Committed a whole bunch of changes from the new maintainer of the

help system Piers Cornwell <piers.cornwell@bigfoot.com> who has taken
the burden to continue this project Karin and Olof started.


--Sven
This commit is contained in:
Sven Neumann 2000-07-29 21:40:10 +00:00
parent 47328ffd2e
commit fc4b217c4a
136 changed files with 1589 additions and 2631 deletions

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@ -11,21 +11,13 @@
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The About dialog shows which Gimp version that you are using and also in
a random order the people that has contributed to the Gimp project.
<P>
----DEV---
a random order the people that have contributed to the Gimp project.
To clear the dialog, click anywhere on it.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/about.html)
<P>
Sorry but the help file for about is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -10,32 +10,13 @@
<TD width="100%" align="center"><FONT size="+2" color="white">Border</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Border creates a new selection surrounding the outline of the old one. The
new selection is a hollow border area or frame that covers an area both outside
and inside the original selection edge.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/border_selection.html)
<P>
Sorry but the help file for border_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,15 +11,42 @@
Editor</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> <A href="index.html">Index</A>
<P>
(/dialogs/brush_editor.html)
<P>
Sorry but the help file for brush_editor is not yet done.
<P>
/Karin &amp; Olof
<P>
<TD width="100%" align="left"><P>
<P>
The Brush Editor dialog allows you to make alterations to brushes.
At the top of the dialog, you can see the name of the brush (a new
brush will be called "Untitled"). This name can be edited to change the
brush name. If you choose a name which is the same as another brush,
Gimp will suffix "#<em>x</em>" (where <em>x</em> is a number).
<P>
Below the title, you can see a preview of how the final brush will
look. If you resize the brush to a size larger than the preview area,
the preveiw will be scaled, and the scale factor shown below it as a
ratio, such as 2:1 for 50% zoomed out.
<H4>
Settings
</H4>
The remainder of the dialog controls how the brush will be look.
The Radius controls the distance from the center of the brush to the
furthest edge in pixels. The radius of a brush is 100 pixels.
<P>
The Hardness slider controls how much the brush fades towards it's
edges. A value closer to 1 will give a sharp edge, and closer to 0 will
give a fuzzy, blured effect.
<P>
The Aspect Ratio defines the diameter vertical as a ratio against the
horizontal diameter. A value of 1.0 will give a round brush since this
means that the horizontal diameter is 1x the vertical. The maximum
value is 20, where the horizontal diameter is 20x the vertical, which
gives a very squashed eliptical brush.
<P>
The final setting is Angle which is used when the aspect ratio is
more than 1.0. The angle can be between 0 and 180 degrees, which works
in an anti-clockwise direction.
<P>
<A href="index.html">Index</A>
</TD>
</TR>
</TABLE>
</BODY></HTML>
</BODY>
</HTML>

