Fix of KDE/Kwm selection add/sub/inter problem NOTE: This is a workaround,

Thu Dec 16 20:15:25 CET 1999  Olof S Kylande <olof@gimp.org>

        Fix of KDE/Kwm  selection add/sub/inter problem
        NOTE: This is a workaround, not a real fix.
        Many Thanks to Matthias Ettrich

        * app/disp_callbacks.c

        Updated unsharp-mask to version 0.10

        * plug-ins/unsharp/dialog_f.c
        * plug-ins/unsharp/dialog_f.h
        * plug-ins/unsharp/dialog_i.c
        * plug-ins/unsharp/dialog_i.h
        * plug-ins/unsharp/unsharp.c

        Updated print plug-in to version 3.0.1

        * plug-ins/print/README (new file)
        * plug-ins/print/print-escp2.c
        * plug-ins/print/print-pcl.c
        * plug-ins/print/print-ps.c
        * plug-ins/print/print-util.c
        * plug-ins/print/print.c
        * plug-ins/print/print.h

        Updated all files in the help/C/dialogs dir. This is
        a first alpha glimpse of the help system. Please give
        me feedback of the content. However since it's in alpha
        stage it means that there is spell, grammatical, etc errors.
        There is may also be pure errors which I hope "you" will
        report to either olof@gimp.org or karin@gimp.org. Please
        don't report spell, grammatical, etc error at this stage in dev.

        If you have any plans to commit to the help system please write
        to olof@gimp.org. (This is mandatory not a please ;-).

        * help/C/welcome.html
        * help/C/dialogs/about.html ..............
This commit is contained in:
CET 1999 Olof S Kylande 1999-12-16 19:44:02 +00:00 committed by Olof S Kylander/GIMP
parent 2e397000c6
commit ac6a5dae50
92 changed files with 9219 additions and 3370 deletions

117
ChangeLog
View File

@ -1,3 +1,120 @@
Thu Dec 16 20:15:25 CET 1999 Olof S Kylande <olof@gimp.org>
Fix of KDE/Kwm selection add/sub/inter problem
NOTE: This is a workaround, not a real fix.
Many Thanks to Matthias Ettrich
* app/disp_callbacks.c
Updated unsharp-mask to version 0.10
* plug-ins/unsharp/dialog_f.c
* plug-ins/unsharp/dialog_f.h
* plug-ins/unsharp/dialog_i.c
* plug-ins/unsharp/dialog_i.h
* plug-ins/unsharp/unsharp.c
Updated print plug-in to version 3.0.1
* plug-ins/print/README (new file)
* plug-ins/print/print-escp2.c
* plug-ins/print/print-pcl.c
* plug-ins/print/print-ps.c
* plug-ins/print/print-util.c
* plug-ins/print/print.c
* plug-ins/print/print.h
Updated all files in the help/C/dialogs dir. This is
a first alpha glimpse of the help system. Please give
me feedback of the content. However since it's in alpha
stage it means that there is spell, grammatical, etc errors.
There is may also be pure errors which I hope "you" will
report to either olof@gimp.org or karin@gimp.org. Please
don't report spell, grammatical, etc error at this stage in dev.
If you have any plans to commit to the help system please write
to olof@gimp.org. (This is mandatory not a please ;-).
* help/C/welcome.html
* help/C/dialogs/about.html
* help/C/dialogs/border_selection.html
* help/C/dialogs/brush_editor.html
* help/C/dialogs/brush_selection.html
* help/C/dialogs/convert_to_indexed.html
* help/C/dialogs/copy_named.html
* help/C/dialogs/cut_named.html
* help/C/dialogs/device_status.html
* help/C/dialogs/document_index.html
* help/C/dialogs/edit_qmask_attributes.html
* help/C/dialogs/error_console.html
* help/C/dialogs/feather_selection.html
* help/C/dialogs/file_new.html
* help/C/dialogs/file_open.html
* help/C/dialogs/file_save.html
* help/C/dialogs/gradient_selection.html
* help/C/dialogs/grow_selection.html
* help/C/dialogs/help.html
* help/C/dialogs/indexed_palette.html
* help/C/dialogs/info_window.html
* help/C/dialogs/input_devices.html
* help/C/dialogs/layers_and_channels.html
* help/C/dialogs/module_browser.html
* help/C/dialogs/navigation_window.html
* help/C/dialogs/offset.html
* help/C/dialogs/palette_selection.html
* help/C/dialogs/paste_named.html
* help/C/dialogs/pattern_selection.html
* help/C/dialogs/really_close.html
* help/C/dialogs/really_quit.html
* help/C/dialogs/resize_image.html
* help/C/dialogs/scale_image.html
* help/C/dialogs/shrink_selection.html
* help/C/dialogs/tip_of_the_day.html
* help/C/dialogs/tool_options.html
* help/C/dialogs/undo_history.html
* help/C/dialogs/channels/channels.html
* help/C/dialogs/channels/edit_channel_attributes.html
* help/C/dialogs/channels/new_channel.html
* help/C/dialogs/color_selectors/built_in.html
* help/C/dialogs/color_selectors/gtk.html
* help/C/dialogs/color_selectors/triangle.html
* help/C/dialogs/color_selectors/watercolor.html
* help/C/dialogs/display_filters/display_filters.html
* help/C/dialogs/display_filters/gamma.html
* help/C/dialogs/gradient_editor/copy_gradient.html
* help/C/dialogs/gradient_editor/delete_gradient.html
* help/C/dialogs/gradient_editor/gradient_editor.html
* help/C/dialogs/gradient_editor/new_gradient.html
* help/C/dialogs/gradient_editor/rename_gradient.html
* help/C/dialogs/gradient_editor/replicate_segment.html
* help/C/dialogs/gradient_editor/save_as_pov_ray.html
* help/C/dialogs/gradient_editor/split_segments_uniformly.html
* help/C/dialogs/layers/add_mask.html
* help/C/dialogs/layers/apply_mask.html
* help/C/dialogs/layers/edit_layer_attributes.html
* help/C/dialogs/layers/layers.html
* help/C/dialogs/layers/merge_visible_layers.html
* help/C/dialogs/layers/new_layer.html
* help/C/dialogs/layers/resize_layer.html
* help/C/dialogs/layers/scale_layer.html
* help/C/dialogs/palette_editor/import_palette.html
* help/C/dialogs/palette_editor/merge_palette.html
* help/C/dialogs/palette_editor/new_palette.html
* help/C/dialogs/palette_editor/palette_editor.html˜
* help/C/dialogs/paths/export_path.html
* help/C/dialogs/paths/import_path.html
* help/C/dialogs/paths/paths.html
* help/C/dialogs/paths/rename_path.html
* help/C/dialogs/preferences/directories.html
* help/C/dialogs/preferences/display.html
* help/C/dialogs/preferences/environment.html
* help/C/dialogs/preferences/interface.html
* help/C/dialogs/preferences/monitor.html
* help/C/dialogs/preferences/new_file.html
* help/C/dialogs/preferences/preferences.html
* help/C/dialogs/preferences/session.html
Wed Dec 15 00:10:54 CET 1999 Sven Neumann <sven@gimp.org>
* app/channel_ops.c

View File

@ -202,6 +202,8 @@ gdisplay_canvas_events (GtkWidget *canvas,
break;
case GDK_LEAVE_NOTIFY:
if ( ( (GdkEventCrossing*) event)->mode != GDK_CROSSING_NORMAL )
return TRUE;
gdisplay_update_cursor (gdisp, 0, 0);
gtk_label_set_text (GTK_LABEL (gdisp->cursor_label), "");
info_window_update_RGB (gdisp, -1, -1);
@ -211,6 +213,8 @@ gdisplay_canvas_events (GtkWidget *canvas,
break;
case GDK_ENTER_NOTIFY:
if ( ( (GdkEventCrossing*) event)->mode != GDK_CROSSING_NORMAL )
return TRUE;
/* Actually, should figure out tx,ty here */
break;

View File

@ -202,6 +202,8 @@ gdisplay_canvas_events (GtkWidget *canvas,
break;
case GDK_LEAVE_NOTIFY:
if ( ( (GdkEventCrossing*) event)->mode != GDK_CROSSING_NORMAL )
return TRUE;
gdisplay_update_cursor (gdisp, 0, 0);
gtk_label_set_text (GTK_LABEL (gdisp->cursor_label), "");
info_window_update_RGB (gdisp, -1, -1);
@ -211,6 +213,8 @@ gdisplay_canvas_events (GtkWidget *canvas,
break;
case GDK_ENTER_NOTIFY:
if ( ( (GdkEventCrossing*) event)->mode != GDK_CROSSING_NORMAL )
return TRUE;
/* Actually, should figure out tx,ty here */
break;

View File

@ -202,6 +202,8 @@ gdisplay_canvas_events (GtkWidget *canvas,
break;
case GDK_LEAVE_NOTIFY:
if ( ( (GdkEventCrossing*) event)->mode != GDK_CROSSING_NORMAL )
return TRUE;
gdisplay_update_cursor (gdisp, 0, 0);
gtk_label_set_text (GTK_LABEL (gdisp->cursor_label), "");
info_window_update_RGB (gdisp, -1, -1);
@ -211,6 +213,8 @@ gdisplay_canvas_events (GtkWidget *canvas,
break;
case GDK_ENTER_NOTIFY:
if ( ( (GdkEventCrossing*) event)->mode != GDK_CROSSING_NORMAL )
return TRUE;
/* Actually, should figure out tx,ty here */
break;

