plug-ins: coding style cleaning.

Trailing whitespaces here and there, alignment issues, and so on…
Also get rid of an unused variable.
This commit is contained in:
Jehan 2018-03-16 22:05:37 +01:00
parent a9a3a67cf2
commit f2c80e1878
1 changed files with 13 additions and 13 deletions

View File

@ -826,6 +826,7 @@ color_esycc_to_rgb (opj_image_t *image)
image->color_space = OPJ_CLRSPC_SRGB;
return TRUE;
}
/*
* get_valid_precision() converts given precision to standard precision
* of gimp i.e. 8, 16, 32
@ -838,7 +839,7 @@ get_valid_precision (gint precision_actual)
return 8;
else if (precision_actual <= 16)
return 16;
else
else
return 32;
}
@ -880,7 +881,6 @@ load_image (const gchar *filename,
gint width;
gint height;
gint num_components;
gint colorspace_family;
GeglBuffer *buffer;
gint i, j, k, it;
guchar *pixels;
@ -890,7 +890,7 @@ load_image (const gchar *filename,
gint precision_actual, precision_scaled;
gint temp;
gboolean linear;
unsigned char *c;
unsigned char *c;
stream = NULL;
codec = NULL;
@ -1075,7 +1075,7 @@ load_image (const gchar *filename,
width = image->comps[0].w;
height = image->comps[0].h;
if (profile)
linear = gimp_color_profile_is_linear (profile);
@ -1085,10 +1085,10 @@ load_image (const gchar *filename,
image_precision = get_image_precision (precision_scaled, linear);
image_ID = gimp_image_new_with_precision (width, height,
base_type, image_precision);
base_type, image_precision);
gimp_image_set_filename (image_ID, filename);
if (profile)
gimp_image_set_color_profile (image_ID, profile);
@ -1115,15 +1115,15 @@ load_image (const gchar *filename,
for (k = 0; k < width; k++)
{
if (shift >= 0)
temp = image->comps[j].data[i * width + k] << shift;
else
temp = image->comps[j].data[i * width + k] >> (- shift); /*precision_actual > 32*/
temp = image->comps[j].data[i * width + k] << shift;
else /* precision_actual > 32 */
temp = image->comps[j].data[i * width + k] >> (- shift);
c = (unsigned char *)&temp;
for (it =0; it< (precision_scaled / 8); it++)
{
c = (unsigned char *) &temp;
for (it = 0; it < (precision_scaled / 8); it++)
{
pixels[k * bpp + j * (precision_scaled / 8) + it] = c[it];
}
}
}
}