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@ -20,7 +20,8 @@
brush , brushes with artistic text, little flourishes or doodles, etc.
<P>
All of those brushes are relatively easy to create in Gimp and save them
in the appropriate format. Gimp is also providing you with a brush editor
in the appropriate format. Gimp also provides you with a <A
href="brush_editor.html">brush editor</A>
where you can create and edit brushes (you can only edit brushes that are
created in the brush editor).
<H4>
@ -39,55 +40,45 @@
Settings
</H4>
<P>
The Mode pull-down menu lets you select what kind of mode your brush will
use. Brush Modes can best be described as the way your paint will be applied
when you draw. There are several modes available, all modes will be described
in the <A HREF="../modes.html">Modes</A> page since they work the same way
as the Layer modes.
<P>
The Opacity slider sets the amount of transparency. With the max value of
100, your brush paints with a solid color. An Opacity of zero gives you total
transparency (or invisible paint).
<P>
Spacing is the distance between your brush marks. If you set the spacing
to 100 the brushmarks will be like a bead of pearls. If you set the spacing
to zero, the brushmarks will create a solid, brush-shaped line. If the spacing
is higher than 100 the brushmarks will form a dotted line. Note; it mostly
is higher than 100 the brushmarks will form a dotted line. Note: It is mostly
not useful to set the spacing to zero since the brush (most notably fuzzy
once) will look unnatural.
ones) will look unnatural.
<H4>
Pixmap Brushes
</H4>
<P>
Pixmap brushes are small images (with or without color) that can be used
as a brush. Since the brush is a image you can't alter is't color. I.e the
as a brush. Since the brush is a image you can't alter it's color, i.e the
color setting in the toolbox will not apply to this image. Note: That if
you use color as a pressure sensitivity when you paint you will be able to
change the color of the pixmap brush. For information how to create and save
a Pixmap Brush please see the <A HREF="../save/filters/gpb.html">Gimp Pixmap
Brush</A> page.
<H4>
Image House Brushes
Image Hose Brushes
</H4>
<P>
The Image House brush is a specialized pixmap brush, you will notice that
the brush is a Image House by the little red triangle in the bottom right
corner. The difference between a Pixmap brush and a Image House is that the
Image House is containing one or several &nbsp;Pixmap brushes.
The Image Hose brush is a specialized pixmap brush, you will notice that
the brush is a Image Hose by the little red triangle in the bottom right
corner. The difference between a Pixmap brush and a Image Hose is that the
Image Hose contains one or several Pixmap brushes.
<P>
The preview of a Image House is also a bit special, since a Image house is
The preview of an Image Hose is also a bit special, since an Image hose is
built up of several Pixmap brushes you will see all brushes displayed as
a small animation when you invoke the preview function (press and hold on
the brush preview).
<P>
Since the Image House is built up of several Pixmap brushes there are functions
Since the Image Hose is built up of several Pixmap brushes there are functions
to control which of the brushes you will paint with. The functions are
incremental, angular, random, velocity, pressure, xtilt and ytilt. To give
you an idea say that the Image House is built up of several arrows and has
you an idea say that the Image Hose is built up of several arrows and has
angular as control function. Then you will be able to paint arrows that follows
your movements when you draw. Note: That you can't edit those function they
are built into the Image House brush file when it was created. For further
explanation of how to create Image Houses please see the
are built into the Image Hose brush file when it was created. For further
explanation of how to create Image Hoses please see the
<A HREF="../save/filters/gpb.html">Gimp Pixmap Brush</A> page.
<H4>
New, Edit and Delete Brushes
@ -98,32 +89,14 @@
you can create your brush. You can edit brushes created in the brush dialog,
invoking edit on brush of that type will once again bring up the Brush Editor
dialog where you can alter your brush. Naturally you can also delete brushes
created in the Brush Editor, just click on Delete and they will vanish.&nbsp;
created in the Brush Editor, just click on Delete and they will vanish.
<H3>
Additional Information
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----<A href="index.html"></A>
Default Keyboard Shortcut: Ctrl+Shift+B
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/brush_selection.html)
<P>
Sorry but the help file for brush_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The Channels tab displays the three RGB channels, showing the current red,
green or blue color values of each pixel in your image. The RGB channel
@ -61,31 +61,8 @@
button. This is a very convenient way to alter selections and not to talk
about store several selections. In fact you can create selections from scratch
by creating a new channel, alter it and then apply Channel To Selection.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/channels/channels.html)
<P>
Sorry but the help file for channels is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Attributes</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Allows you to alter the name, color and fill opacity of the channel.
<P>
@ -19,31 +19,8 @@
image you want to see, when you work with channel that you later on will
turn into a selection. The advanced user will also use it to "control" ink
opacity when she works with e.g duotones.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/channels/edit_channel_attributes.html)
<P>
Sorry but the help file for edit_channel_attributes is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Allows you to set the name, color and fill opacity of the channel you are
about to create.
@ -20,31 +20,8 @@
image you want to see, when you work with channel that you later on will
turn into a selection. The advanced user will also use it to "control" ink
opacity when she works with e.g duotones.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/channels/new_channel.html)
<P>
Sorry but the help file for new_channel is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -31,33 +31,10 @@
In the bottom of the dialog you will find the current color specified as
a Hex Triplet. The function is targeting Web developers and to get the color
code into your HTML code simply select it and paste it in with your middle
mouse button. (In Windows you must use Ctrl-C and Ctrl-V to achieve the same
result)&nbsp;&nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
mouse button. In Windows you must use Ctrl-C and Ctrl-V to achieve the same
result.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/built_in.html)
<P>
Sorry but the help file for built_in is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Selector</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The GTK color selector is similar to <A HREF="built_in.html">Gimp's standard
color</A> selector. The main difference is that you can't select which color
@ -24,31 +24,8 @@
you work with colors this maybe a advantage or just cumbersome. The fact
is that you should see it as the amount of e.g Red that you want to mix into
your color.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/gtk.html)
<P>
Sorry but the help file for gtk is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Color Selector</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The triangle color selector is one of the best colors selectors in Gimp.
This is due to the fact that it visualize hue, value and saturation
@ -19,31 +19,8 @@
outer circle color scale. When you have selected you base color you simply
alter the value and saturation by pressing and dragging inside the triangle
color scale.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/triangle.html)
<P>
Sorry but the help file for triangle is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Color Select</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
This color selector resembles the little water cup you use for blending colors
when you're making a watercolor painting.
@ -21,37 +21,14 @@
right mouse button to fade the color. You can also set the pressure which
you collect the colors with. Setting a low pressure and you have to drag
more to get a dark highly saturated color, on the other hand you will have
a better control of your mixing.&nbsp;
a better control of your mixing.
<P>
You can save ten colors in the dialog. If you want to save a color that you
have mixed just press new and the color will end up in the color array. Remember
that you can only save ten colors, if you all ready have ten colors and save
a new color the oldest one will be erased.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/watercolor.html)
<P>
Sorry but the help file for watercolor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -39,20 +39,19 @@
have to choose your palette from the drop down menu, by default it's Web
palette. The Web palette is the palette used by e.g Netscape. This will help
you create web safe index images images (There is some debate if you should
index against the Web palette or not. Please see The Gimp User's Manual page
XXXX for further information).
index against the Web palette or not).
<DL>
<DT>
<EM>Custom Palette Options:</EM>
<DD>
Remove unused colo(u)rs from final palette: If palette contains colors that
Remove unused colors from final palette: If the palette contains colors that
aren't used in the Index image you can remove those colors and make the image
file size smaller. This is a good option so keep it enabled.
</DL>
<DT>
<EM>Use black/white (1-bit) palette:</EM>
<DD>
This option will create a "grayscale" image only built up of either black
This option will create a "monochrome" image only built up of either black
or white pixels.
</DL>
<H4>
@ -69,11 +68,11 @@
<P>
<DL>
<DT>
<EM>No colo(u)r dithering:</EM>
<EM>No color dithering:</EM>
<DD>
Will disable dithering totally
Will disable dithering totally.
<DT>
<EM>Positioned colo(u)r dithering:</EM>
<EM>Positioned color dithering:</EM>
<DD>
This is a option to use when you are dealing with animations (e.g gif
animations). The problem with dithering with e.g Floyd Steinberg dithering
@ -82,8 +81,8 @@
across your frames. It is not as good as Floyd Steinberg dithering but is
better than no dithering at all.
<DT>
<EM>Floyd Steinberg dithering colo(u)r dithering (reduced colo(u)r
bleeding)</EM>
<EM>Floyd Steinberg dithering color dithering (reduced color
bleeding):</EM>
<DD>
When you use normal Floyd Steinberg dithering you will experience that the
colors will bleed to much . This is very visible when you index gradients,
@ -100,40 +99,17 @@
<DT>
<EM>Enable dithering of transparency:</EM>
<DD>
Index images only have one transparency mode either it is off (the pixel
Indexed images only have one transparency mode either it is off (the pixel
is totally solid) or on (the pixel is totally transparent). This makes it
very difficult to index images with smooth transitions from opaque to
transparent. When you enable dithering of transparency Gimp will try to mimic
the smooth transition by dithering pixels on and off. Note: A good alternative
to transparency dithering is the
<CODE><A HREF="../filters/semiflatten.html">right-click|Filters|Colors|Semi-Flatten</A></CODE>
<CODE><A HREF="../filters/semiflatten.html">Right-Click|Filters|Colors|Semi-Flatten</A></CODE>
function.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/convert_to_indexed.html)
<P>
Sorry but the help file for convert_to_indexed is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -10,40 +10,16 @@
<TD width="100%" align="center"><FONT size="+2" color="white">Copy Named</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you copy a part of the image* to a named buffer. You can copy several
Lets you copy the current selection of the image to a named buffer. You can copy several
parts to different buffers by giving them different names. Later on you are
able to paste an elective buffer by invoking
<A HREF="paste_named.html"><CODE>right-click|Edit|Buffer|Paste
Named</CODE></A>.
<P>
*You can also copy the whole image or a layer
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<A HREF="paste_named.html"><CODE>Right-Click|Edit|Buffer|Paste
Named</CODE></A>. If you don't specify a selection, the whole of
the current layer will by copied.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/copy_named.html)
<P>
Sorry but the help file for copy_named is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -12,36 +12,14 @@
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Lets you cut a part of the image to a named buffer. You can cut several parts
Lets you cut the current selection to a named buffer. You can cut several parts
to different buffers by giving them different names. Later on you are able
to paste an elective buffer by invoking
<A HREF="paste_named.html"><CODE>right-click|Edit|Buffer|Paste
Named</CODE></A>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<A HREF="paste_named.html"><CODE>Right-Click|Edit|Buffer|Paste
Named</CODE></A>. If you don't specify a selection, the whole of
the current layer is cut.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/cut_named.html)
<P>
Sorry but the help file for cut_named is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Status Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The Device dialog will show you the status of your input devices. This is
(only) useful if you have a drawing tablet. If you do have then you will
@ -26,31 +26,8 @@
it (and disable saving of device status on exit in the preference dialog).
By doing so you will always have the same settings of the tools each time
you start Gimp.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/device_status.html)
<P>
Sorry but the help file for device_status is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Filters Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Will enable you to control Gimp color correction modules. On the right you
have a list of available filters which you can add and there by activate.
@ -19,32 +19,7 @@
order of the currently active filters. If you mark the filter and invoke
Configure you will be able to set options specific to that filter.
<P>
--At the moment this is very much work in progress and it will evolve further
in later releases of Gimp.
<P>
Additional Information &nbsp;
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/display_filters/display_filters.html)
<P>
Sorry but the help file for display_filters is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,19 +11,14 @@
Filter</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Since this is a very much work in progress, we haven't at the moment been
able to write a help page.
The gamma display filter allows you to configure the way gimp
displays images so that it looks as close on your monitor as it will
when it is printed out. The level of gamma can be configured in display
filters - the default value is 1.00.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/display_filters/gamma.html)
<P>
Sorry but the help file for gamma is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -13,37 +13,14 @@
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
The document index dialog will enable you to see all* previously opened images
The document index dialog will enable you to see all previously opened images
in Gimp.
<P>
You can open a image by dubble clicking on the entrance for it or by marking
You can open a image by double clicking on the entry for it or by marking
it and click open. You are also able to sort the index by either moving the
position of a entry or removing it.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/document_index.html)
<P>
Sorry but the help file for document_index is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -15,36 +15,13 @@
<P>
Allows you to alter the name, color and fill opacity of the quick mask channel.
<P>
The fill opacity is mainly useful if you want to set how much of the underlaying
The fill opacity is mainly useful if you want to set how much of the underlying
image you want to see, when you work with quick mask that you later on will
turn into selections. If you set it to high you will not be able to see the
turn into a selection. If you set it to high you will not be able to see the
image that you are working with. Changing the color is most of the time only
useful if the image you are working with is mostly red.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/edit_qmask_attributes.html)
<P>
Sorry but the help file for edit_qmask_attributes is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,38 +11,17 @@
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> The error console will show internal Gimp
<TD width="100%" align="left"><P>
<P>
The error console will show internal Gimp
error messages. An example of such error is when Gimp fails to save or load
a image.
<P>
If you encounter a bug in Gimp it can be wise to open the error console and
try to reproduce the bug. If Gimp then produces any error messages you can
post that along with a bug description to the Gimp developers.&nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
post that along with a bug description to the Gimp developers.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/error_console.html)
<P>
Sorry but the help file for error_console is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Selection</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
In the Feather dialog you select how much you want to feather the selection
by.
@ -21,30 +21,11 @@
the selection. Feather allows you to blend a color or image softly with the
background.
<H3>
Additional Information
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
Default Keyboard Shortcut: Ctrl+Shift+F
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/feather_selection.html)
<P>
Sorry but the help file for feather_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -13,76 +13,53 @@
<TD width="100%" align="left"><P>
<P>
File New will create a new Gimp image in either RGB (color) or Grayscale
mode. You can't create a Index image since you will not know which colors
your palette should have. Beside working in Index mode is not a good choose
instead work in RGB and convert to Index just before saving the Image.
mode. You can't create an Indexed image since you will not know which colors
your palette should have. Besides, working in Indexed mode is not a good choice
instead work in RGB and convert to Indexed just before saving the image.
<P>
How to create a new image:
<P>
<DL>
<DT>
Set the resolution
<EM>Set the resolution:</EM>
<DD>
The resolution is how many pixels per length unit you what your image to
built up with. The default 72ppi (72 pixels/inch) is good if you want to
create web graphics (you can alter the default value in the preference dialog).
create web graphics (you can alter the default value in the preferences dialog).
However if you going to print your image you will probably need a lot more
than 72ppi. <BR>
You have several chooises about how you want to measure the resolution pixels
per inch, mm, points or picas (there is also a option more which will bring
than 72ppi.<BR>
You have several choices about how you want to measure the resolution pixels
per inch, mm, points or picas (there is also an option which will bring
up a dialog with even more choices). We suggest that you stick to ppi since
that the most common format when you are dealing with images.<BR>
You can have different X and Y resolutions by unchecking the chain but that
is not recommended.
<DT>
Set the Size
<EM>Set the size:</EM>
<DD>
You have two options either &nbsp;you can set it directly in pixels in the
You have two options either you can set it directly in pixels in the
top frame or in a real world unit in the middle frame. If you are working
with web graphics we suggest that you deal with pixels directly. If you going
to print your image then setting in a real world unit is the preferred.
<DT>
Set the mode/type of image
<EM>Set the mode/type of image:</EM>
<DD>
Set the mode to either RGB or Grayscale
<DT>
Set Fill Type
<EM>Set fill type:</EM>
<DD>
Foreground takes the currently active foreground color of the toolbox<BR>
Background take the currently active background color of the toolbox<BR>
Foreground takes the currently active foreground color from the toolbox<BR>
Background take the currently active background color from the toolbox<BR>
White sets the fill color to white no matter what the toolbox
color&nbsp;is<BR>
Transparent &nbsp;prevents the image from filling instead you will get a
totally "empty" image to start with.&nbsp;
color is<BR>
Transparent prevents the image from filling instead you will get a
totally "empty" image to start with.
</DL>
<P>
The Reset button resets all values their default values. OK creates a new
image.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/file_new.html)
<P>
Sorry but the help file for file_new is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -10,14 +10,36 @@
<TD width="100%" align="center"><FONT size="+2" color="white">Open File</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> <A href="index.html">Index</A>
<P>
(/dialogs/file_open.html)
<P>
Sorry but the help file for file_open is not yet done.
<P>
/Karin &amp; Olof
<P>
<TD width="100%" align="left"><P>
<P>
Open dialog is where you can load images into the Gimp for viewing
or editing. The left hand window shows the directories and the right
hand side shows the files in the selected directory. To open a file,
select it in the files listing, then choose what file type it is - if
the file has an extension which defines it's filetype (such as .xcf)
you can select "Automatic" and Gimp will open the file in that format.
Alternatively, you can force Gimp to open the file as a specific format
by choosing one of the other options in the drop down list.
<P>
Some images have a preview associated with then so you can see what
the image is before opening it. This is particularly useful for larger
images, where opening the full image will take a while. If an image
doesn't have a preview, you can click "Generate Preview" to create on.
This preview image is stored in the a sub-directory of the current one,
called .xvpics. This preview image will be used in future when using
the open dialog. Clicking OK opens the image with the selected
settings, Cancel aborts.
<P>
A useful feature of the Load Image dialog is autocompletion of
filenames. Type the first few letters of the filename and pressing the
Tab key will complete as much of the filename as is uniquely defined by
what has already been typed. The side of the dialog will display all
files that match the letters in the selection box. You can then type
more letters and press Tab again to update the window. You
can load multiple images by pressing Shift key and clicking on each
file you want to open.
<P>
<A href="index.html">Index</A>
</TD>
</TR>
</TABLE>

