gimp/app/actions/debug-commands.c

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/* GIMP - The GNU Image Manipulation Program
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
2003-01-11 01:55:53 +08:00
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
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* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
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* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
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*/
#include "config.h"
#include <string.h>
#include <gegl.h>
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
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#include <gtk/gtk.h>
#include "libgimpbase/gimpbase.h"
#include "actions-types.h"
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
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#include "core/gimp.h"
#include "core/gimp-utils.h"
#include "core/gimpcontext.h"
#include "core/gimpimage.h"
#include "core/gimpprojectable.h"
#include "core/gimpprojection.h"
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
2003-01-11 01:55:53 +08:00
#include "gegl/gimp-gegl-utils.h"
#include "widgets/gimpaction.h"
#include "widgets/gimpactiongroup.h"
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
2003-01-11 01:55:53 +08:00
#include "widgets/gimpmenufactory.h"
#include "widgets/gimpuimanager.h"
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
2003-01-11 01:55:53 +08:00
#include "display/gimpdisplay.h"
#include "display/gimpdisplayshell.h"
#include "display/gimpimagewindow.h"
#include "menus/menus.h"
#include "actions.h"
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
2003-01-11 01:55:53 +08:00
#include "debug-commands.h"
/* local function prototypes */
static gboolean debug_benchmark_projection (GimpDisplay *display);
static gboolean debug_show_image_graph (GimpImage *source_image);
static void debug_print_qdata (GimpObject *object);
static void debug_print_qdata_foreach (GQuark key_id,
gpointer data,
gpointer user_data);
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
2003-01-11 01:55:53 +08:00
/* public functions */
void
debug_gtk_inspector_cmd_callback (GimpAction *action,
GVariant *value,
gpointer data)
{
gtk_window_set_interactive_debugging (TRUE);
}
void
debug_mem_profile_cmd_callback (GimpAction *action,
GVariant *value,
gpointer data)
{
extern gboolean gimp_debug_memsize;
Gimp *gimp;
return_if_no_gimp (gimp, data);
gimp_debug_memsize = TRUE;
gimp_object_get_memsize (GIMP_OBJECT (gimp), NULL);
gimp_debug_memsize = FALSE;
}
void
debug_benchmark_projection_cmd_callback (GimpAction *action,
GVariant *value,
gpointer data)
{
GimpDisplay *display;
return_if_no_display (display, data);
g_idle_add ((GSourceFunc) debug_benchmark_projection, g_object_ref (display));
}
void
debug_show_image_graph_cmd_callback (GimpAction *action,
GVariant *value,
gpointer data)
{
GimpImage *source_image = NULL;
return_if_no_image (source_image, data);
g_idle_add ((GSourceFunc) debug_show_image_graph, g_object_ref (source_image));
}
void
debug_dump_keyboard_shortcuts_cmd_callback (GimpAction *action,
GVariant *value,
gpointer data)
{
GimpDisplay *display;
GimpUIManager *manager;
GList *group_it;
GList *strings = NULL;
return_if_no_display (display, data);
manager = menus_get_image_manager_singleton (display->gimp);
/* Gather formatted strings of keyboard shortcuts */
for (group_it = gimp_ui_manager_get_action_groups (manager);
group_it;
group_it = g_list_next (group_it))
{
GimpActionGroup *group = group_it->data;
GList *actions = NULL;
GList *action_it = NULL;
actions = gimp_action_group_list_actions (group);
actions = g_list_sort (actions, (GCompareFunc) gimp_action_name_compare);
for (action_it = actions; action_it; action_it = g_list_next (action_it))
{
gchar **accels;
GimpAction *action = action_it->data;
const gchar *name = gimp_action_get_name (action);
if (name[0] == '<')
continue;
accels = gimp_action_get_display_accels (action);
if (accels && accels[0])
{
const gchar *label_tmp;
gchar *label;
label_tmp = gimp_action_get_label (action);
label = gimp_strip_uline (label_tmp);
strings = g_list_prepend (strings,
g_strdup_printf ("%-20s %s",
accels[0], label));
g_free (label);
for (gint i = 1; accels[i] != NULL; i++)
strings = g_list_prepend (strings, g_strdup (accels[i]));
}
g_strfreev (accels);
}
g_list_free (actions);
}
/* Sort and prints the strings */
{
GList *string_it = NULL;
strings = g_list_sort (strings, (GCompareFunc) strcmp);
for (string_it = strings; string_it; string_it = g_list_next (string_it))
{
g_print ("%s\n", (gchar *) string_it->data);
g_free (string_it->data);
}
g_list_free (strings);
}
}
void
debug_dump_attached_data_cmd_callback (GimpAction *action,
GVariant *value,
gpointer data)
{
Gimp *gimp = action_data_get_gimp (data);
GimpContext *user_context = gimp_get_user_context (gimp);
debug_print_qdata (GIMP_OBJECT (gimp));
debug_print_qdata (GIMP_OBJECT (user_context));
}
