gimp/app/cursorutil.c

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1997-11-25 06:05:25 +08:00
/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
#include "appenv.h"
#include "cursorutil.h"
#include "dialog_handler.h"
#include "gdisplay.h" /* for gdisplay_*_override_cursor() */
#include "cursors/mouse.xbm"
#include "cursors/mouse_mask.xbm"
#include "cursors/mouse_add.xbm"
#include "cursors/mouse_add_mask.xbm"
#include "cursors/mouse_subtract.xbm"
#include "cursors/mouse_subtract_mask.xbm"
#include "cursors/mouse_intersect.xbm"
#include "cursors/mouse_intersect_mask.xbm"
#include "cursors/mouse_point.xbm"
#include "cursors/mouse_point_mask.xbm"
#include "cursors/mouse_rectangle.xbm"
#include "cursors/mouse_rectangle_mask.xbm"
#include "cursors/mouse_move.xbm"
#include "cursors/mouse_move_mask.xbm"
#include "cursors/selection.xbm"
#include "cursors/selection_mask.xbm"
#include "cursors/selection_add.xbm"
#include "cursors/selection_add_mask.xbm"
#include "cursors/selection_subtract.xbm"
#include "cursors/selection_subtract_mask.xbm"
#include "cursors/selection_intersect.xbm"
#include "cursors/selection_intersect_mask.xbm"
#include "cursors/selection_move.xbm"
#include "cursors/selection_move_mask.xbm"
#include "cursors/bad.xbm"
#include "cursors/bad_mask.xbm"
#include "cursors/dropper.xbm"
#include "cursors/dropper_mask.xbm"
#include "cursors/zoom_in.xbm"
#include "cursors/zoom_in_mask.xbm"
#include "cursors/zoom_out.xbm"
#include "cursors/zoom_out_mask.xbm"
typedef struct
{
guchar *bits;
guchar *mask_bits;
gint width, height;
gint x_hot, y_hot;
GdkCursor *cursor;
} BM_Cursor;
static BM_Cursor gimp_cursors[] =
/* these have to match up with the enum in cursorutil.h */
{
{
mouse_bits, mouse_mask_bits,
mouse_width, mouse_height,
mouse_x_hot, mouse_y_hot, NULL
},
{
mouse_add_bits, mouse_add_mask_bits,
mouse_add_width, mouse_add_height,
mouse_add_x_hot, mouse_add_y_hot, NULL
},
{
mouse_subtract_bits, mouse_subtract_mask_bits,
mouse_subtract_width, mouse_subtract_height,
mouse_subtract_x_hot, mouse_subtract_y_hot, NULL
},
{
mouse_intersect_bits, mouse_intersect_mask_bits,
mouse_intersect_width, mouse_intersect_height,
mouse_intersect_x_hot, mouse_intersect_y_hot, NULL
},
{
mouse_point_bits, mouse_point_mask_bits,
mouse_point_width, mouse_point_height,
mouse_point_x_hot, mouse_point_y_hot, NULL
},
{
mouse_rectangle_bits, mouse_rectangle_mask_bits,
mouse_rectangle_width, mouse_rectangle_height,
mouse_rectangle_x_hot, mouse_rectangle_y_hot, NULL
},
{
mouse_move_bits, mouse_move_mask_bits,
mouse_move_width, mouse_move_height,
mouse_move_x_hot, mouse_move_y_hot, NULL
},
{
selection_bits, selection_mask_bits,
selection_width, selection_height,
selection_x_hot, selection_y_hot, NULL
},
{
selection_add_bits, selection_add_mask_bits,
selection_add_width, selection_add_height,
selection_add_x_hot, selection_add_y_hot, NULL
},
{
selection_subtract_bits, selection_subtract_mask_bits,
selection_subtract_width, selection_subtract_height,
selection_subtract_x_hot, selection_subtract_y_hot, NULL
},
{
selection_intersect_bits, selection_intersect_mask_bits,
selection_intersect_width, selection_intersect_height,
selection_intersect_x_hot, selection_intersect_y_hot, NULL
},
{
selection_move_bits, selection_move_mask_bits,
selection_move_width, selection_move_height,
selection_move_x_hot, selection_move_y_hot, NULL
},
{
bad_bits, bad_mask_bits,
bad_width, bad_height,
bad_x_hot, bad_y_hot, NULL
},
{
dropper_bits, dropper_mask_bits,
dropper_width, dropper_height,
dropper_x_hot, dropper_y_hot, NULL
},
{
zoom_in_bits, zoom_in_mask_bits,
zoom_in_width, zoom_in_height,
zoom_in_x_hot, zoom_in_y_hot, NULL
},
{
zoom_out_bits, zoom_out_mask_bits,
zoom_out_width, zoom_out_height,
zoom_out_x_hot, zoom_out_y_hot, NULL
}
};
extern GSList *display_list; /* It's in gdisplay.c, FYI */
static gboolean pending_removebusy = FALSE;
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static void