View File

@ -1,31 +1,32 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for about</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">about help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/about.html)<p>
Sorry but the help file for about is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>About Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">About
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The About dialog shows which Gimp version that you are using and also in
a random order the people that has contributed to the Gimp project.
<P>
----DEV---
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/about.html)
<P>
Sorry but the help file for about is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,42 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for border_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">border_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/border_selection.html)<p>
Sorry but the help file for border_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Border</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Border</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Border creates a new selection surrounding the outline of the old one. The
new selection is a hollow border area or frame that covers an area both outside
and inside the original selection edge.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/border_selection.html)
<P>
Sorry but the help file for border_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,25 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for brush_editor</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">brush_editor help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/brush_editor.html)<p>
Sorry but the help file for brush_editor is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Brush Editor</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Brush
Editor</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> <A href="index.html">Index</A>
<P>
(/dialogs/brush_editor.html)
<P>
Sorry but the help file for brush_editor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,130 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for brush_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">brush_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/brush_selection.html)<p>
Sorry but the help file for brush_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Brush Selection Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Brush Selection
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
It's in this dialog you choose what brush you want to use, and the settings
you want to apply to the brush. The dialog displays all the available brushes.
You may also notice some unusual brushes, like colored brushes (pixmap brushes),
brushes with a red triangle in the right corner a so called "Image House"
brush , brushes with artistic text, little flourishes or doodles, etc.
<P>
All of those brushes are relatively easy to create in Gimp and save them
in the appropriate format. Gimp is also providing you with a brush editor
where you can create and edit brushes (you can only edit brushes that are
created in the brush editor).
<H4>
Preview and Brush Information
</H4>
<P>
You will see that some of the brushes in the dialog has a little + sign.
The + sign is indicating that the brush preview is scaled to fit, i.e. the
brush is larger in reality. To view the real size of the brush, click and
hold on the brush square and the real size brush will appear (and disappear
when you release the mouse).
<P>
When you choose a brush the name and the size of the brush will appear in
the brush dialog. The brush size is measured in pixels.
<H4>
Settings
</H4>
<P>
The Mode pull-down menu lets you select what kind of mode your brush will
use. Brush Modes can best be described as the way your paint will be applied
when you draw. There are several modes available, all modes will be described
in the <A HREF="../modes.html">Modes</A> page since they work the same way
as the Layer modes.
<P>
The Opacity slider sets the amount of transparency. With the max value of
100, your brush paints with a solid color. An Opacity of zero gives you total
transparency (or invisible paint).
<P>
Spacing is the distance between your brush marks. If you set the spacing
to 100 the brushmarks will be like a bead of pearls. If you set the spacing
to zero, the brushmarks will create a solid, brush-shaped line. If the spacing
is higher than 100 the brushmarks will form a dotted line. Note; it mostly
not useful to set the spacing to zero since the brush (most notably fuzzy
once) will look unnatural.
<H4>
Pixmap Brushes
</H4>
<P>
Pixmap brushes are small images (with or without color) that can be used
as a brush. Since the brush is a image you can't alter is't color. I.e the
color setting in the toolbox will not apply to this image. Note: That if
you use color as a pressure sensitivity when you paint you will be able to
change the color of the pixmap brush. For information how to create and save
a Pixmap Brush please see the <A HREF="../save/filters/gpb.html">Gimp Pixmap
Brush</A> page.
<H4>
Image House Brushes
</H4>
<P>
The Image House brush is a specialized pixmap brush, you will notice that
the brush is a Image House by the little red triangle in the bottom right
corner. The difference between a Pixmap brush and a Image House is that the
Image House is containing one or several &nbsp;Pixmap brushes.
<P>
The preview of a Image House is also a bit special, since a Image house is
built up of several Pixmap brushes you will see all brushes displayed as
a small animation when you invoke the preview function (press and hold on
the brush preview).
<P>
Since the Image House is built up of several Pixmap brushes there are functions
to control which of the brushes you will paint with. The functions are
incremental, angular, random, velocity, pressure, xtilt and ytilt. To give
you an idea say that the Image House is built up of several arrows and has
angular as control function. Then you will be able to paint arrows that follows
your movements when you draw. Note: That you can't edit those function they
are built into the Image House brush file when it was created. For further
explanation of how to create Image Houses please see the
<A HREF="../save/filters/gpb.html">Gimp Pixmap Brush</A> page.
<H4>
New, Edit and Delete Brushes
</H4>
<P>
You can create new brushes by clicking on the new button. This will bring
up the <A HREF="../dialogs/brush_editor.html">Brush Editor</A> dialog where
you can create your brush. You can edit brushes created in the brush dialog,
invoking edit on brush of that type will once again bring up the Brush Editor
dialog where you can alter your brush. Naturally you can also delete brushes
created in the Brush Editor, just click on Delete and they will vanish.&nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----<A href="index.html"></A>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/brush_selection.html)
<P>
Sorry but the help file for brush_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,92 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for channels</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">channels help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/channels/channels.html)<p>
Sorry but the help file for channels is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Channels Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Channels
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The Channels tab displays the three RGB channels, showing the current red,
green or blue color values of each pixel in your image. The RGB channel
thumbnails are grayscale representations of each color channel, where white
represents 100% color, and black represents no color.
<P>
The RGB channels each have an eye icon, so you can look at your image in
a single color channel. Click off the eye icon in the Blue and Green channels,
so that only the Red channel is visible. Bright red in the red channel is
the equivalent of a maximum red value for that pixel; black means that the
pixel has no red at all in it. If all three channels have maximum values
for an area, that area is white.
<P>
The RGB channels are always active when a layer is active, and they display
the color values of all visible layers, not just the active one. Unlike layers,
the RGB channels can all be active at the same time.You can also choose to
work in one or two specific color channels, by clicking on the appropriate
channels to activate the ones you want and deactivate the ones you don't
want.
<P>
You can create new channels by clicking the on the new button. This will
bring up the <A HREF="new_channel.html">New Channel</A> dialog where you
can set name, color and fill amount of the new channel. If you want to alter
the values later on you just dubbel click on the channel which will bring
up the <A HREF="edit_channel_attributes.html">Edit Channel Attributes</A>
dialog. Normally you don't work with extra channels but they can be very
handy to create and store selections within.
<P>
If you right click on the layer name you will be able to access the layer
menu, with in the layer menu you have access to several other layer commands,
see <A HREF="../../channels/index.html">Index</A>.
<P>
An experienced user can also use them to crate patterns and to create advanced
colored images with. The channel stack tools are more or less only useful
when you work with those kind of images.
<H4>
Selections and Channels
</H4>
<P>
You are able to store a selection as a channel with the
<A HREF="../../image/select/save_to_channel.html"><CODE>right-click|Select|Save
To Channel</CODE></A> command. If you do so a new channel will be created,
and in that channel you can paint, and erase etc. When you have altered your
channel you can turn it into a selection again. To turn it into a selection
you just click on the
<A HREF="../../channels/channel_to_selection.html">Channel To Selection</A>
button. This is a very convenient way to alter selections and not to talk
about store several selections. In fact you can create selections from scratch
by creating a new channel, alter it and then apply Channel To Selection.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/channels/channels.html)
<P>
Sorry but the help file for channels is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,50 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for edit_channel_attributes</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">edit_channel_attributes help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/channels/edit_channel_attributes.html)<p>
Sorry but the help file for edit_channel_attributes is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Edit Channel Attributes</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Edit Channel
Attributes</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Allows you to alter the name, color and fill opacity of the channel.
<P>
The fill opacity is mainly useful if you want to set how much of the underlaying
image you want to see, when you work with channel that you later on will
turn into a selection. The advanced user will also use it to "control" ink
opacity when she works with e.g duotones.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/channels/edit_channel_attributes.html)
<P>
Sorry but the help file for edit_channel_attributes is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for new_channel</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">new_channel help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/channels/new_channel.html)<p>
Sorry but the help file for new_channel is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The New Channel Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The New Channel
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Allows you to set the name, color and fill opacity of the channel you are
about to create.
<P>
The fill opacity is mainly useful if you want to set how much of the underlaying
image you want to see, when you work with channel that you later on will
turn into a selection. The advanced user will also use it to "control" ink
opacity when she works with e.g duotones.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/channels/new_channel.html)
<P>
Sorry but the help file for new_channel is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for built_in</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">built_in help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/color_selectors/built_in.html)<p>
Sorry but the help file for built_in is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Standard Gimp Color Selector</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Standard
Gimp Color Selector</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
You can change the color manually, by clicking on a hue in the spectrum color
field to the right, and then dragging the cross in the large color box on
the left to the exact color you want.
<P>
If you want a specific RGB or HSV color, you can type the exact value in
the HSV or RGB parameter fields, or you can drag the sliders to specify a
color.
<P>
The H (Hue) channel is displayed in the color fields by default when you
open the Color Selection dialog. However, you can choose to search in another
channels for the color you want. It can be very useful to change the channel
to S(saturation) or V(value) when you searching for a specific color. The
color spectrum will be displayed in a quite different way by doing this and
you might find it useful.
<P>
In the bottom of the dialog you will find the current color specified as
a Hex Triplet. The function is targeting Web developers and to get the color
code into your HTML code simply select it and paste it in with your middle
mouse button. (In Windows you must use Ctrl-C and Ctrl-V to achieve the same
result)&nbsp;&nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/built_in.html)
<P>
Sorry but the help file for built_in is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for gtk</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">gtk help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/color_selectors/gtk.html)<p>
Sorry but the help file for gtk is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The GTK Color Selector</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The GTK Color
Selector</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The GTK color selector is similar to <A HREF="built_in.html">Gimp's standard
color</A> selector. The main difference is that you can't select which color
space that you want to work with in. The left Color bar is always working
in value mode and you will alter the hue and saturation by dragging your
mouse in the circle.
<P>
An other difference is that the RGB values are represented in percent instead
of values from 0 to 255. 100% (1.0) is 255 and 0% (0.0) is 0, depending how
you work with colors this maybe a advantage or just cumbersome. The fact
is that you should see it as the amount of e.g Red that you want to mix into
your color.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/gtk.html)
<P>
Sorry but the help file for gtk is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for triangle</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">triangle help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/color_selectors/triangle.html)<p>
Sorry but the help file for triangle is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Triangle Color Selector</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Triangle
Color Selector</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The triangle color selector is one of the best colors selectors in Gimp.
This is due to the fact that it visualize hue, value and saturation
simultaneously. You control the hue by dragging the triangle around in the
outer circle color scale. When you have selected you base color you simply
alter the value and saturation by pressing and dragging inside the triangle
color scale.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/triangle.html)
<P>
Sorry but the help file for triangle is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for watercolor</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">watercolor help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/color_selectors/watercolor.html)<p>
Sorry but the help file for watercolor is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Watercolor Color Select</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Watercolor
Color Select</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
This color selector resembles the little water cup you use for blending colors
when you're making a watercolor painting.
<P>
If you want to mix a color, simply move the mouse over the color scale while
pressing the left mouse button. If the color get to dark you just press the
right mouse button to fade the color. You can also set the pressure which
you collect the colors with. Setting a low pressure and you have to drag
more to get a dark highly saturated color, on the other hand you will have
a better control of your mixing.&nbsp;
<P>
You can save ten colors in the dialog. If you want to save a color that you
have mixed just press new and the color will end up in the color array. Remember
that you can only save ten colors, if you all ready have ten colors and save
a new color the oldest one will be erased.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/color_selectors/watercolor.html)
<P>
Sorry but the help file for watercolor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for convert_to_indexed</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">convert_to_indexed help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/convert_to_indexed.html)<p>
Sorry but the help file for convert_to_indexed is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Indexed Mode</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Indexed
Mode</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
This mode enables you to convert your RGB or Grayscale Image to an Indexed
image. An Indexed image is a image which only can have the colors specified
in it's color palette present in the image file. The maximum number of colors
in a Index image is 256. If you want to make e.g transparent GIF images then
you can only have a maximum of 255 colors since the last color (i.e color
number 256) will be used to determine if the pixel is opaque or transparent.
<H4>
Palette Options
</H4>
<DL>
<DD>
<DT>
<EM>Generate optimal palette:</EM>
<DD>
This is most of the time the best options to create a indexed image with.
Gimp will evaluate your colors and create a color palette suitable for the
image. You can specify the amount of colors that you want to have in your
index image but remember that you can't have more than 255 colors if are
about to create a index image with transparency.
<DT>
<EM>Use custom palette:</EM>
<DD>
If you want to use a predefined palette you have to use this option. You
have to choose your palette from the drop down menu, by default it's Web
palette. The Web palette is the palette used by e.g Netscape. This will help
you create web safe index images images (There is some debate if you should
index against the Web palette or not. Please see The Gimp User's Manual page
XXXX for further information).
<DL>
<DT>
<EM>Custom Palette Options:</EM>
<DD>
Remove unused colo(u)rs from final palette: If palette contains colors that
aren't used in the Index image you can remove those colors and make the image
file size smaller. This is a good option so keep it enabled.
</DL>
<DT>
<EM>Use black/white (1-bit) palette:</EM>
<DD>
This option will create a "grayscale" image only built up of either black
or white pixels.
</DL>
<H4>
Dithering
</H4>
<P>
An Index image can only be built up of a maximum of 256 colors. Most of the
time this is quite limited and you will not be able to have all the colors
in your image represented in this limited color space. The image will look
like it is built up of "bands" or "color areas". To make Index images look
better you can dither them. This means that you will mix two or several colors
to mimic the missing color. The disadvantage is that the image can look like
it's built up of "dots".
<P>
<DL>
<DT>
<EM>No colo(u)r dithering:</EM>
<DD>
Will disable dithering totally
<DT>
<EM>Positioned colo(u)r dithering:</EM>
<DD>
This is a option to use when you are dealing with animations (e.g gif
animations). The problem with dithering with e.g Floyd Steinberg dithering
in animations is that the dithering will not be constant. If you instead
use positioned dithering the dithering in constant areas will remain constant
across your frames. It is not as good as Floyd Steinberg dithering but is
better than no dithering at all.
<DT>
<EM>Floyd Steinberg dithering colo(u)r dithering (reduced colo(u)r
bleeding)</EM>
<DD>
When you use normal Floyd Steinberg dithering you will experience that the
colors will bleed to much . This is very visible when you index gradients,
the effect is that the gradient will look unnatural. If you encounter this
effect it's advisable to use this option (i.e Floyd Steinberg dithering reduced
colour bleeding).
<DT>
<EM>Floyd Steinberg dithering (normal):</EM>
<DD>
This is the best option to use when you are indexing images. It's only in
special cases that you will use the other dithering methods available.
<DT>
<DD>
<DT>
<EM>Enable dithering of transparency:</EM>
<DD>
Index images only have one transparency mode either it is off (the pixel
is totally solid) or on (the pixel is totally transparent). This makes it
very difficult to index images with smooth transitions from opaque to
transparent. When you enable dithering of transparency Gimp will try to mimic
the smooth transition by dithering pixels on and off. Note: A good alternative
to transparency dithering is the
<CODE><A HREF="../filters/semiflatten.html">right-click|Filters|Colors|Semi-Flatten</A></CODE>
function.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/convert_to_indexed.html)
<P>
Sorry but the help file for convert_to_indexed is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,50 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for copy_named</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">copy_named help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/copy_named.html)<p>
Sorry but the help file for copy_named is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Copy Named</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Copy Named</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you copy a part of the image* to a named buffer. You can copy several
parts to different buffers by giving them different names. Later on you are
able to paste an elective buffer by invoking
<A HREF="paste_named.html"><CODE>right-click|Edit|Buffer|Paste
Named</CODE></A>.
<P>
*You can also copy the whole image or a layer
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/copy_named.html)
<P>
Sorry but the help file for copy_named is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for cut_named</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">cut_named help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/cut_named.html)<p>
Sorry but the help file for cut_named is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Cut Named</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Cut Named</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Lets you cut a part of the image to a named buffer. You can cut several parts
to different buffers by giving them different names. Later on you are able
to paste an elective buffer by invoking
<A HREF="paste_named.html"><CODE>right-click|Edit|Buffer|Paste
Named</CODE></A>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/cut_named.html)
<P>
Sorry but the help file for cut_named is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,57 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for device_status</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">device_status help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/device_status.html)<p>
Sorry but the help file for device_status is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Device Status</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Device
Status Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The Device dialog will show you the status of your input devices. This is
(only) useful if you have a drawing tablet. If you do have then you will
be able to see and adjust what tool, color, brush, pattern and gradient you
have assigned to your different pens (i.e input devices).
<P>
To alter the context each device has you simply drag and drop brushes, tools
etc. with the middle mouse button from the respective dialog (e.g you drag
and drop tools from the tool box).
<P>
It can be very wise to set up a standard context for all your tools and save
it (and disable saving of device status on exit in the preference dialog).
By doing so you will always have the same settings of the tools each time
you start Gimp.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/device_status.html)
<P>
Sorry but the help file for device_status is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,51 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for display_filters</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">display_filters help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/display_filters/display_filters.html)<p>
Sorry but the help file for display_filters is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Display Filters</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Display
Filters Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Will enable you to control Gimp color correction modules. On the right you
have a list of available filters which you can add and there by activate.
The active filters will show up in the left list where you can adjust the
order of the currently active filters. If you mark the filter and invoke
Configure you will be able to set options specific to that filter.
<P>
--At the moment this is very much work in progress and it will evolve further
in later releases of Gimp.
<P>
Additional Information &nbsp;
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/display_filters/display_filters.html)
<P>
Sorry but the help file for display_filters is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,30 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for gamma</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">gamma help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/display_filters/gamma.html)<p>
Sorry but the help file for gamma is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Gamma Filter</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Gamma Display
Filter</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Since this is a very much work in progress, we haven't at the moment been
able to write a help page.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/display_filters/gamma.html)
<P>
Sorry but the help file for gamma is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,50 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for document_index</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">document_index help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/document_index.html)<p>
Sorry but the help file for document_index is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Document Index Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Document
Index Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
The document index dialog will enable you to see all* previously opened images
in Gimp.
<P>
You can open a image by dubble clicking on the entrance for it or by marking
it and click open. You are also able to sort the index by either moving the
position of a entry or removing it.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/document_index.html)
<P>
Sorry but the help file for document_index is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,51 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for edit_qmask_attributes</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">edit_qmask_attributes help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/edit_qmask_attributes.html)<p>
Sorry but the help file for edit_qmask_attributes is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Edit Qmask Attributes</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Edit Qmask
Attributes Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Allows you to alter the name, color and fill opacity of the quick mask channel.
<P>
The fill opacity is mainly useful if you want to set how much of the underlaying
image you want to see, when you work with quick mask that you later on will
turn into selections. If you set it to high you will not be able to see the
image that you are working with. Changing the color is most of the time only
useful if the image you are working with is mostly red.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/edit_qmask_attributes.html)
<P>
Sorry but the help file for edit_qmask_attributes is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,49 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for error_console</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">error_console help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/error_console.html)<p>
Sorry but the help file for error_console is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Help Page for error_console</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Error Console
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> The error console will show internal Gimp
error messages. An example of such error is when Gimp fails to save or load
a image.
<P>
If you encounter a bug in Gimp it can be wise to open the error console and
try to reproduce the bug. If Gimp then produces any error messages you can
post that along with a bug description to the Gimp developers.&nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/error_console.html)
<P>
Sorry but the help file for error_console is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,51 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for feather_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">feather_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/feather_selection.html)<p>
Sorry but the help file for feather_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Feather Selection</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Feather
Selection</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
In the Feather dialog you select how much you want to feather the selection
by.
<P>
Feather produces a selection with fuzzy edges. In other words, a feathered
selection becomes more and more transparent until it reaches the edges of
the selection. Feather allows you to blend a color or image softly with the
background.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/feather_selection.html)
<P>
Sorry but the help file for feather_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,89 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for file_new</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">file_new help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/file_new.html)<p>
Sorry but the help file for file_new is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>New Image</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">New Image</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
File New will create a new Gimp image in either RGB (color) or Grayscale
mode. You can't create a Index image since you will not know which colors
your palette should have. Beside working in Index mode is not a good choose
instead work in RGB and convert to Index just before saving the Image.
<P>
How to create a new image:
<P>
<DL>
<DT>
Set the resolution
<DD>
The resolution is how many pixels per length unit you what your image to
built up with. The default 72ppi (72 pixels/inch) is good if you want to
create web graphics (you can alter the default value in the preference dialog).
However if you going to print your image you will probably need a lot more
than 72ppi. <BR>
You have several chooises about how you want to measure the resolution pixels
per inch, mm, points or picas (there is also a option more which will bring
up a dialog with even more choices). We suggest that you stick to ppi since
that the most common format when you are dealing with images.<BR>
You can have different X and Y resolutions by unchecking the chain but that
is not recommended.
<DT>
Set the Size
<DD>
You have two options either &nbsp;you can set it directly in pixels in the
top frame or in a real world unit in the middle frame. If you are working
with web graphics we suggest that you deal with pixels directly. If you going
to print your image then setting in a real world unit is the preferred.
<DT>
Set the mode/type of image
<DD>
Set the mode to either RGB or Grayscale
<DT>
Set Fill Type
<DD>
Foreground takes the currently active foreground color of the toolbox<BR>
Background take the currently active background color of the toolbox<BR>
White sets the fill color to white no matter what the toolbox
color&nbsp;is<BR>
Transparent &nbsp;prevents the image from filling instead you will get a
totally "empty" image to start with.&nbsp;
</DL>
<P>
The Reset button resets all values their default values. OK creates a new
image.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/file_new.html)
<P>
Sorry but the help file for file_new is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,24 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for file_open</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">file_open help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/file_open.html)<p>
Sorry but the help file for file_open is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Open File</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Open File</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> <A href="index.html">Index</A>
<P>
(/dialogs/file_open.html)
<P>
Sorry but the help file for file_open is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,68 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for file_save</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">file_save help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/file_save.html)<p>
Sorry but the help file for file_save is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>File Save or Save As</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">File Save or
Save As</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
File save lets you save your file either by it's extension e.g save a file.xcf
as a a XCF image. The XCF file format is Gimps native file format and is
the preferred format to save all your images in. &nbsp;You can of course
save as e.g TIFF or JPEG but all the specific Gimp image information will
be lost (i.e the information about layers, channels, parasites, etc).
<P>
When you save a image in a non Gimp format (i.e not as a XCF or XJT image)
will get the opportunity to export it. By exporting it you will be sure of
getting all the visual image information saved in the non native format.
If you Ignore export then only the currently active layer will be saved.
<P>
The save dialog works like any other file dialogs but you also have two ways
to fast navigation. Tab completion, e.g if you have a directory /gimp and
the save dialog is currently with in the /home/gimp directly. Then you only
have to &nbsp;type /gi and hit tab and the name will be completed (It works
just like tab completion in bash or tchs sells in UNIX or if you have turned
it on as tab completion in the cms in NT). You also have a drop down directory
menu which will enable you to quickly move up in the directory hirarcy.
<P>
To even extend the opportunity you can create directories, delete and rename
files in the save dialog. Creating directories is very handy since often
end up doing a new image for a new project before you made a directory to
contain images for the project. However you must sometimes step up and down
once in the directory hirarcy before Gimp will be able to see the new directory.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/file_save.html)
<P>
Sorry but the help file for file_save is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for copy_gradient</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">copy_gradient help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/copy_gradient.html)<p>
Sorry but the help file for copy_gradient is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Copy Gradient</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Copy
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you specify the name of the copy. The copy will be stored in your personal
Gimp gradient directory.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/copy_gradient.html)
<P>
Sorry but the help file for copy_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for delete_gradient</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">delete_gradient help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/delete_gradient.html)<p>
Sorry but the help file for delete_gradient is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Delete Gradient</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Delete
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Confirmation dialog if you really want to delete the gradient. Remember that
you will some times will not delete the Gradient for real due to access rights.
But you better be sure (specially under Win32) otherwise you will not be
able to redo the delete. However if you due to permission rights not are
entitled to delete the Gradient for real it will be deleted for the rest
of your present Gimp Session and appear the next time you start Gimp.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/delete_gradient.html)
<P>
Sorry but the help file for delete_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for gradient_editor</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">gradient_editor help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/gradient_editor.html)<p>
Sorry but the help file for gradient_editor is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Gradient Editor</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Gradient
Editor</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The Gradient Editor allows you to create or edit complex gradients that you
can use with e.g the blend tool.
