In GimpChunkIterator, avoid preparing the current rect before
merging it back to the iterator's region, to save some work.
Additionally, strengthen the iterator's invariants and simplify
code.
Set the priority of the image window's UI-manager update idle
slightly higher than the projection idle priority, so that the
image actions are updated during projection rendering.
In GimpTransformGridTool, avoid producing non-finite coordinate
and angle values. In particular, this fixes a crash in
gimp_transform_grid_tool_get_cursor() as a result of a NaN angle
value being converted to a negative integer, hitting an assert.
In GimpViewable, don't invalidate the preview when thawed, unless
there was an explicit call to gimp_viewable_invalidate_preview()
while it was frozen. This avoids invalidating the previews of an
invisible drawable's ancestors when the drawable's preview is
frozen/thawed.
Add GimpViewable::preview_{freeze,thaw}() virtual functions, which
get called when the viewable's preview is frozen/thawed. Implement
the functions in GimpDrawable, recursively freezing the parent
drawable's preview (or the image's preview, for top-level
drawables) while the drawable's preview is frozen. For layer
masks, freeze the associated layer's parent.
This avoids updating layer-group/image previews while painting on,
or applying a filter to, a descendant layer. This both reduces
lag, and fixes a discrepancy between the layer's preview, which
isn't updated, and its parents' previews.
This was actually more of a feathering feature I added earlier, and we
already have a function for that: gimp_gegl_apply_feather(). This is
using a gaussian blur, just as what I was doing anyway. This commit also
adds the "Feather Radius" scale, similar to other tools with the
"Feather Edges". So that makes it consistent (and more useful as you can
adapt to your needs).
Include the system-wide gimp.css file, in addition to the user-
specific gimp.css file, in the generated theme.css file, instead of
copying the former into the latter when creating the user's
gimpdir. This allows us to modify the system-wide gimp.css file,
and having the changes take effect in existing installations.
In gimp_drawable_edit_fill(), when performing a non-direct fill,
use a GimpDrawableFilter with gimp:fill-source, added in the
previous commit, instead of using gimp_drawable_apply_buffer() with
an intermediate fill buffer. This avoids allocating a full-size
fill buffer, which may occupy a lot of space in pattern fills.
Add a new gimp:fill-source operation, which can act as a source
node for fill operations, instead of a fill buffer. The op takes
a GimpFillOptions object, a drawable, and a pattern offset, and
uses gimp_fill_options_create_buffer() to produce its output.
This allows performing the entire fill operation in chunks as a
graph, instead of allocating a full-size fill buffer, which can
can occupy a lot of space for pattern fills.
In gimp_drawable_fill_buffer(), when the fill-source is a pattern,
avoid going through an intermediate buffer when there's no profile
transform, and use the destination-buffer format for the
intermediate buffer, instead of the pattern format, when there is a
profile transform.
Add gimp_fill_options_get_format(), which returns the format to be
used for the fill buffer; this is the same format used during
compositing. Use this format in gimp_fill_options_create_buffer(),
instead of the drawable format.
This fixes the result of fill operations when the fill color/
pattern is not representable in the drawable format, and speeds up
color fills by avoiding color-conversion for the fill buffer during
processing.
In gimp_gegl_apply_cached_operation(), use the underlying
operation, as returned from
gimp_gegl_node_get_underlying_operation(), for testing whether the
operation is a point operation, for the purpose of avoiding
duplicating the input buffer. Likewise, avoid duplicating the
buffer when the underlying operation is a source operation.
... which allow setting/getting the "underlying operation" node of
a graph node. For example, GimpDrawableFilter constructs a complex
graph around a given operation node, which would be the underlying
operation of the graph. This allows querying the properties of the
underlying operation, given only the graph.
In recursive cases, gimp_gegl_node_get_underlying_operation()
returns the most-nested underlying operation; when no underlying
operation has been set, gimp_gegl_node_get_underlying_operation()
returns the input node.
In gimp_drawable_real_apply_buffer(), use GimpChunkIterator to blit
the applicator's output to the drawable's buffer in chunks, to
minimize the space used for intermediate results.
