gimp/app/widgets/gimpimageeditor.c

172 lines
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/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <gtk/gtk.h>
#include "widgets-types.h"
#include "core/gimpcontext.h"
#include "core/gimpimage.h"
#include "gimpdocked.h"
#include "gimpimageeditor.h"
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
#include "gimpuimanager.h"
static void gimp_image_editor_docked_iface_init (GimpDockedInterface *iface);
reoedered to somehow reflect the class hierarchy. 2004-05-23 Michael Natterer <mitch@gimp.org> * app/widgets/widgets-types.h: reoedered to somehow reflect the class hierarchy. Some dockable context handling cleanup: * app/widgets/gimpdocked.[ch]: removed "prev_context" parameter from GimpDocked::set_context(). Widgets which need the old context to disconnect from should remember it themselves. * app/widgets/gimpdockable.c (gimp_dockable_set_context): don't pass the old context to gimp_docked_set_context(). Some cleanup. * app/widgets/gimpcontainerbox.c * app/widgets/gimpcontainereditor.c: changed accordingly. * app/display/gimpnavigationview.[ch] * app/widgets/gimpimageeditor.[ch] * app/widgets/gimpitemtreeview.[ch]: added a "context" member which holds the context set by GimpDocked::set_context(). * app/widgets/gimpdrawabletreeview.c: use the view's context instead of gimp_get_user_context(). * app/widgets/gimpcoloreditor.[ch]: removed separate API to set the context because it implements the GimpDockedInterface. * app/widgets/gimpcomponenteditor.c * app/widgets/gimperrorconsole.c: pass "menu-factory", "menu-identifier" and "ui-path" to g_object_new() instead of calling gimp_editor_create_menu() later. Action cleanup partly related to the context stuff above: * app/actions/actions.c (action_data_get_gimp): get the Gimp from context->gimp, not gimage->gimp because gimage may be NULL. (action_data_get_context): changed to use the new context members added above. * app/actions/channels-actions.c (channels_actions_update): cleanup. * app/actions/edit-actions.c (edit_actions_update): fixed sensitivity of "edit-undo-clear". * app/actions/vectors-actions.c (vectors_actions_update): make "vectors-merge-visible" sensitive only if there is more than one GimpVectors in the image. * app/actions/colormap-editor-actions.c * app/actions/gradient-editor-actions.c * app/actions/palette-editor-actions.c: added FG/BG color previews to actions which take colors from them. Changed code to be safe against "context" being NULL. * app/actions/drawable-commands.c: s/active_drawable/drawable/g. Makes the code more readable. * app/actions/select-commands.[ch] * app/actions/vectors-commands.[ch]: removed public stroke utility functions and other stuff which is not needed any more because dialog buttons invoke the correct actions now. Moved the functions' code to the resp. action callbacks.
2004-05-23 18:04:41 +08:00
static void gimp_image_editor_set_context (GimpDocked *docked,
GimpContext *context);
static void gimp_image_editor_destroy (GtkObject *object);
static void gimp_image_editor_real_set_image (GimpImageEditor *editor,
GimpImage *image);
static void gimp_image_editor_image_flush (GimpImage *image,
gboolean invalidate_preview,
reoedered to somehow reflect the class hierarchy. 2004-05-23 Michael Natterer <mitch@gimp.org> * app/widgets/widgets-types.h: reoedered to somehow reflect the class hierarchy. Some dockable context handling cleanup: * app/widgets/gimpdocked.[ch]: removed "prev_context" parameter from GimpDocked::set_context(). Widgets which need the old context to disconnect from should remember it themselves. * app/widgets/gimpdockable.c (gimp_dockable_set_context): don't pass the old context to gimp_docked_set_context(). Some cleanup. * app/widgets/gimpcontainerbox.c * app/widgets/gimpcontainereditor.c: changed accordingly. * app/display/gimpnavigationview.[ch] * app/widgets/gimpimageeditor.[ch] * app/widgets/gimpitemtreeview.[ch]: added a "context" member which holds the context set by GimpDocked::set_context(). * app/widgets/gimpdrawabletreeview.c: use the view's context instead of gimp_get_user_context(). * app/widgets/gimpcoloreditor.[ch]: removed separate API to set the context because it implements the GimpDockedInterface. * app/widgets/gimpcomponenteditor.c * app/widgets/gimperrorconsole.c: pass "menu-factory", "menu-identifier" and "ui-path" to g_object_new() instead of calling gimp_editor_create_menu() later. Action cleanup partly related to the context stuff above: * app/actions/actions.c (action_data_get_gimp): get the Gimp from context->gimp, not gimage->gimp because gimage may be NULL. (action_data_get_context): changed to use the new context members added above. * app/actions/channels-actions.c (channels_actions_update): cleanup. * app/actions/edit-actions.c (edit_actions_update): fixed sensitivity of "edit-undo-clear". * app/actions/vectors-actions.c (vectors_actions_update): make "vectors-merge-visible" sensitive only if there is more than one GimpVectors in the image. * app/actions/colormap-editor-actions.c * app/actions/gradient-editor-actions.c * app/actions/palette-editor-actions.c: added FG/BG color previews to actions which take colors from them. Changed code to be safe against "context" being NULL. * app/actions/drawable-commands.c: s/active_drawable/drawable/g. Makes the code more readable. * app/actions/select-commands.[ch] * app/actions/vectors-commands.[ch]: removed public stroke utility functions and other stuff which is not needed any more because dialog buttons invoke the correct actions now. Moved the functions' code to the resp. action callbacks.
