Sat Sep 11 22:45:12 BST 1999 Andy Thomas <alt@gimp.org>
* app/nav_window.c
* app/floating_sel.c
Hopefully fix for nav_popup when using tablets.
Also applied the patch supplied by Garry R. Osgood. Thanks.
1999-08-22 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/color_area.[ch]
* app/color_panel.[ch]
* app/gimpdnd.[ch]: enabled dnd for colors (compatible with the
standard gtk/gnome color dnd). The color selection is now invoked
on a real click, not on button_down to avoid confusion with dnd.
* app/channels_dialog.c
* app/disp_callbacks.c
* app/interface.c
* app/layers_dialog.c: minor dnd updates/fixes.
* app/channel.[ch]
* app/channel_pvt.h
* app/docindex.[ch]
* app/docindexif.[ch]
* app/drawable.[ch]
* app/floating_sel.c
* app/gimage.[ch]
* app/gimage_mask.c
* app/gimpdrawable.[ch]
* app/gimpdrawableP.h
* app/gimpimage.[ch]
* app/gimpimageP.h
* app/layer.[ch]
* app/layer_pvt.h
* app/undo.c
* app/xcf.c: wanted to do some s/int/gboolean/ in the layer files
where appropriate and found myself spending the whole night doing
a big code review for layers/channels/drawables/images:
s/int/gboolean/, s/<type>/g<type>/, lots of indentation, removed
some old global variables and deprecated functions, #include
cleanups, proper prototypes, copyright headers, ...
1999-06-06 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/Makefile.am
* app/lc_dialog.[ch]
* app/lc_dialogP.h
* app/paths_dialogP.h: new files
* app/channels_dialog.[ch]
* app/layers_dialog.[ch]
* app/layers_dialogP.h
* app/paths_dialog.[ch]
* app/menus.[ch]
* app/file_new_dialog.c: modified
- Moved the toplevel L&C dialog code to lc_dialog.[ch]. Only
these files need knowledge about how to create/update/...
the sub-dialogs, so the corresp. functions are defined in
lc_dialogP.h.
- The popup menus are now created by menus.c. The command
callbacks are defined in [layers|channels|paths]_dialog.h.
- Private functions to be used by "friend files" are defined in
[layers|paths]_dialogP.h.
- Changed the order of the ops_buttons in the paths dialog to
match the order in the layers and channels dialogs.
- The paint mode menu and preview stuff still needs to go out of
layers_dialog.[ch].
- I'm not sure about the keybindings in the layer dialog's "Stack"
submenu because the list widget has it's own idea of PageUp/Down.
- Hopefully fixed the update problem with new images by calling
lc_dialog_flush() after creating a new image.
* app/app_procs.c
* app/bezier_select.c
* app/commands.c
* app/floating_sel.c
* app/gdisplay.c
* app/gimage.c
* app/gimage_mask.c
* app/paint_core.c
* app/preferences_dialog.c
* app/transform_core.c
* app/undo.c: changed #include's according to the new L&C file
structure.
Wed Oct 14 17:46:15 EDT 1998 Adrian Likins <adrian@gimp.org>
* app/*, po/de.po, de/POTFILES.in, libgimp/gimpintl.h:
Lots of ii8n stuff here and some additions to the de.po.
Applied gimp-egger-981005-1 ,gimp-egger-981006-1,
gimp-egger-981007-1, gimp-egger-981008-1,
gimp-egger-981009-1.patch, gimp-egger-981010-1.patch
* plug-in/guillotine/guillotine.c: added the coordinates
of the split images from the original image to the title.
ie foo.jpg (0,0) for the image in the topleft.
* plug-in/script-fu/scripts/neon-logo.scm,
perspective-shadow.scm, predator.scm,rendermap.scm,
ripply-anim.scm, select_to_image.scm,swirltile.scm,
xach-effect.scm: updated scripts to use new script-fu stuff
wooo boy! a big un!
in testing this, it looks like some of the po files are busted.
but the code stuff seems okay.
-adrian
Sat Oct 3 21:01:34 BST 1998 Adam D. Moss <adam@gimp.org>
* app/channel.c app/channel_ops.c app/disp_callbacks.c
app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gdisplay_ops.c app/gimpimage.c app/image_map.c
app/interface.c app/layers_dialog.c app/plug_in.c app/undo.c
app/xcf.c:
Resizing image canvases should be less horrible to look at.
I've removed the implicit clear of the whole area when a
window is resized by the user, and clear the exposed area around
the image manually when appropriate.
Dialogs which want synchronous updates for previews and
such use displays_update_now().
Removed some old debugging nonsense which I don't want any more.
Thu Oct 1 12:44:19 BST 1998 Adam D. Moss <adam@gimp.org>
* app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gimpimage.c app/layers_dialog.c app/undo.c:
Temporarily disabled IdleRender code whilst working
on a more centralised approach.
Sat Sep 26 20:46:18 BST 1998 Adam D. Moss <adam@gimp.org>
* app/channel.c app/channel_ops.c app/drawable.c
app/floating_sel.c app/gdisplay.c app/gdisplay.h
app/gimpimage.c app/layers_dialog.c app/undo.c:
Moved the idlerender stuff into gdisplay.c. Implemented
idlerender when doing floating_sel->layer, and undoing/redoing
layer deletion.
idlerender would be useful in many other places for improving
interactivity, if it weren't for the following problems:
* By definition, idlerender doesn't wait for a
gdisplays_update() call before starting work - it just
runs in idle time, which due to CPU contention with
plugins may not be genuinely available idle time when
things are 'noninteractive'.
* Most GIMP functions don't know whether they're
being run interactively or not. idlerender only
makes sense for interactive work. This is why
it is currently only applied to those functions which
would normally only be activated manually.
* Mixing idlerender and drawable_update() /
gdisplays_update_area() calls can lead to a region
being rerendered twice.
Hence, some slogwork is needed before idlerender can be
applied in the more general case.
bookkeeping without being used). Made copy_region more intelligent on
when to use tile sharing; some changes made to pixel_regions to
facilitate this. Fixed a refcount problem with xcf load and probably
a few other bugs that I've forgotten about. Added a sanity check in
set_undo_tiles to help with a problem larry is reporting with airbrush
and xinput. --sg
Started separating crud out of drawables.
Isolated the id system of images entirely within pdb. Even the
window titles and menus use pointers instead of ids. Should at
least remind people that this is a developers' version. :)
* redid the error message handling. g_message now calls message_box or prints
to console depending on whether the no_interface is set or not. gimp-message
is also exported to the PDB as a wrapper to g_message, and libgimp has a new
API: gimp_message. libgimp also overrides g_message for all plugins. Converted
lots of messages in app/* to g_message. Made script-fu a little friendlier.
* updated the regex code from grep 2.2
* said goodbye to the old script-fu logo in script-fu.h
-Yosh
Fri Mar 27 13:41:55 EST 1998 Matthew Wilson <msw@gimp.org>
* app/floating_sel.c: Always update the drawable when converting
a floating selection to a layer
--Matt