Fix typos and improve documentation. Addresses bug #144267.

2004-06-17  Pedro Gimeno  <pggimeno@wanadoo.es>

	* tools/pdbgen/pdb/paths.pdb: Fix typos and improve documentation.
	Addresses bug #144267.

	* app/pdb/paths_cmds.c
	* libgimp/gimppaths_pdb.c: regenerated.
This commit is contained in:
Pedro Gimeno 2004-06-17 14:08:29 +00:00 committed by Pedro Gimeno Fortea
parent 5f4eabdbcb
commit d099aa75a9
4 changed files with 140 additions and 113 deletions

View File

@ -1,3 +1,11 @@
2004-06-17 Pedro Gimeno <pggimeno@wanadoo.es>
* tools/pdbgen/pdb/paths.pdb: Fix typos and improve documentation.
Addresses bug #144267.
* app/pdb/paths_cmds.c
* libgimp/gimppaths_pdb.c: regenerated.
2004-06-17 Michael Natterer <mitch@gimp.org>
* libgimpwidgets/gimpcontroller.[ch]: removed "enabled"

View File

@ -121,12 +121,12 @@ static ProcArg path_list_outargs[] =
{
GIMP_PDB_INT32,
"num_paths",
"The number of paths returned"
"The number of paths returned."
},
{
GIMP_PDB_STRINGARRAY,
"path_list",
"List of the paths belonging to this image"
"List of the paths belonging to this image."
}
};
@ -184,7 +184,7 @@ static ProcArg path_get_current_inargs[] =
{
GIMP_PDB_IMAGE,
"image",
"The ID of the image to get the current path from"
"The ID of the image to get the current path from."
}
};
@ -193,7 +193,7 @@ static ProcArg path_get_current_outargs[] =
{
GIMP_PDB_STRING,
"name",
"The name of the current path"
"The name of the current path."
}
};
@ -249,12 +249,12 @@ static ProcArg path_set_current_inargs[] =
{
GIMP_PDB_IMAGE,
"image",
"The ID of the image to list set the paths in"
"The ID of the image in which a path will become current."
},
{
GIMP_PDB_STRING,
"name",
"The name of the path to set the current path to"
"The name of the path to make current."
}
};
@ -262,7 +262,7 @@ static ProcRecord path_set_current_proc =
{
"gimp_path_set_current",
"Sets the current path associated with the passed image.",
"List the paths associated with the passed image.",
"Sets a named path as the current path.",
"Andy Thomas",
"Andy Thomas",
"1999",
@ -310,12 +310,12 @@ static ProcArg path_delete_inargs[] =
{
GIMP_PDB_IMAGE,
"image",
"The ID of the image to list delete the paths from"
"The ID of the image to delete the path from."
},
{
GIMP_PDB_STRING,
"name",
"The name of the path to delete"
"The name of the path to delete."
}
};
@ -417,12 +417,12 @@ static ProcArg path_get_points_inargs[] =
{
GIMP_PDB_IMAGE,
"image",
"The ID of the image to list the paths from"
"The ID of the image to list the paths from."
},
{
GIMP_PDB_STRING,
"name",
"the name of the path whose points should be listed"
"The name of the path whose points should be listed."
}
};
@ -441,12 +441,12 @@ static ProcArg path_get_points_outargs[] =
{
GIMP_PDB_INT32,
"num_path_point_details",
"The number of points returned. Each point is made up of (x, y, pnt_type) of floats"
"The number of points returned. Each point is made up of (x, y, pnt_type) of floats."
},
{
GIMP_PDB_FLOATARRAY,
"points_pairs",
"The points in the path represented as 3 floats. The first is the x pos, next is the y pos, last is the type of the pnt. The type field is dependant on the path type. For beziers (type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR, 2.0 = BEZIER_CONTROL, 3.0 = BEZIER_MOVE). Note all points are returned in pixel resolution"
"The points in the path represented as 3 floats. The first is the x pos, next is the y pos, last is the type of the pnt. The type field is dependant on the path type. For beziers (type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR, 2.0 = BEZIER_CONTROL, 3.0 = BEZIER_MOVE). Note all points are returned in pixel resolution."