View File

@ -15,7 +15,7 @@
<P>
File save lets you save your file either by it's extension e.g save a file.xcf
as a a XCF image. The XCF file format is Gimps native file format and is
the preferred format to save all your images in. &nbsp;You can of course
the preferred format to save all your images in. You can of course
save as e.g TIFF or JPEG but all the specific Gimp image information will
be lost (i.e the information about layers, channels, parasites, etc).
<P>
@ -27,7 +27,7 @@
The save dialog works like any other file dialogs but you also have two ways
to fast navigation. Tab completion, e.g if you have a directory /gimp and
the save dialog is currently with in the /home/gimp directly. Then you only
have to &nbsp;type /gi and hit tab and the name will be completed (It works
have to type /gi and hit tab and the name will be completed (It works
just like tab completion in bash or tchs sells in UNIX or if you have turned
it on as tab completion in the cms in NT). You also have a drop down directory
menu which will enable you to quickly move up in the directory hirarcy.
@ -36,32 +36,9 @@
files in the save dialog. Creating directories is very handy since often
end up doing a new image for a new project before you made a directory to
contain images for the project. However you must sometimes step up and down
once in the directory hirarcy before Gimp will be able to see the new directory.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
once in the directory hierarcy before Gimp will be able to see the new directory.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/file_save.html)
<P>
Sorry but the help file for file_save is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,12 @@
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you specify the name of the copy. The copy will be stored in your personal
Gimp gradient directory.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/copy_gradient.html)
<P>
Sorry but the help file for copy_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Confirmation dialog if you really want to delete the gradient. Remember that
you will some times will not delete the Gradient for real due to access rights.
@ -19,31 +19,8 @@
able to redo the delete. However if you due to permission rights not are
entitled to delete the Gradient for real it will be deleted for the rest
of your present Gimp Session and appear the next time you start Gimp.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/delete_gradient.html)
<P>
Sorry but the help file for delete_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Editor</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The Gradient Editor allows you to create or edit complex gradients that you
can use with e.g the blend tool.
@ -78,35 +78,10 @@
in the segment.
<P>
The Selection operations submenu allows you to flip or replicate the segment
and also allows you to blend the endpoints' colors and/or opacity:
<P>
Please see page XXXX in the Gimp User's Manual. The help text presented her
is only a subset of what you are able to do in the Gradient Editor.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
and also allows you to blend the endpoints' colors and/or
opacity.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/gradient_editor.html)
<P>
Sorry but the help file for gradient_editor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,12 @@
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you specify the name of the new Gradient. The newly created gradient
will be stored in your personal Gimp gradeint directory.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/new_gradient.html)
<P>
Sorry but the help file for new_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you specify the new name for the Gradient. When you rename a Gradient
the renamed Gradient will end up in your personal gimp gradient directory.
@ -20,31 +20,8 @@
that other Gimp users on the system will not be able to use the gradient
even if you just renamed it. So you better be sure (specially under Win32)
what you are doing.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/rename_gradient.html)
<P>
Sorry but the help file for rename_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,12 @@
Segment</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you specify the amount of replicas (copies) that you want to create.
The copies will be squeezed into the original segment's space.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/replicate_segment.html)
<P>
Sorry but the help file for replicate_segment is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,12 @@
Pov-Ray</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you save your gradient as a Pov-Ray gradient, you have to choose the
location and name of the Pov-Ray gradient.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/save_as_pov_ray.html)
<P>
Sorry but the help file for save_as_pov_ray is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,12 @@
Uniformly</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you specify the number of subsegments that you want to split up your
segment in.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/split_segments_uniformly.html)
<P>
Sorry but the help file for split_segments_uniformly is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,37 +11,19 @@
Selection Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you choose the gradient that should be the currently active one. You
are also able to edit the gradient by pressing the edit button. This will
bring up the <A HREF="gradient_editor/gradient_editor.html">Gradient
editor</A>.
<H3>
Additional Information
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
Default Keyboard Shortcut: Ctrl+G
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_selection.html)
<P>
Sorry but the help file for gradient_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,12 @@
Selection</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Let you specify the amount (usually in pixels, but you can set it to a real
Lets you specify the amount (usually in pixels, but you can set it to a real
unit) to grow the current selection with.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/grow_selection.html)
<P>
Sorry but the help file for grow_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -10,9 +10,9 @@
<TD width="100%" align="center"><FONT size="+2" color="white">Help Page</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
;-) Well what about a help page for a help. In the Help Dialog you will see
Well what about a help page for a help. In the Help Dialog you will see
three note book tabs. Index, Context and the current help page (this is the
tab you are reading this text in).
<P>
@ -29,31 +29,8 @@
If you press &lt;Shift&gt;-F1 then you will get a ? sign which you can point
and click in buttons and other context items in Gimp. If the item is contexted
help enabled then the help page for that item is loaded into the Help browser.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/help.html)
<P>
Sorry but the help file for help is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -13,7 +13,7 @@
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Allows you to edit and alter the palette present in a index image. Remember
Allows you to edit and alter the palette present in an indexed image. Remember
that you can only paint with the colors present in your indexed palette.
This is why it's very handy to be able to add or alter colors in the palette.
<P>
@ -34,31 +34,8 @@
in the palette. You are now free to alter the color which you now can paint
with in your indexed image.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/indexed_palette.html)
<P>
Sorry but the help file for indexed_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -20,63 +20,46 @@
<DT>
<EM>Dimension (w x h):</EM>
<DD>
Show the image height and width both in pixels and in the current unit
Show the image height and width both in pixels and in the current
unit.
<DT>
<EM>Resolution:</EM>
<DD>
Shows the current resolution
Shows the current resolution.
<DT>
<EM>Scale Ratio:</EM>
<DD>
Shows the current zoom factor
Shows the current zoom factor.
<DT>
<EM>Display Type:</EM>
<DD>
Shows the current image mode
Shows the current image mode.
<DT>
<EM>Visual Class:</EM>
<DD>
Shows the visual class of your display
Shows the visual class of your display.
<DT>
<EM>Visual Depth:</EM>
<DD>
Shows the visual depth of your display
Shows the visual depth of your display.
<DT>
</DL>
<H4>
The &nbsp;Extended <A href="index.html"></A>Tab folder
The Extended <A href="index.html"></A>Tab folder
</H4>
<P>
Shows you the current pixel value while you moving the pointer over the image
without pressing any buttons. I.e it's a color picker that not affect the
without pressing any buttons, i.e it's a color picker that not affect the
current color but instead gives you the pixel value regardless of the current
tool. For information how to interpret the pixel value see the
<A HREF="../tools/color_picker.html">Color Picker</A> tool.
<H3>
Additional Information
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
Default Keyboard Shortcut: Ctrl+Shift+I
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/info_window.html)
<P>
Sorry but the help file for info_window is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -12,51 +12,23 @@
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<H4>
UNIX and Linux
</H4>
<P>
UNIX and Linux running a XFree86 Xserver.
The Input device dialog will only appear in the described form if you have
Xinput enabled and are using it to support e.g a drawing tablet.
If you don't have an alternative input device, or your device is set up
incorrectly, you will get the message "No input devices".
<P>
The Input device dialog will only appear in the descirbed form if you have
Xinput enabled and are using it to support e.g a drawing tablet. Furthermore
the description may only be valid to Wacom&reg; Intous&reg; tablets.
<P>
TODO describe the device dialog:
<P>
For information how to install enable Xinput under XFree86 please read page
XXXX in the Gimp User's Manual.
<P>
Windows
TODO describe the device dialog
<H4>
Microsoft Windows
</H4>
<P>
Still TODO
<P>
For information how to install enable Wacom in the Windows version of Gimp
please read page XXXX in the Gimp User's Manual.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
This page is a TODO page i.e nothing will remain the same
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/input_devices.html)
<P>
Sorry but the help file for input_devices is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Mask</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Will add a layer mask to the currently active layer. A layer mask is a way
to control transparency of the current layer . The mask it self is a grayscale
@ -30,33 +30,11 @@
on the thumbnail image of the mask. However you will not see the mask you
will just see the result of your mask operations. To see the mask you have
to &lt;ZZZZ&gt; click on the thumbnail. If you want to see you layer without
the mask you have to &lt;ZZZZ&gt; click &nbsp;&nbsp;on the thumbnail. Remember
the mask you have to &lt;ZZZZ&gt; click on the thumbnail. Remember
to to click one again with the same modification key to exit the current
"preview" state.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/add_mask.html)
<P>
Sorry but the help file for add_mask is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -31,31 +31,8 @@
The combination mode will specify if you will combine with the previous layer
or replace it. The two modes are either <CODE>(combine)</CODE> or
<CODE>(replace)</CODE>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/edit_layer_attributes.html)
<P>
Sorry but the help file for edit_layer_attributes is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Size</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The Layer Boundary Size lets you set the the boundary of the layer. Remember
you can have a smaller or larger layer than the image boundary size. When
@ -25,7 +25,7 @@
<P>
<DL>
<DT>
Making the layer smaller:
<EM>Making the layer smaller:</EM>
<DD>
The offset fields will control where your upper left corner of the old layer
will be in the "new" layer. The best way to control the new location and
@ -35,7 +35,7 @@
size and you have to drag the old layer to the right position so it will
be clipped according to your demands.
<DT>
Making the layer bigger:
<EM>Making the layer bigger:</EM>
<DD>
The offset fields will control where your upper left corner of the old layer
will be in the "new" layer. The best way to control the new location and
@ -50,28 +50,8 @@
ratios when you make the "new" layer . It's therefore possible e.g to have
a layer which is smaller in X direction and bigger in Y direction than before
you altered the layer boundary size.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/layer_boundary_size.html)
<P>
<P>
</TD>
</TR>
</TABLE>

View File

@ -7,11 +7,11 @@
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Layer
<TD width="100%" align="center"><FONT size="+2" color="white">The Layers
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The Layer(s) dialog is the main interface to interact with layers present
in a Gimp image. You can think of layers as a stack of slides or clothes
@ -45,34 +45,8 @@
Gimp's Layer dialog is by default Auto switched, it will always show the
image that you are working with. You can however switch this off and choose
another image to work with in the drop down menu.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
TODO: Pic of dialog, describe symbols, floating selections layer size and
layer move.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/layers.html)
<P>
Sorry but the help file for layers is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Layers</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Merge Visible Layers will combine currently visible layers to one layer,
invisible layers aren't effected and will stay as before the merge. There
@ -34,33 +34,10 @@
<DD>
Will set the final layer size equal to the bottom layer. If the bottom layer
is smaller than any of your visible layers. The final layer will be clipped
and trimmed according to both the size and position of the bottom layer.&nbsp;
and trimmed according to both the size and position of the bottom layer.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/merge_visible_layers.html)
<P>
Sorry but the help file for merge_visible_layers is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -24,31 +24,8 @@
bottom layer. Default is to measure the new layer in pixels which is the
best if you are dealing with web graphics, but if you going to print your
image then real world units such as inches is probably the preferred.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/new_layer.html)
<P>
Sorry but the help file for new_layer is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

