NEWS: update.

This commit is contained in:
Jehan 2023-12-08 21:34:27 +09:00
parent 10f86c69d1
commit d42508534d
1 changed files with 13 additions and 3 deletions

16
NEWS
View File

@ -71,7 +71,6 @@ Core:
* add a "Float" submenu in "Select" root menu, containing the 2 variant
actions "select-cut-float" and "select-copy-float".
Graphical User Interface:
- "Merge menu and title bar" option is not shown on macOS as it is not usable
@ -135,6 +134,13 @@ Tools:
features.
* Alignment for RTL languages is now more consistent with how it works in
other software (such as LibreOffice or Scribus).
- Paint tools: all painting tools now have an "Expand Layers" option
allowing to auto-expand layers when painting across layer
boundaries. A few additional sub-options customize how this
expansion happens (by how many pixels, filling with transparency,
color, pattern).
Expansion does not grow over canvas boundaries, unless "Show All" is
checked too.
Plug-ins:
@ -203,8 +209,12 @@ Plug-ins:
We also set signed when the pixelformat flag DDPF_BUMPDUDV is set.
* New option to vertically flip dds image on import. This is needed by some
game engines.
* New import option for DDS DXT1/BC1 images to always use transparency. If
unchecked, fully transparent values are interpreted as black pixels.
* All mipmap generation is done at 32-bit floating-point precision.
* A new cubic filter has also been added (Catmull-Rom) which
rounds-out the existing lineup of cubic filters.
* Better handling of DX10+ files in ddsread.
* Always interpret BC1 cutout pixels as black pixels with 0 alpha,
per the official format specification.
- GIF:
* Remember when a file was stored as a GIF animation to be reused when
overwriting.