}
};
@ -543,27 +543,27 @@ static ProcArg path_set_points_inargs[] =
{
GIMP_PDB_IMAGE,
"image",
"The ID of the image to set the paths in"
"The ID of the image to set the paths in."
},
{
GIMP_PDB_STRING,
"name",
"The name of the path to create (if it exists then a unique name will be created - query the list of paths if you want to make sure that the name of the path you create is unique. This will be set as the current path."
"The name of the path to create. If it exists then a unique name will be created - query the list of paths if you want to make sure that the name of the path you create is unique. This will be set as the current path."
},
{
GIMP_PDB_INT32,
"ptype",
"The type of the path. Currently only one type (1 = Bezier) is supported"
"The type of the path. Currently only one type (1 = Bezier) is supported."
},
{
GIMP_PDB_INT32,
"num_path_points",
"The number of points in the path. Each point is made up of (x, y, type) of floats. Currently only the creation of bezier curves is allowed. The type parameter must be set to (1) to indicate a BEZIER type curve. For BEZIERS. Note the that points must be given in the following order... ACCACCAC ... If the path is not closed the last control point is missed off. Points consist of three control points (control/anchor/control) so for a curve that is not closed there must be at least two points passed (2 x,y pairs). If num_path_pnts % 3 = 0 then the path is assumed to be closed and the points are ACCACCACCACC."
"The number of elements in the array, i.e. the number of points in the path * 3. Each point is made up of (x, y, type) of floats. Currently only the creation of bezier curves is allowed. The type parameter must be set to (1) to indicate a BEZIER type curve. Note that for BEZIER curves, points must be given in the following order: ACCACCAC... If the path is not closed the last control point is missed off. Points consist of three control points (control/anchor/control) so for a curve that is not closed there must be at least two points passed (2 x,y pairs). If (num_path_points/3) % 3 = 0 then the path is assumed to be closed and the points are ACCACCACCACC."
},
{
GIMP_PDB_FLOATARRAY,
"points_pairs",
"The points in the path represented as 3 floats. The first is the x pos, next is the y pos, last is the type of the pnt. The type field is dependant on the path type. For beziers (type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR, 2.0 = BEZIER_CONTROL, 3.0= BEZIER_MOVE). Note all points are returned in pixel resolution"
"The points in the path represented as 3 floats. The first is the x pos, next is the y pos, last is the type of the pnt. The type field is dependant on the path type. For beziers (type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR, 2.0 = BEZIER_CONTROL, 3.0= BEZIER_MOVE). Note all points are returned in pixel resolution."
}
};
@ -622,7 +622,7 @@ static ProcArg path_stroke_current_inargs[] =
{
GIMP_PDB_IMAGE,
"image",
"The ID of the image which contains the path to stroke"
"The ID of the image which contains the path to stroke."
}
};
@ -697,7 +697,7 @@ static ProcArg path_get_point_at_dist_inargs[] =
{
GIMP_PDB_FLOAT,
"distance",
"The distance along the path"
"The distance along the path."
}
};
@ -706,17 +706,17 @@ static ProcArg path_get_point_at_dist_outargs[] =
{
GIMP_PDB_INT32,
"x_point",
"The x position of the point"
"The x position of the point."
},
{
GIMP_PDB_INT32,
"y_point",
"The y position of the point"
"The y position of the point."
},
{
GIMP_PDB_FLOAT,
"gradient",
"The gradient at the specified point"
"The gradient at the specified point."
