gimp/plug-ins/Lighting/lighting_main.h

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#ifndef __LIGHTING_MAIN_H__
#define __LIGHTING_MAIN_H__
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/* Defines and stuff */
/* ================= */
#define TILE_CACHE_SIZE 16
#define NUM_LIGHTS 6
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/* Typedefs */
/* ======== */
typedef enum
{
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POINT_LIGHT,
DIRECTIONAL_LIGHT,
SPOT_LIGHT,
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NO_LIGHT
} LightType;
enum
{
LINEAR_MAP,
LOGARITHMIC_MAP,
SINUSOIDAL_MAP,
SPHERICAL_MAP
};
enum
{
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IMAGE_BUMP,
WAVES_BUMP
};
typedef struct
{
gdouble ambient_int;
gdouble diffuse_int;
gdouble diffuse_ref;
gdouble specular_ref;
gdouble highlight;
gboolean metallic;
GimpRGB color;
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} MaterialSettings;
typedef struct
{
finished new GimpColorArea widget which uses GimpRGB and handles DND and 2001-01-10 Sven Neumann <sven@gimp.org> * libgimp/gimpcolorarea.[ch]: finished new GimpColorArea widget which uses GimpRGB and handles DND and alpha channel. * libgimp/gimpcolorbutton.[ch]: use GimpColorArea. The API of the GimpColorButton has changed! * libgimp/gimpwidgets.[ch]: added temporary function gimp_color_update_uchar() to ease migration of plug-ins to GimpRGB. This function will go away. * plug-ins/Lighting/lighting_main.h * plug-ins/Lighting/lighting_ui.c * plug-ins/MapObject/mapobject_main.h * plug-ins/MapObject/mapobject_ui.c * plug-ins/common/colorify.c * plug-ins/common/colortoalpha.c * plug-ins/common/exchange.c * plug-ins/common/film.c * plug-ins/common/grid.c * plug-ins/common/mapcolor.c * plug-ins/common/nova.c * plug-ins/common/papertile.c * plug-ins/common/sinus.c * plug-ins/gdyntext/gdyntext_ui.c * plug-ins/ifscompose/ifscompose.[ch] * plug-ins/ifscompose/ifscompose_storage.c * plug-ins/ifscompose/ifscompose_utils.c * plug-ins/script-fu/script-fu-scripts.c: use new GimpColorArea and GimpColorButton. Started to introduce GimpRGB color type. This change might have broken some of these plug-ins. This is work in progress. * libgimp/Makefile.am: added GimpColorArea and GimpColorButton to libgimpi. * app/gimpcontext.[ch]: added gimp_palette_get_[fore|back]ground() functions so the app can link against libgimp/gimpcolorbutton.o. These functions will go away. * app/gimpdnd.c: use a GimpColorArea for DND
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LightType type;
GimpVector3 position;
GimpVector3 direction;
plug-ins/libgck/gck/gck.h removed the GckRGB color type and all it's 2001-01-01 Michael Natterer <mitch@gimp.org> * plug-ins/libgck/gck/gck.h * plug-ins/libgck/gck/gckcolor.c: removed the GckRGB color type and all it's functions. * libgimp/Makefile.am * libgimp/gimpcolor.[ch]: new files containing the new GimpRGB color type and assorted functions. * libgimp/gimpcolorspace.[ch]: colorspace conversion routines for the new GimpRGB type. Also taken from LibGCK. * libgimp/gimp.h * libgimp/gimptypes.h: #include "gimpcolor.h". It's ugly to include it in both files but unavoidable to follow our new "*.c" file include policy. This will go away as libgimp will be chopped up into pieces anyway. * app/apptypes.h * app/asupsample.