close yourself and the
tool is able to recognize closure pixels by the color proximity with the
fill color.
Final point is that this additional step is made after line art
computation i.e. in particular the target drawable is not added to the
sources for line art logics. This allows to stay fast otherwise the line
art would have to recompute itself after each fill.
This also shows why the previous commit of moving the line art object
was necessary, because a painter would likely want to move regularly
from bucket fill to a brush tool to create area closures and we want to
avoid recomputation every time.
In the bucket-fill tool, allow using the tool outside the canvas
bounds with "sample merged" active in "fill similar colors" mode,
when the current display is in "show all" mode. Additionally,
ignore "sample merged" in "fill whole selection" mode, on which it
has no effect.
This was my initial choice, but the more I think about it, the less I am
sure this was the right choice. There was some common code (as I was
making a common composite bucket fill once the line art was generated),
but there is also a lot of different code and the functions were filled
of exception when we were doing a line art fill. Also though there is a
bit of color works (the way we decide whether a pixel is part of a
stroke or not, though currently this is basic grayscale threshold), this
is really not the same as other criterions. In particular this was made
obvious on the Select by Color tool where the line art criterion was
completely meaningless and would have had to be opted-out!
This commit split a bit the code. Instead of finding the line art in the
criterion list, I add a third choice to the "Fill whole selection"/"Fill
similar colors" radio. In turn I create a new GimpBucketFillArea type
with the 3 choices, and remove line art value from GimpSelectCriterion.
I am not fully happy yet of this code, as it creates a bit of duplicate
code, and I would appreciate to move some code away from gimpdrawable-*
and gimppickable-* files. This may happen later. I break the work in
pieces to not get too messy.
Also this removes access to the smart colorization from the API, but
that's probably ok as I prefer to not freeze options too early in the
process since API needs to be stable. Probably we should get a concept
of experimental API.
The code was too much spread out, in core and tool code, and also it was
made too specific to fill. I'll want to reuse this code at least in the
fuzzy select tool. This will avoid code duplication, and also make this
new process more self-contained and simpler to review later (the
algorithm also has a lot of settings and it is much cleaner to have them
as properties rather than passing these as parameters through many
functions).
The refactoring may not be finished; that's at least a first step.
The distance map has all the information we need already. Also we will
actually grow up to the max radius pixel (middle pixel of a stroke).
After discussing with Aryeom, we realized it was better to fill a stroke
fully (for cases of overflowing, I already added the "Maximum growing
size" property anyway).
When flooding the line art, we may overflood it in sample merge (which
would use color in the line art computation). And if having all colors
on the same layer, this would go over other colors (making the wrong
impression that the line art leaked).
This new option is mostly to keep some control over the mask growth.
Usually a few pixels is enough for most styles of drawing (though we
could technically allow for very wide strokes).
We don't really need to flow every line art pixel and this new
implementation is simpler (because we don't actually need over-featured
watershedding), and a lot lot faster, making the line art bucket fill
now very reactive.
For this, I am keeping the computed distance map, as well as local
thickness map around to be used when flooding the line art pixels
(basically I try to flood half the stroke thickness).
Note that there are still some issues with this new implementation as it
doesn't properly flood yet created (i.e. invisible) splines and
segments, and in particular the ones between 2 colored sections. I am
going to fix this next.
Since commit b00037b850, erosion size is not used anymore, as this step
has been removed, and the end point detection now uses local thickness
of strokes instead.
I have not added all the options for this new tool yet, but this sets
the base. I also added a bit of TODO for several places where we need to
make it settable, in particular the fuzzy select tool, but also simply
PDB calls (this will need to be a PDB context settings.
Maybe also I will want to make some LineArtOptions struct in order not
to have infinite list of parameters to functions. And at some point, it
may also be worth splitting a bit process with other type of
selection/fill (since they barely share any settings anyway).