}
};
@ -724,7 +724,7 @@ static ProcRecord path_get_point_at_dist_proc =
{
"gimp_path_get_point_at_dist",
"Get point on a path at a specified distance along the path.",
"This will return the x,y position of a point at a given distance along the bezier curve. The distance will the obtained by first digitizing the curve internally an then walking along the curve. For a closed curve the start of the path is the first point on the path that was created. This might not be obvious. Note the current path is used.",
"This will return the x,y position of a point at a given distance along the bezier curve. The distance will be obtained by first digitizing the curve internally and then walking along the curve. For a closed curve the start of the path is the first point on the path that was created. This might not be obvious. Note the current path is used.",
"Andy Thomas",
"Andy Thomas",
"1999",
@ -784,7 +784,7 @@ static ProcArg path_get_tattoo_inargs[] =
{
GIMP_PDB_STRING,
"name",
"the name of the path whose tattoo should be obtained"
"The name of the path whose tattoo should be obtained."
}
};
@ -793,7 +793,7 @@ static ProcArg path_get_tattoo_outargs[] =
{
GIMP_PDB_INT32,
"tattoo",
"The tattoo associated with the name path"
"The tattoo associated with the named path."
}
};
@ -928,7 +928,7 @@ static ProcArg get_path_by_tattoo_inargs[] =
{
GIMP_PDB_INT32,
"tattoo",
"The tattoo of the required path"
"The tattoo of the required path."
}
};
@ -937,7 +937,7 @@ static ProcArg get_path_by_tattoo_outargs[] =
{
GIMP_PDB_STRING,
"name",
"The name of the path with the specified tattoo"
"The name of the path with the specified tattoo."
}
};
@ -945,7 +945,7 @@ static ProcRecord get_path_by_tattoo_proc =
{
"gimp_get_path_by_tattoo",
"Return the name of the path with the given tattoo.",
"The procedure returns the name of the path in the specified image which has the passed tattoo. The tattoos are unique within the image and will be preserved across sessions and through renaming of the path. An error is returned if no path woth the specified tattoo can be found.",
"The procedure returns the name of the path in the specified image which has the passed tattoo. The tattoos are unique within the image and will be preserved across sessions and through renaming of the path. An error is returned if no path with the specified tattoo can be found.",
"Andy Thomas",
"Andy Thomas",
"1999",
@ -1005,7 +1005,7 @@ static ProcArg path_get_locked_inargs[] =
{
GIMP_PDB_STRING,
"name",
"the name of the path whose locked status should be obtained"
"The name of the path whose locked status should be obtained."
}
};
@ -1014,7 +1014,7 @@ static ProcArg path_get_locked_outargs[] =
{
GIMP_PDB_INT32,
"lockstatus",
"The lock status associated with the name path. 0 returned if the path is not locked. 1 is returned if the path is locked"
"The lock status associated with the name path. 0 is returned if the path is not locked. 1 is returned if the path is locked."
}
};
@ -1168,32 +1168,32 @@ static ProcArg path_to_selection_inargs[] =
{
GIMP_PDB_STRING,
"name",
"The name of the path which should be made into selection"
"The name of the path which should be made into selection."
},
{
GIMP_PDB_INT32,
"op",
"The desired operation with current selection"
"The desired operation with current selection."
},
{
GIMP_PDB_INT32,
"antialias",
"Antialias selection"
"Antialias selection."
},
{
GIMP_PDB_INT32,
"feather",
"Feather selection"
"Feather selection."
},
{
GIMP_PDB_FLOAT,
"feather_radius_x",
"Feather radius x"
"Feather radius x."
},
{
GIMP_PDB_FLOAT,
"feather_radius_y",
"Feather radius y"
"Feather radius y."
}
};
@ -1257,12 +1257,12 @@ static ProcArg path_import_inargs[] =
{
GIMP_PDB_INT32,
"merge",
"Merge paths into a single vectors object"
"Merge paths into a single vectors object."
},
{
GIMP_PDB_INT32,
"scale",
"Scale the SVG to image dimensions"
"Scale the SVG to image dimensions."
