plug-ins: the frame image in animation-play is always in RGB.

We don't care what the original image type is, because non-RGB images
(in particular indexed ones) render very badly.
gimp_layer_new_from_drawable() will automatically convert the original
layer's type to the destination image's type (RGB) while copying.
This commit is contained in:
Jehan 2013-10-04 23:53:03 +13:00
parent 7b638d72f6
commit e78c3bf3da
1 changed files with 4 additions and 3 deletions

View File

@ -157,7 +157,6 @@ static guint width = -1,
height = -1;
static gint32 *layers = NULL;
static gint32 total_layers = 0;
static GimpImageBaseType imagetype;
static GtkWidget *drawing_area = NULL;
static guchar *drawing_area_data = NULL;
@ -1023,7 +1022,10 @@ init_frames (void)
gimp_quit ();
return;
}
frames_image_id = gimp_image_new (width, height, imagetype);
/* We only use RGB images for display because indexed images would somehow
render terrible colors. Layers from other types will be automatically
converted. */
frames_image_id = gimp_image_new (width, height, GIMP_RGB);
/* Save processing time and memory by not saving history and merged frames. */
gimp_image_undo_disable (frames_image_id);
@ -1095,7 +1097,6 @@ initialize (void)
width = gimp_image_width (image_id);
height = gimp_image_height (image_id);
layers = gimp_image_get_layers (image_id, &total_layers);
imagetype = gimp_image_base_type (image_id);
if (!window)
build_dialog (gimp_image_get_name (image_id));