mirror of https://github.com/GNOME/gimp.git
corrected the conversion between guchar<->guint16 when setting and getting
the color on dnd --Sven
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@ -1,3 +1,9 @@
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Mon Jan 24 23:28:08 CET 2000 Sven Neumann <sven@gimp.org>
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* app/gimpdnd.c: I think this time I got it right. Still the same
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color after hours of dragging it between the gimp and the gtk+
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color-selector... (gimp uses guchar, X guint16 and gtk+ double)
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Mon Jan 24 14:10:40 PST 2000 Manish Singh <yosh@gimp.org>
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* acconfig.h
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@ -661,9 +661,9 @@ gimp_dnd_get_color_icon (GtkWidget *widget,
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(* (GimpDndDragColorFunc) get_color_func) (widget, &r, &g, &b,
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get_color_data);
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bg.red = 0xff * r;
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bg.green = 0xff * g;
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bg.blue = 0xff * b;
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bg.red = r + (r << 8);
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bg.green = g + (g << 8);
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bg.blue = b + (b << 8);
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gdk_color_alloc (gtk_widget_get_colormap (icon_widget), &bg);
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gdk_window_set_background (icon_widget->window, &bg);
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@ -686,9 +686,9 @@ gimp_dnd_get_color_data (GtkWidget *widget,
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vals = g_new (guint16, 4);
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vals[0] = r * 0x100;
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vals[1] = g * 0x100;
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vals[2] = b * 0x100;
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vals[0] = r + (r << 8);
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vals[1] = g + (g << 8);
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vals[2] = b + (b << 8);
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vals[3] = 0xffff;
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*format = 16;
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@ -716,9 +716,9 @@ gimp_dnd_set_color_data (GtkWidget *widget,
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color_vals = (guint16 *) vals;
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r = color_vals[0] / 0x100;
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g = color_vals[1] / 0x100;
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b = color_vals[2] / 0x100;
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r = color_vals[0] >> 8;
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g = color_vals[1] >> 8;
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b = color_vals[2] >> 8;
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(* (GimpDndDropColorFunc) set_color_func) (widget, r, g, b,
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set_color_data);
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@ -661,9 +661,9 @@ gimp_dnd_get_color_icon (GtkWidget *widget,
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(* (GimpDndDragColorFunc) get_color_func) (widget, &r, &g, &b,
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get_color_data);
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bg.red = 0xff * r;
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bg.green = 0xff * g;
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bg.blue = 0xff * b;
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bg.red = r + (r << 8);
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bg.green = g + (g << 8);
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bg.blue = b + (b << 8);
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gdk_color_alloc (gtk_widget_get_colormap (icon_widget), &bg);
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gdk_window_set_background (icon_widget->window, &bg);
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@ -686,9 +686,9 @@ gimp_dnd_get_color_data (GtkWidget *widget,
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vals = g_new (guint16, 4);
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vals[0] = r * 0x100;
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vals[1] = g * 0x100;
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vals[2] = b * 0x100;
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vals[0] = r + (r << 8);
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vals[1] = g + (g << 8);
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vals[2] = b + (b << 8);
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vals[3] = 0xffff;
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*format = 16;
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@ -716,9 +716,9 @@ gimp_dnd_set_color_data (GtkWidget *widget,
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color_vals = (guint16 *) vals;
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r = color_vals[0] / 0x100;
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g = color_vals[1] / 0x100;
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b = color_vals[2] / 0x100;
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r = color_vals[0] >> 8;
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g = color_vals[1] >> 8;
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b = color_vals[2] >> 8;
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(* (GimpDndDropColorFunc) set_color_func) (widget, r, g, b,
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set_color_data);
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