}
};
@ -1270,7 +1270,7 @@ static ProcRecord path_import_proc =
{
"gimp_path_import",
"Import paths from an SVG file.",
"This procedure imports path from an SVG file. This is a temporary solution until the new vectors PDB API is in place. Don't rely on this function being available in future GIMP releases.",
"This procedure imports paths from an SVG file. This is a temporary solution until the new vectors PDB API is in place. Don't rely on this function being available in future GIMP releases.",
"Sven Neumann",
"Sven Neumann",
"2003",

View File

@ -99,12 +99,12 @@ gimp_path_get_current (gint32 image_ID)
/**
* gimp_path_set_current:
* @image_ID: The ID of the image to list set the paths in.
* @name: The name of the path to set the current path to.
* @image_ID: The ID of the image in which a path will become current.
* @name: The name of the path to make current.
*
* Sets the current path associated with the passed image.
*
* List the paths associated with the passed image.
* Sets a named path as the current path.
*
* Returns: TRUE on success.
*/
@ -131,7 +131,7 @@ gimp_path_set_current (gint32 image_ID,
/**
* gimp_path_delete:
* @image_ID: The ID of the image to list delete the paths from.
* @image_ID: The ID of the image to delete the path from.
* @name: The name of the path to delete.
*
* Delete the named path associated with the passed image.
@ -164,7 +164,7 @@ gimp_path_delete (gint32 image_ID,
/**
* gimp_path_get_points:
* @image_ID: The ID of the image to list the paths from.
* @name: the name of the path whose points should be listed.
* @name: The name of the path whose points should be listed.
* @path_closed: Return if the path is closed. (0 = path open, 1 = path closed).
* @num_path_point_details: The number of points returned. Each point is made up of (x, y, pnt_type) of floats.
* @points_pairs: The points in the path represented as 3 floats. The first is the x pos, next is the y pos, last is the type of the pnt. The type field is dependant on the path type. For beziers (type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR, 2.0 = BEZIER_CONTROL, 3.0 = BEZIER_MOVE). Note all points are returned in pixel resolution.
@ -212,9 +212,9 @@ gimp_path_get_points (gint32 image_ID,
/**
* gimp_path_set_points:
* @image_ID: The ID of the image to set the paths in.
* @name: The name of the path to create (if it exists then a unique name will be created - query the list of paths if you want to make sure that the name of the path you create is unique. This will be set as the current path.
* @name: The name of the path to create. If it exists then a unique name will be created - query the list of paths if you want to make sure that the name of the path you create is unique. This will be set as the current path.
* @ptype: The type of the path. Currently only one type (1 = Bezier) is supported.
* @num_path_points: The number of points in the path. Each point is made up of (x, y, type) of floats. Currently only the creation of bezier curves is allowed. The type parameter must be set to (1) to indicate a BEZIER type curve. For BEZIERS. Note the that points must be given in the following order... ACCACCAC ... If the path is not closed the last control point is missed off. Points consist of three control points (control/anchor/control) so for a curve that is not closed there must be at least two points passed (2 x,y pairs). If num_path_pnts % 3 = 0 then the path is assumed to be closed and the points are ACCACCACCACC.
* @num_path_points: The number of elements in the array, i.e. the number of points in the path * 3. Each point is made up of (x, y, type) of floats. Currently only the creation of bezier curves is allowed. The type parameter must be set to (1) to indicate a BEZIER type curve. Note that for BEZIER curves, points must be given in the following order: ACCACCAC... If the path is not closed the last control point is missed off. Points consist of three control points (control/anchor/control) so for a curve that is not closed there must be at least two points passed (2 x,y pairs). If (num_path_points/3) % 3 = 0 then the path is assumed to be closed and the points are ACCACCACCACC.
* @points_pairs: The points in the path represented as 3 floats. The first is the x pos, next is the y pos, last is the type of the pnt. The type field is dependant on the path type. For beziers (type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR, 2.0 = BEZIER_CONTROL, 3.0= BEZIER_MOVE). Note all points are returned in pixel resolution.