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@ -11,7 +11,7 @@
Layer</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Will scale the layer content, &nbsp;and also make the layer boundary either
size smaller or bigger. The difference between Scale Layer and Set Layer
@ -23,32 +23,9 @@
<P>
You will set the new layer size either by altering the size or ratio. You
have have exactly the same options as in create <A HREF="new_layer.html">new
layer</A>. &nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
layer</A>.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/scale_layer.html)
<P>
Sorry but the help file for scale_layer is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,11 +11,11 @@
and Paths Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
The Layers &amp; Channels dialog is a auto switching dialog which means that
the currently active image is is the once present in the tabfolders of Layers,
Channels and Paths. You can turn of Auto and choose another opened image
The Layers, Channels &amp; Paths dialog is an auto switching dialog which means that
the currently active image is is the one present in the tabfolders of Layers,
Channels and Paths. You can turn off Auto and choose another opened image
in the Image drop down menu.
<P>
Please see each tabfolders help page for help about
@ -23,30 +23,11 @@
<A HREF="channels/channels.html">Channels</A> and
<A HREF="paths/paths.html">Paths</A>.
<H3>
Additional Information
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
Default Keyboard Shortcut: Ctrl+L
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers_and_channels.html)
<P>
Sorry but the help file for layers_and_channels is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -13,7 +13,7 @@
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
The module brower is a interface to currently loaded (available) modules
The module brower is an interface to currently loaded (available) modules
in Gimp along with information about the module. Gimp 1.2 currently uses
modules only for color selectors (there is also a gamma display module).
In the module browser can you set if you want those modules loaded at start
@ -23,35 +23,9 @@
You can also unload a module on the fly, e.g you may not want the watercolor
color selector. If you unload a module that functionality provided by the
module will no longer be available in your current Gimp session. To enable
the functionality again you have to mark the module and reload it. (Is this
a bug or not since it doesn't work?)
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
TODO: Find out how this work or should work ii.e debug it
the functionality again you have to mark the module and reload it.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/module_browser.html)
<P>
Sorry but the help file for module_browser is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,16 +11,25 @@
Window</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> <A href="index.html"></A>
<TD width="100%" align="left"><P>
<P>
The navigation window allows you to quickly and easily move
around the image currently being edited. The dialog shows a small
preview of the whole image. The section of the image which is viewable
in the image window (where the editing takes place) is highlighted with
a black square. The currently scale factor of the image is also shown
as a ratio - e.g. 2:1 is 300% zoomed in. The zoom factor can be changed
by moving the slider (left to zoom out, right to zoom in) or clicking
the magnifying glass icons. You can also drag the highlighted square to
pan the image (to change which part is viewable in the image window) at
zoom factor of more than 1:1.
<H3>
Additional Information
</H3>
<P>
Default Keyboard Shortcut: Ctrl+Shift+N
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/navigation_window.html)
<P>
Sorry but the help file for navigation_window is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -10,7 +10,7 @@
<TD width="100%" align="center"><FONT size="+2" color="white">Offset</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Offset how tiles and rearranges the edge pixels in your image, only affects
the active layer/channel. It can be used to place layers or floating selections
@ -24,31 +24,8 @@
the parts of the image that moved outside the layer border will turn up on
the other side of the image. If you don't want this, you can choose to fill
the empty area with the background color or with transparency.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/offset.html)
<P>
Sorry but the help file for offset is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,21 +11,17 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">delete_palette help page</font>
<font size="+2" color="white">Delete Palette</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/palette_editor/delete_palette.html)<p>
Sorry but the help file for delete_palette is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Deletes the selected palette.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>
</body>
</html>

