Update NEWS

This commit is contained in:
Alexandre Prokoudine 2017-07-29 20:37:32 +03:00
parent 1a09a5b75d
commit f25e78b6e1
1 changed files with 2 additions and 2 deletions

4
NEWS
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@ -18,7 +18,7 @@ Core:
- Make it possible to use multithreading in GEGL and raise max amount
of threads to 64. Given how unstable this feature is, any value
above 1 should be currently treated as a step inside an industrial
microwave oven with the on/off swith on the outside.
microwave oven with the on/off switch on the outside.
- New clipboard implementation allows copying/pasting layers and
layer groups.
- Color tags simplify managing large projects with a lot of layers
@ -47,7 +47,7 @@ Layers and compositing:
- Layer blending color space and compositing color space are
configurable now.
- New layer modes: linear burn, vivid light, linear light, pin light,
exclusion, merge, split, luminance (rgb).
hard mix, exclusion, merge, split, luminance (rgb).
- Make erase mode an ordinary layer/paint mode.
- Better performance of HSV-based layer modes.
- Rename "Color (HSV)" mode to "Color (HSL)" to indicate the actual