2004-05-23 18:04:41 +08:00
GimpImageEditor *editor);
G_DEFINE_TYPE_WITH_CODE (GimpImageEditor, gimp_image_editor, GIMP_TYPE_EDITOR,
G_IMPLEMENT_INTERFACE (GIMP_TYPE_DOCKED,
gimp_image_editor_docked_iface_init))
#define parent_class gimp_image_editor_parent_class
static void
gimp_image_editor_class_init (GimpImageEditorClass *klass)
{
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
GtkObjectClass *object_class = GTK_OBJECT_CLASS (klass);
object_class->destroy = gimp_image_editor_destroy;
klass->set_image = gimp_image_editor_real_set_image;
}
static void
gimp_image_editor_init (GimpImageEditor *editor)
{
editor->image = NULL;
gtk_widget_set_sensitive (GTK_WIDGET (editor), FALSE);
}
static void
gimp_image_editor_docked_iface_init (GimpDockedInterface *iface)
{
iface->set_context = gimp_image_editor_set_context;
}
static void
reoedered to somehow reflect the class hierarchy. 2004-05-23 Michael Natterer <mitch@gimp.org> * app/widgets/widgets-types.h: reoedered to somehow reflect the class hierarchy. Some dockable context handling cleanup: * app/widgets/gimpdocked.[ch]: removed "prev_context" parameter from GimpDocked::set_context(). Widgets which need the old context to disconnect from should remember it themselves. * app/widgets/gimpdockable.c (gimp_dockable_set_context): don't pass the old context to gimp_docked_set_context(). Some cleanup. * app/widgets/gimpcontainerbox.c * app/widgets/gimpcontainereditor.c: changed accordingly. * app/display/gimpnavigationview.[ch] * app/widgets/gimpimageeditor.[ch] * app/widgets/gimpitemtreeview.[ch]: added a "context" member which holds the context set by GimpDocked::set_context(). * app/widgets/gimpdrawabletreeview.c: use the view's context instead of gimp_get_user_context(). * app/widgets/gimpcoloreditor.[ch]: removed separate API to set the context because it implements the GimpDockedInterface. * app/widgets/gimpcomponenteditor.c * app/widgets/gimperrorconsole.c: pass "menu-factory", "menu-identifier" and "ui-path" to g_object_new() instead of calling gimp_editor_create_menu() later. Action cleanup partly related to the context stuff above: * app/actions/actions.c (action_data_get_gimp): get the Gimp from context->gimp, not gimage->gimp because gimage may be NULL. (action_data_get_context): changed to use the new context members added above. * app/actions/channels-actions.c (channels_actions_update): cleanup. * app/actions/edit-actions.c (edit_actions_update): fixed sensitivity of "edit-undo-clear". * app/actions/vectors-actions.c (vectors_actions_update): make "vectors-merge-visible" sensitive only if there is more than one GimpVectors in the image. * app/actions/colormap-editor-actions.c * app/actions/gradient-editor-actions.c * app/actions/palette-editor-actions.c: added FG/BG color previews to actions which take colors from them. Changed code to be safe against "context" being NULL. * app/actions/drawable-commands.c: s/active_drawable/drawable/g. Makes the code more readable. * app/actions/select-commands.[ch] * app/actions/vectors-commands.[ch]: removed public stroke utility functions and other stuff which is not needed any more because dialog buttons invoke the correct actions now. Moved the functions' code to the resp. action callbacks.
