gimp/app/paint/gimpsmudge.c

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/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
app/appenv.h New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc 1999-09-01 Tor Lillqvist <tml@iki.fi> * app/appenv.h * libgimp/gimpmath.h: New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc from app/appenv.h here, so plug-ins can use them, too. Remove some commented-out old stuff in appenv.h. * libgimp/gimp.h: Include gimpmath.h. * libgimp/gimp.c (gimp_main): Win32: Don't install signal handlers, we can't do anything useful in the handler ourselves anyway (it would be nice to print out a backtrace, but that seems pretty hard to do, even if not impossible). Let Windows inform the user about the crash. If the plug-in was compiled with MSVC, and the user also has it, she is offered a chance to start the debugger automatically anyway. * app/*several*.c: Include gimpmath.h for G_PI etc. Don't include <math.h>, as gimpmath.h includes it. * plug-ins/*/*many*.c: Include config.h. Don't include <math.h>. Remove all the duplicated definitions of G_PI and rint(). Use RINT() instead of rint(). * app/app_procs.[ch]: app_exit() takes a gboolean. * app/batch.c * app/commands.c * app/interface.c: Call app_exit() with FALSE or TRUE. * app/main.c (on_error): Call gimp_fatal_error. (main): Don't install any signal handler on Win32 here, either. * app/errors.c (gimp_fatal_error, gimp_terminate): Win32: Format the message and call MessageBox with it. g_on_error_query doesn't do anything useful on Win32, and printf'ing a message to stdout or stderr doesn't do anything, either, in a windowing application.
1999-09-02 04:30:56 +08:00
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
app/appenv.h New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc 1999-09-01 Tor Lillqvist <tml@iki.fi> * app/appenv.h * libgimp/gimpmath.h: New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc from app/appenv.h here, so plug-ins can use them, too. Remove some commented-out old stuff in appenv.h. * libgimp/gimp.h: Include gimpmath.h. * libgimp/gimp.c (gimp_main): Win32: Don't install signal handlers, we can't do anything useful in the handler ourselves anyway (it would be nice to print out a backtrace, but that seems pretty hard to do, even if not impossible). Let Windows inform the user about the crash. If the plug-in was compiled with MSVC, and the user also has it, she is offered a chance to start the debugger automatically anyway. * app/*several*.c: Include gimpmath.h for G_PI etc. Don't include <math.h>, as gimpmath.h includes it. * plug-ins/*/*many*.c: Include config.h. Don't include <math.h>. Remove all the duplicated definitions of G_PI and rint(). Use RINT() instead of rint(). * app/app_procs.[ch]: app_exit() takes a gboolean. * app/batch.c * app/commands.c * app/interface.c: Call app_exit() with FALSE or TRUE. * app/main.c (on_error): Call gimp_fatal_error. (main): Don't install any signal handler on Win32 here, either. * app/errors.c (gimp_fatal_error, gimp_terminate): Win32: Format the message and call MessageBox with it. g_on_error_query doesn't do anything useful on Win32, and printf'ing a message to stdout or stderr doesn't do anything, either, in a windowing application.
1999-09-02 04:30:56 +08:00
#include "gdk/gdkkeysyms.h"
app/appenv.h New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc 1999-09-01 Tor Lillqvist <tml@iki.fi> * app/appenv.h * libgimp/gimpmath.h: New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc from app/appenv.h here, so plug-ins can use them, too. Remove some commented-out old stuff in appenv.h. * libgimp/gimp.h: Include gimpmath.h. * libgimp/gimp.c (gimp_main): Win32: Don't install signal handlers, we can't do anything useful in the handler ourselves anyway (it would be nice to print out a backtrace, but that seems pretty hard to do, even if not impossible). Let Windows inform the user about the crash. If the plug-in was compiled with MSVC, and the user also has it, she is offered a chance to start the debugger automatically anyway. * app/*several*.c: Include gimpmath.h for G_PI etc. Don't include <math.h>, as gimpmath.h includes it. * plug-ins/*/*many*.c: Include config.h. Don't include <math.h>. Remove all the duplicated definitions of G_PI and rint(). Use RINT() instead of rint(). * app/app_procs.[ch]: app_exit() takes a gboolean. * app/batch.c * app/commands.c * app/interface.c: Call app_exit() with FALSE or TRUE. * app/main.c (on_error): Call gimp_fatal_error. (main): Don't install any signal handler on Win32 here, either. * app/errors.c (gimp_fatal_error, gimp_terminate): Win32: Format the message and call MessageBox with it. g_on_error_query doesn't do anything useful on Win32, and printf'ing a message to stdout or stderr doesn't do anything, either, in a windowing application.