View File

@ -11,7 +11,7 @@
Palette</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
It's in the Import Palette dialog you set the import source. You can import
(create) a palette from a image, a gradient or a index palette (read index
@ -19,7 +19,7 @@
<P>
<DL>
<DT>
Import from Gradient:
<EM>Import from Gradient:</EM>
<DD>
Select gradient as source<BR>
Set the name of the palette you are about to create.<BR>
@ -30,7 +30,7 @@
<DT>
<DD>
<DT>
Import from Image:
<EM>Import from Image:</EM>
<DD>
Select Image as source<BR>
Set the name of the palette you are about to create.<BR>
@ -45,7 +45,7 @@
<DT>
<DD>
<DT>
Import from Index Palette
<EM>Import from Index Palette:</EM>
<DD>
Select Image as source<BR>
Set the name of the palette you are about to create.<BR>
@ -62,31 +62,8 @@
<P>
When you are done click Import and a new palette will be created. Close cancels
that whole operation.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/import_palette.html)
<P>
Sorry but the help file for import_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,11 @@
Palette</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you name the new palette consistent of the palettes selected for merge.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/merge_palette.html)
<P>
Sorry but the help file for merge_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,34 +11,11 @@
Palette</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you set the name of the palette you are about to create.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/new_palette.html)
<P>
Sorry but the help file for new_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -20,7 +20,7 @@
<P>
<DL>
<DT>
Edit Palette:
<EM>Edit Palette:</EM>
<DD>
Either you can choose the palette to edit in the palette select dialog or
you activate it in the palette editor with a single left clicking on it.
@ -42,7 +42,7 @@
pop up menu will delete the color cell from which you brought up the menu
in (you will not get a confirmation window).<BR>
<DT>
New Palette
<EM>New Palette:</EM>
<DD>
Will create a new empty palette in the edit frame, a confirmation window
with where you <A HREF="new_palette.html">name</A> the new palette will appear.
@ -50,19 +50,19 @@
do that by right-clicking anywhere in the edit area and choose new from the
popup menu.<BR>
<DT>
Delete Palette
<EM>Delete Palette:</EM>
<DD>
Will delete your palette. NOTE: It will delete the palette without the presence
of confirmation dialog. Remember it's a UNIX program from the beginning i.e
you are supposed to know what you are doing.<BR>
<DT>
Import Palette
<EM>Import Palette:</EM>
<DD>
Will bring up the <A HREF="import_palette.html">Import</A> dialog where you
can create a new platte from a gradient, image or indexed palette.
<DT>
<DT>
Merge Palette
<EM>Merge Palette:</EM>
<DD>
You are able to merge palettes in the editor, the new palette is a combination
of the selected palettes. To merge two or several palettes you have to mark
@ -72,33 +72,8 @@
each time (or unmark). You can also &lt;Modkey&gt; click which will mark
all palettes from the first marked to the last marked palette.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
HMM WHY is there a SAVE when palettes are saved asap you edit them.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/palette_editor.html)
<P>
Sorry but the help file for palette_editor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,14 +11,14 @@
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
You have two tabfolders in the Color Palette dialog. One to select the palette
You have two tab folders in the Color Palette dialog. One to select the palette
you want to use and one to interact with the palette that you selected.
<P>
<DL>
<DT>
Select tab folder
<EM>Select tab folder:</EM>
<DD>
With in the select tab folder will you see a small thumbnails of all available
palettes. There is also information about the number of colors in the palettes
@ -30,7 +30,7 @@
but the Color Palette Editor will give you much more options.
<DT>
<DT>
Palette tab folder
<EM>Palette tab folder:</EM>
<DD>
With in the palette tab folder will you interact with your palette. The prime
usage of the dialog is naturally to choose colors from the palette. (Remember
@ -48,30 +48,12 @@
<P>
The zoom buttons enables you to zoom in and out in the palette.
<H3>
Additional Information
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
Default Keyboard Shortcut: Ctrl+P
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_selection.html)
<P>
Sorry but the help file for palette_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Named</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Gimp has a cut and copy buffer, see Cut Named and
<A HREF="copy_named.html">Copy Named</A>. Objects cut or copied with those
@ -21,37 +21,14 @@
to past by clicking on it. When the buffer is selected you have three options
to paste it <A HREF="../image/edit/paste.html">Paste</A>,
<A HREF="../image/edit/paste_into.html">Paste Into</A> and
<A HREF="../image/edit/paste_as_new.html">Past As New</A>.
<A HREF="../image/edit/paste_as_new.html">Paste As New</A>.
<P>
You can also manage buffers in the dialog. If you want to delete a buffer
you select it and click on the Delete button. To exit the buffer with out
pasting you click on Cancel. This will cancel the paste operation but it
will not cancel the delete operation.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paste_named.html)
<P>
Sorry but the help file for paste_named is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,38 +11,15 @@
Path</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Will export the path to a file, which you later on can import to an other
image. It may sound simple but it has big importance how useful paths will
be to you. Beside the basic selection related paths you also paint with paths.
To be able to store paths in a path library will make paintings with paths
so much easier.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/export_path.html)
<P>
Sorry but the help file for export_path is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,11 @@
Path</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Lets you import a path from a file, please see the
<A HREF="export_path.html">export path</A> help page.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/import_path.html)
<P>
Sorry but the help file for import_path is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -29,7 +29,7 @@
<P>
<DL>
<DT>
Control area:
<EM>Control area:</EM>
<DD>
From left to right we count<BR>
<BR>
@ -59,7 +59,7 @@
<DT>
<DD>
<DT>
Edit area:
<EM>Edit area:</EM>
<DD>
To be able to edit a path the bezier tool must be active, if it isn't you
will not be able to edit a path. In the top edit area we count from left
@ -92,8 +92,7 @@
<BR>
Remove point: Will remove a point in your curve. The point must be a between
the endpoints in a non-closed curve. If the curve is closed it can be any
point within the curve. You must however always have two point in the curve
(BUG? Odd things happens when you have less than one point).<BR>
point within the curve. You must however always have two point in the curve.<BR>
<BR>
Edit Point: Will allow you to adjust the curve. When you click on an anchor
point, two little handles appear. If you pull the handles, they will change
@ -103,7 +102,7 @@
<DT>
<DD>
<DT>
Path area
<EM>Path area:</EM>
<DD>
The path area is where you choose the path that you want to work with. If
you right click on a path a popup menu will appear with command for copy,
@ -113,31 +112,8 @@
name. To change name simply double click on the path and a name dialog will
appear.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/paths.html)
<P>
Sorry but the help file for paths is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,11 @@
Path</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Enables you to rename the name of the Path.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/rename_path.html)
<P>
Sorry but the help file for rename_path is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -23,30 +23,11 @@
If you install a pattern after you started Gimp you must click on Refresh
to be able to use and view it.
<H3>
Additional Information
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
Default Keyboard Shortcut: Ctrl+Shift+P
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/pattern_selection.html)
<P>
Sorry but the help file for pattern_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -10,7 +10,7 @@
<TD width="100%" align="center"><FONT size="+2" color="white">Directories</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Gimp uses several directories to store such things as addon filters (plug-ins),
scripts, brushes etc. but also it's swap and temporary files.
@ -30,51 +30,28 @@
<P>
<DL>
<DT>
Change a search path:
<EM>Change a search path:</EM>
<DD>
Mark it by clicking on it, type the changed path or browse the files system
with ... browse button, press enter to activate the new path.
<DT>
Change search order:
<EM>Change search order:</EM>
<DD>
Mark a search path, click on the up or down buttons to change the search
order.
<DT>
New search path:
<EM>New search path:</EM>
<DD>
Click on the new button (the paper) type the path or browse the files system
with ... browse button, press enter to activate the path.
<DT>
Delete path:
<EM>Delete path:</EM>
<DD>
Mark the path and click on the trashcan.
<DT>
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/directories.html)
<P>
Sorry but the help file for directories is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -35,32 +35,9 @@
does. Nearest Neighbour is the fastest way to interpolate but it has the
lowest quality of the interpolation algorithms. The Cubic interpolation algorithm
produces the highest quality of the three interpolation types supported by
Gimp. However it is considerable slower that the linear interpolation algorithm.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
Gimp. However it is considerably slower that the linear interpolation algorithm.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/display.html)
<P>
Sorry but the help file for display is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -14,14 +14,14 @@
<P>
<DL>
<DT>
Conservative Memory Usage
<EM>Conservative Memory Usage:</EM>
<DD>
Gimp is optimized to speed i.e speed is more important than memory usage.
Enabling Conservative Memory Usage will "optimize" Gimp to use less memory.
The tradeoff is of course speed but if your system is low on memory then
it can be an option to use Conservative Memory Usage.
<DT>
Tile Cache Size:
<EM>Tile Cache Size:</EM>
<DD>
This is the most important parameter that Gimp has, if you set it to low
Gimp will be very slow. There isn't a upper level of how much memory that
@ -30,23 +30,23 @@
have to measure how much memory you usually use and give Gimp a little less
than the rest of it.
<DT>
Maximum Image Size:
<EM>Maximum Image Size:</EM>
<DD>
Gimp will warn you if you try to create images bigger than this value.
<DT>
<DD>
<DT>
Install Colormap:
<EM>Install Colormap:</EM>
<DD>
Not used since we use GdkRgb now
<DT>
Colormap Cycling:
<EM>Colormap Cycling:</EM>
<DD>
Still TODO
<DT>
<DD>
<DT>
Try to Write a Thumbnail File:
<EM>Try to Write a Thumbnail File:</EM>
<DD>
By default when you save a image a thumbnail file will be created storing
a little image of your image. When you mark a image in the file open dialog
@ -54,38 +54,15 @@
press on the thumbnail button in the file open dialog to be able to see a
thumbnail of your image.
<DT>
"File &gt; Save" saves the image:
<EM>"File &gt; Save" saves the image:</EM>
<DD>
This is by default set to Always but if you e.g saves your image on a networked
disk (nfs, smb etc.) then saves some times are slow and saving always isn't
that necessary. Instead you will only save when the file is really changed.
<DD>
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/environment.html)
<P>
Sorry but the help file for environment is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -19,30 +19,30 @@
<DT>
<DD>
<DT>
Preview Size:
<EM>Preview Size:</EM>
<DD>
Set the size of the preview thumbnails present in e.g the Layers &amp; Channels
dialog. NOTE: That setting the size to None will disable the preview function.
<DT>
Nav Preview Size:
<EM>Nav Preview Size:</EM>
<DD>
Will affect the size of the
<A HREF="../navigation_window.html">navigation</A> window present from the
bottom right corner of the image widow or as right-click|View|Nav Window
<DT>
Levels of Undo:
<EM>Levels of Undo:</EM>
<DD>
By default Gimp has five levels of undo. The amount of undo levels is only
limited by disk space. A high amount of undo levels requires a large amount
of disk space so use it with care. The default value is reasonably good for
most use.
<DT>
Resent Document List Size:
<EM>Resent Document List Size:</EM>
<DD>
Will set the amount of previously opened or saved documents that you can
direct access in the Toolbox|File menu.
<DT>
Nav window per display:
<EM>Nav window per display:</EM>
<DD>
If you check enable this feature the Navigation will behave like the Layers
&amp; Channels dialog with Auto enabled. I.e it will switch as you switch
@ -50,11 +50,11 @@
<DT>
<DD>
<DT>
Show Tool Tips:
<EM>Show Tool Tips:</EM>
<DD>
Lets you enable or disable tool tips in Gimp.
<DT>
Context Sensitive Help with "F1"
<EM>Context Sensitive Help with "F1":</EM>
<DD>
Lets you enable or disable the &lt;ModKey&gt;-F1 way of enabling context
sensitive help. It can sometimes interfere with the window manager. You can
@ -66,28 +66,28 @@
<P>
<DL>
<DT>
Resize Window on Zoom:
<EM>Resize Window on Zoom:</EM>
<DD>
Lets you enable (disable) window resize on zoom. Normally when you zoom the
window size will not be affected. If you enable this function the size of
the window will be fitted to the size of the image when you zoom in our out.
I.e zoom in will enlarge the window and zoom out will shrink the window.
<DT>
Show Rulers:
<EM>Show Rulers:</EM>
<DD>
Controls what ever you want to show the rulers or not by default.
<DT>
Show Statusbar:
<EM>Show Statusbar:</EM>
<DD>
Controls what ever you want to show the statusbar or not by default.
<DT>
Marching Ants Speed
<EM>Marching Ants Speed:</EM>
<DD>
When you make a selection in Gimp you will the will be a "blinking" boundary
of the selection. This "blinking" boundary is refered as marching ants. This
options controls how fast the ants will march.
<DT>
Image Title Format
<EM>Image Title Format:</EM>
<DD>
Lets you set the window title of the image window. The default custom value
is reasonably sane but you are able to choose form Standard, Show zoom
@ -143,7 +143,7 @@
<DT>
<DD>
<DT>
Perfect-but-slow Pointer Tracking:
<EM>Perfect-but-slow Pointer Tracking:</EM>
<DD>
When you are drawing in Gimp, Gimp will not catch your pointer every moment.
Instead Gimp catch it a certain time interval. This means if you draw a circle
@ -154,7 +154,7 @@
a time delay since you "recorded" every movement. (Well this is not exactly
what's happens but it makes it easier to explain it this way).
<DT>
Disable Cursor Updating
<EM>Disable Cursor Updating:</EM>
<DD>
Normally when you paint with e.g the airbrush you will have a little pencil
as cursor. If you disable cursor updating the cursor will always be a little
@ -168,7 +168,7 @@
<P>
<DL>
<DT>
Use Global Paint Options
<EM>Use Global Paint Options:</EM>
<DD>
Normally when you paint in Gimp you set the opacity and paint mode in the
brush dialog. If you disable Use Global Paint Options you will have the
@ -176,37 +176,14 @@
tool option dialog will change and you will have new controls for opacity
and paint mode).
<DT>
Display brush and pattern indicators on Toolbar
<EM>Display brush and pattern indicators on Toolbar:</EM>
<DD>
In the toolbox you have a area displaying the currently active brush, pattern
and gradient. If you don't want the area to be present in the toolbox you
can disable it here.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/interface.html)
<P>
Sorry but the help file for interface is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -10,7 +10,7 @@
<TD width="100%" align="center"><FONT size="+2" color="white">Monitor</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
If you create a image new image with the size of two times two inches, and
don't have right-click|View|Dot for dot enabled. Then you should be able
@ -25,31 +25,8 @@
measure and set hose values by hand which can be a bit bulky. There is two
fields one with the default measure unit DPI, and one with custom measure
unit which can be useful for us how are used to the metric system.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/monitor.html)
<P>
Sorry but the help file for monitor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -49,32 +49,8 @@
in ppi. As default values that you have to set i.e size in this case millimeters
and the resolution in ppi is up to you and what type of work you are involved
in.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/new_file.html)
<P>
Sorry but the help file for new_file is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -31,31 +31,8 @@
as plug-ins, scripts, patterns are located. It also controls where Gimps
swap file is located. The swap file location is very important to Gimps
performance.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/preferences.html)
<P>
Sorry but the help file for preferences is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -33,33 +33,8 @@
<A HREF="../input_devices.html">toolbox|File|Dialogs|Device Status</A>. However
if you use Save Device Status on Exit option then the preconfiguration will
be over written and the last state before exit will be the new configuration.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
I can get it but Clear Saved Window Positions doesn't work for me.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/session.html)
<P>
Sorry but the help file for session is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -16,31 +16,8 @@
Confirmation dialog when you want to close a image that has unsaved changes.
If you click Close then the image will close and you will lose your unsaved
changes.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/really_close.html)
<P>
Sorry but the help file for really_close is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,35 +11,12 @@
Quit</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Confirmation dialog when you quit Gimp and still have unsaved changes in
a image(s). If you click Quit you will quit and lose your unsaved changes.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/really_quit.html)
<P>
Sorry but the help file for really_quit is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,7 +11,7 @@
Image</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Will scale the image content, &nbsp;and also make the canvas size either
smaller or bigger. The difference between Scale Image and Set Canvas Size.
@ -24,34 +24,11 @@
You can also set resolution of the image. If you lower the resolution the
image will get bigger (in real units not in pixels). You therefore have to
compensate it with a smaller pixels size if you still want the same image
size but a lower resolution. It will naturally be vise versa if you increase
size but a lower resolution. It will naturally be vice versa if you increase
the resolution. This is why you have a Pixel Dimension area (even if you
can use e.g mm in that section too). &nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
can use e.g mm in that section too).
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/scale_image.html)
<P>
Sorry but the help file for scale_image is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -23,7 +23,7 @@
<P>
<DL>
<DT>
Making the canvas smaller:
<EM>Making the canvas smaller:</EM>
<DD>
The offset fields will control where your upper left corner of the old canvas
will be in the new canvas. The best way to control the new location and how
@ -33,7 +33,7 @@
have to drag the old canvas to the right position so it will be clipped according
to your demands.
<DT>
Making the canvas bigger:
<EM>Making the canvas bigger:</EM>
<DD>
The offset fields will control where your upper left corner of the old canvas
will be in the new canvas . The best way to control the new location and
@ -47,31 +47,8 @@
If you uncheck the chain in the Size area, you will be able to have different
ratios of the new canvas. It's therefore possible e.g to have a canvas which
is smaller in X direction and bigger in Y direction than before the resize.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/set_canvas_size.html)
<P>
Sorry but the help file for resize_image is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -16,32 +16,7 @@
Will shrink the selection (not the content of the selection but the selection
it self) with a arbitrary amount measured in an arbitrary unit.
<P>
Shrink from image border (TODO)
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/shrink_selection.html)
<P>
Sorry but the help file for shrink_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,40 +11,18 @@
Day</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Will display a useful tip each time you start Gimp. You can navigate the
tip dialog by clicking on Previous and Next Tip. A good tip can be to disable
it since you may find it annoying. Just uncheck Show tip next time and it
will be vanished from Gimp's startup ;-).
it since you may find it annoying. Just uncheck "Show tip next time
Gimp starts" and it
will be vanished from Gimp's startup.
<P>
If you are a good Gimp user then it can be a good tip to submit useful tip(s)
to the Gimp developers.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV---
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/tip_of_the_day.html)
<P>
Sorry but the help file for tip_of_the_day is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -19,31 +19,8 @@
have global or local tool options the tools option dialog for each tool can
look a bit different please see
<A HREF="preferences/interface.html">Interface</A>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/tool_options.html)
<P>
Sorry but the help file for tool_options is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -11,38 +11,15 @@
History</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<TD width="100%" align="left"><P>
<P>
Will show the history of your image editing along with thumbnails. This makes
it very easy to jump back and forth in the command history. Tip: Always use
Undo History when you work on hard and difficult tasks. It's a whole lot
easier to jump ten steps back just by clicking in the Undo History dialog
than doing it with Ctrl-Z.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/undo_history.html)
<P>
Sorry but the help file for undo_history is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>