Move away from creating all item_factories statically in menus_init() but 2003-01-10 Michael Natterer <mitch@gimp.org> Move away from creating all item_factories statically in menus_init() but create a new one for each place where one is needed: * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpmenufactory.[ch]: new factory which creates and configures the GimpItemFactories it knows about on-the-fly. * app/widgets/gimpitemfactory.[ch]: added gimp_item_factory_update() which calls the "update_func". Added "gboolean update_on_popup" so item_factories can be configured to require manual updates (used for the <Image> factory). * app/gui/menus.[ch]: create a "global_menu_factory" and register all menus we have with it. Added various setup functions which do stuff like adding the "Open Recent" menu or reorder plug-in menu entries. Removed the debugging stuff... * app/gui/Makefile.am * app/gui/debug-commands.[ch]: ...and added it here. * app/gui/gui.c: create the <Toolbox>, the popup-<Image> and the <Paths> factories here because they are still global. * app/gui/plug-in-menus.[ch]: changed the "image_factory" parameters to "item_factory" and create/update the entries for the passed item_factory only. Makes the whole stuff much more straightforward. * app/plug-in/plug-ins.c: don't call plug_in_make_menu(). * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell.[ch]: added "menu_factory" and "popup_factory" parameters to gimp_display_new() and gimp_display_shell_new(). Create the menubar_factory and the qmask_factory dynamically. Pass the shell, not a Gimp to the QMask callbacks. Changed gimp_display_shell_set_menu_sensitivity() to gimp_display_shell_menu_update() and don't call it directly (it's a GimpItemFactory update_func now). Call gimp_item_factory_update() on the resp. factories instead. * app/gui/qmask-commands.c * app/display/gimpdisplayshell-callbacks.c * app/tools/gimpimagemaptool.c: changed accordingly. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.[ch] * app/widgets/gimpbufferview.[ch] * app/widgets/gimpcolormapeditor.[ch] * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpdialogfactory.[ch] * app/widgets/gimpdock.c * app/widgets/gimpdockbook.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimpgradienteditor.[ch] * app/widgets/gimpimageview.[ch] * app/widgets/gimpitemlistview.[ch] * app/widgets/gimppaletteeditor.[ch]: pass around lots of GimpMenuFactory pointers and menu_identifiers so all views can create their item_factories themselves. Unref the factories when they are no longer needed because they belong to the views now. * app/gui/dialogs-commands.c * app/gui/dialogs-constructors.c * app/gui/dialogs.c * app/gui/brush-select.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly. * app/gui/file-dialog-utils.[ch] (file_dialog_new): require menu_factory and menu_identifier parameters. * app/gui/file-open-dialog.[ch] * app/gui/file-save-dialog.[ch]: removed file_*_dialog_menu_init() (they went to menus.c as setup_funcs). Added file_*_dialog_set_type() and moved the <Load> and <Save> factory callbacks to file-commands.c * app/gui/file-commands.[ch]: changed accordingly. * app/gui/view-commands.c: changed the statusbar, menubar, rulers and guides callbacks to do their job only if the setting has actually changed. Don't update whole item factories afterwards. Instead, just change the state of the items that actually need update. Unrelated: * app/core/gimpchannel.c (gimp_channel_init): set "bounds_known" and friends to FALSE since we don't know that the new channel will be empty (fixes QMask and probably other stuff). * app/gui/image-commands.c * app/gui/vectors-commands.c: cleanup.
2003-01-11 01:55:53 +08:00
/* private functions */
static gboolean
debug_benchmark_projection (GimpDisplay *display)
{
GimpImage *image = gimp_display_get_image (display);
if (image)
{
GimpProjection *projection = gimp_image_get_projection (image);
gimp_projection_stop_rendering (projection);
GIMP_TIMER_START ();
gimp_image_invalidate_all (image);
gimp_projection_flush_now (projection, TRUE);
GIMP_TIMER_END ("Validation of the entire projection");
g_object_unref (display);
}
return FALSE;
}
static gboolean
debug_show_image_graph (GimpImage *source_image)
{
GeglNode *image_graph;
GeglNode *output_node;
GimpImage *new_image;
GeglNode *introspect;
GeglNode *sink;
GeglBuffer *buffer = NULL;
image_graph = gimp_projectable_get_graph (GIMP_PROJECTABLE (source_image));
output_node = gegl_node_get_output_proxy (image_graph, "output");
introspect = gegl_node_new_child (NULL,
"operation", "gegl:introspect",
"node", output_node,
NULL);
sink = gegl_node_new_child (NULL,
"operation", "gegl:buffer-sink",
"buffer", &buffer,
NULL);
gegl_node_link_many (introspect, sink, NULL);
gegl_node_process (sink);
if (buffer)
{
gchar *new_name;
/* This should not happen but "gegl:introspect" is a bit fickle as
* it uses an external binary `dot`. Prevent useless crashes.
* I don't output a warning when buffer is NULL because anyway
* GEGL will output one itself.
*/
new_name = g_strdup_printf ("%s GEGL graph",
gimp_image_get_display_name (source_image));
new_image = gimp_create_image_from_buffer (source_image->gimp,
buffer, new_name);
gimp_image_set_file (new_image, g_file_new_for_uri (new_name));
g_free (new_name);
g_object_unref (buffer);
}
g_object_unref (sink);
g_object_unref (introspect);
g_object_unref (source_image);
return FALSE;
}
static void
debug_print_qdata (GimpObject *object)
{
g_print ("\nData attached to '%s':\n\n", gimp_object_get_name (object));
g_datalist_foreach (&G_OBJECT (object)->qdata,
debug_print_qdata_foreach,
NULL);
g_print ("\n");
}
static void
debug_print_qdata_foreach (GQuark key_id,
gpointer data,
gpointer user_data)
{
g_print ("%s: %p\n", g_quark_to_string (key_id), data);
}