In GimpChunkIterator, redajust the target area at each step,
instead of at each iteration, to adapt more quickly to the current
processing speed. To avoid creating uneven chunks as a result,
only change the chunk height at the beginning of rows, unless the
resulting area would be more than twice as big as the target area.
In GimpProjection, store the priority rect in image coordinates,
and only convert it to projectable coordinates when initializing
the chunk-iterator's priority rect. This allows us to preserve the
priority rect across projectable structure/bounds changes.
In gimp_drawable_merge_filter(), don't disable the filter
applicator's output-format conversion node if the output format is
different than the drawable's format, since it may change the
result.
In gimp_drawable_merge_filter(), disable the filter applicator's
cache and output-format conversion nodes before processing the
uncached region of the filter, so that the result is written
directly to the drawable's buffer.
... immediately after an image precision change
When flushing a projection, make sure it has a buffer, instead of
bailing if it doesn't. We rely on the image projection's "update"
signal to update the display after certain operations that free the
buffer, which would previously fail to happen, and cause subsequent
flushes to be ignored until the buffer is explicitly accessed.
This fixes commit b07f810273.
In gimp_group_layer_get_size(), make sure to always set *width and
*height, even when the group is empty, so that when the function is
called through gimp_projectable_get_size() by the group's
projection, the correct size is reported. This makes sure we
update the correct area when the group becomes empty.
In gimpchannel-select, move some of the common functionality of the
various gimp_channel_select_foo() functions to gimpchannel-combine.
Furthermore, don't special-case CHANNEL_OP_INTERSECT, but rather
pass it over to gimpchannel-combine, which is now prepared to
handle it in all functions, as per the previous commits.
In gimpchannel-combine, factor out the common functionality of the
various gimp_channel_combine_foo() functions into a pair of
gimp_channel_combine_{start,end}() functions, which are called
before/after the actual gimp_gegl_mask_combine_foo() function,
respectively. In particular, these functions deal with calculating
the new channel bounds. Previously, the various
gimp_gegl_mask_combine_foo() functions would implicitly invalidate
the channel bounds (since commit
d0ae244fe8), rendering the bounds-
recalculation code ineffective. This avoids manually recalculating
the bounds in many cases, speeding up selection operations.
Improve gimp_gegl_mask_combine_ellipse_rect() -- the funciton
responsible for rendering ellipse/rounded-rectangle selections.
Most notably, this commit significantly improves the function's
performance, by identifying whole tiles, whole rows, or parts of a
row, that are fully inside, or fully outside, the ellipse, and
filling them in bulk, instead of calculating the anti-aliasing
value at each pixel, which is now only done along the
circumference.
This commit also improves anti-aliasing, by more accurately
approximating the distance from a pixel to the ellipse, and by
normalizing the distance according to the pixel's cross-section
length in the direction of the said point. In particular, we
guarantee that pixels that are fully inside/outside the ellipse
have a value of 1/0, respectively, facilitating the aforementioned
optimization.
Additionally, this commit fixes various edge cases where several
primitives coincide at a single pixel (in the rounded-rectangle
case), adds support for CHANNEL_OP_INTERSECT, and parallelizes
processing.
Don't assume that "toggled" signal means that toggle status actually
changed.
Though issue #3133 got fixed with my previous commit, let's make sure we
never create several GBinding for the same GimpChain by always checking
existence of a previous one after a "toggled" signal.
Also only create a GBinding object if one doesn't already exist.
... clicking a GimpChain.
Since commit c0c055b4e9, gimp_chain_button_set_active() emits the
"toggled" signal. There is no need to emit it separately from
GimpOperationTool when setting presets with
gimp_operation_tool_set_config().
In particular, since the "toggled" signal was even sent unconditionnally
here, our code was ending creating several GBinding for the same 2
adjustments, which was creating an infinite loop.
"binding" data can be set to NULL. Do not assume it is a proper object.
Also I was tempted to use g_object_set_data() to simply free the
GBinding object on setting a new data, but such object will also be
freed when the widget is destroyed by default. So that would also end up
in double destruction. Instead just keep current logics.
This CRITICAL was reported in #3133 but this is not the main bug.
Also note that GimpColorPanel doesn't need to react differently whether
GimpColorDialog returned OK or CANCEL, as the dialog keep track and
return the appropriate color to set in the end of the process.