View File

@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for close</title>
<title>Help Page for Close</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,18 +11,22 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">close help page</font>
<font size="+2" color="white">Close Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<td width="100%" align="left"><P>
<P>
Closes the currently active image window. If changes have been
made to the image, Gimp will ask you whether you are sure you want
continue - click "Close" in the popup dialog to continue, or "Cancel"
to leave the image open.
<H3>
Additional Information
</H3>
Default Keyboard Shortcut: Ctrl+W
<P>
<a href="index.html">Index</a><p>
(/file/close.html)<p>
Sorry but the help file for close is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>

View File

@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for last_opened</title>
<title>Help Page for Last Opened</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,18 +11,26 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">last_opened help page</font>
<font size="+2" color="white">Last Opened Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<td width="100%" align="left"><P>
<P>
On the Gimp File menu in the toolbox above the "Quit" entry,
you will find a list of recently opened files. You can click any of
these entries to return to that file.
<P>
You can configure how many items are listed here in File ->
Preferences -> Interface -> Recent Documents List Size. The default
value is 4.
<H3>
Additional Information
</H3>
Default Keyboard Shortcut: Ctrl+<EM>x</EM> (where <EM>x</EM> is
a number between 1 and 4)
<P>
<a href="index.html">Index</a><p>
(/file/last_opened.html)<p>
Sorry but the help file for last_opened is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>

View File

@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for quit</title>
<title>Help Page for Quit</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,18 +11,22 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">quit help page</font>
<font size="+2" color="white">Quit Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<td width="100%" align="left"><P>
<P>
The "Quit" entry on both the toolbar and image file menus close
all open images and exit the Gimp. If any images are unsaved, Gimp will
prompt you - click "Quit" to contine or "Cancel" to leave the Gimp, and
the images, open.
<H3>
Additional Information
</H3>
Default Keyboard Shortcut: Ctrl+Q
<P>
<a href="index.html">Index</a><p>
(/file/quit.html)<p>
Sorry but the help file for quit is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>

View File

@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for revert</title>
<title>Help Page for Revert</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,18 +11,17 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">revert help page</font>
<font size="+2" color="white">Revert Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<td width="100%" align="left"><P>
<P>
The revert entry can be found on the image File menu. It allows
you to discard all changes that have been made since the image was last
saved.
<P>
<a href="index.html">Index</a><p>
(/file/revert.html)<p>
Sorry but the help file for revert is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>

View File

@ -11,6 +11,7 @@ helpdata_DATA = \
apply_lens.html \
autocrop.html \
autostretch_hsv.html \
avi.html \
blinds.html \
blur.html \
bmp.html \
@ -28,6 +29,7 @@ helpdata_DATA = \
csource.html \
cubism.html \
curve_bend.html \
dataurl.html \
dbbrowser.html \
decompose.html \
deinterlace.html \
@ -61,8 +63,8 @@ helpdata_DATA = \
gicon.html \
gif.html \
gifload.html \
gimp_xcf_load.html \
gimp_xcf_save.html \
gimp_xcf_load.html \
gimp_xcf_save.html \
gimpressionist.html \
glasstile.html \
gpb.html \
@ -91,7 +93,9 @@ helpdata_DATA = \
max_rgb.html \
maze.html \
mblur.html \
miff.html \
mosaic.html \
mpeg.html \
newsprint.html \
nlfilt.html \
noisify.html \
@ -145,7 +149,7 @@ helpdata_DATA = \
tile.html \
tileit.html \
tiler.html \
uniteditor.html \
uniteditor.html \
unsharp.html \
url.html \
video.html \

31
help/C/filters/avi.html Normal file
View File

@ -0,0 +1,31 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for avi</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">avi help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">avi</a><p>
(/filters/avi.html)<p>
Sorry but the help file for bmp is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>

View File

@ -0,0 +1,31 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for dataurl</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">dataurl help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/dataurl.html)<p>
Sorry but the help file for bmp is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>

View File

@ -11,18 +11,19 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">fits help page</font>
<font size="+2" color="white">FITS</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/fits.html)<p>
Sorry but the help file for fits is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Gimp can read and write FITS images. The FITS (Flexible Image
Transport System) format was developed by NASA for cross platform
transfer of astronmical data. Note that not all FITS files will contain
an image - the format is also used for the transport of other data such
as tables and matrices.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>

View File

@ -11,18 +11,66 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">gtm help page</font>
<font size="+2" color="white">Gimp Table Magic Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<P>
Allows you to configure settings for saving an image as a
formatted HTML table.
<H4>
HTML Page Options
</H4>
If "Generate Full HTML Document" is selected, Gimp will create
a full document with &lt;HTML&gt;, &lt;BODY&gt;, etc. instead of just
producing the code for the table.
<H4>
Table Creation Options
</H4>
The "Use Cellspan" option makes the resulting HTML table use
the &lt;ROWSPAN&gt; and &lt;COLSPAN&gt; tags to merge contiguous cells
of the same color into one large cell. This will make the resulting
document smaller but may not show correctly in older browsers.
<P>
The "Compress TD Tags" option makes Table Magic leave no space
between the TD tag and the cell contents. This improves the layout
quality of the result.
<P>
A caption can be added to the table by using the "Caption"
option.
<P>
Each cell will usually need some content to allow the cell to
be visible. You can use any character her, including HTML escape codes.
The default is "&amp;nbsp;" which enters a space which can't be seen by
the user but allow the cell to be visible.
<H4>
Table Options
</H4>
Table options defines the standard HTML options for the table:
<P>
Border - The number of pixels in the table border.
<BR>
Width - The width for each table cell, either in pixel or
percent.
<BR>
Height - The height for each table cell, either in pixel or
percent.
<BR>
Cell-Padding - The distance between a cell edge and its
contents in pixels.
<BR>
Cell-Spacing - The distance between cells in pixels.
<H3>
Additional Information
</H3>
<A href="http://www.w3.org/MarkUp/">HTML Information</A> - From
the W3C.
<BR><BR>
<P>
<a href="index.html">Index</a><p>
(/filters/gtm.html)<p>
Sorry but the help file for gtm is not yet done.
<p>
/Karin & Olof
<p>
(/filters/gtm.html)
<P>
</td>
</tr>
</table>

View File

@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for hrz</title>
<title>Help Page for HRZ</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,18 +11,17 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">hrz help page</font>
<font size="+2" color="white">HRZ</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/hrz.html)<p>
Sorry but the help file for hrz is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Gimp can read and write to the HRZ format. The HRZ format used
to be used in amateur slow-scan TV broadcasts. The images are always
256x240 pixels and are uncompressed.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>