[ch] * app/blend.c * app/color_transfer.h * app/gradient_header.h: removed "color_t" and use GimpRGB instead. * plug-ins/Lighting/lighting_apply.c * plug-ins/Lighting/lighting_image.c * plug-ins/Lighting/lighting_image.h * plug-ins/Lighting/lighting_main.c * plug-ins/Lighting/lighting_main.h * plug-ins/Lighting/lighting_preview.c * plug-ins/Lighting/lighting_shade.c * plug-ins/Lighting/lighting_shade.h * plug-ins/MapObject/mapobject_apply.c * plug-ins/MapObject/mapobject_image.c * plug-ins/MapObject/mapobject_image.h * plug-ins/MapObject/mapobject_main.c * plug-ins/MapObject/mapobject_main.h * plug-ins/MapObject/mapobject_preview.c * plug-ins/MapObject/mapobject_shade.c * plug-ins/MapObject/mapobject_shade.h * modules/colorsel_triangle.c: s/GckRGB/GimpRGB/g * plug-ins/gdyntext/gdyntextcompat.h: check also for GIMP's minor version when deciding if to add a missing PDB wrapper. (All this compat cruft including libgimp/gimpcompat.h should go away ASAP)
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GimpRGB color;
finished new GimpColorArea widget which uses GimpRGB and handles DND and 2001-01-10 Sven Neumann <sven@gimp.org> * libgimp/gimpcolorarea.[ch]: finished new GimpColorArea widget which uses GimpRGB and handles DND and alpha channel. * libgimp/gimpcolorbutton.[ch]: use GimpColorArea. The API of the GimpColorButton has changed! * libgimp/gimpwidgets.[ch]: added temporary function gimp_color_update_uchar() to ease migration of plug-ins to GimpRGB. This function will go away. * plug-ins/Lighting/lighting_main.h * plug-ins/Lighting/lighting_ui.c * plug-ins/MapObject/mapobject_main.h * plug-ins/MapObject/mapobject_ui.c * plug-ins/common/colorify.c * plug-ins/common/colortoalpha.c * plug-ins/common/exchange.c * plug-ins/common/film.c * plug-ins/common/grid.c * plug-ins/common/mapcolor.c * plug-ins/common/nova.c * plug-ins/common/papertile.c * plug-ins/common/sinus.c * plug-ins/gdyntext/gdyntext_ui.c * plug-ins/ifscompose/ifscompose.[ch] * plug-ins/ifscompose/ifscompose_storage.c * plug-ins/ifscompose/ifscompose_utils.c * plug-ins/script-fu/script-fu-scripts.c: use new GimpColorArea and GimpColorButton. Started to introduce GimpRGB color type. This change might have broken some of these plug-ins. This is work in progress. * libgimp/Makefile.am: added GimpColorArea and GimpColorButton to libgimpi. * app/gimpcontext.[ch]: added gimp_palette_get_[fore|back]ground() functions so the app can link against libgimp/gimpcolorbutton.o. These functions will go away. * app/gimpdnd.c: use a GimpColorArea for DND
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gdouble intensity;
gboolean active;
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} LightSettings;
typedef struct
{
gint32 drawable_id;
gint32 bumpmap_id;
gint32 envmap_id;
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/* Render variables */
/* ================ */
GimpVector3 viewpoint;
GimpVector3 planenormal;
LightSettings lightsource[NUM_LIGHTS];
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MaterialSettings material;
MaterialSettings ref_material;
gdouble pixel_treshold;
gdouble bumpmax,bumpmin;
gint max_depth;
gint bumpmaptype;
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/* Flags */
gint antialiasing;
gint create_new_image;
gint transparent_background;
gint bump_mapped;
gint env_mapped;
gint ref_mapped;
gint bumpstretch;
gint previewquality;
gboolean symbols;
gboolean interactive_preview;
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/* Misc */
gboolean update_enabled;
gint light_selected;
gboolean light_isolated;
gdouble preview_zoom_factor;
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} LightingValues;
/* Externally visible variables */
/* ============================ */
extern LightingValues mapvals;
#endif /* __LIGHTING_MAIN_H__ */