1999-09-02 04:30:56 +08:00
#include "appenv.h"
#include "drawable.h"
#include "errors.h"
#include "smudge.h"
#include "gdisplay.h"
#include "gimplut.h"
#include "paint_funcs.h"
#include "paint_core.h"
#include "paint_options.h"
#include "selection.h"
#include "tool_options_ui.h"
#include "tools.h"
#include "gimage.h"
#include "libgimp/gimpintl.h"
app/appenv.h New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc 1999-09-01 Tor Lillqvist <tml@iki.fi> * app/appenv.h * libgimp/gimpmath.h: New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc from app/appenv.h here, so plug-ins can use them, too. Remove some commented-out old stuff in appenv.h. * libgimp/gimp.h: Include gimpmath.h. * libgimp/gimp.c (gimp_main): Win32: Don't install signal handlers, we can't do anything useful in the handler ourselves anyway (it would be nice to print out a backtrace, but that seems pretty hard to do, even if not impossible). Let Windows inform the user about the crash. If the plug-in was compiled with MSVC, and the user also has it, she is offered a chance to start the debugger automatically anyway. * app/*several*.c: Include gimpmath.h for G_PI etc. Don't include <math.h>, as gimpmath.h includes it. * plug-ins/*/*many*.c: Include config.h. Don't include <math.h>. Remove all the duplicated definitions of G_PI and rint(). Use RINT() instead of rint(). * app/app_procs.[ch]: app_exit() takes a gboolean. * app/batch.c * app/commands.c * app/interface.c: Call app_exit() with FALSE or TRUE. * app/main.c (on_error): Call gimp_fatal_error. (main): Don't install any signal handler on Win32 here, either. * app/errors.c (gimp_fatal_error, gimp_terminate): Win32: Format the message and call MessageBox with it. g_on_error_query doesn't do anything useful on Win32, and printf'ing a message to stdout or stderr doesn't do anything, either, in a windowing application.
1999-09-02 04:30:56 +08:00
#include "libgimp/gimpmath.h"
/* default defines */
#define SMUDGE_DEFAULT_PRESSURE 50.0
/* the smudge structures */
typedef struct _SmudgeOptions SmudgeOptions;
struct _SmudgeOptions
{
PaintOptions paint_options;
double pressure;
double pressure_d;
GtkObject *pressure_w;
};
static PixelRegion accumPR;
static unsigned char *accum_data;
/* the smudge tool options */
static SmudgeOptions * smudge_options = NULL;
/* Loca varibles */
static double non_gui_pressure;
static void smudge_motion (PaintCore *, PaintPressureOptions *,
double, GimpDrawable *);
static void smudge_init (PaintCore *, GimpDrawable *);
static void smudge_finish (PaintCore *, GimpDrawable *);
static void
smudge_nonclipped_painthit_coords (PaintCore *paint_core,
gint * x, gint* y, gint* w, gint *h);
static void
smudge_allocate_accum_buffer ( gint w, gint h,
gint bytes, gint do_fill);
/* functions */
static void
smudge_options_reset (void)
{
SmudgeOptions *options = smudge_options;
paint_options_reset ((PaintOptions *) options);
gtk_adjustment_set_value (GTK_ADJUSTMENT (options->pressure_w),
options->pressure_d);
}
static SmudgeOptions *
smudge_options_new (void)
{
SmudgeOptions *options;
GtkWidget *vbox;
GtkWidget *hbox;
GtkWidget *label;
GtkWidget *scale;
/* the new smudge tool options structure */
options = (SmudgeOptions *) g_malloc (sizeof (SmudgeOptions));
paint_options_init ((PaintOptions *) options,
SMUDGE,
smudge_options_reset);
options->pressure = options->pressure_d = SMUDGE_DEFAULT_PRESSURE;
/* the main vbox */
vbox = ((ToolOptions *) options)->main_vbox;
/* the pressure scale */
hbox = gtk_hbox_new (FALSE, 4);
gtk_box_pack_start (GTK_BOX (vbox), hbox, FALSE, FALSE, 0);
label = gtk_label_new (_("Pressure:"));
gtk_misc_set_alignment (GTK_MISC (label), 1.0, 1.0);
gtk_box_pack_start (GTK_BOX (hbox), label, FALSE, FALSE, 0);
gtk_widget_show (label);
options->pressure_w =
gtk_adjustment_new (options->pressure_d, 0.0, 100.0, 1.0, 1.0, 0.0);
scale = gtk_hscale_new (GTK_ADJUSTMENT (options->pressure_w));