<P>
You'll find a list of all available gradients under Gradients, and the currently
selected gradient can be seen in a preview window. &nbsp; The buttons to
the right let you create, copy, delete, save and refresh gradients and save
as POV-Ray format. You can also zoom the gradient with the zoom buttons present
in the main dialog.
<P>
The triangles at the bottom of the gradient preview window are color section
markings. Two kinds of marks exist: black endpoints and white midpoints.
The area between two black points is called a segment. You select a segment
by clicking on it. A selected segment turns a darker shade of gray. Most
work that you do in the gradient editor will be about changing and editing
those segments in one way or another.
<P>
&#176; You can move an entire selection by clicking in the darker gray field
and dragging.
<P>
&#176; If you move a white midpoint and affect the color transition by dragging
it.
<P>
&#176; Dragging a black endpoint &nbsp;will stretch the area between that
endpoint and the midpoint
<P>
&#176; If you click on an endpoint, then press Shift and drag, you will compress
or expand the entire selection.
<P>
&#176; You can extend or add to a selection by pressing the Shift key and
clicking on another segment.
<P>
Any of the described manipulations can be used on extended selections.
<H4>
The Popup Menu
</H4>
<P>
If you press the right mouse button in the gradient preview window, a menu
will appear for further editing of the selected segment.
<P>
You can edit the left or right color by invoking left or right endpoint color.
The Load from and Save to menu options allow you to load a color from an
RGBA channel to an endpoint,or to save a RGBA channel.
<P>
In the Blending function for segment submenu, you will find some functions
that control how the appearance of the gradient in your selection.
<P>
The coloring type for segment submenu lets you choose a color model for your
selection or segment. You can choose Plain RGB and two kinds of HSV.
<P>
The Segment commands will work on the selected segment. If you have selected
more than one segment, they will not be treated as a unit.
<P>
&#176; Split segment at midpoint: Puts an endpoint at the midpoint and then
divides the two new segments.
<P>
&#176; Split segment uniformly: Splits to a specified amount o f segments.
<P>
&#176; Delete segment: Deletes the entire selection.
<P>
&#176; Re-center segment's midpoint: Re-centers the midpoints
<P>
&#176; Re-distribute handles in segment: Evenly distributes all the points
in the segment.
<P>
The Selection operations submenu allows you to flip or replicate the segment
and also allows you to blend the endpoints' colors and/or opacity:
<P>
Please see page XXXX in the Gimp User's Manual. The help text presented her
is only a subset of what you are able to do in the Gradient Editor.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/gradient_editor.html)
<P>
Sorry but the help file for gradient_editor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for new_gradient</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">new_gradient help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/new_gradient.html)<p>
Sorry but the help file for new_gradient is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>New Gradient</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">New
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you specify the name of the new Gradient. The newly created gradient
will be stored in your personal Gimp gradeint directory.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/new_gradient.html)
<P>
Sorry but the help file for new_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for rename_gradient</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">rename_gradient help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/rename_gradient.html)<p>
Sorry but the help file for rename_gradient is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Rename Gradient</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Rename
Gradient</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you specify the new name for the Gradient. When you rename a Gradient
the renamed Gradient will end up in your personal gimp gradient directory.
However if you have the permission to alter files in the system wide Gimp
Gradient directory the file will be erased from that directory. This means
that other Gimp users on the system will not be able to use the gradient
even if you just renamed it. So you better be sure (specially under Win32)
what you are doing.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/rename_gradient.html)
<P>
Sorry but the help file for rename_gradient is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for replicate_segment</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">replicate_segment help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/replicate_segment.html)<p>
Sorry but the help file for replicate_segment is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Replicate Segment</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Replicate
Segment</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you specify the amount of replicas (copies) that you want to create.
The copies will be squeezed into the original segment's space.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/replicate_segment.html)
<P>
Sorry but the help file for replicate_segment is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for save_as_pov_ray</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">save_as_pov_ray help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/save_as_pov_ray.html)<p>
Sorry but the help file for save_as_pov_ray is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Save as Pov-Ray</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Save as
Pov-Ray</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you save your gradient as a Pov-Ray gradient, you have to choose the
location and name of the Pov-Ray gradient.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/save_as_pov_ray.html)
<P>
Sorry but the help file for save_as_pov_ray is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for split_segments_uniformly</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">split_segments_uniformly help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_editor/split_segments_uniformly.html)<p>
Sorry but the help file for split_segments_uniformly is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Split Segments Uniformly</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Split Segments
Uniformly</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you specify the number of subsegments that you want to split up your
segment in.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_editor/split_segments_uniformly.html)
<P>
Sorry but the help file for split_segments_uniformly is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for gradient_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">gradient_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/gradient_selection.html)<p>
Sorry but the help file for gradient_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Gradient Selection Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Gradient
Selection Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you choose the gradient that should be the currently active one. You
are also able to edit the gradient by pressing the edit button. This will
bring up the <A HREF="gradient_editor/gradient_editor.html">Gradient
editor</A>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/gradient_selection.html)
<P>
Sorry but the help file for gradient_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for grow_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">grow_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/grow_selection.html)<p>
Sorry but the help file for grow_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Grow Selection</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Grow
Selection</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Let you specify the amount (usually in pixels, but you can set it to a real
unit) to grow the current selection with.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/grow_selection.html)
<P>
Sorry but the help file for grow_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for help</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">help help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/help.html)<p>
Sorry but the help file for help is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Help Page for Help</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Help Page</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
;-) Well what about a help page for a help. In the Help Dialog you will see
three note book tabs. Index, Context and the current help page (this is the
tab you are reading this text in).
<P>
In the Index tab you will find links to most of the subject in the Gimp help
system. In the Content tab you will find links built up of a hirarcy. This
will enable you to find all help pages about a special area of Gimp e.g all
help pages about selections.
<P>
You can invoke the help system either by pressing F1 in a Gimp dialog or
window, but also by pressing F1 when a menu item is active. E.I. go into
a menu and hover over a menu &nbsp;entry e.g Grow, no press F1 and the help
page for Grow will be loaded in the Help browser.
<P>
If you press &lt;Shift&gt;-F1 then you will get a ? sign which you can point
and click in buttons and other context items in Gimp. If the item is contexted
help enabled then the help page for that item is loaded into the Help browser.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/help.html)
<P>
Sorry but the help file for help is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for indexed_palette</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">indexed_palette help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/indexed_palette.html)<p>
Sorry but the help file for indexed_palette is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Indexed Palette</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Indexed
Palette</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Allows you to edit and alter the palette present in a index image. Remember
that you can only paint with the colors present in your indexed palette.
This is why it's very handy to be able to add or alter colors in the palette.
<P>
<DL>
<DT>
<EM>Altering a color:</EM>
<DD>
Choose the color that you want to alter by clicking on it<BR>
Choose edit from the Operation menu, this will bring up the Gimp color selector
which enables you to pick a replacement color.
<DT>
<EM>Adding a color:</EM>
<DD>
If your index image contains less that 256 colors then you can add a color
to your index image<BR>
Choose add from the Operation menu, a new color will appear as the last color
in the palette. The new palette color is a copy the previously last entry
in the palette. You are now free to alter the color which you now can paint
with in your indexed image.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/indexed_palette.html)
<P>
Sorry but the help file for indexed_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for info_window</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">info_window help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/info_window.html)<p>
Sorry but the help file for info_window is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Info Window</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Info
Window</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<H4>
The General Tab folder
</H4>
<P>
<DL>
<DT>
<EM>Dimension (w x h):</EM>
<DD>
Show the image height and width both in pixels and in the current unit
<DT>
<EM>Resolution:</EM>
<DD>
Shows the current resolution
<DT>
<EM>Scale Ratio:</EM>
<DD>
Shows the current zoom factor
<DT>
<EM>Display Type:</EM>
<DD>
Shows the current image mode
<DT>
<EM>Visual Class:</EM>
<DD>
Shows the visual class of your display
<DT>
<EM>Visual Depth:</EM>
<DD>
Shows the visual depth of your display
<DT>
</DL>
<H4>
The &nbsp;Extended <A href="index.html"></A>Tab folder
</H4>
<P>
Shows you the current pixel value while you moving the pointer over the image
without pressing any buttons. I.e it's a color picker that not affect the
current color but instead gives you the pixel value regardless of the current
tool. For information how to interpret the pixel value see the
<A HREF="../tools/color_picker.html">Color Picker</A> tool.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/info_window.html)
<P>
Sorry but the help file for info_window is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for input_devices</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">input_devices help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/input_devices.html)<p>
Sorry but the help file for input_devices is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Input Devices</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Input Device
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
UNIX and Linux running a XFree86 Xserver.
<P>
The Input device dialog will only appear in the descirbed form if you have
Xinput enabled and are using it to support e.g a drawing tablet. Furthermore
the description may only be valid to Wacom&reg; Intous&reg; tablets.
<P>
TODO describe the device dialog:
<P>
For information how to install enable Xinput under XFree86 please read page
XXXX in the Gimp User's Manual.
<P>
Windows
<P>
Still TODO
<P>
For information how to install enable Wacom in the Windows version of Gimp
please read page XXXX in the Gimp User's Manual.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
This page is a TODO page i.e nothing will remain the same
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/input_devices.html)
<P>
Sorry but the help file for input_devices is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for add_mask</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">add_mask help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/add_mask.html)<p>
Sorry but the help file for add_mask is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Add Layer Mask</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Add Layer
Mask</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Will add a layer mask to the currently active layer. A layer mask is a way
to control transparency of the current layer . The mask it self is a grayscale
"image" where black pixels will make the layer totally transparent and white
pixels will make it opaque.
<P>
The fill dialog enables you to choose the initial fill of the layer mask.
Black which will make the layer totally transparent, white which will make
the layer totally opace or the alpha channel of the layer. When you choose
the alpha channel the transparency of each pixels will be mapped to a grayscale
value in the mask. If you want to further manipulate the transparency in
a layer this can be a very good option (e.g maybe you have softly erased
some parts of the image and want to continue to manipulate the transparency).
<P>
To work with the layer mask you have to active it, you do that by clicking
on the thumbnail image of the mask. However you will not see the mask you
will just see the result of your mask operations. To see the mask you have
to &lt;ZZZZ&gt; click on the thumbnail. If you want to see you layer without
the mask you have to &lt;ZZZZ&gt; click &nbsp;&nbsp;on the thumbnail. Remember
to to click one again with the same modification key to exit the current
"preview" state.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/add_mask.html)
<P>
Sorry but the help file for add_mask is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for apply_mask</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">apply_mask help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/apply_mask.html)<p>
Sorry but the help file for apply_mask is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Apply Layer Mask</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Apply Layer
Mask</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
When you invoke Apply Layer Mask you will be presented with three options
<P>
<DL>
<DT>
<EM>Apply:</EM>
<DD>
This will apply the current mask. NOTE: that it will also remove the mask
it self, hence you can't continue to edit it since it's vanished.
<DT>
<EM>Discard:</EM>
<DD>
Will discard all mask operations and remove the mask
<DT>
<EM>Cancel:</EM>
<DD>
Will cancel the operation and everything will be as before you invoked Apply
Layer Mask
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/apply_mask.html)
<P>
Sorry but the help file for apply_mask is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for edit_layer_attributes</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">edit_layer_attributes help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/edit_layer_attributes.html)<p>
Sorry but the help file for edit_layer_attributes is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Edit Layer Attributes</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Edit Layer
Attributes</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Lets you specify the name of the current layer. The name can also hold important
information about how to interpret a possible animation of the layers (e.g
if you save the image as a GIF you can set options about how to play the
animated GIF).
<H4>
Animation Attributes
</H4>
<P>
The animation attributes is specified as follows. "<CODE>Layer_Name (delay
in ms) (combination_mode)</CODE>" e.g <CODE>Frame_1 (100ms) (replace)</CODE>.
<P>
The delay will specify the time each frame is visible in the animation. A
delay of e.g a hundred milliseconds will have the following format
<CODE>(100ms)</CODE>.
<P>
The combination mode will specify if you will combine with the previous layer
or replace it. The two modes are either <CODE>(combine)</CODE> or
<CODE>(replace)</CODE>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/edit_layer_attributes.html)
<P>
Sorry but the help file for edit_layer_attributes is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for layers</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">layers help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/layers.html)<p>
Sorry but the help file for layers is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Layer Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Layer
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The Layer(s) dialog is the main interface to interact with layers present
in a Gimp image. You can think of layers as a stack of slides or clothes
on your body. Gimp gives you several methods of combining layers with help
of <A HREF="../../modes.html">modes</A>. The mode of a layer will determine
how it will interact with other layers present in the image.
<P>
Before you can do anything with a layer the layer must be activated (if you
only have one layer that layer is always active). You do so by clicking on
the layer name, if you double click on the name you will be able to set the
<A HREF="edit_layer_attributes.html">layer attributes</A> of that layer.
<P>
If you right click on the layer name you will be able to access the layer
menu, with in the layer menu you have access to several other layer commands,
see <A HREF="../../layers/index.html">Index</A>.
<P>
With the Opacity slider will you control the over general transparency of
the currently active layer. The Keep Trans check button controls what ever
you can or can't paint on transparent areas of the layer. If it is checked
then you can paint on transparent areas of the layer (i.e you can only paint
on opaque areas).
<P>
In the button row you have six layer command buttons,
<A HREF="new_layer.html">New Layer</A>,
<A HREF="../../layers/stack/stack.html">Raise Layer</A>,
<A HREF="../../layers/stack/stack.html">Lower Layer</A>,
<A HREF="../../layers/duplicate_layer.html">Duplicate Layer</A>,
<A HREF="../../layers/anchor_layer.html">Anchor Layer</A> and
<A HREF="../../layers/delete_layer.html">Delete Layer</A>.
<P>
Gimp's Layer dialog is by default Auto switched, it will always show the
image that you are working with. You can however switch this off and choose
another image to work with in the drop down menu.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
TODO: Pic of dialog, describe symbols, floating selections layer size and
layer move.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/layers.html)
<P>
Sorry but the help file for layers is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for merge_visible_layers</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">merge_visible_layers help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/merge_visible_layers.html)<p>
Sorry but the help file for merge_visible_layers is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Merge Visible Layers</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Merge Visible
Layers</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Merge Visible Layers will combine currently visible layers to one layer,
invisible layers aren't effected and will stay as before the merge. There
are three ways to merge visible layers.
<P>
<DL>
<DT>
<EM>Expanded as necessary:</EM>
<DD>
The final layer has the size of the biggest layer of all of the visible layers.
(Remember that a layer in Gimp can be bigger than the image)
<DT>
<EM>Clipped to image:</EM>
<DD>
Will set the final layer size equal to the image size. (Remember that layers
in Gimp can be bigger than the image it self. If you have such a visible
layer it will be clipped to the image size).
<DT>
<EM>Clipped to bottom layer:</EM>
<DD>
Will set the final layer size equal to the bottom layer. If the bottom layer
is smaller than any of your visible layers. The final layer will be clipped
and trimmed according to both the size and position of the bottom layer.&nbsp;
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/merge_visible_layers.html)
<P>
Sorry but the help file for merge_visible_layers is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for new_layer</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">new_layer help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/new_layer.html)<p>
Sorry but the help file for new_layer is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>New Layer</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">New Layer</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Will create a new layer. &nbsp;You can set the new layers attributes in the
Layer Name field please see <A HREF="edit_layer_attributes.html">Edit Layer
Attributes</A> for an explanation of layer attributes. Just as in
<A HREF="../file_new.html">New Image</A> can you also set the Fill Type to
either the Foreground or Background color of the tool box, White or totally
Transparent.
<P>
The size of the layer can be set in a number of different ways and units.
A new unit is the % unit which will create a new layer that is X% of the
bottom layer. Default is to measure the new layer in pixels which is the
best if you are dealing with web graphics, but if you going to print your
image then real world units such as inches is probably the preferred.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/new_layer.html)
<P>
Sorry but the help file for new_layer is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for resize_layer</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">resize_layer help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/resize_layer.html)<p>
Sorry but the help file for resize_layer is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Layer Boundary Size</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Layer Boundary
Size</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The Layer Boundary Size lets you set the the boundary of the layer. Remember
you can have a smaller or larger layer than the image boundary size. When
you enlarge the boundary size, then you will add some space to paint on to
your layer. Naturally it will be wise versa when you make the boundary size
it smaller.
<P>
The size area will control how big or small your new layer boundary will
be just as when you created a new layer. The Offset area will control how
your layer is clipped or expanded.
<P>
<DL>
<DT>
Making the layer smaller:
<DD>
The offset fields will control where your upper left corner of the old layer
will be in the "new" layer. The best way to control the new location and
how and where the layer will be clipped. Is to drag the "layer preview" in
the Offset area to the right position, and&nbsp;make the final touch with
the spin buttons (or type it in by hand). The thin outline is the new layer
size and you have to drag the old layer to the right position so it will
be clipped according to your demands.
<DT>
Making the layer bigger:
<DD>
The offset fields will control where your upper left corner of the old layer
will be in the "new" layer. The best way to control the new location and
how and where the layer will be clipped. Is to drag the "layer preview" in
the Offset area to the right position, and&nbsp;make the final touch with
the spin buttons (or type it in by hand). The outline/canvas &nbsp;is the
new layer size and you have to drag the old layer to the right position within
it.
</DL>
<P>
If you uncheck the chain in the Size area, you will be able to have different
ratios when you make the "new" layer . It's therefore possible e.g to have
a layer which is smaller in X direction and bigger in Y direction than before
you altered the layer boundary size.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/resize_layer.html)
<P>
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,55 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for scale_layer</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">scale_layer help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers/scale_layer.html)<p>
Sorry but the help file for scale_layer is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Scale Layer</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Scale
Layer</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Will scale the layer content, &nbsp;and also make the layer boundary either
size smaller or bigger. The difference between Scale Layer and Set Layer
Boundary Size is that <A HREF="resize_layer.html">Set Layer Boundary Size</A>
will enable you to have a smaller or bigger layer without scaling the layer
content (i.e it will only add some space to on around the layer or clip the
layer). NOTE: Scale layer will only scale the currently active layer, scale
image will scale all layers with in the image.
<P>
You will set the new layer size either by altering the size or ratio. You
have have exactly the same options as in create <A HREF="new_layer.html">new
layer</A>. &nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers/scale_layer.html)
<P>
Sorry but the help file for scale_layer is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,53 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for layers_and_channels</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">layers_and_channels help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/layers_and_channels.html)<p>
Sorry but the help file for layers_and_channels is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Layers, Channels and Path Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Layers, Channels
and Paths Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
The Layers &amp; Channels dialog is a auto switching dialog which means that
the currently active image is is the once present in the tabfolders of Layers,
Channels and Paths. You can turn of Auto and choose another opened image
in the Image drop down menu.
<P>
Please see each tabfolders help page for help about
<A HREF="layers/layers.html">Layers</A>,
<A HREF="channels/channels.html">Channels</A> and
<A HREF="paths/paths.html">Paths</A>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/layers_and_channels.html)
<P>
Sorry but the help file for layers_and_channels is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,58 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for module_browser</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">module_browser help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/module_browser.html)<p>
Sorry but the help file for module_browser is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Module Browser</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Module
Browser</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
The module brower is a interface to currently loaded (available) modules
in Gimp along with information about the module. Gimp 1.2 currently uses
modules only for color selectors (there is also a gamma display module).
In the module browser can you set if you want those modules loaded at start
up or not (this button is non-functional at the moment and all modules will
be loaded by default).
<P>
You can also unload a module on the fly, e.g you may not want the watercolor
color selector. If you unload a module that functionality provided by the
module will no longer be available in your current Gimp session. To enable
the functionality again you have to mark the module and reload it. (Is this
a bug or not since it doesn't work?)
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
TODO: Find out how this work or should work ii.e debug it
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/module_browser.html)
<P>
Sorry but the help file for module_browser is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,27 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for navigation_window</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">navigation_window help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/navigation_window.html)<p>
Sorry but the help file for navigation_window is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Navigation Window</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Navigation
Window</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"> <A href="index.html"></A>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/navigation_window.html)
<P>
Sorry but the help file for navigation_window is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,55 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for offset</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">offset help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/offset.html)<p>
Sorry but the help file for offset is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Offset</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Offset</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Offset how tiles and rearranges the edge pixels in your image, only affects
the active layer/channel. It can be used to place layers or floating selections
to a specific position in the image.
<P>
Offset is useful if you want to move layers a very exact amount, or if you'd
like to move them without extending the layer border. The other important
application of this command is to create seamless tiles for patterns.
<P>
If the Wrap Around button is checked, after you offset the layer or selection,
the parts of the image that moved outside the layer border will turn up on
the other side of the image. If you don't want this, you can choose to fill
the empty area with the background color or with transparency.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/offset.html)
<P>
Sorry but the help file for offset is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,93 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for import_palette</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">import_palette help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/palette_editor/import_palette.html)<p>
Sorry but the help file for import_palette is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Import Palette</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Import
Palette</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
It's in the Import Palette dialog you set the import source. You can import
(create) a palette from a image, a gradient or a index palette (read index
image).
<P>
<DL>
<DT>
Import from Gradient:
<DD>
Select gradient as source<BR>
Set the name of the palette you are about to create.<BR>
Click on select in the Preview area in order to bring up the Gradient selection
dialog where you will choose source gradient<BR>
Set the amount of colors that you want in the palette in the Sample Size
field.
<DT>
<DD>
<DT>
Import from Image:
<DD>
Select Image as source<BR>
Set the name of the palette you are about to create.<BR>
Choose the one of the currently opened images that you want to create a palette
out of. NOTE: That you will create the palette from all visible layers with
in that image. (I.e like if you had merged all visible layers). Please see
<A HREF="../layers/layers.html">Layers</A> for an explanation of layer functions.
<BR>
Set the Interval, which will control -- TODO<BR>
Set the amount of colors that you want in the palette in the Sample Size
field.
<DT>
<DD>
<DT>
Import from Index Palette
<DD>
Select Image as source<BR>
Set the name of the palette you are about to create.<BR>
Choose the one of the currently opened index images that you want to create
a palette out of.<BR>
Set the amount of colors that you want in the palette in the Sample Size
field. NOTE: It's no use to have a higher amount of colors in the palette
than the currently amount of colors present in the index image. You can view
and alter the the index palette in the <A HREF="../indexed_palette.html">Index
Palette</A> dialog, this will also give you an opportunity to evaluate how
many colors that are present in the indexed palette.
<DT>
</DL>
<P>
When you are done click Import and a new palette will be created. Close cancels
that whole operation.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/import_palette.html)
<P>
Sorry but the help file for import_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,46 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for merge_palette</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">merge_palette help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/palette_editor/merge_palette.html)<p>
Sorry but the help file for merge_palette is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Merge Palette</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Merge
Palette</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you name the new palette consistent of the palettes selected for merge.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/merge_palette.html)
<P>
Sorry but the help file for merge_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,45 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for new_palette</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">new_palette help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/palette_editor/new_palette.html)<p>
Sorry but the help file for new_palette is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>New Palette</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">New
Palette</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you set the name of the palette you are about to create.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/new_palette.html)
<P>
Sorry but the help file for new_palette is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for palette_editor</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">palette_editor help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/palette_editor/palette_editor.html)<p>
Sorry but the help file for palette_editor is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Palette Editor</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Palette
Editor</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
In the palette editor you can edit palettes, create new palettes, import
palettes, merge and delete palettes. You also have a option to refresh palettes.
You have to use this option to make palettes installed after you started
Gimp available and ready for use.
<P>
<DL>
<DT>
Edit Palette:
<DD>
Either you can choose the palette to edit in the palette select dialog or
you activate it in the palette editor with a single left clicking on it.
The palette that you are about to edit will now appear in the edit area.
If the palette has a large amount of colors then each color cell in the palette
can be rather small. To be able to view and edit the palette you can therefore
zoom in and out with the zoom buttons.<BR>
<BR>
To change the name of a color cell you first mark it by left clicking on
it. The Name field next to the zoom buttons will be activated and you can
change the name.<BR>
<BR>
The edit menu will appear if you right click in the edit frame. Choose to
edit and the standard Gimp Color selector will appear and you will be able
to change to color in the color cell that you right-clicked in. New will
add a color at the end of the palette. The new color cell will inherit the
color of the cell that you brought up the menu in. To alter the newly created
cell you have to right-click in it and choose edit. Delete in the right click
pop up menu will delete the color cell from which you brought up the menu
in (you will not get a confirmation window).<BR>
<DT>
New Palette
<DD>
Will create a new empty palette in the edit frame, a confirmation window
with where you <A HREF="new_palette.html">name</A> the new palette will appear.
When you have created your new palette, you have to insert color cells. You
do that by right-clicking anywhere in the edit area and choose new from the
popup menu.<BR>
<DT>
Delete Palette
<DD>
Will delete your palette. NOTE: It will delete the palette without the presence
of confirmation dialog. Remember it's a UNIX program from the beginning i.e
you are supposed to know what you are doing.<BR>
<DT>
Import Palette
<DD>
Will bring up the <A HREF="import_palette.html">Import</A> dialog where you
can create a new platte from a gradient, image or indexed palette.
<DT>
<DT>
Merge Palette
<DD>
You are able to merge palettes in the editor, the new palette is a combination
of the selected palettes. To merge two or several palettes you have to mark
the palettes that you want to merge and click on Merge which will bring up
the <A HREF="merge_palette.html">Name</A> dialog. There are two ways to mark
palettes either you &lt;Modkey&gt; click, you will then mark a single palette
each time (or unmark). You can also &lt;Modkey&gt; click which will mark