Finally I take the opportunity to document a little more the parameters
to gimp_lineart_close(), which can still be improved later (I should
have documented these straight away when I re-implemented this all from
G'Mic code, as I am a bit fuzzy on some details now and will need to
re-understand code).
Rather than just having a click interaction, let's allow to "paint" with
the bucket fill. This is very useful for the new "line art" colorization
since it tends to over-segment the drawing. Therefore being able to
stroke through the canvas (rather than click, up, move, click, etc.)
makes the process much simpler. This is also faster since we don't have
to recompute the line art while a filling is in-progress.
Note that this new behavior is not only for the line art mode, but also
any other fill criterion, for which it can also be useful.
Last change of behavior as a side effect: it is possible to cancel the
tool changes the usual GIMP way (for instance by right clicking when
releasing the mouse button).
Right now, this is mostly meaningless as it is still done sequentially.
But I am mostly preparing the field to pre-compute the line art as
background thread.
When checked, diagonally neighboring pixels are considered connected
when calculating the affected area.
This commit also adds a corresponding diagonal_neighbors parameter to
gimp_drawable_bucket_fill(), and modifies the callers, other than the
bucket fill tool, to pass FALSE for this parameter, to retain the
current behavior.
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2006-08-05 Michael Natterer <mitch@gimp.org>
Applied (modified and enhanced) patch from Chris Moller which allows
tools to distinguish similar colors not only by composite, but also
by R, G, B, H, S and V. Fixes bug #348291.
* app/core/core-enums.[ch]: added new enum GimpSelectCriterion
which can be one of { COMPOSITE, R, G, B, H, S, V }.
* app/core/gimpimage-contiguous-region.[ch]: added
select_criterion params and create the region based on difference
by the selected criterion.
* app/core/gimpchannel-select.[ch]
* app/core/gimpdrawable-bucket-fill.[ch]: take criterion params and
pass them through to the contiguous region functions.
* app/tools/gimpbucketfilloptions.[ch]
* app/tools/gimpselectionoptions.[ch]: added criterion properties
and GUI to select it.
* app/tools/gimpbucketfilltool.c
* app/tools/gimpbycolorselecttool.c
* app/tools/gimpfuzzyselecttool.c: pass the selected criterion to
the resp. core functions.
* app/widgets/gimpdrawabletreeview.c
* app/widgets/gimpselectioneditor.c
* app/display/gimpdisplayshell-dnd.c
* tools/pdbgen/pdb/edit.pdb
* tools/pdbgen/pdb/selection_tools.pdb: changed accordingly
(simply pass GIMP_SELECT_CRITERION_COMPOSITE in most cases).
* app/pdb/edit_cmds.c
* app/pdb/selection_tools_cmds.c: regenerated.
2003-02-14 Michael Natterer <mitch@gimp.org>
Fixed most of the bugs the Script-Fu logo scripts triggered:
* app/core/gimpdrawable-bucket-fill.[ch]
(gimp_drawable_bucket_fill): added "gboolean do_seed_fill"
parameter instead of assuming TRUE.
(gimp_drawable_bucket_fill_full): moved "color" and "pattern"
parameters to the end.
* app/tools/gimpbucketfilltool.c
* app/display/gimpdisplayshell-dnd.c
* app/widgets/gimpdrawablelistview.c: changed accordingly.
* tools/pdbgen/pdb/misc_tools.pdb: only pass TRUE if the selection
is empty. Restores old PDB behaviour.
* app/core/gimpimage-undo.c (gimp_image_undo_group_end): return
early if gimage->undo_on is FALSE. Fixes bogus criticals.
* app/core/gimpimage.c (gimp_image_add_[layer|channel|vectors]):
clamp the passed position to sane values before calling
gimp_container_insert() (Scripts adding layers at wrong indices
are broken but should not crash the core).
* tools/pdbgen/pdb/paint_tools.pdb: need to copy the relevant
paint parameters from the current context now that the paint
options are contexts themselves.
