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app: normalize gegl:distance-transform, it's unusuable otherwise
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@ -232,7 +232,7 @@ gimp_drawable_blend_shapeburst_distmap (GimpDrawable *drawable,
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else
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shapeburst = gegl_node_new_child (NULL,
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"operation", "gegl:distance-transform",
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"normalize", FALSE,
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"normalize", TRUE,
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NULL);
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if (progress)
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