all palettes from the first marked to the last marked palette.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
HMM WHY is there a SAVE when palettes are saved asap you edit them.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_editor/palette_editor.html)
<P>
Sorry but the help file for palette_editor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for palette_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">palette_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/palette_selection.html)<p>
Sorry but the help file for palette_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Color Palette Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Color Palette
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
You have two tabfolders in the Color Palette dialog. One to select the palette
you want to use and one to interact with the palette that you selected.
<P>
<DL>
<DT>
Select tab folder
<DD>
With in the select tab folder will you see a small thumbnails of all available
palettes. There is also information about the number of colors in the palettes
and the name of the palettes. You can either choose a palette for direct
usage. Just clicking on it and shift to the Palette tab folder. You can edit
the palette you selected by clicking on the edit button which will bring
up the <A HREF="palette_editor/palette_editor.html">Color Palette Edit</A>
dialog. Note that you can also edit a palette in the Palette tab folder,
but the Color Palette Editor will give you much more options.
<DT>
<DT>
Palette tab folder
<DD>
With in the palette tab folder will you interact with your palette. The prime
usage of the dialog is naturally to choose colors from the palette. (Remember
that it's very cumbersome to use the color selector to choose colors when
you work with a project. The right way to work is to have a color palette).
<BR>
<BR>
You can however edit the palette also. Right click (and hold) on a color
cell and a menu will appear. With in the menu can you edit the color in the
cell, delete the cell or create a brand new cell which will be added in the
bottom row of your palette. The name which appears when you either right
or left click on a color cell is editable. All changes that you do in the
palette will be autosaved and available right of.
</DL>
<P>
The zoom buttons enables you to zoom in and out in the palette.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/palette_selection.html)
<P>
Sorry but the help file for palette_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for paste_named</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">paste_named help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/paste_named.html)<p>
Sorry but the help file for paste_named is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Paste Named</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Paste
Named</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Gimp has a cut and copy buffer, see Cut Named and
<A HREF="copy_named.html">Copy Named</A>. Objects cut or copied with those
functions are available for pasting in Paste Named.
<P>
In the dialog there is a list of all available buffers. You select the buffer
to past by clicking on it. When the buffer is selected you have three options
to paste it <A HREF="../image/edit/paste.html">Paste</A>,
<A HREF="../image/edit/paste_into.html">Paste Into</A> and
<A HREF="../image/edit/paste_as_new.html">Past As New</A>.
<P>
You can also manage buffers in the dialog. If you want to delete a buffer
you select it and click on the Delete button. To exit the buffer with out
pasting you click on Cancel. This will cancel the paste operation but it
will not cancel the delete operation.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paste_named.html)
<P>
Sorry but the help file for paste_named is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for export_path</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">export_path help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/paths/export_path.html)<p>
Sorry but the help file for export_path is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Export Path</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Export
Path</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Will export the path to a file, which you later on can import to an other
image. It may sound simple but it has big importance how useful paths will
be to you. Beside the basic selection related paths you also paint with paths.
To be able to store paths in a path library will make paintings with paths
so much easier.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/export_path.html)
<P>
Sorry but the help file for export_path is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for import_path</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">import_path help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/paths/import_path.html)<p>
Sorry but the help file for import_path is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Import Path</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Import
Path</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Lets you import a path from a file, please see the
<A HREF="export_path.html">export path</A> help page.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/import_path.html)
<P>
Sorry but the help file for import_path is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,144 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for paths</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">paths help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/paths/paths.html)<p>
Sorry but the help file for paths is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Paths Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Paths
Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Basically paths is a way to store bezier selections. But if you limit path
to that statement you will miss a lot of functionality. A better way to see
it is a way to manage vectors curves. If you are familiar with vector drawing
programs such as e.g Sketch, Illustrator&reg; or Corel Draw&reg; then paths
will be something that is very natural.
<P>
You will work with paths just like you work with bezier curves. Bezier
(select)curves are as a matter of fact Paths you may just not be aware of
the power that is hidden. The big difference is that you can edit your curve,
and you can paint with your curve or even save, import and export the curve.
<P>
There are three commando areas in the Paths dialog, the top edit area, the
path area with it's right button popup menu and the bottom control area.
<P>
<DL>
<DT>
Control area:
<DD>
From left to right we count<BR>
<BR>
New Path, you will create a new path and activate the bezier tool. The path
is named Path X where X is a number. If you want to rename it you have to
double click on the path in the path area. If you do so a name dialog will
appear.<BR>
<BR>
Duplicate Path: Will duplicate your currently active path. To activate/mark
a path you single click on it in the path area. The name is by default OldName#X
where X indicates the N:th duplication of the path.<BR>
<BR>
Path to selection: Will create a selection out of a path. Note the path doesn't
have to be closed. The created selection will simply join the endpoints with
a line that will follow the curves direction in each endpoint.<BR>
<BR>
Selection to Path: Will create a path out of a selection. Beware of complicated
selection such as selections done by quick mask or select by color. Such
selection will create very complexed paths, which are hard to control.<BR>
<BR>
Stroke path: Will stroke the path with the currently (active device) active
brush. The path doesn't have to be closed. The stoke will stoke from one
endpoint to another.<BR>
<BR>
Delete Path: Will delete the currently active path (Note: no confirmation
dialog).
<DT>
<DD>
<DT>
Edit area:
<DD>
To be able to edit a path the bezier tool must be active, if it isn't you
will not be able to edit a path. In the top edit area we count from left
to right.<BR>
<BR>
New point. This command will add a control point to the path and make aline
from the last control point to the new point. There a two ways to create
a path either you just click to add a point. This will crate a curve with
sharp corners. However if you click and drag you will stretch and form the
curve related to the added control point. If you create the path this way
you will end up with a curve with smooth "corners". You can naturally combine
the two ways to create curves. <BR>
You close your path by joining the first and last point (this is done by
adding the last point really close to the first point) a square sign will
now appear inside the path. This command will turn the path into a selection.
However if you click outside the previously closed curve you will start a
new bezier curve. The square path to selection command will now be deactivated
and you can add more points inside the previously closed curve. You can have
as many closed curves as you want but you can only have one that isn't closed
in the same Path. This may look like a limitation but you can have as many
paths as you like which will enable you to have as may unclosed curves as
you want as long as they are in separate paths.<BR>
<BR>
Add point: Will add a point to your curve. The new point must be located
on the curve, you can't add a point outside the curve. You will notice that
your cursor will have a little + sign when you are over a curve in the image.
When the + sign appears it means that you are able to add a point by clicking
on the curve. The new point will be adjusted to fit the curve and the curves
shape will not be altered.<BR>
<BR>
Remove point: Will remove a point in your curve. The point must be a between
the endpoints in a non-closed curve. If the curve is closed it can be any
point within the curve. You must however always have two point in the curve
(BUG? Odd things happens when you have less than one point).<BR>
<BR>
Edit Point: Will allow you to adjust the curve. When you click on an anchor
point, two little handles appear. If you pull the handles, they will change
size and direction and shape a curve. By pressing Ctrl, you can move an anchor
point anyway you like. To be able to adjust each handle separately you have
to press Shift.
<DT>
<DD>
<DT>
Path area
<DD>
The path area is where you choose the path that you want to work with. If
you right click on a path a popup menu will appear with command for copy,
paste etc. please see <A HREF="../../paths/index.html">Path Index</A> for
reference of those commands. The default name of a path is simple it's just
Path followed with a number. It can sometimes be really useful too change
name. To change name simply double click on the path and a name dialog will
appear.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/paths.html)
<P>
Sorry but the help file for paths is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for rename_path</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">rename_path help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/paths/rename_path.html)<p>
Sorry but the help file for rename_path is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Rename Path</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Rename
Path</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Enables you to rename the name of the Path.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/paths/rename_path.html)
<P>
Sorry but the help file for rename_path is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for pattern_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">pattern_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/pattern_selection.html)<p>
Sorry but the help file for pattern_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Pattern Selection Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">The Pattern
Selection Dialog</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Lets you set the active pattern. The pattern you choose will also be viewable
as a preview in the toolbox status area. The patterns are often bigger than
the view area in the dialog. To be able to view the entire pattern just press
and hold on the pattern, and a popup window will appear showing you the entire
pattern. If you have several devices you will assign the pattern to the currently
active device.
<P>
If you install a pattern after you started Gimp you must click on Refresh
to be able to use and view it.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/pattern_selection.html)
<P>
Sorry but the help file for pattern_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for directories</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">directories help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/directories.html)<p>
Sorry but the help file for directories is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Preferences / Directories</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Directories</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Gimp uses several directories to store such things as addon filters (plug-ins),
scripts, brushes etc. but also it's swap and temporary files.
<P>
The top view in Directories controls Temp Dir and Swap Dir. The Swap Dir
is by default in your personal Gimp directory located in your home directory.
It's quite usual that your home dir is on a NFS (UNIX) or SMB (Windows) server.
If it is then Gimp will memory swap slowed down due to network latency. It's
there for very important that the Gimp directory is a local directory such
as e.g /tmp under Unix or C:\temp under Windows. The temp dir is a directory
where Gimp will store temporary files such as e.g palettes that you work
with. The temp dir should not be in a public directory such as /tmp and but
a directory that only you read and write have access to.
<P>
The sub categories such as Brushes, Patterns, Plug-Ins controls where Gimp
will search for those items and in which order.
<P>
<DL>
<DT>
Change a search path:
<DD>
Mark it by clicking on it, type the changed path or browse the files system
with ... browse button, press enter to activate the new path.
<DT>
Change search order:
<DD>
Mark a search path, click on the up or down buttons to change the search
order.
<DT>
New search path:
<DD>
Click on the new button (the paper) type the path or browse the files system
with ... browse button, press enter to activate the path.
<DT>
Delete path:
<DD>
Mark the path and click on the trashcan.
<DT>
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/directories.html)
<P>
Sorry but the help file for directories is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for display</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">display help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/display.html)<p>
Sorry but the help file for display is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Preferences / Display</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Display</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<H4>
Transparency
</H4>
<P>
Type: By default Gimp has a checker bord pattern built up of mid tone gray
checks. You can however change that in the drop down menu. NOTE: That white,
black and gray only checks disables checks and the transparency will be shown
as a solid black, white or gray color.
<P>
Check Size: The size of the checkers in the pattern that indicates transparency.
NOTE: If you have set the checker type to white, gray or black only then
then the size will have no effect what so ever.
<H4>
Scaling
</H4>
<P>
When you scale a image (make it bigger) you have to fill in missing pixels
what color and value that those pixels should have is calculated in a
interpolation algorithm . Gimp uses a Linear interpolation algorithm by default.
Linear is a gives you a mid quality interpolation. Linear interpolation has
less quality trade off for speed that Nearest Neighbour interpolation algorithm
does. Nearest Neighbour is the fastest way to interpolate but it has the
lowest quality of the interpolation algorithms. The Cubic interpolation algorithm
produces the highest quality of the three interpolation types supported by
Gimp. However it is considerable slower that the linear interpolation algorithm.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/display.html)
<P>
Sorry but the help file for display is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for environment</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">environment help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/environment.html)<p>
Sorry but the help file for environment is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Preferences / Environment</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Environment</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
<DL>
<DT>
Conservative Memory Usage
<DD>
Gimp is optimized to speed i.e speed is more important than memory usage.
Enabling Conservative Memory Usage will "optimize" Gimp to use less memory.
The tradeoff is of course speed but if your system is low on memory then
it can be an option to use Conservative Memory Usage.
<DT>
Tile Cache Size:
<DD>
This is the most important parameter that Gimp has, if you set it to low
Gimp will be very slow. There isn't a upper level of how much memory that
you can give Gimp i.e give Gimp as much as you can. But don't give Gimp more
that your physical memory (i.e pure memory without swap). In reality you
have to measure how much memory you usually use and give Gimp a little less
than the rest of it.
<DT>
Maximum Image Size:
<DD>
Gimp will warn you if you try to create images bigger than this value.
<DT>
<DD>
<DT>
Install Colormap:
<DD>
Not used since we use GdkRgb now
<DT>
Colormap Cycling:
<DD>
Still TODO
<DT>
<DD>
<DT>
Try to Write a Thumbnail File:
<DD>
By default when you save a image a thumbnail file will be created storing
a little image of your image. When you mark a image in the file open dialog
you will see this thumbnail. If you set this option to Never you have to
press on the thumbnail button in the file open dialog to be able to see a
thumbnail of your image.
<DT>
"File &gt; Save" saves the image:
<DD>
This is by default set to Always but if you e.g saves your image on a networked
disk (nfs, smb etc.) then saves some times are slow and saving always isn't
that necessary. Instead you will only save when the file is really changed.
<DD>
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/environment.html)
<P>
Sorry but the help file for environment is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for interface</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">interface help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/interface.html)<p>
Sorry but the help file for interface is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Preferences / Interface</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Interface</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><H4>
</H4>
<H3>
Interface Settings
</H3>
<DL>
<DT>
<DD>
<DT>
Preview Size:
<DD>
Set the size of the preview thumbnails present in e.g the Layers &amp; Channels
dialog. NOTE: That setting the size to None will disable the preview function.
<DT>
Nav Preview Size:
<DD>
Will affect the size of the
<A HREF="../navigation_window.html">navigation</A> window present from the
bottom right corner of the image widow or as right-click|View|Nav Window
<DT>
Levels of Undo:
<DD>
By default Gimp has five levels of undo. The amount of undo levels is only
limited by disk space. A high amount of undo levels requires a large amount
of disk space so use it with care. The default value is reasonably good for
most use.
<DT>
Resent Document List Size:
<DD>
Will set the amount of previously opened or saved documents that you can
direct access in the Toolbox|File menu.
<DT>
Nav window per display:
<DD>
If you check enable this feature the Navigation will behave like the Layers
&amp; Channels dialog with Auto enabled. I.e it will switch as you switch
image.
<DT>
<DD>
<DT>
Show Tool Tips:
<DD>
Lets you enable or disable tool tips in Gimp.
<DT>
Context Sensitive Help with "F1"
<DD>
Lets you enable or disable the &lt;ModKey&gt;-F1 way of enabling context
sensitive help. It can sometimes interfere with the window manager. You can
still access the context help in the Toolbox|Help menu.
</DL>
<H3>
Image Windows Settings
</H3>
<P>
<DL>
<DT>
Resize Window on Zoom:
<DD>
Lets you enable (disable) window resize on zoom. Normally when you zoom the
window size will not be affected. If you enable this function the size of
the window will be fitted to the size of the image when you zoom in our out.
I.e zoom in will enlarge the window and zoom out will shrink the window.
<DT>
Show Rulers:
<DD>
Controls what ever you want to show the rulers or not by default.
<DT>
Show Statusbar:
<DD>
Controls what ever you want to show the statusbar or not by default.
<DT>
Marching Ants Speed
<DD>
When you make a selection in Gimp you will the will be a "blinking" boundary
of the selection. This "blinking" boundary is refered as marching ants. This
options controls how fast the ants will march.
<DT>
Image Title Format
<DD>
Lets you set the window title of the image window. The default custom value
is reasonably sane but you are able to choose form Standard, Show zoom
percentage, Show zoom ratio, Show reversed zoom ratio and Custom. To build
a custom image title can you use some macros along with ordinary characters.
<DT>
<DD>
<TABLE CELLPADDING="2">
<CAPTION>
Title Format
</CAPTION>
<TR>
<TD>%%</TD>
<TD>literal percent sign</TD>
</TR>
<TR>
<TD>%f</TD>
<TD>bare filename, or "Untitled"</TD>
</TR>
<TR>
<TD>%F</TD>
<TD>full path to file</TD>
</TR>
<TR>
<TD>%p</TD>
<TD>PDB image id</TD>
</TR>
<TR>
<TD>%i</TD>
<TD>view instance number</TD>
</TR>
<TR>
<TD>%t</TD>
<TD>image type (RGB, indexed, grayscale)</TD>
</TR>
<TR>
<TD>%z</TD>
<TD>zoom factor as a percentage</TD>
</TR>
<TR>
<TD>%s</TD>
<TD>source scale factor</TD>
</TR>
<TR>
<TD>%d</TD>
<TD>destination scale factor</TD>
</TR>
<TR>
<TD>%D*</TD>
<TD>expands to * if the image is dirty</TD>
</TR>
</TABLE>
<DT>
<DD>
<DT>
Perfect-but-slow Pointer Tracking:
<DD>
When you are drawing in Gimp, Gimp will not catch your pointer every moment.
Instead Gimp catch it a certain time interval. This means if you draw a circle
very fast Gimp will not draw a circle but lines between each pointer grab.
However if you turn on Perfect...Tracking Gimp will record every single movement
and make a perfect circe even if you draw it very fast. You will however
not be able to draw in real time instead that drawing will "played" with
a time delay since you "recorded" every movement. (Well this is not exactly
what's happens but it makes it easier to explain it this way).
<DT>
Disable Cursor Updating
<DD>
Normally when you paint with e.g the airbrush you will have a little pencil
as cursor. If you disable cursor updating the cursor will always be a little
pencil even if you shift tool. I.e the cursor will always be the same shape
as the last tool you used before you disabled updating.
<DT>
</DL>
<H3>
Tool Options Settings<A href="index.html"></A>
</H3>
<P>
<DL>
<DT>
Use Global Paint Options
<DD>
Normally when you paint in Gimp you set the opacity and paint mode in the
brush dialog. If you disable Use Global Paint Options you will have the
opportunity to set both Opacity and paintmode separately for each tool (the
tool option dialog will change and you will have new controls for opacity
and paint mode).
<DT>
Display brush and pattern indicators on Toolbar
<DD>
In the toolbox you have a area displaying the currently active brush, pattern
and gradient. If you don't want the area to be present in the toolbox you
can disable it here.
</DL>
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/interface.html)
<P>
Sorry but the help file for interface is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,56 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for monitor</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">monitor help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/monitor.html)<p>
Sorry but the help file for monitor is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Preferences / Monitor</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Monitor</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
If you create a image new image with the size of two times two inches, and
don't have right-click|View|Dot for dot enabled. Then you should be able
to take a folding rule, and the measure the image directly on the screen
reading a size of two by two inches.
<P>
If you can't i.e the size you read is wrong then you have to adjust it in
this dialog. Gimp is using a manual settings by default (72dpix72dpi). If
you run Gimp on e.g a Unix workstation then you can probably use the From
X server option and get a correct value. If you run on PC hardware you will
most likely not be able to use the value given by the Xserver. You have to
measure and set hose values by hand which can be a bit bulky. There is two
fields one with the default measure unit DPI, and one with custom measure
unit which can be useful for us how are used to the metric system.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/monitor.html)
<P>
Sorry but the help file for monitor is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for new_file</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">new_file help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/new_file.html)<p>
Sorry but the help file for new_file is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Prefernces / New File</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">New File</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<H4>
Image Size and Unit
</H4>
<P>
The top fields will allow you to set the size in pixels and the bottom field
will allow you to set the size in a arbitrary length unit. The difference
between the two of them is that if you specify the the size in e.g inches
then the size in pixels is dependent of the image resolution. I.e if you
decrease the default resolution you will decrease the size in pixels but
not the real size measured in e.g inches.
<H4>
Image Resolution and Resolution Unit
</H4>
<P>
Let you set the default image resolution and resolution unit. The default
image resolution is always measured in dpi (ppi) while the default resolution
type is arbitrary. However Gimp lets you set the default resolution in your
arbitrary resolution unit in the two bottom fields.
<H4>
Image Type
</H4>
<P>
Lets you set what type of image you want to create by default either RGB
or Grayscale.
<H4>
Summary
</H4>
<P>
Does the size &amp; unit contra resolution image/unit sound a bit complicated
and hard to understand? Let us give you an example. You are familiar with
the metric system but as most designers you are more familiar with a resolution
based on pixels per inch (ppi or dpi). Then you have to set image unit to
millimeters (or centimeters) while you will set the resolution unit to
pixels/inch. This will give you the comfort of working with two familiar
units in this case size measured in the metric system and resolution measured
in ppi. As default values that you have to set i.e size in this case millimeters
and the resolution in ppi is up to you and what type of work you are involved
in.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/new_file.html)
<P>
Sorry but the help file for new_file is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,62 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for preferences</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">preferences help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/preferences.html)<p>
Sorry but the help file for preferences is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Preferences</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Preferences</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
In the preference dialog will you set nearly all adjustable values in Gimp,
some additional preferences values are still only stable in the gimprc file
in your personal Gimp directory. For further information of such values consult
your system wide gimprc file usually located in /usr/share/gimp or
/usr/local/share/gimp.
<P>
There are several categories that you can adjust. <A HREF="new_file.html">New
File</A> which controls the default values of when you create a new file.
<A HREF="display.html">Display</A> which controls transparency type and scaling.
<A HREF="interface.html">Interface</A> which controls preview, navigation,
help, image window, and tool options.
<A HREF="environment.html">Environment</A> which controls memory usage, file
saving and 8bit display settings. <A HREF="session.html">Session</A> which
controls the session management in Gimp. <A HREF="monitor.html">Monitor</A>
which controls how you manage monitor. <A HREF="directories.html">
Directories</A> which controls where Gimp loads additional resource such
as plug-ins, scripts, patterns are located. It also controls where Gimps
swap file is located. The swap file location is very important to Gimps
performance.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/preferences.html)
<P>
Sorry but the help file for preferences is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,66 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for session</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">session help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/preferences/session.html)<p>
Sorry but the help file for session is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Preferences / Session</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Session</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Session management is a way to restore your Gimp session that was running
before you logged out. I.e leave Gimp running logout, and then login. Gimp
will now along with the Window Manager try to restore the Gimp session you
that was running before you logged out. You can disable/enable this feature
with the "Always Try to Restore Session" check button. Remember your desktop
environment must support session management otherwise this will not work.
NOTE: If you start Gimp from e.g a script to set special environment variables
before Gimp is started, then it's not wise too use this option.
<P>
Gimp can save it's window positions i.e where e.g the gradient select dialog
is displayed on your display. If you use the Save Window Position at Exit
option then Gimp will save the position of e.g the brush dialog (if it is
opened). It can be useful to arrange your Gimp desktop with this option enabled
and then restart Gimp and disable the option. You will there by have a consistent
desktop each time you start Gimp.
<P>
If you have a tablet and use it with Gimp you will have several devices that
you can preconfigure in the
<A HREF="../input_devices.html">toolbox|File|Dialogs|Device Status</A>. However
if you use Save Device Status on Exit option then the preconfiguration will
be over written and the last state before exit will be the new configuration.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
I can get it but Clear Saved Window Positions doesn't work for me.
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/preferences/session.html)
<P>
Sorry but the help file for session is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,47 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for really_close</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">really_close help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/really_close.html)<p>
Sorry but the help file for really_close is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Really_close</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Really
Close</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Confirmation dialog when you want to close a image that has unsaved changes.
If you click Close then the image will close and you will lose your unsaved
changes.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/really_close.html)
<P>
Sorry but the help file for really_close is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,46 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for really_quit</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">really_quit help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/really_quit.html)<p>
Sorry but the help file for really_quit is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Really_quit</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Really
Quit</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Confirmation dialog when you quit Gimp and still have unsaved changes in
a image(s). If you click Quit you will quit and lose your unsaved changes.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/really_quit.html)
<P>
Sorry but the help file for really_quit is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,78 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for resize_image</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">resize_image help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/resize_image.html)<p>
Sorry but the help file for resize_image is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Set Canvas Size</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Set Canvas
Size</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
The Image canvas is the boundary of the image. Even if you can have a smaller
or larger layer than the image boundary size the maximum image are that you
can view is determined by the boundary size.
<P>
The size area will control how big or small your new canvas will be just
as when you created a new image. The Offset area will control how your canvas
is clipped or expanded.
<P>
<DL>
<DT>
Making the canvas smaller:
<DD>
The offset fields will control where your upper left corner of the old canvas
will be in the new canvas. The best way to control the new location and how
it will be clipped. Is to drag the "canvas preview" in the Offset frame to
the right position. After that you make the final touch with the spin buttons
(or type it in by hand). The thin outline is the new canvas size and you
have to drag the old canvas to the right position so it will be clipped according
to your demands.
<DT>
Making the canvas bigger:
<DD>
The offset fields will control where your upper left corner of the old canvas
will be in the new canvas . The best way to control the new location and
how the canvas going to be expanded. Is to drag the "canvas preview" in the
Offset frame to the right position. After that you make the final touch with
the spin buttons (or type it in by hand). The outline/canvas &nbsp;is the
new canvas size and you have to drag the old canvas to the right position
within it.
</DL>
<P>
If you uncheck the chain in the Size area, you will be able to have different
ratios of the new canvas. It's therefore possible e.g to have a canvas which
is smaller in X direction and bigger in Y direction than before the resize.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/resize_image.html)
<P>
Sorry but the help file for resize_image is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,58 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for scale_image</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">scale_image help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/scale_image.html)<p>
Sorry but the help file for scale_image is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Scale Image</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Scale
Image</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Will scale the image content, &nbsp;and also make the canvas size either
smaller or bigger. The difference between Scale Image and Set Canvas Size.
Is that Set Canvas Size will enable you to have a smaller or bigger canvas
with out scaling the image content (i.e it will only add some space around
the image or clip the image). NOTE: Scale Image will scale the whole image
you can scale only the currently active layer with the Scale Layer command.
<P>
You will set the new image size either by altering the size or the ratio.
You can also set resolution of the image. If you lower the resolution the
image will get bigger (in real units not in pixels). You therefore have to
compensate it with a smaller pixels size if you still want the same image
size but a lower resolution. It will naturally be vise versa if you increase
the resolution. This is why you have a Pixel Dimension area (even if you
can use e.g mm in that section too). &nbsp;
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/scale_image.html)
<P>
Sorry but the help file for scale_image is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,48 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for shrink_selection</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">shrink_selection help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/shrink_selection.html)<p>
Sorry but the help file for shrink_selection is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Shrink Selection</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Shrink
Selection</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
Will shrink the selection (not the content of the selection but the selection
it self) with a arbitrary amount measured in an arbitrary unit.
<P>
Shrink from image border (TODO)
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/shrink_selection.html)
<P>
Sorry but the help file for shrink_selection is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,51 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for tip_of_the_day</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">tip_of_the_day help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/tip_of_the_day.html)<p>
Sorry but the help file for tip_of_the_day is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Tip of the Day</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Tip of the
Day</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Will display a useful tip each time you start Gimp. You can navigate the
tip dialog by clicking on Previous and Next Tip. A good tip can be to disable
it since you may find it annoying. Just uncheck Show tip next time and it
will be vanished from Gimp's startup ;-).
<P>
If you are a good Gimp user then it can be a good tip to submit useful tip(s)
to the Gimp developers.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV---
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/tip_of_the_day.html)
<P>
Sorry but the help file for tip_of_the_day is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