*
* Set the points associated with the named path.
@ -289,11 +289,11 @@ gimp_path_stroke_current (gint32 image_ID)
* Get point on a path at a specified distance along the path.
*
* This will return the x,y position of a point at a given distance
* along the bezier curve. The distance will the obtained by first
* digitizing the curve internally an then walking along the curve. For
* a closed curve the start of the path is the first point on the path
* that was created. This might not be obvious. Note the current path
* is used.
* along the bezier curve. The distance will be obtained by first
* digitizing the curve internally and then walking along the curve.
* For a closed curve the start of the path is the first point on the
* path that was created. This might not be obvious. Note the current
* path is used.
*
* Returns: The x position of the point.
*/
@ -328,7 +328,7 @@ gimp_path_get_point_at_dist (gint32 image_ID,
/**
* gimp_path_get_tattoo:
* @image_ID: The image.
* @name: the name of the path whose tattoo should be obtained.
* @name: The name of the path whose tattoo should be obtained.
*
* Returns the tattoo associated with the name path.
*
@ -337,7 +337,7 @@ gimp_path_get_point_at_dist (gint32 image_ID,
* path that can be used to uniquely identify a path within an image
* even between sessions.
*
* Returns: The tattoo associated with the name path.
* Returns: The tattoo associated with the named path.
*/
gint
gimp_path_get_tattoo (gint32 image_ID,
@ -410,7 +410,7 @@ gimp_path_set_tattoo (gint32 image_ID,
* The procedure returns the name of the path in the specified image
* which has the passed tattoo. The tattoos are unique within the image
* and will be preserved across sessions and through renaming of the
* path. An error is returned if no path woth the specified tattoo can
* path. An error is returned if no path with the specified tattoo can
* be found.
*
* Returns: The name of the path with the specified tattoo.
@ -440,7 +440,7 @@ gimp_get_path_by_tattoo (gint32 image_ID,
/**
* gimp_path_get_locked:
* @image_ID: The image.
* @name: the name of the path whose locked status should be obtained.
* @name: The name of the path whose locked status should be obtained.
*
* Returns the locked status associated with the named path.
*
@ -448,7 +448,7 @@ gimp_get_path_by_tattoo (gint32 image_ID,
* path. A path can be \"locked\" which means that the transformation
* tool operations will also apply to the path.
*
* Returns: The lock status associated with the name path. 0 returned if the path is not locked. 1 is returned if the path is locked.
* Returns: The lock status associated with the name path. 0 is returned if the path is not locked. 1 is returned if the path is locked.
*/
gint
gimp_path_get_locked (gint32 image_ID,
@ -565,7 +565,7 @@ gimp_path_to_selection (gint32 image_ID,
*
* Import paths from an SVG file.
*
* This procedure imports path from an SVG file. This is a temporary
* This procedure imports paths from an SVG file. This is a temporary
* solution until the new vectors PDB API is in place. Don't rely on
* this function being available in future GIMP releases.
*

View File

@ -38,9 +38,9 @@ HELP
@outargs = (
{ name => 'path_list', type => 'stringarray',
desc => 'List of the paths belonging to this image',
desc => 'List of the paths belonging to this image.',
array => { name => 'num_paths',
desc => 'The number of paths returned' },
desc => 'The number of paths returned.' },
init => 1 }
);
@ -61,9 +61,9 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'name', type => 'string',
desc => 'the name of the path whose points should be listed' }
desc => 'The name of the path whose points should be listed.' }
);
$inargs[0]->{desc} = 'The ID of the image to list the paths from';
$inargs[0]->{desc} = 'The ID of the image to list the paths from.';
@outargs = (
{ name => 'path_type', type => 'int32', init => 1,
@ -77,12 +77,12 @@ HELP
the x pos, next is the y pos, last is the type of the pnt.