* tools/pdbgen/pdb/palette.pdb: removed useless includes.
(Mostly) fixed text PDB functions:
* app/text/gimptext-compat.[ch] (text_render): don't set
text->font_size = -1 but get the size from the PangoFontDescrition.
(text_get_extents): return the logical_rect, not the ink_rect
because the size of the created text layer will be the logical_rect.
* tools/pdbgen/pdb/text_tool.pdb: removed text_fontname_create()
utility function and the usage of pass_through and implement all
invokers in-place, using the correct parameters.
* plug-ins/script-fu/siod-wrapper.c: fixed BG-IMAGE-FILL compat
define so we can BG fill again. Cleaned up color handling code.
* plug-ins/script-fu/scripts/coolmetal-logo.scm
* plug-ins/script-fu/scripts/glossy.scm
* plug-ins/script-fu/scripts/land.scm
* plug-ins/script-fu/scripts/lava.scm
* plug-ins/script-fu/scripts/test-sphere.scm: use new gradient names.
* app/pdb/misc_tools_cmds.c
* app/pdb/paint_tools_cmds.c
* app/pdb/palette_cmds.c
* app/pdb/text_tool_cmds.c: regenerated.
2002-02-10 Michael Natterer <mitch@gimp.org>
* app/undo.c: removed #if 0'ed old display update hackery. Don't
flush the displays here at all and include nothing from
"display/".
* app/undo_history.c
* app/gui/edit-commands.c: call gdisplays_flush() if undo_pop() or
undo_redo() return TRUE.
* app/core/gimpimage-contiguous-region.[ch]: allow a contiguous
transparent region to be selected/filled (#71058).
* app/core/gimpdrawable-bucket-fill.[ch]
* app/core/gimpimage-mask-select.[ch]: take a boolean
fill_transparent/select_transparent parameter and pass it to the
contiguous region funcion.
* app/display/gimpdisplayshell-dnd.c: pass
fill_transparent == FALSE to bucket_fill_full because we fill the
whole drawable anyway here.
* app/tools/gimpbucketfilltool.c
* app/tools/gimpbycolorselecttool.c
* app/tools/gimpfuzzyselecttool.c
* app/tools/selection_options.[ch]: added toggle buttons to the
tool options and pass the value to the fill and select core
functions.
* tools/pdbgen/pdb/misc_tools.pdb
* tools/pdbgen/pdb/selection_tools.pdb: hardcode
"select_transparent" to FALSE to get the old behaviour. Should
export the new feature to plug-ins however.
* app/pdb/misc_tools_cmds.c
* app/pdb/selection_tools_cmds.c: regenerated.
2001-11-08 Michael Natterer <mitch@gimp.org>
* app/Makefile.am: build display/ before tools/.
* app/devices.c: devices_check_change(): added all events
which have a GdkDevice pointer.
* app/gimpprogress.c: include "display-types.h" instead of
"core-types.h".
* app/core/Makefile.am
* app/core/gimpdrawable-bucket-fill.[ch]: new files: the bucket_fill
stuff taken from tools/gimpbucketfilltool.[ch].
* app/core/core-types.h: added "BucketFillMode".
* app/core/gimpimage-mask-select.[ch]: cleanup.
* app/core/gimpmarshal.list: added more marshallers for GimpTool's
new signal signatures.
* app/core/gimpmarshal.[ch]: regenerated.
* app/display/Makefile.am
* app/display/gimpdisplayshell-dnd.[ch]
* app/display/gimpdisplayshell-layer-select.[ch]: new files: the
canvas drop callbacks from gimpdisplayshell-callbacks.[ch] and
the stuff formerly knows as gui/layer-select.[ch].
* app/display/gimpdisplay.h: don't include "gui/gui-types.h".
* app/display/gximage.c: include "display-types.h".