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@ -1,31 +1,50 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for tool_options</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">tool_options help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/tool_options.html)<p>
Sorry but the help file for tool_options is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Tool Options Dialog</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Tool Options
Dialogs</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
The tool option dialog will show the tool options for the currently active
tool in the toolbox or menu. Please see <A HREF="../tools/index.html">Tool
index</A> for a complete list of tools and tool options. Depending if you
have global or local tool options the tools option dialog for each tool can
look a bit different please see
<A HREF="preferences/interface.html">Interface</A>.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/tool_options.html)
<P>
Sorry but the help file for tool_options is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,49 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for undo_history</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">undo_history help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/dialogs/undo_history.html)<p>
Sorry but the help file for undo_history is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>Help Page for undo_history</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Undo
History</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left">
<P>
Will show the history of your image editing along with thumbnails. This makes
it very easy to jump back and forth in the command history. Tip: Always use
Undo History when you work on hard and difficult tasks. It's a whole lot
easier to jump ten steps back just by clicking in the Undo History dialog
than doing it with Ctrl-Z.
<H3>
Additional Information
</H3>
<P>
For further information see The Gimp User's Manual page XXXX and the Gimp
User's Tutorial page YYYY
<P>
Shortcut Key
<P>
Modifier
<P>
Drag and Drop
<P>
Xinput
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/dialogs/undo_history.html)
<P>
Sorry but the help file for undo_history is not yet done.
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,31 +1,158 @@
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<head>
<HTML>
<HEAD>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<title>Help Page for welcome</title>
</head>
<body text="#000000" bgcolor="#FFFFFF" link="#0000FF"
vlink="#FF0000" alink="#000088">
<table width="100%" cellspacing="1" cellpadding="1">
<tr bgcolor="black">
<td width="100%" align="center">
<font size="+2" color="white">welcome help page</font>
</td>
</tr>
<tr bgcolor="white" >
<td width="100%" align="left">
<p>
<a href="index.html">Index</a><p>
(/welcome.html)<p>
Sorry but the help file for welcome is not yet done.
<p>
/Karin & Olof
<p>
</td>
</tr>
</table>
</body>
</html>
<TITLE>The Gimp Help System</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Welcome To
The Gimp Help System</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<H2>
About Gimp
</H2>
<P>
Gimp is an acronym for GNU Image Manipulation Program. Gimp is a software
suitable for such tasks as photo retouching, image composition and image
authoring. It is an extremely capable piece of software with many capabilities.
It's capabilities as a image &nbsp;manipulation programs makes it a worthy
contender to other similar programs such as e.g Adobe PhotoShop&reg; or
PhotoPaint&reg;.
<P>
The biggest advantage that Gimp has is that &nbsp;Gimp is a free program,
and it can be downloaded from the Internet. But even more importantly, it's
not freeware. Gimp is an OSS (Open Source Software) program covered by the
GPL license, which gives you the freedom to access and also to change the
source code that makes up the program. This is how and why Gimp is constantly
being developed and improved.
<H4>
<BR>
A Brief List of Gimp Features and Capabilities<BR>
</H4>
<DL>
<DT>
&#176; Full suite of painting tools including brushes, a pencil, an airbrush,
an ink tool, and cloning, etc.<BR>
&#176; Tile-based memory management so image size is limited only by available
disk space<BR>
&#176; Sub-pixel sampling for all paint tools for high-quality
anti-aliasing<BR>
&#176; Full Alpha channel support<BR>
&#176; Layers and channels<BR>
&#176; Advanced scripting capabilities provided by a&nbsp;procedural
database&nbsp;so you&nbsp;can call internal Gimp functions from external
scripts, such as Script-Fu, Perl-Fu (Perl script) and Python-Fu (Python
scripts)<BR>
&#176; Multiple undo/redo (limited only by disk space)<BR>
&#176;&nbsp;Transformation tools including rotate, scale, shear and flip<BR>
&#176; File formats supported include GIF, JPEG, PNG, XPM, TIFF, TGA, MPEG,
PS, PDF, PCX, BMP and many others<BR>
&#176; Load, display, convert and save to many file formats<BR>
&#176; Selection tools including rectangle, ellipse, free, fuzzy, paths and
intelligent scissors<BR>
&#176; Plug-ins that allow for the easy addition of new functions, new file
formats and new effect filters
</DL>
<P>
Therefore the&nbsp;whole Gimp developer team is welcoming you to the wonderful
world of Gimp
<P>
<EM>Happy Gimping</EM>
<P>
<EM>The Gimp developer team</EM>
<P>
<EM></EM>
<H2>
About the Help System
</H2>
<P>
The Gimp Help System will provide you with the necessary information how
to use all the functions provided by Gimp. It will do so in a short and effective
way so the best way to describe it is as a extended quick reference to Gimp.
The difference between the Gimp help system and a pure quick reference is
that the help system will describe the functionality and how to use the function
in a productive manner.
<H4>
How to Use the Help System
</H4>
<P>
The built in Gimp help browser (which we hope that you are using) has three
note book tabs. The one that you are reading this text in is the main note
book tab in which all help texts are displayed. The Context note book tab
will show the context of the help system and the index note book tab will
show the index of the help system. The advantage of the built in help browser
is that you can easily navigate the help system in e.g the Context note and
display the help text in the main note book tab.
<H4>
What to Expect of the Help System
</H4>
<P>
Besides the description of the functionality of the functions in Gimp. You
will also find descriptions of how to organize your work with Gimp, how to
setup Gimp, various tips and tricks, quick reference page of short cuts and
modifier keys, News of Gimp 1.2 for old Gimp users, etc. You will find all
this extra information in the Context note book tab, since they are general
help items and not specific to a special Gimp function.
<P>
You will also find links to the Gimp Users Manual and the Gimp Users Tutorial
to where you will find more in depth information of the function and how
to user the function when you work in Gimp. We hope that you will find the
links useful and that they will enlighten you and give you an extended and
professional understanding of Gimp, image manipulation and art.&nbsp;
<H4>
Misc Information
</H4>
<P>
The Gimp Help System (all help files belong to the Gimp Help system) is licensed
under GPL and Copyrighted by Karin &amp; Olof S Kylander. An exception of
the GPL license is that we (Karin &amp; Olof S Kylander) has the possibility
to include the Help context in the Gimp Users Manual which is licensed under
the Open Publication License&nbsp; and available at
<A HREF="http://manual.gimp.org">http://manual.gimp.org</A> and the Gimp
Users Tutorial (not yet published, but it will be published under the Open
Publication License and available at manual.gimp.org).
<P>
<EM>So Happy Gimping</EM>
<P>
<EM> Karin &amp; Olof S Kylander</EM>
<P>
<BR>
<BR>
<BR>
<P>
<P>
<H1>
NOTE!
</H1>
<P>
The help system is under construction and are therefore not complete yet.
You will find missing pages, links that are incorrect and incomplete pages.
You will also find "dev" info in the bottom of every page which is of limited
use for a ordinary Gimp user.
<P>
If you want to contribute to the help system we suggest that you mail
<A HREF="mailto:karin@gimp.org">karin@gimp.org</A> before you do anything!
It's not to block you from contributing but it is a way for us to coordinate
the work on the Help System.
<P>
<P>
----DEV----
<P>
<A href="index.html">Index</A>
<P>
(/welcome.html)
<P>
Version: 1.1
<P>
/*Sorry but the help file for welcome is not yet done.*/
<P>
/Karin &amp; Olof
<P>
</TD>
</TR>
</TABLE>
</BODY></HTML>