The type field is dependant on the path type. For beziers
(type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR,
2.0 = BEZIER_CONTROL, 3.0 = BEZIER_MOVE). Note all points are returned in pixel
resolution',
2.0 = BEZIER_CONTROL, 3.0 = BEZIER_MOVE). Note all points
are returned in pixel resolution.',
init => 1,
array => { name => 'num_path_point_details',
desc => 'The number of points returned. Each point is
made up of (x, y, pnt_type) of floats',
made up of (x, y, pnt_type) of floats.',
alias => 'num_point_details', init => 1 } }
);
@ -142,11 +142,11 @@ HELP
&pdb_misc;
@inargs = ( &std_image_arg );
$inargs[0]->{desc} = 'The ID of the image to get the current path from';
$inargs[0]->{desc} = 'The ID of the image to get the current path from.';
@outargs = (
{ name => 'name', type => 'string',
desc => 'The name of the current path',
desc => 'The name of the current path.',
init => 1 }
);
@ -169,7 +169,7 @@ sub path_set_current {
$blurb = 'Sets the current path associated with the passed image.';
$help = <<'HELP';
List the paths associated with the passed image.
Sets a named path as the current path.
HELP
&pdb_misc;
@ -177,9 +177,9 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'name', type => 'string',
desc => 'The name of the path to set the current path to' }
desc => 'The name of the path to make current.' }
);
$inargs[0]->{desc} = 'The ID of the image to list set the paths in';
$inargs[0]->{desc} = 'The ID of the image in which a path will become current.';
%invoke = (
vars => [ 'GimpVectors *vectors' ],
@ -208,38 +208,40 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'name', type => 'string',
desc => 'The name of the path to create (if it exists then a unique
desc => 'The name of the path to create. If it exists then a unique
name will be created - query the list of paths if you want
to make sure that the name of the path you create is
unique. This will be set as the current path.',
init => 1 },
{ name => 'ptype', type => 'int32',
desc => 'The type of the path. Currently only one type (1 = Bezier)
is supported' },
is supported.' },
{ name => 'points_pairs', type => 'floatarray',
desc => 'The points in the path represented as 3 floats. The first is
the x pos, next is the y pos, last is the type of the pnt.
The type field is dependant on the path type. For beziers
(type 1 paths) the type can either be (1.0 = BEZIER_ANCHOR,
2.0 = BEZIER_CONTROL, 3.0= BEZIER_MOVE). Note all points are returned in pixel
resolution',
2.0 = BEZIER_CONTROL, 3.0= BEZIER_MOVE). Note all points are
returned in pixel resolution.',
array => { name => 'num_path_points',
desc => 'The number of points in the path. Each point is
desc => 'The number of elements in the array, i.e. the number
of points in the path * 3. Each point is
made up of (x, y, type) of floats. Currently only
the creation of bezier curves is allowed. The type
parameter must be set to (1) to indicate a BEZIER
type curve. For BEZIERS. Note the that points
must be given in the following order... ACCACCAC
... If the path is not closed the last control
type curve. Note that for BEZIER curves, points
must be given in the following order: ACCACCAC...
If the path is not closed the last control
point is missed off. Points consist of three
control points (control/anchor/control) so for a
curve that is not closed there must be at least
two points passed (2 x,y pairs). If num_path_pnts
% 3 = 0 then the path is assumed to be closed
and the points are ACCACCACCACC.',
two points passed (2 x,y pairs). If
(num_path_points/3) % 3 = 0 then the path is
assumed to be closed and the points are
ACCACCACCACC.',
init => 1 } }
);
$inargs[0]->{desc} = 'The ID of the image to set the paths in';
$inargs[0]->{desc} = 'The ID of the image to set the paths in.';
%invoke = (
vars => [ 'gboolean closed = FALSE' ],
@ -297,7 +299,7 @@ HELP
@inargs = ( &std_image_arg );
$inargs[0]->{desc} = 'The ID of the image which contains the path to
stroke';
stroke.';
%invoke = (
vars => [ 'GimpVectors *vectors', 'GimpDrawable *drawable' ],
@ -326,8 +328,8 @@ sub path_get_point_at_dist {
$help = <<'HELP';
This will return the x,y position of a point at a given distance along the
bezier curve. The distance will the obtained by first digitizing the
curve internally an then walking along the curve. For a closed curve the
bezier curve. The distance will be obtained by first digitizing the
curve internally and then walking along the curve. For a closed curve the
start of the path is the first point on the path that was created. This might
not be obvious. Note the current path is used.