View File

@ -16,174 +16,49 @@
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
(/filters/index.html)<p>
<p><p>
<a href="../index.html">Top index</a><p>
<p>Topics in this directory:<p>
<a href="alienmap.html">alienmap</a><br>
<a href="alienmap2.html">alienmap2</a><br>
<a href="align_layers.html">align_layers</a><br>
<a href="animationplay.html">animationplay</a><br>
<a href="animoptimize.html">animoptimize</a><br>
<a href="apply_lens.html">apply_lens</a><br>
<a href="autocrop.html">autocrop</a><br>
<a href="autostretch_hsv.html">autostretch_hsv</a><br>
<a href="blinds.html">blinds</a><br>
<a href="blur.html">blur</a><br>
<a href="avi.html">avi</a><br>
<a href="bmp.html">bmp</a><br>
<a href="borderaverage.html">borderaverage</a><br>
<a href="bumpmap.html">bumpmap</a><br>
<a href="bz2.html">bz2</a><br>
<a href="c_astretch.html">c_astretch</a><br>
<a href="cel.html">cel</a><br>
<a href="checkerboard.html">checkerboard</a><br>
<a href="cml_explorer.html">cml_explorer</a><br>
<a href="color_enhance.html">color_enhance</a><br>
<a href="colorify.html">colorify</a><br>
<a href="compose.html">compose</a><br>
<a href="convmatrix.html">convmatrix</a><br>
<a href="csource.html">csource</a><br>
<a href="cubism.html">cubism</a><br>
<a href="curve_bend.html">curve_bend</a><br>
<a href="dbbrowser.html">dbbrowser</a><br>
<a href="decompose.html">decompose</a><br>
<a href="deinterlace.html">deinterlace</a><br>
<a href="depthmerge.html">depthmerge</a><br>
<a href="despeckle.html">despeckle</a><br>
<a href="destripe.html">destripe</a><br>
<a href="diffraction.html">diffraction</a><br>
<a href="displace.html">displace</a><br>
<a href="edge.html">edge</a><br>
<a href="emboss.html">emboss</a><br>
<a href="engrave.html">engrave</a><br>
<a href="exchange.html">exchange</a><br>
<a href="dataurl.html">dataurl</a><br>
<a href="faxg3.html">faxg3</a><br>
<a href="film.html">film</a><br>
<a href="fits.html">fits</a><br>
<a href="flame.html">flame</a><br>
<a href="flarefx.html">flarefx</a><br>
<a href="fp.html">fp</a><br>
<a href="fractalexplorer.html">fractalexplorer</a><br>
<a href="fractaltrace.html">fractaltrace</a><br>
<a href="gap_filter.html">gap_filter</a><br>
<a href="gap_plugins.html">gap_plugins</a><br>
<a href="gauss_iir.html">gauss_iir</a><br>
<a href="gauss_rle.html">gauss_rle</a><br>
<a href="gbr.html">gbr</a><br>
<a href="gdyntext.html">gdyntext</a><br>
<a href="gee.html">gee</a><br>
<a href="gfig.html">gfig</a><br>
<a href="gflare.html">gflare</a><br>
<a href="gfli.html">gfli</a><br>
<a href="gicon.html">gicon</a><br>
<a href="gif.html">gif</a><br>
<a href="gifload.html">gifload</a><br>
<a href="gimp_xcf_load.html">gimp_xcf_load</a><br>
<a href="gimp_xcf_save.html">gimp_xcf_save</a><br>
<a href="gimpressionist.html">gimpressionist</a><br>
<a href="glasstile.html">glasstile</a><br>
<a href="gpb.html">gpb</a><br>
<a href="gqbist.html">gqbist</a><br>
<a href="gradmap.html">gradmap</a><br>
<a href="grid.html">grid</a><br>
<a href="gtm.html">gtm</a><br>
<a href="guillotine.html">guillotine</a><br>
<a href="gz.html">gz</a><br>
<a href="header.html">header</a><br>
<a href="hot.html">hot</a><br>
<a href="hrz.html">hrz</a><br>
<a href="ifscompose.html">ifscompose</a><br>
<a href="illusion.html">illusion</a><br>
<a href="imagemap.html">imagemap</a><br>
<a href="iwarp.html">iwarp</a><br>
<a href="jigsaw.html">jigsaw</a><br>
<a href="jpeg.html">jpeg</a><br>
<a href="laplace.html">laplace</a><br>
<a href="lic.html">lic</a><br>
<a href="lighting.html">lighting</a><br>
<a href="mail.html">mail</a><br>
<a href="mapcolor.html">mapcolor</a><br>
<a href="mapobject.html">mapobject</a><br>
<a href="max_rgb.html">max_rgb</a><br>
<a href="maze.html">maze</a><br>
<a href="mblur.html">mblur</a><br>
<a href="mosaic.html">mosaic</a><br>
<a href="newsprint.html">newsprint</a><br>
<a href="nlfilt.html">nlfilt</a><br>
<a href="noisify.html">noisify</a><br>
<a href="normalize.html">normalize</a><br>
<a href="nova.html">nova</a><br>
<a href="oilify.html">oilify</a><br>
<a href="pagecurl.html">pagecurl</a><br>
<a href="papertile.html">papertile</a><br>
<a href="miff.html">miff</a><br>
<a href="mpeg.html">mpeg</a><br>
<a href="pat.html">pat</a><br>
<a href="pcx.html">pcx</a><br>
<a href="pix.html">pix</a><br>
<a href="pixelize.html">pixelize</a><br>
<a href="plasma.html">plasma</a><br>
<a href="plugindetails.html">plugindetails</a><br>
<a href="png.html">png</a><br>
<a href="pnm.html">pnm</a><br>
<a href="polar.html">polar</a><br>
<a href="print.html">print</a><br>
<a href="ps.html">ps</a><br>
<a href="psd.html">psd</a><br>
<a href="ps.html">ps</a><br>
<a href="psp.html">psp</a><br>
<a href="randomize.html">randomize</a><br>
<a href="rcm.html">rcm</a><br>
<a href="repeat_last.html">repeat_last</a><br>
<a href="reshow_last.html">reshow_last</a><br>
<a href="ripple.html">ripple</a><br>
<a href="rotate.html">rotate</a><br>
<a href="rotators.html">rotators</a><br>
<a href="sample_colorize.html">sample_colorize</a><br>
<a href="scatter_hsv.html">scatter_hsv</a><br>
<a href="screenshot.html">screenshot</a><br>
<a href="script-fu.html">script-fu</a><br>
<a href="sel2path.html">sel2path</a><br>
<a href="sel_gauss.html">sel_gauss</a><br>
<a href="semiflatten.html">semiflatten</a><br>
<a href="sgi.html">sgi</a><br>
<a href="sharpen.html">sharpen</a><br>
<a href="shift.html">shift</a><br>
<a href="sinus.html">sinus</a><br>
<a href="smooth_palette.html">smooth_palette</a><br>
<a href="snoise.html">snoise</a><br>
<a href="sobel.html">sobel</a><br>
<a href="sparkle.html">sparkle</a><br>
<a href="spheredesigner.html">spheredesigner</a><br>
<a href="spread.html">spread</a><br>
<a href="struc.html">struc</a><br>
<a href="sunras.html">sunras</a><br>
<a href="tga.html">tga</a><br>
<a href="threshold_alpha.html">threshold_alpha</a><br>
<a href="tiff.html">tiff</a><br>
<a href="tile.html">tile</a><br>
<a href="tileit.html">tileit</a><br>
<a href="tiler.html">tiler</a><br>
<a href="uniteditor.html">uniteditor</a><br>
<a href="unsharp.html">unsharp</a><br>
<a href="url.html">url</a><br>
<a href="video.html">video</a><br>
<a href="vinvert.html">vinvert</a><br>
<a href="vpropagate.html">vpropagate</a><br>
<a href="warp.html">warp</a><br>
<a href="waves.html">waves</a><br>
<a href="webbrowser.html">webbrowser</a><br>
<a href="whirlpinch.html">whirlpinch</a><br>
<a href="wind.html">wind</a><br>
<a href="wmf.html">wmf</a><br>
<a href="xbm.html">xbm</a><br>
<a href="xjt.html">xjt</a><br>
<a href="xpm.html">xpm</a><br>
<a href="xwd.html">xwd</a><br>
<a href="zealouscrop.html">zealouscrop</a><br>
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>

View File

@ -11,21 +11,103 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">jpeg help page</font>
<font size="+2" color="white">JPEG Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/jpeg.html)<p>
Sorry but the help file for jpeg is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Allows you to configure the settings for saving a JPEG image.
<H4>
Comments
</H4>
<P>
You can add a comment to the image up to 32,768 characters
(32KB) by
entering text in the Image Comments box. A default comment can be
defined in Preferences.
<H4>
Quality
</H4>
<P>
The parameter settings allow you to alter the way that the
JPEG file is saved to get the best trade-off between image
quality and filesize. The Quality slider changes the quality of
the image - a high number (1.00 being the maximum) gives a
better image quality but a larger filesize. If you check
"Preview (in Image Window)" the image window will dynamically
update as you move the quality slider (or change any of the other
parameter settings) and you will be able to see what the
resultant filesize will be in bytes and kilobytes (KB). Note that
depending on the size of the image, it may take a moment to update the
preview and filesize information after adjusting the settings.
<H4>
Smoothing
</H4>
<P>
The smoothing slider adjusts how much the image is blurred to
make the image appear a higher quality. A higher value will lose some
of the detail in an image, but reduce the filesize.
<H4>
Restart Markers
</H4>
<P>
Restart markers are useful for transmitting an image over an
unreliable network. If a file gets corrupted, it will only be corrupted
up to the next restart marker. Restart markers add a small amount to the
filesize of an image. Restart markers can be between every 1 row (many
markers) and every 64 rows (few markers).
<H4>
Progressive Mode
</H4>
<P>
Progressive mode means that a supporting viewer (such as
Netscape Navigator) can show a low quality version of an image which
progressively improves as the image loads until the full image is
displayed. This may slightly increases filesize (but not always), and
is not supported by all viewers.
<H4>
Force Baseline JPEG
</H4>
<P>
Enabling "Force Baseline JPEG" makes Gimp write a JPEG which
will be readable by all decoders (viewers). This often results in a
larger filesize and/or worse image quality, especially at low quality
settings.
<P>
<H4>
Subsampling
</H4>
<P>
Subsampling defines how information is discarded as a ratio of
color (which can be discarded more with less dicernable effect) against
brightness. It is defined for the two chroma (color) channels -
red/green (Cr) and blue/yellow (Cb) - as relative to the luma
(brightness) channel (Y) of the image by downsampling the image by a
factor of two in either the <i>x</i> direction only, or both the
<i>x</i> and <i>y</i> directions. This is shown by the format Y,Cr,Cb,
so "1x1,1x1,1x1" gives no subsampling, and thus the highest image
quality. "2x2,1x1,1x1" downsamples both the Cr and Cb channels by half,
giving the highest compression available here. "2x1,1x1,1x1" only
downsamples the Cr channel, again by half.
<H4>
DCT Method
</H4>
<P>
The DCT method only influences quality vs. speed. The fastest
method is "Fast integer" which has a slight quality disadvantage
against "Integer". "Floating-point" may give a marginal increase in
quality but will be slower to load.
<H3>
Additional Information
</H3>
<P>
<A href="http://www.ijg.org/">Independent JPEG Group</A> - Advanced
information.
<P>
<A href="index.html">Index</A>
</td>
</tr>
</table>
</body>
</html>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for MIFF</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">MIFF</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left"><P>
<P>
Gimp can read and write MIFF files. The MIFF (Magick Image File
Format) is the native format of Image Magick.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>
</body>
</html>

31
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for mpeg</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">mpeg help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/mpeg.html)<p>
Sorry but the help file for bmp is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>