View File

@ -1,3 +1,9 @@
Thu Dec 16 19:04:04 CET 1999 Olof S Kylander <olof@gimp.org>
Please see main Changelog for more details.
Basically updated all help files in the
C/dialogs directory.
Mon Nov 22 00:44:41 CET 1999 Olof S Kylander <olof@gimp.org>
* C/modes.html

View File

@ -1,6 +1,6 @@
/* $Id$
*
* unsharp.c 0.8 -- This is a plug-in for the GIMP 1.0
* unsharp.c 0.10 -- This is a plug-in for the GIMP 1.0
* http://www.steppe.com/~winston/gimp/unsharp.html
*
* Copyright (C) 1999 Winston Chang
@ -34,7 +34,7 @@
#include "dialog_f.h"
#include "dialog_i.h"
#define PLUG_IN_VERSION "0.8"
#define PLUG_IN_VERSION "0.10"
/* to show both pretty unoptimized code and ugly optimized code blocks
@ -153,7 +153,8 @@ static void query () {
{ PARAM_IMAGE, "image", "(unused)" },
{ PARAM_DRAWABLE, "drawable", "Drawable to draw on" },
{ PARAM_FLOAT, "radius", "Radius of gaussian blur (in pixels > 1.0)" },
{ PARAM_FLOAT, "amount", "Strength of effect." }
{ PARAM_FLOAT, "amount", "Strength of effect" },
{ PARAM_FLOAT, "threshold", "Threshold" }
};
static gint nargs = sizeof(args) / sizeof(args[0]);
/* for return vals */
@ -167,7 +168,7 @@ static void query () {
"Winston Chang <wchang3@students.wisc.edu>",
"Winston Chang",
"1999",
"<Image>/Filters/Enhance/Unsharp Mask...",
"<Image>/Filters/Enhance/Unsharp Mask",
"GRAY*, RGB*",
PROC_PLUG_IN,
nargs, nreturn_vals,
@ -202,16 +203,18 @@ static void run(char *name, int nparams, GParam *param, int *nreturn_vals,
break;
case RUN_NONINTERACTIVE:
if (nparams != 4) status = STATUS_CALLING_ERROR;
if (nparams != 6) status = STATUS_CALLING_ERROR;
/* get the parameters */
else if (status == STATUS_SUCCESS) {
unsharp_params.radius = param[3].data.d_float;
unsharp_params.amount = param[4].data.d_float;
unsharp_params.threshold = param[5].data.d_int32;
/* make sure there are legal values */
if ( (unsharp_params.radius < 0.0) ||
(unsharp_params.amount<0.0) )
status = STATUS_CALLING_ERROR;
}
/* make sure there are legal values */
if (status == STATUS_SUCCESS &&
( (unsharp_params.radius < 0) || (unsharp_params.amount<0) ) )
status = STATUS_CALLING_ERROR;
break;
case RUN_WITH_LAST_VALS:
@ -806,6 +809,8 @@ static gint unsharp_mask_dialog()
}
/* This doesn't work yet. */
#ifdef PREVIEW
/* 'preview_init()' - Initialize the preview window... */

87
plug-ins/print/README Normal file
View File

@ -0,0 +1,87 @@
Print plugin for the Gimp. Version 3.0 by Robert Krawitz
<rlk@alum.mit.edu> based on version 2.0 by Michael Sweet
<mike@easysw.com>.
This version has numerous enhancements:
1) Full support for the Epson Stylus Photo, Photo 700, and Photo EX
printers, including 6-color printing, 1440x720 dpi resolution, and
"soft" weave for much faster high quality printing.
2) Many new controls, including:
* Output gamma adjustment
* Contrast
* Red/green/blue levels
* Saturation
* Density
* Additional scaling options
3) Improved tonal resolution. Calculations are now done in 16 bit
rather than 8 bit resolution, which eliminates stair stepping.
Input levels do not map one to one onto output levels, so in 8 bit
output resolution multiple input levels will map to a single output
level. Usually the density range is compressed in the light end of
the tonal range, so many different input levels will map to one
output level. Use of 16 bit output resolution avoids this
undesirable behavior and results in smooth tonal gradations in
highlights.
4) Saving of all settings between print jobs.
This plugin has been optimized for the Epson Stylus Photo EX, since
that's the printer I own. I am interested in comments on performance
both with Epson Stylus printers and with others.
Some tips on tuning the output:
* Start with the default settings
* Brightness and density are not the same thing. Density is a purely
linear adjustment; more density means more ink. Brightness affects
perceived brightness.
* Higher gamma values result in brighter images with compressed
highlights. Lower gamma values are darker, but with better tonal
range in the highlights.
* Different brands of ink yield different results. I've found that
third party inks on Epson printers are generally too cyan. The
correction for excessive cyan is to add red (or reduce blue and
green).
* I've found that what creates good test patterns does not necessarily
create good photographs. In particular, test patterns often print
well with gamma of .6 or thereabouts, but that gives washed out
photographs. Perhaps when I implement a better contrast control
this can be improved.
* The contrast control scales polynomially around the midpoint of the
range. Lower contrast will reduce the contrast in the midtones, but
increase the contrast in the highlights and shadows. Contrariwise,
a high contrast value will stretch the scale in midtones,
compressing the highlights and shadows.
* There are many combinations of brightness, gamma, and density that
will create acceptable images. You may find that you want different
settings for different images.
* One group of settings you might want to start with is:
Brightness 110
Gamma 1.3
Contrast 80
Green 94
Blue 89
Saturation 1.15
Density 1.6
Makefile.standalone enables you to build this plugin as a standalone
plugin, without reference to a Gimp source tree.
Enjoy!
-Robert Krawitz, November 14, 1999