HELP
@ -337,17 +339,17 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'distance', type => 'float',
desc => 'The distance along the path' }
desc => 'The distance along the path.' }
);
$inargs[0]->{desc} = 'The ID of the image the paths belongs to';
@outargs = (
{ name => 'x_point', type => 'int32',
desc => 'The x position of the point', init => 1 },
desc => 'The x position of the point.', init => 1 },
{ name => 'y_point', type => 'int32',
desc => 'The y position of the point', init => 1 },
desc => 'The y position of the point.', init => 1 },
{ name => 'gradient', type => 'float',
desc => 'The gradient at the specified point', init => 1 }
desc => 'The gradient at the specified point.', init => 1 }
);
%invoke = (
@ -372,7 +374,9 @@ sub path_get_tattoo {
$blurb = 'Returns the tattoo associated with the name path.';
$help = <<'HELP';
This procedure returns the tattoo associated with the specified path. A tattoo is a unique and permanent identifier attached to a path that can be used to uniquely identify a path within an image even between sessions.
This procedure returns the tattoo associated with the specified path. A
tattoo is a unique and permanent identifier attached to a path that can
be used to uniquely identify a path within an image even between sessions.
HELP
&pdb_misc;
@ -380,12 +384,12 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'name', type => 'string',
desc => 'the name of the path whose tattoo should be obtained' }
desc => 'The name of the path whose tattoo should be obtained.' }
);
@outargs = (
{ name => 'tattoo', type => 'int32',
desc => 'The tattoo associated with the name path', init => 1 }
desc => 'The tattoo associated with the named path.', init => 1 }
);
%invoke = (
@ -407,7 +411,11 @@ sub path_set_tattoo {
$blurb = 'Sets the tattoo associated with the named path.';
$help = <<'HELP';
This procedure sets the tattoo associated with the specified path. A tattoo is a unique and permenant identifier attached to a path that can be used to uniquely identify a path within an image even between sessions. Note that the value passed to this function must have been obtained from a previous call to path_get_tattoo.
This procedure sets the tattoo associated with the specified path. A
tattoo is a unique and permenant identifier attached to a path that
can be used to uniquely identify a path within an image even between
sessions. Note that the value passed to this function must have been
obtained from a previous call to path_get_tattoo.
HELP
&pdb_misc;
@ -417,7 +425,9 @@ HELP
{ name => 'name', type => 'string',
desc => 'the name of the path whose tattoo should be set' },
{ name => 'tattovalue', type => 'int32',
desc => "The tattoo associated with the name path. Only values returned from 'path_get_tattoo' should be used here", init => 1 }
desc => "The tattoo associated with the name path. Only values
returned from 'path_get_tattoo' should be used here",
init => 1 }
);
%invoke = (
@ -440,7 +450,10 @@ sub get_path_by_tattoo {
$blurb = 'Return the name of the path with the given tattoo.';
$help = <<'HELP';
The procedure returns the name of the path in the specified image which has the passed tattoo. The tattoos are unique within the image and will be preserved across sessions and through renaming of the path. An error is returned if no path woth the specified tattoo can be found.
The procedure returns the name of the path in the specified image
which has the passed tattoo. The tattoos are unique within the image
and will be preserved across sessions and through renaming of the path.
