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when glibc is used, call mallopt, so that memory chunks >= 4k (= 64*64
2004-04-29 Simon Budig <simon@gimp.org> * app/main.c: when glibc is used, call mallopt, so that memory chunks >= 4k (= 64*64 pixels, 1bpp - the smallest full tile) get allocated via mmap. This ensures that after closing an image the memory allocated for image data gets returned to the system. Thanks to Phil Blundell <pb@nexus.co.uk> for bringing mallopt to my attention. Please watch closely for performance problems.
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ChangeLog
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ChangeLog
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2004-04-29 Simon Budig <simon@gimp.org>
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* app/main.c: when glibc is used, call mallopt, so that memory
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chunks >= 4k (= 64*64 pixels, 1bpp - the smallest full tile)
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get allocated via mmap. This ensures that after closing an image
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the memory allocated for image data gets returned to the system.
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Thanks to Phil Blundell <pb@nexus.co.uk> for bringing mallopt
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to my attention.
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Please watch closely for performance problems.
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2004-04-29 Michael Natterer <mitch@gimp.org>
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* app/actions/Makefile.am
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app/main.c
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app/main.c
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@ -32,6 +32,10 @@
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#include <unistd.h>
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#endif
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#ifdef __GLIBC__
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#include <malloc.h>
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#endif
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#ifndef WAIT_ANY
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#define WAIT_ANY -1
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#endif
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@ -240,6 +244,13 @@ main (int argc,
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use_shm = TRUE;
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#endif
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#ifdef __GLIBC__
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/* Tweak memory allocation so that memory allocated in chunks >= 4k
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* (64x64 pixel 1bpp tile) gets returned to the system when free'd ().
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*/
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mallopt (M_MMAP_THRESHOLD, 64 * 64 - 1);
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#endif
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batch_cmds = g_new (gchar *, argc);
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batch_cmds[0] = NULL;
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