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -3,7 +3,8 @@
*
* Print plug-in Adobe PostScript driver for the GIMP.
*
* Copyright 1997-1998 Michael Sweet (mike@easysw.com)
* Copyright 1997-1999 Michael Sweet (mike@easysw.com) and
* Robert Krawitz (rlk@alum.mit.edu)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
@ -32,6 +33,77 @@
* Revision History:
*
* $Log$
* Revision 1.15 1999/12/16 19:44:01 olofk
* Thu Dec 16 20:15:25 CET 1999 Olof S Kylande <olof@gimp.org>
*
* Fix of KDE/Kwm selection add/sub/inter problem
* NOTE: This is a workaround, not a real fix.
* Many Thanks to Matthias Ettrich
*
* * app/disp_callbacks.c
*
* Updated unsharp-mask to version 0.10
*
* * plug-ins/unsharp/dialog_f.c
* * plug-ins/unsharp/dialog_f.h
* * plug-ins/unsharp/dialog_i.c
* * plug-ins/unsharp/dialog_i.h
* * plug-ins/unsharp/unsharp.c
*
* Updated print plug-in to version 3.0.1
*
* * plug-ins/print/README (new file)
* * plug-ins/print/print-escp2.c
* * plug-ins/print/print-pcl.c
* * plug-ins/print/print-ps.c
* * plug-ins/print/print-util.c
* * plug-ins/print/print.c
* * plug-ins/print/print.h
*
* Updated all files in the help/C/dialogs dir. This is
* a first alpha glimpse of the help system. Please give
* me feedback of the content. However since it's in alpha
* stage it means that there is spell, grammatical, etc errors.
* There is may also be pure errors which I hope "you" will
* report to either olof@gimp.org or karin@gimp.org. Please
* don't report spell, grammatical, etc error at this stage in dev.
*
* If you have any plans to commit to the help system please write
* to olof@gimp.org. (This is mandatory not a please ;-).
*
* * help/C/welcome.html
* * help/C/dialogs/about.html ..............
*
* Revision 1.10 1999/11/23 02:11:37 rlk
* Rationalize variables, pass 3
*
* Revision 1.9 1999/11/23 01:45:00 rlk
* Rationalize variables -- pass 2
*
* Revision 1.8 1999/10/26 23:36:51 rlk
* Comment out all remaining 16-bit code, and rename 16-bit functions to "standard" names
*
* Revision 1.7 1999/10/26 02:10:30 rlk
* Mostly fix save/load
*
* Move all gimp, glib, gtk stuff into print.c (take it out of everything else).
* This should help port it to more general purposes later.
*
* Revision 1.6 1999/10/25 23:31:59 rlk
* 16-bit clean
*
* Revision 1.5 1999/10/21 01:27:37 rlk
* More progress toward full 16-bit rendering
*
* Revision 1.4 1999/10/17 23:44:07 rlk
* 16-bit everything (untested)
*
* Revision 1.3 1999/10/14 01:59:59 rlk
* Saturation
*
* Revision 1.2 1999/09/12 00:12:24 rlk
* Current best stuff
*
* Revision 1.14 1999/05/29 16:35:29 yosh
* * configure.in
* * Makefile.am: removed tips files, AC_SUBST GIMP_PLUGINS and
@ -119,7 +191,7 @@
* * applied gimp-lecorfec-99041[02]-0, changes follow
*
* * plug-ins/FractalExplorer/Dialogs.h (make_color_map):
* replaced free with g_free to fix segfault.
* replaced free with free to fix segfault.
*
* * plug-ins/Lighting/lighting_preview.c (compute_preview):
* allocate xpostab and ypostab only when needed (it could also be
@ -138,7 +210,7 @@
* return if image has only background (thus fixing a segfault).
*
* * plug-ins/emboss/emboss.c (pluginCore, emboss_do_preview):
* replaced malloc/free with g_malloc/g_free (unneeded, but
* replaced malloc/free with malloc/free (unneeded, but
* shouldn't everyone use glib calls ? :)
*
* * plug-ins/flame/flame.c :
@ -194,7 +266,7 @@
* (render_blast): replaced harmless malloc/free pair.
*
* * plug-ins/bmp/bmpread.c (ReadImage):
* yet another free()/g_free() problem fixed.
* yet another free()/free() problem fixed.
*
* * plug-ins/exchange/exchange.c (real_exchange):
* ditto.
@ -209,7 +281,7 @@
* tried to set events mask on scale widget (a NO_WINDOW widget).
*
* * plug-ins/png/png.c (save_image):
* Replaced 2 free() with g_free() for g_malloc'ed memory.
* Replaced 2 free() with free() for malloc'ed memory.
* Mysteriously I corrected the loading bug but not the saving one :)
*
* -Yosh
@ -302,9 +374,6 @@
#include "print.h"
#include <time.h>
#include "config.h"
#include "libgimp/stdplugins-intl.h"
/*#define DEBUG*/
@ -320,8 +389,8 @@ static char *ps_ppd_file = NULL;
* Local functions...
*/
static void ps_hex(FILE *, guchar *, int);
static void ps_ascii85(FILE *, guchar *, int, int);
static void ps_hex(FILE *, unsigned short *, int);
static void ps_ascii85(FILE *, unsigned short *, int, int);
static char *ppd_find(char *, char *, char *, int *);
@ -342,12 +411,12 @@ ps_parameters(int model, /* I - Printer model */
char **valptrs;
static char *media_sizes[] =
{
N_("Letter"),
N_("Legal"),
N_("A4"),
N_("Tabloid"),
N_("A3"),
N_("12x18")
("Letter"),
("Legal"),
("A4"),
("Tabloid"),
("A3"),
("12x18")
};
@ -370,7 +439,7 @@ ps_parameters(int model, /* I - Printer model */
ps_ppd_file = NULL;
else
ps_ppd_file = ppd_file;
};
}
if (ps_ppd == NULL)
{
@ -378,20 +447,24 @@ ps_parameters(int model, /* I - Printer model */
{
*count = 6;
valptrs = g_new(char *, 6);
for (i = 0; i < 6; i ++)
valptrs[i] = g_strdup(media_sizes[i]);
valptrs = malloc(*count * sizeof(char *));
for (i = 0; i < *count; i ++)
{
/* strdup doesn't appear to be POSIX... */
valptrs[i] = malloc(strlen(media_sizes[i]) + 1);
strcpy(valptrs[i], media_sizes[i]);
}
return (valptrs);
}
else
return (NULL);
};
}
rewind(ps_ppd);
*count = 0;
valptrs = g_new(char *, 100);
valptrs = malloc(100 * sizeof(char *));
while (fgets(line, sizeof(line), ps_ppd) != NULL)
{
@ -401,16 +474,17 @@ ps_parameters(int model, /* I - Printer model */
if (sscanf(line, "*%s %[^/:]", lname, loption) != 2)
continue;
if (g_strcasecmp(lname, name) == 0)
if (strcasecmp(lname, name) == 0)
{
valptrs[*count] = g_strdup(loption);
valptrs[(*count)] = malloc(strlen(media_sizes[*count]) + 1);
strcpy(valptrs[(*count)], media_sizes[*count]);
(*count) ++;
};
};
}
}
if (*count == 0)
{
g_free(valptrs);
free(valptrs);
return (NULL);
}
else
@ -486,7 +560,7 @@ ps_imageable_area(int model, /* I - Printer model */
*right -= 18;
*top -= 36;
*bottom = 36;
};
}
}
@ -496,27 +570,27 @@ ps_imageable_area(int model, /* I - Printer model */
void
ps_print(int model, /* I - Model (Level 1 or 2) */
char *ppd_file, /* I - PPD file */
char *resolution, /* I - Resolution */
char *media_size, /* I - Media size */
char *media_type, /* I - Media type */
char *media_source, /* I - Media source */
int output_type, /* I - Output type (color/grayscale) */
int orientation, /* I - Orientation of image */
float scaling, /* I - Scaling of image */
int left, /* I - Left offset of image (points) */
int top, /* I - Top offset of image (points) */
int copies, /* I - Number of copies */
FILE *prn, /* I - File to print to */
GDrawable *drawable, /* I - Image to print */
guchar *lut, /* I - Brightness lookup table */
guchar *cmap) /* I - Colormap (for indexed images) */
Image image, /* I - Image to print */
unsigned char *cmap, /* I - Colormap (for indexed images) */
lut_t *lut, /* I - Brightness lookup table */
vars_t *v)
{
char *ppd_file = v->ppd_file;
char *resolution = v->resolution;
char *media_size = v->media_size;
char *media_type = v->media_type;
char *media_source = v->media_source;
int output_type = v->output_type;
int orientation = v->orientation;
float scaling = v->scaling;
int top = v->top;
int left = v->left;
int i, j; /* Looping vars */
int x, y; /* Looping vars */
GPixelRgn rgn; /* Image region */
guchar *in, /* Input pixels from image */
*out; /* Output pixels for printer */
unsigned char *in; /* Input pixels from image */
unsigned short *out; /* Output pixels for printer */
int page_left, /* Left margin of page */
page_right, /* Right margin of page */
page_top, /* Top of page */
@ -541,27 +615,32 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
char *command;
int order;
} commands[4];
int image_height,
image_width,
image_bpp;
/*
* Setup a read-only pixel region for the entire image...
*/
gimp_pixel_rgn_init(&rgn, drawable, 0, 0, drawable->width, drawable->height,
FALSE, FALSE);
Image_init(image);
image_height = Image_height(image);
image_width = Image_width(image);
image_bpp = Image_bpp(image);
/*
* Choose the correct color conversion function...
*/
if (drawable->bpp < 3 && cmap == NULL)
if (image_bpp < 3 && cmap == NULL)
output_type = OUTPUT_GRAY; /* Force grayscale output */
if (output_type == OUTPUT_COLOR)
{
out_bpp = 3;
if (drawable->bpp >= 3)
if (image_bpp >= 3)
colorfunc = rgb_to_rgb;
else
colorfunc = indexed_to_rgb;
@ -570,13 +649,13 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
{
out_bpp = 1;
if (drawable->bpp >= 3)
if (image_bpp >= 3)
colorfunc = rgb_to_gray;
else if (cmap == NULL)
colorfunc = gray_to_gray;
else
colorfunc = indexed_to_gray;
};
}
/*
* Compute the output size...
@ -591,7 +670,7 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
#ifdef DEBUG
printf("page_width = %d, page_height = %d\n", page_width, page_height);
printf("drawable->width = %d, drawable->height = %d\n", drawable->width, drawable->height);
printf("image_width = %d, image_height = %d\n", image_width, image_height);
printf("scaling = %.1f\n", scaling);
#endif /* DEBUG */
@ -605,8 +684,8 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
* Scale to pixels per inch...
*/
out_width = drawable->width * -72.0 / scaling;
out_height = drawable->height * -72.0 / scaling;
out_width = image_width * -72.0 / scaling;
out_height = image_height * -72.0 / scaling;
}
else
{
@ -615,13 +694,13 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
*/
out_width = page_width * scaling / 100.0;
out_height = out_width * drawable->height / drawable->width;
out_height = out_width * image_height / image_width;
if (out_height > page_height)
{
out_height = page_height * scaling / 100.0;
out_width = out_height * drawable->width / drawable->height;
};
};
out_width = out_height * image_width / image_height;
}
}
/*
* Landscape width/height...
@ -633,8 +712,8 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
* Scale to pixels per inch...
*/
temp_width = drawable->height * -72.0 / scaling;
temp_height = drawable->width * -72.0 / scaling;
temp_width = image_height * -72.0 / scaling;
temp_height = image_width * -72.0 / scaling;
}
else
{
@ -643,13 +722,13 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
*/
temp_width = page_width * scaling / 100.0;
temp_height = temp_width * drawable->width / drawable->height;
temp_height = temp_width * image_width / image_height;
if (temp_height > page_height)
{
temp_height = page_height;
temp_width = temp_height * drawable->height / drawable->width;
};
};
temp_width = temp_height * image_height / image_width;
}
}
/*
* See which orientation has the greatest area (or if we need to rotate the
@ -672,8 +751,8 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
orientation = ORIENT_LANDSCAPE;
else
orientation = ORIENT_PORTRAIT;
};
};
}
}
if (orientation == ORIENT_LANDSCAPE)
{
@ -688,13 +767,13 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
x = top;
top = left;
left = x;
};
}
/*
* Let the user know what we're doing...
*/
gimp_progress_init(_("Printing..."));
Image_progress_init(image);
/*
* Output a standard PostScript header with DSC comments...
@ -721,9 +800,9 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
_fsetmode(prn, "t");
#endif
fputs("%!PS-Adobe-3.0\n", prn);
fputs("%%Creator: " PLUG_IN_NAME " plug-in V" PLUG_IN_VERSION " for GIMP.\n", prn);
fprintf(prn, "%%Creator: %s\n", Image_get_pluginname(image));
fprintf(prn, "%%%%CreationDate: %s", ctime(&curtime));
fputs("%%Copyright: 1997-1998 by Michael Sweet (mike@easysw.com)\n", prn);
fputs("%%Copyright: 1997-1999 by Michael Sweet (mike@easysw.com) and Robert Krawitz (rlk@alum.mit.edu)\n", prn);
fprintf(prn, "%%%%BoundingBox: %d %d %d %d\n",
left, top - out_height, left + out_width, top);
fputs("%%DocumentData: Clean7Bit\n", prn);
@ -740,31 +819,35 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
if ((command = ppd_find(ppd_file, "PageSize", media_size, &order)) != NULL)
{
commands[num_commands].command = g_strdup(command);
commands[num_commands].command = malloc(strlen(command) + 1);
strcpy(commands[num_commands].command, command);
commands[num_commands].order = order;
num_commands ++;
};
}
if ((command = ppd_find(ppd_file, "InputSlot", media_source, &order)) != NULL)
{
commands[num_commands].command = g_strdup(command);
commands[num_commands].command = malloc(strlen(command) + 1);
strcpy(commands[num_commands].command, command);
commands[num_commands].order = order;
num_commands ++;
};
}
if ((command = ppd_find(ppd_file, "MediaType", media_type, &order)) != NULL)
{
commands[num_commands].command = g_strdup(command);
commands[num_commands].command = malloc(strlen(command) + 1);
strcpy(commands[num_commands].command, command);
commands[num_commands].order = order;
num_commands ++;
};
}
if ((command = ppd_find(ppd_file, "Resolution", resolution, &order)) != NULL)
{
commands[num_commands].command = g_strdup(command);
commands[num_commands].command = malloc(strlen(command) + 1);
strcpy(commands[num_commands].command, command);
commands[num_commands].order = order;
num_commands ++;
};
}
/*
* Sort the commands using the OrderDependency value...
@ -780,7 +863,7 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
commands[i].order = commands[j].order;
commands[j].command = command;
commands[j].order = order;
};
}
/*
* Send the commands...
@ -793,11 +876,11 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
for (i = 0; i < num_commands; i ++)
{
fputs(commands[i].command, prn);
g_free(commands[i].command);
};
free(commands[i].command);
}
fputs("%%EndProlog\n", prn);
};
}
/*
* Output the page, rotating as necessary...
@ -810,25 +893,25 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
{
fprintf(prn, "%d %d translate\n", left, top - out_height);
fprintf(prn, "%.3f %.3f scale\n",
(float)out_width / ((float)drawable->height),
(float)out_height / ((float)drawable->width));
(float)out_width / ((float)image_height),
(float)out_height / ((float)image_width));
}
else
{
fprintf(prn, "%d %d translate\n", left, top);
fprintf(prn, "%.3f %.3f scale\n",
(float)out_width / ((float)drawable->width),
(float)out_height / ((float)drawable->height));
};
(float)out_width / ((float)image_width),
(float)out_height / ((float)image_height));
}
in = g_malloc(drawable->width * drawable->bpp);
out = g_malloc(drawable->width * out_bpp + 3);
in = malloc(image_width * image_bpp);
out = malloc((image_width * out_bpp + 3) * 2);
if (model == 0)
{
fprintf(prn, "/picture %d string def\n", drawable->width * out_bpp);
fprintf(prn, "/picture %d string def\n", image_width * out_bpp);
fprintf(prn, "%d %d 8\n", drawable->width, drawable->height);
fprintf(prn, "%d %d 8\n", image_width, image_height);
if (landscape)
fputs("[ 0 1 1 0 0 0 ]\n", prn);
@ -840,16 +923,16 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
else
fputs("{currentfile picture readhexstring pop} false 3 colorimage\n", prn);
for (y = 0; y < drawable->height; y ++)
for (y = 0; y < image_height; y ++)
{
if ((y & 15) == 0)
gimp_progress_update((double)y / (double)drawable->height);
Image_note_progress(image, y, image_height);
gimp_pixel_rgn_get_row(&rgn, in, 0, y, drawable->width);
(*colorfunc)(in, out, drawable->width, drawable->bpp, lut, cmap);
Image_get_row(image, in, y);
(*colorfunc)(in, out, image_width, image_bpp, lut, cmap, v);
ps_hex(prn, out, drawable->width * out_bpp);
};
ps_hex(prn, out, image_width * out_bpp);
}
}
else
{
@ -861,8 +944,8 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
fputs("<<\n", prn);
fputs("\t/ImageType 1\n", prn);
fprintf(prn, "\t/Width %d\n", drawable->width);
fprintf(prn, "\t/Height %d\n", drawable->height);
fprintf(prn, "\t/Width %d\n", image_width);
fprintf(prn, "\t/Height %d\n", image_height);
fputs("\t/BitsPerComponent 8\n", prn);
if (output_type == OUTPUT_GRAY)
@ -872,7 +955,7 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
fputs("\t/DataSource currentfile /ASCII85Decode filter\n", prn);
if ((drawable->width * 72 / out_width) < 100)
if ((image_width * 72 / out_width) < 100)
fputs("\t/Interpolate true\n", prn);
if (landscape)
@ -883,17 +966,17 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
fputs(">>\n", prn);
fputs("image\n", prn);
for (y = 0, out_offset = 0; y < drawable->height; y ++)
for (y = 0, out_offset = 0; y < image_height; y ++)
{
if ((y & 15) == 0)
gimp_progress_update((double)y / (double)drawable->height);
Image_note_progress(image, y, image_height);
gimp_pixel_rgn_get_row(&rgn, in, 0, y, drawable->width);
(*colorfunc)(in, out + out_offset, drawable->width, drawable->bpp, lut, cmap);
Image_get_row(image, in, y);
(*colorfunc)(in, out + out_offset, image_width, image_bpp, lut, cmap, v);
out_length = out_offset + drawable->width * out_bpp;
out_length = out_offset + image_width * out_bpp;
if (y < (drawable->height - 1))
if (y < (image_height - 1))
{
ps_ascii85(prn, out, out_length & ~3, 0);
out_offset = out_length & 3;
@ -902,15 +985,15 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
{
ps_ascii85(prn, out, out_length, 1);
out_offset = 0;
};
}
if (out_offset > 0)
memcpy(out, out + out_length - out_offset, out_offset);
};
};
}
}
g_free(in);
g_free(out);
free(in);
free(out);
fputs("grestore\n", prn);
fputs("showpage\n", prn);
@ -925,7 +1008,7 @@ ps_print(int model, /* I - Model (Level 1 or 2) */
static void
ps_hex(FILE *prn, /* I - File to print to */
guchar *data, /* I - Data to print */
unsigned short *data, /* I - Data to print */
int length) /* I - Number of bytes to print */
{
int col; /* Current column */
@ -935,13 +1018,14 @@ ps_hex(FILE *prn, /* I - File to print to */
col = 0;
while (length > 0)
{
unsigned char pixel = (*data & 0xff00) >> 8;
/*
* Put the hex chars out to the file; note that we don't use fprintf()
* for speed reasons...
*/
putc(hex[*data >> 4], prn);
putc(hex[*data & 15], prn);
putc(hex[pixel >> 4], prn);
putc(hex[pixel & 15], prn);
data ++;
length --;
@ -949,7 +1033,7 @@ ps_hex(FILE *prn, /* I - File to print to */
col = (col + 1) & 31;
if (col == 0)
putc('\n', prn);
};
}
if (col > 0)
putc('\n', prn);
@ -962,7 +1046,7 @@ ps_hex(FILE *prn, /* I - File to print to */
static void
ps_ascii85(FILE *prn, /* I - File to print to */
guchar *data, /* I - Data to print */
unsigned short *data, /* I - Data to print */
int length, /* I - Number of bytes to print */
int last_line) /* I - Last line of raster data? */
{
@ -973,7 +1057,11 @@ ps_ascii85(FILE *prn, /* I - File to print to */
while (length > 3)
{
b = (((((data[0] << 8) | data[1]) << 8) | data[2]) << 8) | data[3];
unsigned char d0 = (data[0] & 0xff00) >> 8;
unsigned char d1 = (data[1] & 0xff00) >> 8;
unsigned char d2 = (data[2] & 0xff00) >> 8;
unsigned char d3 = (data[3] & 0xff00) >> 8;
b = (((((d0 << 8) | d1) << 8) | d2) << 8) | d3;
if (b == 0)
putc('z', prn);
@ -990,11 +1078,11 @@ ps_ascii85(FILE *prn, /* I - File to print to */
c[0] = b + '!';
fwrite(c, 5, 1, prn);
};
}
data += 4;
length -= 4;
};
}
if (last_line)
{
@ -1013,10 +1101,10 @@ ps_ascii85(FILE *prn, /* I - File to print to */
c[0] = b + '!';
fwrite(c, length + 1, 1, prn);
};
}
fputs("~>\n", prn);
};
}
}
@ -1051,7 +1139,7 @@ ppd_find(char *ppd_file, /* I - Name of PPD file */
ps_ppd_file = NULL;
else
ps_ppd_file = ppd_file;
};
}
if (ps_ppd == NULL)
return (NULL);
@ -1065,7 +1153,7 @@ ppd_find(char *ppd_file, /* I - Name of PPD file */
if (line[0] != '*')
continue;
if (g_strncasecmp(line, "*OrderDependency:", 17) == 0 && order != NULL)
if (strncasecmp(line, "*OrderDependency:", 17) == 0 && order != NULL)
{
sscanf(line, "%*s%d", order);
continue;
@ -1073,8 +1161,8 @@ ppd_find(char *ppd_file, /* I - Name of PPD file */
else if (sscanf(line, "*%s %[^/:]", lname, loption) != 2)
continue;
if (g_strcasecmp(lname, name) == 0 &&
g_strcasecmp(loption, option) == 0)
if (strcasecmp(lname, name) == 0 &&
strcasecmp(loption, option) == 0)
{
opt = strchr(line, ':') + 1;
while (*opt == ' ' || *opt == '\t')
@ -1092,15 +1180,15 @@ ppd_find(char *ppd_file, /* I - Name of PPD file */
{
strcpy(strchr(value, '\"'), "\n");
break;
};
};
}
}
}
else
*opt = '\0';
return (value);
};
};
}
}
return (NULL);
}