create_cursor (BM_Cursor *bmcursor)
{
GdkPixmap *pixmap;
GdkPixmap *pixmapmsk;
GdkColor fg, bg;
/* should have a way to configure the mouse colors */
gdk_color_parse ("#FFFFFF", &bg);
gdk_color_parse ("#000000", &fg);
pixmap = gdk_bitmap_create_from_data (NULL, bmcursor->bits,
bmcursor->width, bmcursor->height);
g_return_if_fail (pixmap != NULL);
pixmapmsk = gdk_bitmap_create_from_data (NULL, bmcursor->mask_bits,
bmcursor->width,
bmcursor->height);
g_return_if_fail (pixmapmsk != NULL);
bmcursor->cursor = gdk_cursor_new_from_pixmap (pixmap, pixmapmsk, &fg, &bg,
bmcursor->x_hot,
bmcursor->y_hot);
g_return_if_fail (bmcursor->cursor != NULL);
}
static void
gimp_change_win_cursor (GdkWindow *win,
GimpCursorType curtype)
{
GdkCursor *cursor;
g_return_if_fail (curtype < GIMP_LAST_CURSOR_ENTRY);
curtype -= GIMP_MOUSE_CURSOR;
if (!gimp_cursors[(int)curtype].cursor)
create_cursor (&gimp_cursors[(int)curtype]);
cursor = gimp_cursors[(int)curtype].cursor;
gdk_window_set_cursor (win, cursor);
}
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void
change_win_cursor (GdkWindow *win,
GdkCursorType cursortype)
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{
GdkCursor *cursor;
if (cursortype > GDK_LAST_CURSOR)
{
gimp_change_win_cursor (win, (GimpCursorType)cursortype);
return;
}
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cursor = gdk_cursor_new (cursortype);
gdk_window_set_cursor (win, cursor);
gdk_cursor_destroy (cursor);
}
void
unset_win_cursor (GdkWindow *win)
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{
gdk_window_set_cursor (win, NULL);
}
void
gimp_add_busy_cursors_until_idle (void)
{
if (!pending_removebusy)
{
gimp_add_busy_cursors ();
gtk_idle_add_priority (GTK_PRIORITY_HIGH,
gimp_remove_busy_cursors, NULL);
pending_removebusy = TRUE;
}
}
void
gimp_add_busy_cursors (void)
{
GDisplay *gdisp;
GSList *list;
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/* Canvases */
for (list = display_list; list; list = g_slist_next (list))
{
gdisp = (GDisplay *) list->data;
gdisplay_install_override_cursor (gdisp, GDK_WATCH);
}
/* Dialogs */
dialog_idle_all ();
gdk_flush ();
}
gint
gimp_remove_busy_cursors (gpointer data)
{
GDisplay *gdisp;
GSList *list;
/* Canvases */
for (list = display_list; list; list = g_slist_next (list))
{
gdisp = (GDisplay *) list->data;
gdisplay_remove_override_cursor (gdisp);
}
/* Dialogs */
dialog_unidle_all ();
pending_removebusy = FALSE;
return 0;
}
/***************************************************************/
/* gtkutil_compress_motion:
This function walks the whole GDK event queue seeking motion events
corresponding to the widget 'widget'. If it finds any it will
remove them from the queue, write the most recent motion offset
to 'lastmotion_x' and 'lastmotion_y', then return TRUE. Otherwise
it will return FALSE and 'lastmotion_x' / 'lastmotion_y' will be
untouched.
*/
/* The gtkutil_compress_motion function source may be re-used under
the XFree86-style license. <adam@gimp.org> */
gboolean
gtkutil_compress_motion (GtkWidget *widget,
gdouble *lastmotion_x,
gdouble *lastmotion_y)
{
GdkEvent *event;
GList *requeued_events = NULL;
gboolean success = FALSE;
/* Move the entire GDK event queue to a private list, filtering
out any motion events for the desired widget. */
while (gdk_events_pending ())
{
event = gdk_event_get ();
if ((gtk_get_event_widget (event) == widget) &&
(event->any.type == GDK_MOTION_NOTIFY))
{
*lastmotion_x = event->motion.x;
*lastmotion_y = event->motion.y;
gdk_event_free (event);
success = TRUE;
}
else
{
requeued_events = g_list_append (requeued_events, event);
}
}
/* Replay the remains of our private event list back into the
event queue in order. */
while (requeued_events)
{
gdk_event_put ((GdkEvent*) requeued_events->data);
gdk_event_free ((GdkEvent*) requeued_events->data);
requeued_events =
g_list_remove_link (requeued_events, requeued_events);
}
return success;
}