mirror of https://github.com/GNOME/gimp.git
fixed off-by-one error for the x coordinate fixed scaling without
* app/measure.c: fixed off-by-one error for the x coordinate * app/transform_core.c: fixed scaling without interpolation (bug #6681) --Sven
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Mon Feb 28 23:52:56 CET 2000 Sven Neumann <sven@gimp.org>
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* app/measure.c: fixed off-by-one error for the x coordinate
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* app/transform_core.c: fixed scaling without interpolation
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(bug #6681)
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Mon Feb 28 19:11:39 GMT 2000 Adam D. Moss <adam@gimp.org>
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* app/cursorutil.c app/cursorutil.h:
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@ -420,7 +420,7 @@ measure_tool_motion (Tool *tool,
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}
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else
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{
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bx = ax < 0 ? -1 : 1;
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bx = 0;
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by = 0;
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}
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@ -420,7 +420,7 @@ measure_tool_motion (Tool *tool,
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}
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else
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{
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bx = ax < 0 ? -1 : 1;
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bx = 0;
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by = 0;
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}
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@ -420,7 +420,7 @@ measure_tool_motion (Tool *tool,
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}
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else
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{
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bx = ax < 0 ? -1 : 1;
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bx = 0;
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by = 0;
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}
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@ -123,7 +123,7 @@ pixel_surround_init (PixelSurround *ps,
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/* return a pointer to a buffer which contains all the surrounding pixels */
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/* strategy: if we are in the middle of a tile, use the tile storage */
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/* otherwise just copy into out own malloced buffer and return that */
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/* otherwise just copy into our own malloced buffer and return that */
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static guchar *
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pixel_surround_lock (PixelSurround *ps,
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@ -739,13 +739,13 @@ transform_core_draw (Tool *tool)
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transform_core = (TransformCore *) tool->private;
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gdisplay_transform_coords (gdisp, transform_core->tx1, transform_core->ty1,
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&transform_core->sx1, &transform_core->sy1, 0);
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&transform_core->sx1, &transform_core->sy1, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tx2, transform_core->ty2,
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&transform_core->sx2, &transform_core->sy2, 0);
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&transform_core->sx2, &transform_core->sy2, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tx3, transform_core->ty3,
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&transform_core->sx3, &transform_core->sy3, 0);
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&transform_core->sx3, &transform_core->sy3, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tx4, transform_core->ty4,
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&transform_core->sx4, &transform_core->sy4, 0);
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&transform_core->sx4, &transform_core->sy4, FALSE);
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x1 = transform_core->sx1; y1 = transform_core->sy1;
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x2 = transform_core->sx2; y2 = transform_core->sy2;
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@ -781,10 +781,10 @@ transform_core_draw (Tool *tool)
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{
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gdisplay_transform_coords (gdisp, transform_core->tgrid_coords[gci],
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transform_core->tgrid_coords[gci+1],
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&xa, &ya, 0);
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&xa, &ya, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tgrid_coords[gci+2],
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transform_core->tgrid_coords[gci+3],
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&xb, &yb, 0);
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&xb, &yb, FALSE);
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gdk_draw_line (transform_core->core->win, transform_core->core->gc,
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xa, ya, xb, yb);
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@ -806,7 +806,7 @@ transform_core_draw (Tool *tool)
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if (tool->type == ROTATE)
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{
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gdisplay_transform_coords (gdisp, transform_core->tcx, transform_core->tcy,
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&transform_core->scx, &transform_core->scy, 0);
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&transform_core->scx, &transform_core->scy, FALSE);
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gdk_draw_arc (transform_core->core->win, transform_core->core->gc, 1,
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transform_core->scx - (srw >> 1),
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@ -1502,8 +1502,8 @@ transform_core_do (GImage *gimage,
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}
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else /* no interpolation */
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{
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itx = RINT (ttx);
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ity = RINT (tty);
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itx = floor (ttx);
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ity = floor (tty);
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if (itx >= x1 && itx < x2 &&
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ity >= y1 && ity < y2 )
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@ -123,7 +123,7 @@ pixel_surround_init (PixelSurround *ps,
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/* return a pointer to a buffer which contains all the surrounding pixels */
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/* strategy: if we are in the middle of a tile, use the tile storage */
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/* otherwise just copy into out own malloced buffer and return that */
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/* otherwise just copy into our own malloced buffer and return that */
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static guchar *
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pixel_surround_lock (PixelSurround *ps,
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@ -739,13 +739,13 @@ transform_core_draw (Tool *tool)
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transform_core = (TransformCore *) tool->private;
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gdisplay_transform_coords (gdisp, transform_core->tx1, transform_core->ty1,
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&transform_core->sx1, &transform_core->sy1, 0);
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&transform_core->sx1, &transform_core->sy1, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tx2, transform_core->ty2,
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&transform_core->sx2, &transform_core->sy2, 0);
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&transform_core->sx2, &transform_core->sy2, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tx3, transform_core->ty3,
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&transform_core->sx3, &transform_core->sy3, 0);
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&transform_core->sx3, &transform_core->sy3, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tx4, transform_core->ty4,
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&transform_core->sx4, &transform_core->sy4, 0);
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&transform_core->sx4, &transform_core->sy4, FALSE);
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x1 = transform_core->sx1; y1 = transform_core->sy1;
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x2 = transform_core->sx2; y2 = transform_core->sy2;
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@ -781,10 +781,10 @@ transform_core_draw (Tool *tool)
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{
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gdisplay_transform_coords (gdisp, transform_core->tgrid_coords[gci],
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transform_core->tgrid_coords[gci+1],
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&xa, &ya, 0);
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&xa, &ya, FALSE);
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gdisplay_transform_coords (gdisp, transform_core->tgrid_coords[gci+2],
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transform_core->tgrid_coords[gci+3],
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&xb, &yb, 0);
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&xb, &yb, FALSE);
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gdk_draw_line (transform_core->core->win, transform_core->core->gc,
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xa, ya, xb, yb);
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@ -806,7 +806,7 @@ transform_core_draw (Tool *tool)
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if (tool->type == ROTATE)
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{
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gdisplay_transform_coords (gdisp, transform_core->tcx, transform_core->tcy,
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&transform_core->scx, &transform_core->scy, 0);
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&transform_core->scx, &transform_core->scy, FALSE);
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gdk_draw_arc (transform_core->core->win, transform_core->core->gc, 1,
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transform_core->scx - (srw >> 1),
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@ -1502,8 +1502,8 @@ transform_core_do (GImage *gimage,
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}
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else /* no interpolation */
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{
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itx = RINT (ttx);
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ity = RINT (tty);
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itx = floor (ttx);
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ity = floor (tty);
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if (itx >= x1 && itx < x2 &&
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ity >= y1 && ity < y2 )
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