2008-10-19 02:46:15 +08:00
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/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* gimpcoords-interpolate.c
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*
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2009-01-18 06:28:01 +08:00
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* This program is free software: you can redistribute it and/or modify
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2008-10-19 02:46:15 +08:00
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* it under the terms of the GNU General Public License as published by
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2009-01-18 06:28:01 +08:00
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* the Free Software Foundation; either version 3 of the License, or
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2008-10-19 02:46:15 +08:00
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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2009-01-18 06:28:01 +08:00
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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2008-10-19 02:46:15 +08:00
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*/
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#include "config.h"
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#include <glib-object.h>
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#include "libgimpmath/gimpmath.h"
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#include "core-types.h"
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#include "gimpcoords.h"
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#include "gimpcoords-interpolate.h"
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2009-01-10 08:48:30 +08:00
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2008-10-19 02:46:15 +08:00
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/* Local helper functions declarations*/
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static void gimp_coords_interpolate_bezier_internal (const GimpCoords bezier_pt1,
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const GimpCoords bezier_pt2,
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const GimpCoords bezier_pt3,
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const GimpCoords bezier_pt4,
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const gdouble start_t,
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const gdouble end_t,
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const gdouble precision,
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GArray **ret_coords,
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GArray **ret_params,
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gint depth);
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2009-01-10 08:48:30 +08:00
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static gdouble gimp_coords_get_catmull_spline_point (gdouble t,
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gdouble p0,
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gdouble p1,
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gdouble p2,
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gdouble p3);
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2008-10-19 02:46:15 +08:00
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/* Functions for bezier subdivision */
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void
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gimp_coords_interpolate_bezier (const GimpCoords bezier_pt1,
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const GimpCoords bezier_pt2,
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const GimpCoords bezier_pt3,
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const GimpCoords bezier_pt4,
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const gdouble precision,
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GArray **ret_coords,
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GArray **ret_params)
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{
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gimp_coords_interpolate_bezier_internal (bezier_pt1,
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bezier_pt2,
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bezier_pt3,
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bezier_pt4,
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0.0, 1.0,
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precision,
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ret_coords, ret_params, 10);
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}
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/* Recursive subdivision helper function */
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static void
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gimp_coords_interpolate_bezier_internal (const GimpCoords bezier_pt1,
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const GimpCoords bezier_pt2,
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const GimpCoords bezier_pt3,
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const GimpCoords bezier_pt4,
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const gdouble start_t,
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const gdouble end_t,
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const gdouble precision,
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GArray **ret_coords,
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GArray **ret_params,
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gint depth)
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{
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/*
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* beziercoords has to contain four GimpCoords with the four control points
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* of the bezier segment. We subdivide it at the parameter 0.5.
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*/
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GimpCoords subdivided[8];
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gdouble middle_t = (start_t + end_t) / 2;
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subdivided[0] = bezier_pt1;
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subdivided[6] = bezier_pt4;
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/* if (!depth) g_printerr ("Hit recursion depth limit!\n"); */
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gimp_coords_average (&bezier_pt1, &bezier_pt2, &(subdivided[1]));
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gimp_coords_average (&bezier_pt2, &bezier_pt3, &(subdivided[7]));
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gimp_coords_average (&bezier_pt3, &bezier_pt4, &(subdivided[5]));
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gimp_coords_average (&(subdivided[1]), &(subdivided[7]),
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&(subdivided[2]));
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gimp_coords_average (&(subdivided[7]), &(subdivided[5]),
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&(subdivided[4]));
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gimp_coords_average (&(subdivided[2]), &(subdivided[4]),
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&(subdivided[3]));
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/*
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* We now have the coordinates of the two bezier segments in
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* subdivided [0-3] and subdivided [3-6]
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*/
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/*
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* Here we need to check, if we have sufficiently subdivided, i.e.
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* if the stroke is sufficiently close to a straight line.
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*/
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if (!depth || gimp_coords_bezier_is_straight (subdivided[0],
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subdivided[1],
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subdivided[2],
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subdivided[3],
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precision)) /* 1st half */
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{
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*ret_coords = g_array_append_vals (*ret_coords, &(subdivided[0]), 3);
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if (ret_params)
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{
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gdouble params[3];
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params[0] = start_t;
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params[1] = (2 * start_t + middle_t) / 3;
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params[2] = (start_t + 2 * middle_t) / 3;
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*ret_params = g_array_append_vals (*ret_params, &(params[0]), 3);
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}
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}
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else
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{
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gimp_coords_interpolate_bezier_internal (subdivided[0],
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subdivided[1],
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subdivided[2],
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subdivided[3],
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start_t, (start_t + end_t) / 2,
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precision,
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ret_coords, ret_params, depth-1);
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}
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if (!depth || gimp_coords_bezier_is_straight (subdivided[3],
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subdivided[4],
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subdivided[5],
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subdivided[6],
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precision)) /* 2nd half */
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{
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*ret_coords = g_array_append_vals (*ret_coords, &(subdivided[3]), 3);
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if (ret_params)
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{
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gdouble params[3];
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params[0] = middle_t;
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params[1] = (2 * middle_t + end_t) / 3;
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params[2] = (middle_t + 2 * end_t) / 3;
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*ret_params = g_array_append_vals (*ret_params, &(params[0]), 3);
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}
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}
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else
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{
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gimp_coords_interpolate_bezier_internal (subdivided[3],
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subdivided[4],
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subdivided[5],
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subdivided[6],
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(start_t + end_t) / 2, end_t,
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precision,
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ret_coords, ret_params, depth-1);
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}
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}
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/*
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* a helper function that determines if a bezier segment is "straight
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* enough" to be approximated by a line.