2004-05-23 18:04:41 +08:00
gimp_image_editor_set_context (GimpDocked *docked,
GimpContext *context)
{
GimpImageEditor *editor = GIMP_IMAGE_EDITOR (docked);
GimpImage *image = NULL;
reoedered to somehow reflect the class hierarchy. 2004-05-23 Michael Natterer <mitch@gimp.org> * app/widgets/widgets-types.h: reoedered to somehow reflect the class hierarchy. Some dockable context handling cleanup: * app/widgets/gimpdocked.[ch]: removed "prev_context" parameter from GimpDocked::set_context(). Widgets which need the old context to disconnect from should remember it themselves. * app/widgets/gimpdockable.c (gimp_dockable_set_context): don't pass the old context to gimp_docked_set_context(). Some cleanup. * app/widgets/gimpcontainerbox.c * app/widgets/gimpcontainereditor.c: changed accordingly. * app/display/gimpnavigationview.[ch] * app/widgets/gimpimageeditor.[ch] * app/widgets/gimpitemtreeview.[ch]: added a "context" member which holds the context set by GimpDocked::set_context(). * app/widgets/gimpdrawabletreeview.c: use the view's context instead of gimp_get_user_context(). * app/widgets/gimpcoloreditor.[ch]: removed separate API to set the context because it implements the GimpDockedInterface. * app/widgets/gimpcomponenteditor.c * app/widgets/gimperrorconsole.c: pass "menu-factory", "menu-identifier" and "ui-path" to g_object_new() instead of calling gimp_editor_create_menu() later. Action cleanup partly related to the context stuff above: * app/actions/actions.c (action_data_get_gimp): get the Gimp from context->gimp, not gimage->gimp because gimage may be NULL. (action_data_get_context): changed to use the new context members added above. * app/actions/channels-actions.c (channels_actions_update): cleanup. * app/actions/edit-actions.c (edit_actions_update): fixed sensitivity of "edit-undo-clear". * app/actions/vectors-actions.c (vectors_actions_update): make "vectors-merge-visible" sensitive only if there is more than one GimpVectors in the image. * app/actions/colormap-editor-actions.c * app/actions/gradient-editor-actions.c * app/actions/palette-editor-actions.c: added FG/BG color previews to actions which take colors from them. Changed code to be safe against "context" being NULL. * app/actions/drawable-commands.c: s/active_drawable/drawable/g. Makes the code more readable. * app/actions/select-commands.[ch] * app/actions/vectors-commands.[ch]: removed public stroke utility functions and other stuff which is not needed any more because dialog buttons invoke the correct actions now. Moved the functions' code to the resp. action callbacks.
2004-05-23 18:04:41 +08:00
if (editor->context)
g_signal_handlers_disconnect_by_func (editor->context,
gimp_image_editor_set_image,
editor);
reoedered to somehow reflect the class hierarchy. 2004-05-23 Michael Natterer <mitch@gimp.org> * app/widgets/widgets-types.h: reoedered to somehow reflect the class hierarchy. Some dockable context handling cleanup: * app/widgets/gimpdocked.[ch]: removed "prev_context" parameter from GimpDocked::set_context(). Widgets which need the old context to disconnect from should remember it themselves. * app/widgets/gimpdockable.c (gimp_dockable_set_context): don't pass the old context to gimp_docked_set_context(). Some cleanup. * app/widgets/gimpcontainerbox.c * app/widgets/gimpcontainereditor.c: changed accordingly. * app/display/gimpnavigationview.[ch] * app/widgets/gimpimageeditor.[ch] * app/widgets/gimpitemtreeview.[ch]: added a "context" member which holds the context set by GimpDocked::set_context(). * app/widgets/gimpdrawabletreeview.c: use the view's context instead of gimp_get_user_context(). * app/widgets/gimpcoloreditor.[ch]: removed separate API to set the context because it implements the GimpDockedInterface. * app/widgets/gimpcomponenteditor.c * app/widgets/gimperrorconsole.c: pass "menu-factory", "menu-identifier" and "ui-path" to g_object_new() instead of calling gimp_editor_create_menu() later. Action cleanup partly related to the context stuff above: * app/actions/actions.c (action_data_get_gimp): get the Gimp from context->gimp, not gimage->gimp because gimage may be NULL. (action_data_get_context): changed to use the new context members added above. * app/actions/channels-actions.c (channels_actions_update): cleanup. * app/actions/edit-actions.c (edit_actions_update): fixed sensitivity of "edit-undo-clear". * app/actions/vectors-actions.c (vectors_actions_update): make "vectors-merge-visible" sensitive only if there is more than one GimpVectors in the image. * app/actions/colormap-editor-actions.c * app/actions/gradient-editor-actions.c * app/actions/palette-editor-actions.c: added FG/BG color previews to actions which take colors from them. Changed code to be safe against "context" being NULL. * app/actions/drawable-commands.c: s/active_drawable/drawable/g. Makes the code more readable. * app/actions/select-commands.[ch] * app/actions/vectors-commands.[ch]: removed public stroke utility functions and other stuff which is not needed any more because dialog buttons invoke the correct actions now. Moved the functions' code to the resp. action callbacks.