An error is returned if no path with the specified tattoo can be found.
HELP
&pdb_misc;
@ -448,12 +461,12 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'tattoo', type => 'int32',
desc => 'The tattoo of the required path' }
desc => 'The tattoo of the required path.' }
);
@outargs = (
{ name => 'name', type => 'string', init => 1,
desc => 'The name of the path with the specified tattoo' }
desc => 'The name of the path with the specified tattoo.' }
);
%invoke = (
@ -483,9 +496,9 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'name', type => 'string',
desc => 'The name of the path to delete' }
desc => 'The name of the path to delete.' }
);
$inargs[0]->{desc} = 'The ID of the image to list delete the paths from';
$inargs[0]->{desc} = 'The ID of the image to delete the path from.';
%invoke = (
vars => [ 'GimpVectors *vectors' ],
@ -506,7 +519,9 @@ sub path_get_locked {
$blurb = 'Returns the locked status associated with the named path.';
$help = <<'HELP';
This procedure returns the lock status associated with the specified path. A path can be "locked" which means that the transformation tool operations will also apply to the path.
This procedure returns the lock status associated with the specified
path. A path can be "locked" which means that the transformation
tool operations will also apply to the path.
HELP
&pdb_misc;
@ -514,13 +529,15 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'name', type => 'string',
desc => 'the name of the path whose locked status should be
obtained' }
desc => 'The name of the path whose locked status should be
obtained.' }
);
@outargs = (
{ name => 'lockstatus', type => 'int32',
desc => 'The lock status associated with the name path. 0 returned if the path is not locked. 1 is returned if the path is locked', init => 1 }
desc => 'The lock status associated with the name path. 0 is
returned if the path is not locked. 1 is returned if the
path is locked.', init => 1 }
);
%invoke = (
@ -542,7 +559,9 @@ sub path_set_locked {
$blurb = 'Set the locked status associated with the named path.';
$help = <<'HELP';
This procedure sets the lock status associated with the specified path. A path can be "locked" which means that the transformation tool operations will also apply to the path.
This procedure sets the lock status associated with the specified path. A
path can be "locked" which means that the transformation tool operations
will also apply to the path.
HELP
&pdb_misc;
@ -586,17 +605,17 @@ HELP
@inargs = (
&std_image_arg,
{ name => 'name', type => 'string',
desc => 'The name of the path which should be made into selection' },
desc => 'The name of the path which should be made into selection.' },
{ name => 'op', type => 'enum GimpChannelOps',
desc => 'The desired operation with current selection' },
desc => 'The desired operation with current selection.' },
{ name => 'antialias', type => 'boolean',
desc => 'Antialias selection' },
desc => 'Antialias selection.' },
{ name => 'feather', type => 'boolean',
desc => 'Feather selection' },
desc => 'Feather selection.' },
{ name => 'feather_radius_x', type => 'float',
desc => 'Feather radius x' },
desc => 'Feather radius x.' },
{ name => 'feather_radius_y', type => 'float',
desc => 'Feather radius y' }
desc => 'Feather radius y.' }
);
%invoke = (
@ -625,7 +644,7 @@ sub path_import {
$blurb = 'Import paths from an SVG file.';
$help = <<'HELP';
This procedure imports path from an SVG file. This is a temporary solution
This procedure imports paths from an SVG file. This is a temporary solution
until the new vectors PDB API is in place. Don't rely on this function
being available in future GIMP releases.
HELP
@ -638,9 +657,9 @@ HELP
{ name => 'filename', type => 'string', no_validate => 1,
desc => 'The name of the SVG file to import.' },
{ name => 'merge', type => 'boolean',
desc => 'Merge paths into a single vectors object' },
desc => 'Merge paths into a single vectors object.' },
{ name => 'scale', type => 'boolean',
desc => 'Scale the SVG to image dimensions' }
desc => 'Scale the SVG to image dimensions.' }
);
%invoke = (