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@ -2,7 +2,7 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>Help Page for PNG files</title>
<title>Help Page for PNG</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,78 +11,100 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">PNG help page</font>
<font size="+2" color="white">PNG</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
<p><p>
<h1>Saving PNG files</h1>
<p>Gimp will automatically choose a type of PNG file appropriate to the
Gimp can load and save PNG (Portable Network Graphics) files.
<H3>
Saving PNG files
</H3>
<P>
Gimp will automatically choose a type of PNG file appropriate to the
image you are saving. All applications which can handle PNG files should
be able to read <em>any</em> PNG saved from Gimp.</p>
<h2>Parameter Settings</h3>
<h3>Interlacing (Adam7)</h3>
<p>The Adam7 interlacing option stores image data in an order
be able to read any PNG saved from Gimp.
<H3>
Parameter Settings
</H3>
<H4>
Interlacing (Adam7)
</H4>
<P>
The Adam7 interlacing option stores image data in an order
which allows browsers or viewers to show progressively more detail as
they load the file, at the cost of increased file size.</p>
<h3>Save background color</h3>
<p>This adds a bKGD chunk to your PNG file which advises viewer software
they load the file, at the cost of increased file size.
<H4>
Save background color
</H4>
<P>
This adds a bKGD chunk to your PNG file which advises viewer software
to choose a background color like your currently selected Gimp background
color. Adding this chunk increases file size slightly.</p>
<h3>Save gamma</h3>
<p>This adds a gAMA chunk to your PNG file which reflects the current
color. Adding this chunk increases file size slightly.
<H4>
Save gamma
</H4>
<P>
This adds a gAMA chunk to your PNG file which reflects the current
Gamma factor for your display (set globally for Gimp). Viewers with a
different display can compensate to ensure the image doesn't look too
dark or too bright. Adding this chunk increases file size slightly.</p>
<h3>Save layer offset</h3>
<p>If you are saving a single layer which has been shifted (offset)
dark or too bright. Adding this chunk increases file size slightly.
<H4>
Save layer offset
</H4>
<P>
If you are saving a single layer which has been shifted (offset)
from the top-left of the image, this will add a oFFs chunk to your
PNG file to preserve this offset factor in other viewers. Adding
this chunk if it's needed increases file size slightly.</p>
<h3>Save resolution</h3>
<p>This adds a pHYs chunk to your PNG which records the physical
this chunk if it's needed increases file size slightly.
<H4>
Save resolution
</H4>
<P>
This adds a pHYs chunk to your PNG which records the physical
resolution of the image. This is needed by Gimp and other viewers
for printing or <q>actual size</q> previews. Adding this chunk increases
file size slightly.</p>
<h3>Save creation time</h3>
<p>This adds a tIME chunk to your PNG which records the exact date
file size slightly.
<H4>
Save creation time
</H4>
<P>This adds a tIME chunk to your PNG which records the exact date
and time when the image was last saved. This will be preserved
and can be viewed in other applications. Adding this chunk increases
file size slightly.</p>
<h3>Compression</h3>
<p>This controls the amount of compression used to reduce the
file size slightly.
<H4>
Compression
</H4>
<P>
This controls the amount of compression used to reduce the
file size. Larger numbers will usually reduce file size but will
make saving slower. The default (6) is often an acceptable
compromise, but see below.
<h2>PNG for the web</h2>
<p>On the web, size isn't everything but it is important. I suggest
<P>
On the web, size isn't everything but it is important. I suggest
that finished web graphics should be saved with level 9 compression
and without bKGD, oFFs, pHYs and tIME chunks.</p>
<p>For large web graphics, like maps and diagrams, you should consider
and without bKGD, oFFs, pHYs and tIME chunks.
<P>
For large web graphics, like maps and diagrams, you should consider
using Adam7 interlacing. For simple icons or logos, try converting
with Image/Mode/Indexed... before saving.</p>
<hr>
<h1>Loading PNG files</h1>
<p>This plug-in loads all known PNG files with following restrictions:
</p>
<H3>
Loading PNG files</H3>
<P>
This plug-in loads all known PNG files with following restrictions:
</P>
<ul>
<li>16 bit <b>per channel</b> data is reduced to 8 bit precision
<li>16 bit per channel data is reduced to 8 bit precision.
<li>Transparency in paletted images is preserved but may not be
properly displayed. Image/Mode/RGB will display the full transparency.
</ul>
<p>These restrictions will be addressed in a future version of Gimp.
</p>
<P>
<A href="index.html">Index</A>
</td>
</tr>
</table>
</body>
</html>

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@ -11,21 +11,30 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">pnm help page</font>
<font size="+2" color="white">PNM Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/pnm.html)<p>
Sorry but the help file for pnm is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Allows you to configure settings for saving a PNM (Portable aNy
Map) image.
<P>
PNM isn't actually a format in itself, but encompasses PBM
(Portable BitMap) for monochrome images, PGM (Portable Grayscale Map)
for grayscale images and PPM (Portable PixMap) for color images.
<H4>
Data Formatting
</H4>
The only configurable parameter for PNM images is the way that
data is formatted - either in ASCII (American Standard Code for
Information Interchange) or raw (plain bytes). The raw format will
produce significantly smaller filesizes and is faster to read and
write.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>
</body>
</html>

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@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for psd</title>
<title>Help Page for PSD</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,18 +11,18 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">psd help page</font>
<font size="+2" color="white">PSD</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/psd.html)<p>
Sorry but the help file for psd is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Gimp can load PSD files. PSD (Photoshop Document) files are
usually created in Adobe Photoshop (although some other applications
support writing of the format). The format supports more advanced
features such as layers and channels.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>

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@ -11,21 +11,36 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">sgi help page</font>
<font size="+2" color="white">SGI</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/sgi.html)<p>
Sorry but the help file for sgi is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Gimp can both read and write to the SGI file format. This format
by Silicon Graphics Inc. supports black and white (usually with the
extension .bw), color (.rgb) and color images with an alpha channel
(.rgba). You may also find SGI files in any of the above formats with
the extension .sgi. SGI images are normally only found on SGI
workstations.
<H4>
Compression Type
</H4>
When saving an SGI image, Gimp will prompt you to specify a
compressionn type. RLE (Run Length Encoded) compression is recommanded
since it is a lossless format. The Aggressive RLE option may produce a
smaller filesize, but SGI applications may not open the image correctly.
<P>
<H3>
Additional Information
</H3>
<A href="http://reality.sgi.com/grafica/sgiimage.html">Format Specification
</A> - Advanced information describing the low level SGI
format.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>
</body>
</html>

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@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for sunras</title>
<title>Help Page for Sunras</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,21 +11,29 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">sunras help page</font>
<font size="+2" color="white">Sunras</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/sunras.html)<p>
Sorry but the help file for sunras is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Gimp can both read and write images in the Sunras (Sun
Raster) format. The format supports grayscale, indexed and truecolor
images. As the name suggests, the Sunras format in mostly used by Sun
applications.
<P>
<H4>
Data Formatting
</H4>
When you save an image in the Sunras format, you will be
prompted to choose a data formatting type. Run Length Encoded (RLE) is
the default, and is recommended, because it compresses the file without
losing any quality. Use the Standard format if you are uncertain
whether another application will support it.
<P>
<A href="index.html">Index</A>
</td>
</tr>
</table>
</body>
</html>

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@ -11,21 +11,30 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">tga help page</font>
<font size="+2" color="white">TGA Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/tga.html)<p>
Sorry but the help file for tga is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
The TGA format was developed by <A
href="http://www.truevision.com">Truevision</A> as a way of storing
color images, specfically 24 and 32-bit color images. The format is
sometimes known incorrectly as "Targa" which refers to the graphics
hardware the format was originally designed for.
<P>
The TGA format is lossless (no image data is discarded during
saving) which supports high-color images.
<H4>
Options
</H4>
The TGA format can be RLE (Run Length Encoding) compressed
which results in significantly smaller filesizes, but will be give
slower performance when handling the image.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>
</body>
</html>
</html>

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@ -11,21 +11,50 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">tiff help page</font>
<font size="+2" color="white">TIFF Help Page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/tiff.html)<p>
Sorry but the help file for tiff is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Allows you to configure settings for saving a TIFF (Tagged Image
File Format) image.
<H4>
Compression
</H4>
TIFF files can be compressed in a number of ways to reduce the
filesize. LZW (Lempel Ziv Welch) compression is the same method used in
GIF images, and produces a significant reduction in filesize without
losing any image information (it is a lossless method). It should
be noted that LZW compression is covered by a restrictive Unisys
<A href="http://www.unisys.com/unisys/lzw/">license</A>.
<P>
PackBits compression is often used on Macintosh systems and is
a form of Run Length Encoding (RLE) which, like LZW, is a lossless
method.
<P>
Deflate compression, sometime known as "zip" compression, uses
another variant of the LZW compression method and so gives similar
results, but is not restricted by any licences. LZW compression should
be used on logo type images such as maps and line diagrams.
<P>
JPEG compression is the same compression methods used when
saving JPEG files. JPEG compression should be used on photographs or
realistic scenes.
<P>
Finally, you can leave the TIFF uncompressed for maximum
quality, but be warned that filesizes can be very large.
<H4>
Comment
</H4>
<P>
As with JPEG (and some other formats) a comment can be added
to the image up to 32KB. A default comment for new images can be set in
Preferences.
<P>
<A href="index.html">Index</A>
</td>
</tr>
</table>
</body>
</html>

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@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for url</title>
<title>Help Page for URL</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,21 +11,23 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">url help page</font>
<font size="+2" color="white">URL</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/url.html)<p>
Sorry but the help file for url is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Gimp can load an image directly from an HTTP or FTP server. The
image can be in any of the formats that Gimp <A
href="../open/open_by_extension.html">recognises</A>. To open the file,
simply type the full URL as the selection, e.g.
http://www.gimp.org/wilber.jpg. You can either specify the file type as
"URL" or "Automatic", and click OK. Gimp will display it's progress as
it downloads the image to a temporary directory.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>
</body>
</html>

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@ -2,7 +2,7 @@
<html>
<head>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for wmf</title>
<title>Help Page for WMF</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
@ -11,18 +11,18 @@
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">wmf help page</font>
<font size="+2" color="white">WMF</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/filters/wmf.html)<p>
Sorry but the help file for wmf is not yet done.
<p>
/Karin & Olof
<p>
<td width="100%" align="left"><P>
<P>
Gimp can read files in the WMF (Windows Meta File) format. This
format is often used for stock images ("clipart") for office
applications on the Microsoft Windows platform. Although WMF is a
vector format, Gimp rasterizes the image when it opens.
<P>
<a href="index.html">Index</a>
</td>
</tr>
</table>

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