File diff suppressed because it is too large Load Diff

View File

@ -1,9 +1,9 @@
/*
* "$Id$"
*
* Print plug-in header file for the GIMP.
*
* Copyright 1997-1998 Michael Sweet (mike@easysw.com)
* Copyright 1997-1999 Michael Sweet (mike@easysw.com) and
* Robert Krawitz (rlk@alum.mit.edu)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
@ -45,9 +45,9 @@
* Constants...
*/
#define PLUG_IN_VERSION "2.0.2 - 16 May 1998"
#define PLUG_IN_NAME "Print"
#define PLUG_IN_VERSION "3.0.1 - 05 Dec 1999"
#define PLUG_IN_NAME "Print"
#define OUTPUT_GRAY 0 /* Grayscale output */
#define OUTPUT_COLOR 1 /* Color output */
@ -65,10 +65,69 @@
* Printer driver control structure. See "print.c" for the actual list...
*/
typedef struct
{
unsigned short composite[256];
unsigned short red[256];
unsigned short green[256];
unsigned short blue[256];
} lut_t;
typedef struct /* Plug-in variables */
{
char output_to[255], /* Name of file or command to print to */
driver[64], /* Name of printer "driver" */
ppd_file[255]; /* PPD file */
int output_type; /* Color or grayscale output */
char resolution[64], /* Resolution */
media_size[64], /* Media size */
media_type[64], /* Media type */
media_source[64]; /* Media source */
int brightness; /* Output brightness */
float scaling; /* Scaling, percent of printable area */
int orientation, /* Orientation - 0 = port., 1 = land.,
-1 = auto */
left, /* Offset from lower-lefthand corner, points */
top; /* ... */
float gamma; /* Gamma */
int contrast, /* Output Contrast */
red, /* Output red level */
green, /* Output green level */
blue; /* Output blue level */
int linear; /* Linear density (mostly for testing!) */
float saturation; /* Output saturation */
float density; /* Maximum output density */
} vars_t;
typedef struct /**** Printer List ****/
{
int active; /* Do we know about this printer? */
char name[17]; /* Name of printer */
vars_t v;
} plist_t;
/*
* Abstract data type for interfacing with the image creation program
* (in this case, the Gimp).
*/
typedef void *Image;
extern void Image_init(Image image);
extern int Image_bpp(Image image);
extern int Image_width(Image image);
extern int Image_height(Image image);
extern const char *Image_get_pluginname(Image image);
extern void Image_get_col(Image image, unsigned char *data, int column);
extern void Image_get_row(Image image, unsigned char *data, int row);
extern void Image_progress_init(Image image);
extern void Image_note_progress(Image image, double current, double total);
typedef struct
{
char *long_name, /* Long name for UI */
*short_name; /* Short name for printrc file */
*driver; /* Short name for printrc file */
int color, /* TRUE if supports color */
model; /* Model number */
float gamma, /* Gamma correction */
@ -79,66 +138,92 @@ typedef struct
int *width, int *length);
void (*imageable_area)(int model, char *ppd_file, char *media_size,
int *left, int *right, int *bottom, int *top);
void (*print)(int model, char *ppd_file, char *resolution,
char *media_size, char *media_type, char *media_source,
int output_type, int orientation, float scaling, int left,
int top, int copies, FILE *prn, GDrawable *drawable,
guchar *lut, guchar *cmap); /* Print function */
/* Print function */
void (*print)(int model, int copies, FILE *prn, Image image,
unsigned char *cmap, lut_t *lut, vars_t *v);
} printer_t;
typedef void (*convert_t)(guchar *in, guchar *out, int width, int bpp,
guchar *lut, guchar *cmap);
typedef void (*convert_t)(unsigned char *in, unsigned short *out, int width,
int bpp, lut_t *lut, unsigned char *cmap,
vars_t *vars);
/*
* Prototypes...
*/
extern void dither_black(guchar *, int, int, int, unsigned char *);
extern void dither_cmyk(guchar *, int, int, int, unsigned char *,
unsigned char *, unsigned char *, unsigned char *);
extern void gray_to_gray(guchar *, guchar *, int, int, guchar *, guchar *);
extern void indexed_to_gray(guchar *, guchar *, int, int, guchar *, guchar *);
extern void indexed_to_rgb(guchar *, guchar *, int, int, guchar *, guchar *);
extern void rgb_to_gray(guchar *, guchar *, int, int, guchar *, guchar *);
extern void rgb_to_rgb(guchar *, guchar *, int, int, guchar *, guchar *);
extern void dither_black(unsigned short *, int, int, int, unsigned char *);
extern void dither_cmyk(unsigned short *, int, int, int, unsigned char *,
unsigned char *, unsigned char *,
unsigned char *, unsigned char *,
unsigned char *, unsigned char *, int);
extern void dither_black4(unsigned short *, int, int, int,
unsigned char *);
extern void dither_cmyk4(unsigned short *, int, int, int, unsigned char *,
unsigned char *, unsigned char *,
unsigned char *);
extern void gray_to_gray(unsigned char *, unsigned short *, int, int,
lut_t *, unsigned char *, vars_t *);
extern void indexed_to_gray(unsigned char *, unsigned short *, int, int,
lut_t *, unsigned char *, vars_t *);
extern void indexed_to_rgb(unsigned char *, unsigned short *, int, int,
lut_t *, unsigned char *, vars_t *);
extern void rgb_to_gray(unsigned char *, unsigned short *, int, int,
lut_t *, unsigned char *, vars_t *);
extern void rgb_to_rgb(unsigned char *, unsigned short *, int, int,
lut_t *, unsigned char *, vars_t *);
extern void compute_lut(lut_t *lut, float print_gamma,
float app_gamma, vars_t *v);
extern void default_media_size(int model, char *ppd_file, char *media_size,
int *width, int *length);
extern char **escp2_parameters(int model, char *ppd_file, char *name,
int *count);
extern void escp2_imageable_area(int model, char *ppd_file, char *media_size,
int *left, int *right, int *bottom, int *top);
extern void escp2_print(int model, char *ppd_file, char *resolution,
char *media_size, char *media_type, char *media_source,
int output_type, int orientation, float scaling,
int left, int top, int copies, FILE *prn,
GDrawable *drawable, guchar *lut, guchar *cmap);
extern void escp2_imageable_area(int model, char *ppd_file,
char *media_size, int *left, int *right,
int *bottom, int *top);
extern void escp2_print(int model, int copies, FILE *prn,
Image image, unsigned char *cmap,
lut_t *lut, vars_t *v);
extern char **pcl_parameters(int model, char *ppd_file, char *name,
int *count);
extern void pcl_imageable_area(int model, char *ppd_file, char *media_size,
int *left, int *right, int *bottom, int *top);
extern void pcl_print(int model, char *ppd_file, char *resolution,
char *media_size, char *media_type, char *media_source,
int output_type, int orientation, float scaling,
int left, int top, int copies, FILE *prn,
GDrawable *drawable, guchar *lut, guchar *cmap);
int *left, int *right, int *bottom,
int *top);
extern void pcl_print(int model, int copies, FILE *prn,
Image image, unsigned char *cmap,
lut_t *lut, vars_t *v);
extern char **ps_parameters(int model, char *ppd_file, char *name,
int *count);
extern void ps_media_size(int model, char *ppd_file, char *media_size,
int *width, int *length);
extern void ps_imageable_area(int model, char *ppd_file, char *media_size,
int *left, int *right, int *bottom, int *top);
extern void ps_print(int model, char *ppd_file, char *resolution,
char *media_size, char *media_type, char *media_source,
int output_type, int orientation, float scaling,
int left, int top, int copies, FILE *prn,
GDrawable *drawable, guchar *lut, guchar *cmap);
int *left, int *right, int *bottom,
int *top);
extern void ps_print(int model, int copies, FILE *prn,
Image image, unsigned char *cmap,
lut_t *lut, vars_t *v);
#ifdef LEFTOVER_8_BIT
extern void dither_cmyk4(unsigned char *, int, int, int, unsigned char *,
unsigned char *, unsigned char *,
unsigned char *);
extern void dither_black4(unsigned char *, int, int, int, unsigned char *);
extern void gray_to_gray(unsigned char *, unsigned char *, int, int,
lut_t *, unsigned char *, float);
extern void indexed_to_gray(unsigned char *, unsigned char *, int, int,
lut_t *, unsigned char *, float);
#endif
/*
* End of "$Id$".
*/

View File

@ -3,7 +3,7 @@
*
* Copyright (C) 1999 Winston Chang
* <wchang3@students.wisc.edu>
* <winston@steppe.com>
* <winston@stdout.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by

View File

@ -1,6 +1,6 @@
/* $Id$
*
* unsharp.c 0.8 -- This is a plug-in for the GIMP 1.0
* unsharp.c 0.10 -- This is a plug-in for the GIMP 1.0
* http://www.steppe.com/~winston/gimp/unsharp.html
*
* Copyright (C) 1999 Winston Chang
@ -34,7 +34,7 @@
#include "dialog_f.h"
#include "dialog_i.h"
#define PLUG_IN_VERSION "0.8"
#define PLUG_IN_VERSION "0.10"
/* to show both pretty unoptimized code and ugly optimized code blocks
@ -153,7 +153,8 @@ static void query () {
{ PARAM_IMAGE, "image", "(unused)" },
{ PARAM_DRAWABLE, "drawable", "Drawable to draw on" },
{ PARAM_FLOAT, "radius", "Radius of gaussian blur (in pixels > 1.0)" },
{ PARAM_FLOAT, "amount", "Strength of effect." }
{ PARAM_FLOAT, "amount", "Strength of effect" },
{ PARAM_FLOAT, "threshold", "Threshold" }
};
static gint nargs = sizeof(args) / sizeof(args[0]);
/* for return vals */
@ -167,7 +168,7 @@ static void query () {
"Winston Chang <wchang3@students.wisc.edu>",
"Winston Chang",
"1999",
"<Image>/Filters/Enhance/Unsharp Mask...",
"<Image>/Filters/Enhance/Unsharp Mask",
"GRAY*, RGB*",
PROC_PLUG_IN,
nargs, nreturn_vals,
@ -202,16 +203,18 @@ static void run(char *name, int nparams, GParam *param, int *nreturn_vals,
break;
case RUN_NONINTERACTIVE:
if (nparams != 4) status = STATUS_CALLING_ERROR;
if (nparams != 6) status = STATUS_CALLING_ERROR;
/* get the parameters */
else if (status == STATUS_SUCCESS) {
unsharp_params.radius = param[3].data.d_float;
unsharp_params.amount = param[4].data.d_float;
unsharp_params.threshold = param[5].data.d_int32;
/* make sure there are legal values */
if ( (unsharp_params.radius < 0.0) ||
(unsharp_params.amount<0.0) )
status = STATUS_CALLING_ERROR;
}
/* make sure there are legal values */
if (status == STATUS_SUCCESS &&
( (unsharp_params.radius < 0) || (unsharp_params.amount<0) ) )
status = STATUS_CALLING_ERROR;
break;
case RUN_WITH_LAST_VALS:
@ -806,6 +809,8 @@ static gint unsharp_mask_dialog()
}
/* This doesn't work yet. */
#ifdef PREVIEW
/* 'preview_init()' - Initialize the preview window... */