2004-05-23 18:04:41 +08:00
editor->context = context;
if (context)
{
g_signal_connect_swapped (context, "image-changed",
G_CALLBACK (gimp_image_editor_set_image),
editor);
image = gimp_context_get_image (context);
}
gimp_image_editor_set_image (editor, image);
}
static void
gimp_image_editor_destroy (GtkObject *object)
{
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
GimpImageEditor *editor = GIMP_IMAGE_EDITOR (object);
if (editor->image)
gimp_image_editor_set_image (editor, NULL);
GTK_OBJECT_CLASS (parent_class)->destroy (object);
}
static void
gimp_image_editor_real_set_image (GimpImageEditor *editor,
GimpImage *image)
{
if (editor->image)
g_signal_handlers_disconnect_by_func (editor->image,
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
gimp_image_editor_image_flush,
editor);
editor->image = image;
if (editor->image)
g_signal_connect (editor->image, "flush",
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
G_CALLBACK (gimp_image_editor_image_flush),
editor);
gtk_widget_set_sensitive (GTK_WIDGET (editor), image != NULL);
}
/* public functions */
void
gimp_image_editor_set_image (GimpImageEditor *editor,
GimpImage *image)
{
g_return_if_fail (GIMP_IS_IMAGE_EDITOR (editor));
g_return_if_fail (image == NULL || GIMP_IS_IMAGE (image));
if (image != editor->image)
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
{
GIMP_IMAGE_EDITOR_GET_CLASS (editor)->set_image (editor, image);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
if (GIMP_EDITOR (editor)->ui_manager)
gimp_ui_manager_update (GIMP_EDITOR (editor)->ui_manager,
GIMP_EDITOR (editor)->popup_data);
}
}
Allow plug-ins to register in <Layers>, <Channels>, <Vectors> and 2006-06-16 Michael Natterer <mitch@gimp.org> Allow plug-ins to register in <Layers>, <Channels>, <Vectors> and <ColormapEditor>: * app/pdb/gimppluginprocedure.c (gimp_plug_in_procedure_add_menu_path): added the argument type checks for the new locations. Factored out duplicated code. * app/menus/menus.c (menus_init): add the "plug-in" action group to the resp. UI managers. * app/menus/plug-in-menus.c (plug_in_menus_menu_path_added): support them here too. * app/widgets/gimpimageeditor.[ch] * app/widgets/gimpitemtreeview.[ch]: added get_image() functions. * app/actions/plug-in-commands.c: added new utility functions which collect plug-in arguments from GimpImageEditor and GimpItemTreeView widgets. * menus/channels-menu.xml * menus/colormap-editor-menu.xml * menus/layers-menu.xml * menus/vectors-menu.xml: added separators. * menus/image-menu.xml.in: added a "Colormap" placeholder in Colors/Map * plug-ins/common/colormap-remap.c (query): register a menu entry in <ColormapEditor> and moved the existing one to the "Colormap" placeholder. Also register an icon to make this menu item clearly distinct from the others in that menu. Unrelated: * plug-ins/common/colormap-remap.c (run): cleaned up quite a bit. Fixed last-vals code and simplified map handling. (remap_swap): removed, folded into run(). (remap_dialog): use the passed map to initialize the dialog so it starts with the last-vals. Tweaked layout to have 16 columns and simplified cell renderer creation.
2006-06-17 01:02:14 +08:00
GimpImage *
gimp_image_editor_get_image (GimpImageEditor *editor)
{
g_return_val_if_fail (GIMP_IS_IMAGE_EDITOR (editor), NULL);
return editor->image;
}
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
/* private functions */
static void
gimp_image_editor_image_flush (GimpImage *image,
gboolean invalidate_preview,
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
GimpImageEditor *editor)
{
if (GIMP_EDITOR (editor)->ui_manager)
gimp_ui_manager_update (GIMP_EDITOR (editor)->ui_manager,
GIMP_EDITOR (editor)->popup_data);
}