app: normalize gegl:distance-transform, it's unusuable otherwise

This commit is contained in:
Michael Natterer 2016-05-12 00:13:33 +02:00
parent 43990e8e0e
commit cb1a6024ff
1 changed files with 1 additions and 1 deletions

View File

@ -232,7 +232,7 @@ gimp_drawable_blend_shapeburst_distmap (GimpDrawable *drawable,
else
shapeburst = gegl_node_new_child (NULL,
"operation", "gegl:distance-transform",
"normalize", FALSE,
"normalize", TRUE,
NULL);
if (progress)