gtk_box_pack_start (GTK_BOX (hbox), scale, TRUE, TRUE, 0);
gtk_scale_set_value_pos (GTK_SCALE (scale), GTK_POS_TOP);
gtk_range_set_update_policy (GTK_RANGE (scale), GTK_UPDATE_DELAYED);
gtk_signal_connect (GTK_OBJECT (options->pressure_w), "value_changed",
(GtkSignalFunc) tool_options_double_adjustment_update,
&options->pressure);
gtk_widget_show (scale);
gtk_widget_show (hbox);
return options;
}
void *
smudge_paint_func (PaintCore *paint_core,
GimpDrawable *drawable,
int state)
{
switch (state)
{
case INIT_PAINT:
smudge_init (paint_core, drawable);
break;
case MOTION_PAINT:
smudge_motion (paint_core, smudge_options->paint_options.pressure_options,
smudge_options->pressure, drawable);
break;
case FINISH_PAINT:
smudge_finish (paint_core, drawable);
break;
}
return NULL;
}
static void
smudge_finish ( PaintCore *paint_core,
GimpDrawable * drawable)
{
if (accum_data)
{
g_free (accum_data);
accum_data = NULL;
}
}
static void
smudge_nonclipped_painthit_coords (PaintCore *paint_core,
gint * x, gint* y, gint* w, gint *h)
{
/* Note: these are the brush mask size plus a border of 1 pixel */
*x = (gint) paint_core->curx - paint_core->brush->mask->width/2 - 1;
*y = (gint) paint_core->cury - paint_core->brush->mask->height/2 - 1;
*w = paint_core->brush->mask->width + 2;
*h = paint_core->brush->mask->height + 2;
}
static void
smudge_init ( PaintCore *paint_core,
GimpDrawable * drawable)
{
GImage *gimage;
TempBuf * area;
PixelRegion srcPR;
gint x,y,w,h;
gint was_clipped;
/* adjust the x and y coordinates to the upper left corner of the brush */
smudge_nonclipped_painthit_coords (paint_core, &x, &y, &w, &h);
if (! (gimage = drawable_gimage (drawable)))
return;
/* If the image type is indexed, don't smudge */
if ((drawable_type (drawable) == INDEXED_GIMAGE) ||
(drawable_type (drawable) == INDEXEDA_GIMAGE))
return;
area = paint_core_get_paint_area (paint_core, drawable, 1.0);
if (!area)
was_clipped = TRUE;
else if (x != area->x || y != area->y || w != area->width || h != area->height)
was_clipped = TRUE;
else
was_clipped = FALSE;
smudge_allocate_accum_buffer (w,h,
drawable_bytes(drawable), was_clipped);
if (!area) return;
accumPR.x = area->x - x;
accumPR.y = area->y - y;
accumPR.w = area->width;
accumPR.h = area->height;
accumPR.rowstride = accumPR.bytes * w;
accumPR.data = accum_data
+ accumPR.rowstride * accumPR.y
+ accumPR.x * accumPR.bytes;
pixel_region_init (&srcPR, drawable_data (drawable),
area->x, area->y, area->width, area->height, FALSE);
/* copy the region under the original painthit. */
copy_region (&srcPR, &accumPR);
accumPR.x = 0;
accumPR.y = 0;
accumPR.w = area->width;
accumPR.h = area->height;
accumPR.rowstride = accumPR.bytes * accumPR.w;
accumPR.data = accum_data;
}
static void
smudge_allocate_accum_buffer (gint w,
gint h,
gint bytes,
gint do_fill)
{
/* Allocate the accumulation buffer */
accumPR.bytes = bytes;
accum_data = g_malloc (w * h * bytes);
if (do_fill)
{
guchar color[3] = {0,0,0};
accumPR.x = 0;
accumPR.y = 0;
accumPR.w = w;
accumPR.h = h;
accumPR.rowstride = accumPR.bytes * w;
accumPR.data = accum_data;
color_region (&accumPR, (const guchar*)&color);
}
}
Tool *
tools_new_smudge ()
{
Tool * tool;
PaintCore * private;
/* The tool options */
if (! smudge_options)
{
smudge_options = smudge_options_new ();
tools_register (SMUDGE, (ToolOptions *) smudge_options);
/* press all default buttons */
smudge_options_reset ();
}
tool = paint_core_new (SMUDGE);
/*tool->modifier_key_func = smudge_modifier_key_func;*/
private = (PaintCore *) tool->private;
private->paint_func = smudge_paint_func;
return tool;
}
void
tools_free_smudge (Tool *tool)
{
paint_core_free (tool);
}
static void
smudge_motion (PaintCore *paint_core,
PaintPressureOptions *pressure_options,
double smudge_pressure,
GimpDrawable *drawable)
{
GImage *gimage;
TempBuf * area;
PixelRegion srcPR, destPR, tempPR;
gfloat pressure;
gint opacity;
gint x,y,w,h;
if (! (gimage = drawable_gimage (drawable)))
return;