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*
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* To be more exact, it also checks for the control points to be distributed
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* evenly along the line. This makes it easier to reconstruct parameters for
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* a given point along the segment.
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*
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* Needs four GimpCoords in an array.
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*/
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gboolean
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gimp_coords_bezier_is_straight (const GimpCoords bezier_pt1,
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const GimpCoords bezier_pt2,
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const GimpCoords bezier_pt3,
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const GimpCoords bezier_pt4,
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2009-01-10 08:48:30 +08:00
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gdouble precision)
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2008-10-19 02:46:15 +08:00
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{
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GimpCoords pt1, pt2;
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/* calculate the "ideal" positions for the control points */
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gimp_coords_mix (2.0 / 3.0, &bezier_pt1,
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1.0 / 3.0, &bezier_pt4,
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&pt1);
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gimp_coords_mix (1.0 / 3.0, &bezier_pt1,
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2.0 / 3.0, &bezier_pt4,
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&pt2);
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/* calculate the deviation of the actual control points */
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return (gimp_coords_manhattan_dist (&bezier_pt2, &pt1) < precision &&
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gimp_coords_manhattan_dist (&bezier_pt3, &pt2) < precision);
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}
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2009-01-10 08:48:30 +08:00
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/* Functions for camull-rom interpolation */
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void
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gimp_coords_interpolate_catmull (const GimpCoords catmul_pt1,
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const GimpCoords catmul_pt2,
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const GimpCoords catmul_pt3,
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const GimpCoords catmul_pt4,
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gdouble precision,
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GArray **ret_coords,
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GArray **ret_params)
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{
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gdouble delta_x, delta_y;
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gdouble distance;
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gint num_points;
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gint n;
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GimpCoords past_coords;
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GimpCoords start_coords;
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GimpCoords end_coords;
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GimpCoords future_coords;
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delta_x = catmul_pt3.x - catmul_pt2.x;
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delta_y = catmul_pt3.y - catmul_pt2.y;
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/* Catmull-Rom interpolation requires 4 points.
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* Two endpoints plus one more at each end.
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*/
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past_coords = catmul_pt1;
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start_coords = catmul_pt2;
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end_coords = catmul_pt3;
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future_coords = catmul_pt4;
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distance = sqrt (SQR (delta_x) + SQR (delta_y));
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num_points = distance / precision;
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for (n = 1; n <=num_points; n++)
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{
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GimpCoords res_coords;
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gdouble velocity;
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gdouble p = (gdouble) n / num_points;
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res_coords.x =
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gimp_coords_get_catmull_spline_point (p,
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past_coords.x,
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start_coords.x,
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end_coords.x,
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future_coords.x);
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res_coords.y =
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gimp_coords_get_catmull_spline_point (p,
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past_coords.y,
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start_coords.y,
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end_coords.y,
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future_coords.y);
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res_coords.pressure =
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gimp_coords_get_catmull_spline_point (p,
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past_coords.pressure,
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start_coords.pressure,
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end_coords.pressure,
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future_coords.pressure);
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res_coords.xtilt =
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gimp_coords_get_catmull_spline_point (p,
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past_coords.xtilt,
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start_coords.xtilt,
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end_coords.xtilt,
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future_coords.xtilt);
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res_coords.ytilt =
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gimp_coords_get_catmull_spline_point (p,
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past_coords.ytilt,
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start_coords.ytilt,
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end_coords.ytilt,
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future_coords.ytilt);
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res_coords.wheel =
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gimp_coords_get_catmull_spline_point (p,
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past_coords.wheel,
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start_coords.wheel,
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end_coords.wheel,
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future_coords.wheel);
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velocity = gimp_coords_get_catmull_spline_point (p,
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past_coords.velocity,
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start_coords.velocity,
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end_coords.velocity,
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future_coords.velocity);
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res_coords.velocity = CLAMP (velocity, 0.0, 1.0);
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g_array_append_val (*ret_coords, res_coords);
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if (ret_params)
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g_array_append_val (*ret_params, p);
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}
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}
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static gdouble
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gimp_coords_get_catmull_spline_point (gdouble t,
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gdouble p0,
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gdouble p1,
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gdouble p2,
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gdouble p3)
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{
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return ((((-t + 2.0) * t - 1.0) * t / 2.0) * p0 +
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((((3.0 * t - 5.0) * t) * t + 2.0) / 2.0) * p1 +
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(((-3.0 * t + 4.0) * t + 1.0) * t / 2.0) * p2 +
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(((t - 1) * t * t) / 2.0) * p3);
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}
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