* app/display/gimpdisplay-foreach.c
* app/display/gimpdisplayshell.[ch]: call gdsplay_delete(), don't
destroy the shell widget.
* app/gui/Makefile.am
* app/gui/layer-select.[ch]: removed.
* app/gui/gradients-commands.c: fixed "Save as POV" fprintf()s.
* app/gui/preferences-dialog.c: removed the layer_select stuff
because it is useless with the new preview system.
* app/gui/tool-options-dialog.c: send the correct data to the
close_callback.
* app/gui/tools-commands.c: changed to follow the new
gimp_tool_initialize() semantics (see below).
Tool & canvas event handling chainsawing:
* app/tools/tools-types.h: new struct GimpCoords which contains
x, y, pressure, tilt etc.
* app/display/gimpdisplayshell-callbacks.[ch]: added utility
functions which transparently retreive the current event's
GimpCoords or take it from the device directly if the event has
none. Pass GimpCoords _in_image_coordinates_ to all tool
functions.
Most important: don't pass GdkEvents and display coordinates to
tools any more.
* app/tools/gimptool.[ch]: changed virtual functions to take
GimpCoords, time and state separately instead of GdkEvents.
* app/tools/gimpbezierselecttool.c
* app/tools/gimpblendtool.c
* app/tools/gimpbucketfilltool.[ch]
* app/tools/gimpbycolorselecttool.c
* app/tools/gimpclonetool.c
* app/tools/gimpcolorpickertool.c
* app/tools/gimpconvolvetool.c
* app/tools/gimpcroptool.[ch]
* app/tools/gimpcurvestool.c
* app/tools/gimpdodgeburntool.c
* app/tools/gimpdrawtool.c
* app/tools/gimpeditselectiontool.[ch]
* app/tools/gimperasertool.c
* app/tools/gimpfliptool.c
* app/tools/gimpfreeselecttool.[ch]
* app/tools/gimpfuzzyselecttool.c
* app/tools/gimpinktool.c
* app/tools/gimpiscissorstool.c
* app/tools/gimpmagnifytool.c
* app/tools/gimpmeasuretool.c
* app/tools/gimpmovetool.c
* app/tools/gimppainttool.c
* app/tools/gimppathtool.[ch]
* app/tools/gimprectselecttool.c
* app/tools/gimprotatetool.c
* app/tools/gimpselectiontool.[ch]
* app/tools/gimpsmudgetool.c
* app/tools/gimptexttool.c
* app/tools/gimptransformtool.[ch]
* app/tools/path_tool.[ch]
* app/tools/selection_options.c: tons and tons of changes:
- changed to use the new virtual function parameters.
- removed zillions of gdisplay_untransform_coords().
- get the active drawable's offsets manually in many cases.
(questionable, but IMHO ok because it's obvious and not simply a
"TRUE" passed to some function)
- reordered some functions to be consistent across tools.
- some tools had to be changed to work on image coords, not
display ones (esp. crop).
- fixed strange rotate tool behaviour which should be backported
to stable.
- some stuff i came across.
- indentation and other paranoia.
- rounding of coordinated may be broken in some tools.
- new bugs guaranteed.
* app/tools/tool_manager.[ch]: new semantic of
tool_manager_initialize_active() (looked at the places where it
was used from and put common code together). Should be a bit
better now :)
* app/tools/gimpblendtool.c
* app/tools/transform_options.c: use the new GTK+ feature that a
widget (toggle button) can be a frame's title for this tools' tool
options.
* app/widgets/widgets-types.h: stuff.
* themes/Default/gtkrc: s/GtkDialog/GimpDialog/.
* tools/pdbgen/Makefile.am: don't scan tools/gimpbucketfilltool.h
any more.
* tools/pdbgen/enums.pl: regenerated.
* tools/pdbgen/pdb/tools.pdb: changed bucket_fill wrapper.
* app/pdb/tools_cmds.c: regenerated.