/* If the image type is indexed, don't smudge */
if ((drawable_type (drawable) == INDEXED_GIMAGE) ||
(drawable_type (drawable) == INDEXEDA_GIMAGE))
return;
smudge_nonclipped_painthit_coords (paint_core, &x, &y, &w, &h);
/* Get the paint area */
/* Smudge won't scale! */
if (! (area = paint_core_get_paint_area (paint_core, drawable, 1.0)))
return;
/* srcPR will be the pixels under the current painthit from
the drawable*/
pixel_region_init (&srcPR, drawable_data (drawable),
area->x, area->y, area->width, area->height, FALSE);
/* Enable pressure sensitive pressure */
if (pressure_options->pressure)
pressure = ((smudge_pressure) / 100.0 * (paint_core->curpressure) / 0.5);
else
pressure = smudge_pressure / 100.0;
/* The tempPR will be the built up buffer (for smudge) */
tempPR.bytes = accumPR.bytes;
tempPR.rowstride = accumPR.rowstride;
tempPR.x = area->x - x;
tempPR.y = area->y - y;
tempPR.w = area->width;
tempPR.h = area->height;
tempPR.data = accum_data
+ tempPR.rowstride * tempPR.y
+ tempPR.x * tempPR.bytes;
/* The dest will be the paint area we got above (= canvas_buf) */
destPR.bytes = area->bytes;
destPR.x = 0; destPR.y = 0;
destPR.w = area->width;
destPR.h = area->height;
destPR.rowstride = area->width * area->bytes;
destPR.data = temp_buf_data (area);
/*
Smudge uses the buffer Accum.
For each successive painthit Accum is built like this
Accum = pressure*Accum + (1-pressure)*I.
where I is the pixels under the current painthit.
Then the paint area (canvas_buf) is built as
(Accum,1) (if no alpha),
*/
blend_region (&srcPR, &tempPR, &tempPR, ROUND(pressure * 255.0));
/* re-init the tempPR */
tempPR.bytes = accumPR.bytes;
tempPR.rowstride = accumPR.rowstride;
tempPR.x = area->x - x;
tempPR.y = area->y - y;
tempPR.w = area->width;
tempPR.h = area->height;
tempPR.data = accum_data
+ tempPR.rowstride * tempPR.y
+ tempPR.x * tempPR.bytes;
if (!drawable_has_alpha (drawable))
add_alpha_region (&tempPR, &destPR);
else
copy_region(&tempPR, &destPR);
opacity = 255 * gimp_context_get_opacity (NULL);
if (pressure_options->opacity)
opacity = opacity * 2.0 * paint_core->curpressure;
/*Replace the newly made paint area to the gimage*/
paint_core_replace_canvas (paint_core, drawable,
MIN (opacity, 255),
OPAQUE_OPACITY,
pressure_options->pressure ? PRESSURE : SOFT,
1.0, INCREMENTAL);
}
static void *
smudge_non_gui_paint_func (PaintCore *paint_core,
GimpDrawable *drawable,
int state)
{
smudge_motion (paint_core, &non_gui_pressure_options, non_gui_pressure, drawable);
return NULL;
}
gboolean
smudge_non_gui_default (GimpDrawable *drawable,
int num_strokes,
double *stroke_array)
{
double pressure = SMUDGE_DEFAULT_PRESSURE;
SmudgeOptions *options = smudge_options;
if(options)
{
pressure = options->pressure;
}
return smudge_non_gui(drawable,pressure,num_strokes,stroke_array);
}
gboolean
smudge_non_gui (GimpDrawable *drawable,
double pressure,
int num_strokes,
double *stroke_array)
{
int i;
if (paint_core_init (&non_gui_paint_core, drawable,
stroke_array[0], stroke_array[1]))
{
smudge_init(&non_gui_paint_core,drawable);
/* Set the paint core's paint func */
non_gui_paint_core.paint_func = smudge_non_gui_paint_func;
non_gui_pressure = pressure;
non_gui_paint_core.curx = non_gui_paint_core.startx = non_gui_paint_core.lastx = stroke_array[0];
non_gui_paint_core.cury = non_gui_paint_core.starty = non_gui_paint_core.lasty = stroke_array[1];
smudge_non_gui_paint_func (&non_gui_paint_core, drawable, 0);
for (i = 1; i < num_strokes; i++)
{
non_gui_paint_core.curx = stroke_array[i * 2 + 0];
non_gui_paint_core.cury = stroke_array[i * 2 + 1];
paint_core_interpolate (&non_gui_paint_core, drawable);
non_gui_paint_core.lastx = non_gui_paint_core.curx;
non_gui_paint_core.lasty = non_gui_paint_core.cury;
}
/* Finish the painting */
paint_core_finish (&non_gui_paint_core, drawable, -1);
/* Cleanup */
paint_core_cleanup ();
smudge_finish(&non_gui_paint_core, drawable);
return TRUE;
}
else
return FALSE;
}